1 // ignore-tidy-linelength
2 // ignore-windows failing on win32 bot
3 // ignore-freebsd: gdb package too new
4 // ignore-android: FIXME(#10381)
7 // The pretty printers being tested here require the patch from
8 // https://sourceware.org/bugzilla/show_bug.cgi?id=21763
11 // min-lldb-version: 310
13 // === GDB TESTS ===================================================================================
17 // gdb-command: print btree_set
18 // gdb-check:$1 = BTreeSet<i32>(len: 15) = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14}
20 // gdb-command: print btree_map
21 // gdb-check:$2 = BTreeMap<i32, i32>(len: 15) = {[0] = 0, [1] = 1, [2] = 2, [3] = 3, [4] = 4, [5] = 5, [6] = 6, [7] = 7, [8] = 8, [9] = 9, [10] = 10, [11] = 11, [12] = 12, [13] = 13, [14] = 14}
23 // gdb-command: print vec_deque
24 // gdb-check:$3 = VecDeque<i32>(len: 3, cap: 8) = {5, 3, 7}
26 // gdb-command: print vec_deque2
27 // gdb-check:$4 = VecDeque<i32>(len: 7, cap: 8) = {2, 3, 4, 5, 6, 7, 8}
29 #![allow(unused_variables)]
30 use std::collections::BTreeSet;
31 use std::collections::BTreeMap;
32 use std::collections::VecDeque;
38 let mut btree_set = BTreeSet::new();
44 let mut btree_map = BTreeMap::new();
46 btree_map.insert(i, i);
50 let mut vec_deque = VecDeque::new();
51 vec_deque.push_back(5);
52 vec_deque.push_back(3);
53 vec_deque.push_back(7);
55 // VecDeque where an element was popped.
56 let mut vec_deque2 = VecDeque::new();
58 vec_deque2.push_back(i)
60 vec_deque2.pop_front();
61 vec_deque2.push_back(8);