1 #ifndef LIST_SELECTOR_H_
2 #define LIST_SELECTOR_H_
4 #include "game/camera.h"
16 int list_selector_render(const Camera *camera,
17 const ListSelector *list_selector);
18 Vec2f list_selector_size(const ListSelector *list_selector,
20 float padding_bottom);
21 int list_selector_event(ListSelector *list_selector, const SDL_Event *event);
24 void list_selector_clean_selection(ListSelector *list_selector)
26 trace_assert(list_selector);
27 list_selector->selected_item = -1;
30 #endif // LIST_SELECTOR_H_