1 - // MIR for `keep_fallthrough` before UninhabitedEnumBranching
2 + // MIR for `keep_fallthrough` after UninhabitedEnumBranching
4 fn keep_fallthrough(_1: S) -> u32 {
5 debug s => _1; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:21: +0:22
6 let mut _0: u32; // return place in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+0:30: +0:33
7 let mut _2: isize; // in scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:9: +2:13
10 _2 = discriminant(_1); // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:11: +1:12
11 - switchInt(move _2) -> [0_isize: bb2, 1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
12 + switchInt(move _2) -> [1_isize: bb3, otherwise: bb1]; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+1:5: +1:12
16 _0 = const 3_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
17 goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+4:14: +4:15
21 _0 = const 1_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
22 goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+2:17: +2:18
26 _0 = const 2_u32; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
27 goto -> bb4; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+3:14: +3:15
31 return; // scope 0 at $DIR/uninhabited_fallthrough_elimination.rs:+6:2: +6:2