3 Copyright (C) 2020 Hugues Ross <hugues.ross@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "texture_override.h"
23 #include "util/string.h"
27 #define override_cast static_cast<override_t>
29 TextureOverrideSource::TextureOverrideSource(std::string filepath)
31 std::ifstream infile(filepath.c_str());
34 while (std::getline(infile, line)) {
37 // Also trim '\r' on DOS-style files
40 // Ignore empty lines and comments
41 if (line.empty() || line[0] == '#')
44 std::vector<std::string> splitted = str_split(line, ' ');
45 if (splitted.size() != 3) {
46 warningstream << filepath << ":" << line_index
47 << " Syntax error in texture override \"" << line
48 << "\": Expected 3 arguments, got " << splitted.size()
53 TextureOverride texture_override = {};
54 texture_override.id = splitted[0];
55 texture_override.texture = splitted[2];
57 // Parse the target mask
58 std::vector<std::string> targets = str_split(splitted[1], ',');
59 for (const std::string &target : targets) {
61 texture_override.target |= override_cast(OverrideTarget::TOP);
62 else if (target == "bottom")
63 texture_override.target |= override_cast(OverrideTarget::BOTTOM);
64 else if (target == "left")
65 texture_override.target |= override_cast(OverrideTarget::LEFT);
66 else if (target == "right")
67 texture_override.target |= override_cast(OverrideTarget::RIGHT);
68 else if (target == "front")
69 texture_override.target |= override_cast(OverrideTarget::FRONT);
70 else if (target == "back")
71 texture_override.target |= override_cast(OverrideTarget::BACK);
72 else if (target == "inventory")
73 texture_override.target |= override_cast(OverrideTarget::INVENTORY);
74 else if (target == "wield")
75 texture_override.target |= override_cast(OverrideTarget::WIELD);
76 else if (target == "special1")
77 texture_override.target |= override_cast(OverrideTarget::SPECIAL_1);
78 else if (target == "special2")
79 texture_override.target |= override_cast(OverrideTarget::SPECIAL_2);
80 else if (target == "special3")
81 texture_override.target |= override_cast(OverrideTarget::SPECIAL_3);
82 else if (target == "special4")
83 texture_override.target |= override_cast(OverrideTarget::SPECIAL_4);
84 else if (target == "special5")
85 texture_override.target |= override_cast(OverrideTarget::SPECIAL_5);
86 else if (target == "special6")
87 texture_override.target |= override_cast(OverrideTarget::SPECIAL_6);
88 else if (target == "sides")
89 texture_override.target |= override_cast(OverrideTarget::SIDES);
90 else if (target == "all" || target == "*")
91 texture_override.target |= override_cast(OverrideTarget::ALL_FACES);
93 // Report invalid target
94 warningstream << filepath << ":" << line_index
95 << " Syntax error in texture override \"" << line
96 << "\": Unknown target \"" << target << "\""
101 // If there are no valid targets, skip adding this override
102 if (texture_override.target == override_cast(OverrideTarget::INVALID)) {
106 m_overrides.push_back(texture_override);
110 //! Get all overrides that apply to item definitions
111 std::vector<TextureOverride> TextureOverrideSource::getItemTextureOverrides()
113 std::vector<TextureOverride> found_overrides;
115 for (const TextureOverride &texture_override : m_overrides) {
116 if (texture_override.hasTarget(OverrideTarget::ITEM_TARGETS))
117 found_overrides.push_back(texture_override);
120 return found_overrides;
123 //! Get all overrides that apply to node definitions
124 std::vector<TextureOverride> TextureOverrideSource::getNodeTileOverrides()
126 std::vector<TextureOverride> found_overrides;
128 for (const TextureOverride &texture_override : m_overrides) {
129 if (texture_override.hasTarget(OverrideTarget::NODE_TARGETS))
130 found_overrides.push_back(texture_override);
133 return found_overrides;