1 #ifndef SOUND_SAMPLE_H_
2 #define SOUND_SAMPLE_H_
4 typedef struct sound_sample_t sound_sample_t;
6 sound_sample_t *create_sound_sample_from_file(const char *filepath);
7 void destroy_sound_sample(sound_sample_t *sound_sample);
8 int sound_sample_play(sound_sample_t *sound_sample, int channel);
10 #endif // SOUND_SAMPLE_H_