1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
7 gettext("Build inside player");
8 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
10 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
11 gettext("Pitch move mode");
12 gettext("If enabled, makes move directions relative to the player's pitch when flying or swimming.");
13 gettext("Fast movement");
14 gettext("Fast movement (via the \"special\" key).\nThis requires the \"fast\" privilege on the server.");
16 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
17 gettext("Cinematic mode");
18 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
19 gettext("Camera smoothing");
20 gettext("Smooths rotation of camera. 0 to disable.");
21 gettext("Camera smoothing in cinematic mode");
22 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
23 gettext("Invert mouse");
24 gettext("Invert vertical mouse movement.");
25 gettext("Mouse sensitivity");
26 gettext("Mouse sensitivity multiplier.");
27 gettext("Special key for climbing/descending");
28 gettext("If enabled, \"special\" key instead of \"sneak\" key is used for climbing down and\ndescending.");
29 gettext("Double tap jump for fly");
30 gettext("Double-tapping the jump key toggles fly mode.");
31 gettext("Always fly and fast");
32 gettext("If disabled, \"special\" key is used to fly fast if both fly and fast mode are\nenabled.");
33 gettext("Rightclick repetition interval");
34 gettext("The time in seconds it takes between repeated right clicks when holding the right\nmouse button.");
35 gettext("Automatic jumping");
36 gettext("Automatically jump up single-node obstacles.");
37 gettext("Safe digging and placing");
38 gettext("Prevent digging and placing from repeating when holding the mouse buttons.\nEnable this when you dig or place too often by accident.");
39 gettext("Random input");
40 gettext("Enable random user input (only used for testing).");
41 gettext("Continuous forward");
42 gettext("Continuous forward movement, toggled by autoforward key.\nPress the autoforward key again or the backwards movement to disable.");
43 gettext("Touch screen threshold");
44 gettext("The length in pixels it takes for touch screen interaction to start.");
45 gettext("Fixed virtual joystick");
46 gettext("(Android) Fixes the position of virtual joystick.\nIf disabled, virtual joystick will center to first-touch's position.");
47 gettext("Virtual joystick triggers aux button");
48 gettext("(Android) Use virtual joystick to trigger \"aux\" button.\nIf enabled, virtual joystick will also tap \"aux\" button when out of main circle.");
49 gettext("Enable joysticks");
50 gettext("Enable joysticks");
51 gettext("Joystick ID");
52 gettext("The identifier of the joystick to use");
53 gettext("Joystick type");
54 gettext("The type of joystick");
55 gettext("Joystick button repetition interval");
56 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
57 gettext("Joystick frustum sensitivity");
58 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
59 gettext("Forward key");
60 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Backward key");
62 gettext("Key for moving the player backward.\nWill also disable autoforward, when active.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
64 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
68 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
70 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Inventory key");
72 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
73 gettext("Special key");
74 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
77 gettext("Command key");
78 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
79 gettext("Command key");
80 gettext("Key for opening the chat window to type local commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
81 gettext("Range select key");
82 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
85 gettext("Pitch move key");
86 gettext("Key for toggling pitch move mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
89 gettext("Noclip key");
90 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
91 gettext("Hotbar next key");
92 gettext("Key for selecting the next item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
93 gettext("Hotbar previous key");
94 gettext("Key for selecting the previous item in the hotbar.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Key for muting the game.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
97 gettext("Inc. volume key");
98 gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
99 gettext("Dec. volume key");
100 gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
101 gettext("Automatic forward key");
102 gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
103 gettext("Cinematic mode key");
104 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
105 gettext("Minimap key");
106 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
107 gettext("Screenshot");
108 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
109 gettext("Drop item key");
110 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
111 gettext("View zoom key");
112 gettext("Key to use view zoom when possible.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
113 gettext("Hotbar slot 1 key");
114 gettext("Key for selecting the first hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
115 gettext("Hotbar slot 2 key");
116 gettext("Key for selecting the second hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
117 gettext("Hotbar slot 3 key");
118 gettext("Key for selecting the third hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
119 gettext("Hotbar slot 4 key");
120 gettext("Key for selecting the fourth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
121 gettext("Hotbar slot 5 key");
122 gettext("Key for selecting the fifth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
123 gettext("Hotbar slot 6 key");
124 gettext("Key for selecting the sixth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
125 gettext("Hotbar slot 7 key");
126 gettext("Key for selecting the seventh hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
127 gettext("Hotbar slot 8 key");
128 gettext("Key for selecting the eighth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
129 gettext("Hotbar slot 9 key");
130 gettext("Key for selecting the ninth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
131 gettext("Hotbar slot 10 key");
132 gettext("Key for selecting the tenth hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
133 gettext("Hotbar slot 11 key");
134 gettext("Key for selecting the 11th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
135 gettext("Hotbar slot 12 key");
136 gettext("Key for selecting the 12th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
137 gettext("Hotbar slot 13 key");
138 gettext("Key for selecting the 13th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
139 gettext("Hotbar slot 14 key");
140 gettext("Key for selecting the 14th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
141 gettext("Hotbar slot 15 key");
142 gettext("Key for selecting the 15th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
143 gettext("Hotbar slot 16 key");
144 gettext("Key for selecting the 16th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
145 gettext("Hotbar slot 17 key");
146 gettext("Key for selecting the 17th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
147 gettext("Hotbar slot 18 key");
148 gettext("Key for selecting the 18th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
149 gettext("Hotbar slot 19 key");
150 gettext("Key for selecting the 19th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
151 gettext("Hotbar slot 20 key");
152 gettext("Key for selecting the 20th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
153 gettext("Hotbar slot 21 key");
154 gettext("Key for selecting the 21st hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
155 gettext("Hotbar slot 22 key");
156 gettext("Key for selecting the 22nd hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
157 gettext("Hotbar slot 23 key");
158 gettext("Key for selecting the 23rd hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
159 gettext("Hotbar slot 24 key");
160 gettext("Key for selecting the 24th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
161 gettext("Hotbar slot 25 key");
162 gettext("Key for selecting the 25th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
163 gettext("Hotbar slot 26 key");
164 gettext("Key for selecting the 26th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
165 gettext("Hotbar slot 27 key");
166 gettext("Key for selecting the 27th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
167 gettext("Hotbar slot 28 key");
168 gettext("Key for selecting the 28th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
169 gettext("Hotbar slot 29 key");
170 gettext("Key for selecting the 29th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
171 gettext("Hotbar slot 30 key");
172 gettext("Key for selecting the 30th hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
173 gettext("Hotbar slot 31 key");
174 gettext("Key for selecting the 31st hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
175 gettext("Hotbar slot 32 key");
176 gettext("Key for selecting the 32nd hotbar slot.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
177 gettext("HUD toggle key");
178 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
179 gettext("Chat toggle key");
180 gettext("Key for toggling the display of chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
181 gettext("Large chat console key");
182 gettext("Key for toggling the display of the large chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
183 gettext("Fog toggle key");
184 gettext("Key for toggling the display of fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
185 gettext("Camera update toggle key");
186 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
187 gettext("Debug info toggle key");
188 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
189 gettext("Profiler toggle key");
190 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
191 gettext("Toggle camera mode key");
192 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
193 gettext("View range increase key");
194 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
195 gettext("View range decrease key");
196 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
201 gettext("Enable VBO");
203 gettext("Whether to fog out the end of the visible area.");
204 gettext("Leaves style");
205 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
206 gettext("Connect glass");
207 gettext("Connects glass if supported by node.");
208 gettext("Smooth lighting");
209 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
211 gettext("Clouds are a client side effect.");
212 gettext("3D clouds");
213 gettext("Use 3D cloud look instead of flat.");
214 gettext("Node highlighting");
215 gettext("Method used to highlight selected object.");
216 gettext("Digging particles");
217 gettext("Adds particles when digging a node.");
218 gettext("Filtering");
219 gettext("Mipmapping");
220 gettext("Use mip mapping to scale textures. May slightly increase performance,\nespecially when using a high resolution texture pack.\nGamma correct downscaling is not supported.");
221 gettext("Anisotropic filtering");
222 gettext("Use anisotropic filtering when viewing at textures from an angle.");
223 gettext("Bilinear filtering");
224 gettext("Use bilinear filtering when scaling textures.");
225 gettext("Trilinear filtering");
226 gettext("Use trilinear filtering when scaling textures.");
227 gettext("Clean transparent textures");
228 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
229 gettext("Minimum texture size");
230 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.\nThis is also used as the base node texture size for world-aligned\ntexture autoscaling.");
232 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
233 gettext("Undersampling");
234 gettext("Undersampling is similar to using a lower screen resolution, but it applies\nto the game world only, keeping the GUI intact.\nIt should give a significant performance boost at the cost of less detailed image.\nHigher values result in a less detailed image.");
237 gettext("Shaders allow advanced visual effects and may increase performance on some video\ncards.\nThis only works with the OpenGL video backend.");
238 gettext("Shader path");
239 gettext("Path to shader directory. If no path is defined, default location will be used.");
240 gettext("Tone Mapping");
241 gettext("Filmic tone mapping");
242 gettext("Enables filmic tone mapping");
243 gettext("Bumpmapping");
244 gettext("Bumpmapping");
245 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
246 gettext("Generate normalmaps");
247 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
248 gettext("Normalmaps strength");
249 gettext("Strength of generated normalmaps.");
250 gettext("Normalmaps sampling");
251 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
252 gettext("Parallax Occlusion");
253 gettext("Parallax occlusion");
254 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
255 gettext("Parallax occlusion mode");
256 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
257 gettext("Parallax occlusion strength");
258 gettext("Strength of parallax.");
259 gettext("Parallax occlusion iterations");
260 gettext("Number of parallax occlusion iterations.");
261 gettext("Parallax occlusion scale");
262 gettext("Overall scale of parallax occlusion effect.");
263 gettext("Parallax occlusion bias");
264 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
265 gettext("Waving Nodes");
266 gettext("Waving water");
267 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
268 gettext("Waving water wave height");
269 gettext("Waving water wavelength");
270 gettext("Waving water wave speed");
271 gettext("Waving leaves");
272 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
273 gettext("Waving plants");
274 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
276 gettext("Arm inertia");
277 gettext("Arm inertia, gives a more realistic movement of\nthe arm when the camera moves.");
278 gettext("Maximum FPS");
279 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
280 gettext("FPS in pause menu");
281 gettext("Maximum FPS when game is paused.");
282 gettext("Pause on lost window focus");
283 gettext("Open the pause menu when the window's focus is lost. Does not pause if a formspec is\nopen.");
284 gettext("Viewing range");
285 gettext("View distance in nodes.");
286 gettext("Near clipping plane");
287 gettext("Camera 'near clipping plane' distance in nodes, between 0 and 0.5.\nMost users will not need to change this.\nIncreasing can reduce artifacting on weaker GPUs.\n0.1 = Default, 0.25 = Good value for weaker tablets.");
288 gettext("Screen width");
289 gettext("Width component of the initial window size.");
290 gettext("Screen height");
291 gettext("Height component of the initial window size.");
292 gettext("Autosave screen size");
293 gettext("Save window size automatically when modified.");
294 gettext("Full screen");
295 gettext("Fullscreen mode.");
296 gettext("Full screen BPP");
297 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
299 gettext("Vertical screen synchronization.");
300 gettext("Field of view");
301 gettext("Field of view in degrees.");
303 gettext("Adjust the gamma encoding for the light tables. Higher numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
304 gettext("Darkness sharpness");
305 gettext("Gradient of light curve at minimum light level.");
306 gettext("Lightness sharpness");
307 gettext("Gradient of light curve at maximum light level.");
308 gettext("Light curve mid boost");
309 gettext("Strength of light curve mid-boost.");
310 gettext("Light curve mid boost center");
311 gettext("Center of light curve mid-boost.");
312 gettext("Light curve mid boost spread");
313 gettext("Spread of light curve mid-boost.\nStandard deviation of the mid-boost gaussian.");
314 gettext("Texture path");
315 gettext("Path to texture directory. All textures are first searched from here.");
316 gettext("Video driver");
317 gettext("The rendering back-end for Irrlicht.\nA restart is required after changing this.\nNote: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.\nOn other platforms, OpenGL is recommended, and it’s the only driver with\nshader support currently.");
318 gettext("Cloud radius");
319 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
320 gettext("View bobbing factor");
321 gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
322 gettext("Fall bobbing factor");
323 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
325 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- crossview: Cross-eyed 3d\n- pageflip: quadbuffer based 3d.\nNote that the interlaced mode requires shaders to be enabled.");
326 gettext("Console height");
327 gettext("In-game chat console height, between 0.1 (10%) and 1.0 (100%).");
328 gettext("Console color");
329 gettext("In-game chat console background color (R,G,B).");
330 gettext("Console alpha");
331 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
332 gettext("Formspec Full-Screen Background Opacity");
333 gettext("Formspec full-screen background opacity (between 0 and 255).");
334 gettext("Formspec Full-Screen Background Color");
335 gettext("Formspec full-screen background color (R,G,B).");
336 gettext("Formspec Default Background Opacity");
337 gettext("Formspec default background opacity (between 0 and 255).");
338 gettext("Formspec Default Background Color");
339 gettext("Formspec default background color (R,G,B).");
340 gettext("Selection box color");
341 gettext("Selection box border color (R,G,B).");
342 gettext("Selection box width");
343 gettext("Width of the selection box lines around nodes.");
344 gettext("Crosshair color");
345 gettext("Crosshair color (R,G,B).");
346 gettext("Crosshair alpha");
347 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
348 gettext("Recent Chat Messages");
349 gettext("Maximum number of recent chat messages to show");
350 gettext("Desynchronize block animation");
351 gettext("Whether node texture animations should be desynchronized per mapblock.");
352 gettext("Maximum hotbar width");
353 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
354 gettext("HUD scale factor");
355 gettext("Modifies the size of the hudbar elements.");
356 gettext("Mesh cache");
357 gettext("Enables caching of facedir rotated meshes.");
358 gettext("Mapblock mesh generation delay");
359 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
360 gettext("Mapblock mesh generator's MapBlock cache size in MB");
361 gettext("Size of the MapBlock cache of the mesh generator. Increasing this will\nincrease the cache hit %, reducing the data being copied from the main\nthread, thus reducing jitter.");
363 gettext("Enables minimap.");
364 gettext("Round minimap");
365 gettext("Shape of the minimap. Enabled = round, disabled = square.");
366 gettext("Minimap scan height");
367 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
368 gettext("Colored fog");
369 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
370 gettext("Ambient occlusion gamma");
371 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
372 gettext("Inventory items animations");
373 gettext("Enables animation of inventory items.");
374 gettext("Fog start");
375 gettext("Fraction of the visible distance at which fog starts to be rendered");
376 gettext("Opaque liquids");
377 gettext("Makes all liquids opaque");
378 gettext("World-aligned textures mode");
379 gettext("Textures on a node may be aligned either to the node or to the world.\nThe former mode suits better things like machines, furniture, etc., while\nthe latter makes stairs and microblocks fit surroundings better.\nHowever, as this possibility is new, thus may not be used by older servers,\nthis option allows enforcing it for certain node types. Note though that\nthat is considered EXPERIMENTAL and may not work properly.");
380 gettext("Autoscaling mode");
381 gettext("World-aligned textures may be scaled to span several nodes. However,\nthe server may not send the scale you want, especially if you use\na specially-designed texture pack; with this option, the client tries\nto determine the scale automatically basing on the texture size.\nSee also texture_min_size.\nWarning: This option is EXPERIMENTAL!");
382 gettext("Show entity selection boxes");
383 gettext("Show entity selection boxes");
385 gettext("Clouds in menu");
386 gettext("Use a cloud animation for the main menu background.");
387 gettext("GUI scaling");
388 gettext("Scale GUI by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
389 gettext("GUI scaling filter");
390 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
391 gettext("GUI scaling filter txr2img");
392 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
393 gettext("Tooltip delay");
394 gettext("Delay showing tooltips, stated in milliseconds.");
395 gettext("Append item name");
396 gettext("Append item name to tooltip.");
397 gettext("FreeType fonts");
398 gettext("Whether FreeType fonts are used, requires FreeType support to be compiled in.");
399 gettext("Font path");
400 gettext("Path to TrueTypeFont or bitmap.");
401 gettext("Font size");
402 gettext("Font shadow");
403 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
404 gettext("Font shadow alpha");
405 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
406 gettext("Monospace font path");
407 gettext("Monospace font size");
408 gettext("Fallback font");
409 gettext("This font will be used for certain languages.");
410 gettext("Fallback font size");
411 gettext("Fallback font shadow");
412 gettext("Fallback font shadow alpha");
413 gettext("Screenshot folder");
414 gettext("Path to save screenshots at.");
415 gettext("Screenshot format");
416 gettext("Format of screenshots.");
417 gettext("Screenshot quality");
418 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
421 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
422 gettext("Enable console window");
423 gettext("Windows systems only: Start Minetest with the command line window in the background.\nContains the same information as the file debug.txt (default name).");
427 gettext("Mute sound");
430 gettext("Server address");
431 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
432 gettext("Remote port");
433 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
434 gettext("Saving map received from server");
435 gettext("Save the map received by the client on disk.");
436 gettext("Connect to external media server");
437 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
438 gettext("Client modding");
439 gettext("Enable Lua modding support on client.\nThis support is experimental and API can change.");
440 gettext("Serverlist URL");
441 gettext("URL to the server list displayed in the Multiplayer Tab.");
442 gettext("Serverlist file");
443 gettext("File in client/serverlist/ that contains your favorite servers displayed in the\nMultiplayer Tab.");
444 gettext("Maximum size of the out chat queue");
445 gettext("Maximum size of the out chat queue.\n0 to disable queueing and -1 to make the queue size unlimited.");
446 gettext("Enable register confirmation");
447 gettext("Enable register confirmation when connecting to server.\nIf disabled, new account will be registered automatically.");
449 gettext("Mapblock unload timeout");
450 gettext("Timeout for client to remove unused map data from memory.");
451 gettext("Mapblock limit");
452 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
453 gettext("Show debug info");
454 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
455 gettext("Server / Singleplayer");
456 gettext("Server name");
457 gettext("Name of the server, to be displayed when players join and in the serverlist.");
458 gettext("Server description");
459 gettext("Description of server, to be displayed when players join and in the serverlist.");
460 gettext("Server address");
461 gettext("Domain name of server, to be displayed in the serverlist.");
462 gettext("Server URL");
463 gettext("Homepage of server, to be displayed in the serverlist.");
464 gettext("Announce server");
465 gettext("Automatically report to the serverlist.");
466 gettext("Serverlist URL");
467 gettext("Announce to this serverlist.");
468 gettext("Strip color codes");
469 gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
471 gettext("Server port");
472 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
473 gettext("Bind address");
474 gettext("The network interface that the server listens on.");
475 gettext("Strict protocol checking");
476 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
477 gettext("Remote media");
478 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
479 gettext("IPv6 server");
480 gettext("Enable/disable running an IPv6 server.\nIgnored if bind_address is set.");
482 gettext("Maximum simultaneous block sends per client");
483 gettext("Maximum number of blocks that are simultaneously sent per client.\nThe maximum total count is calculated dynamically:\nmax_total = ceil((#clients + max_users) * per_client / 4)");
484 gettext("Delay in sending blocks after building");
485 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
486 gettext("Max. packets per iteration");
487 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
489 gettext("Default game");
490 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
491 gettext("Message of the day");
492 gettext("Message of the day displayed to players connecting.");
493 gettext("Maximum users");
494 gettext("Maximum number of players that can be connected simultaneously.");
495 gettext("Map directory");
496 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
497 gettext("Item entity TTL");
498 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
500 gettext("Enable players getting damage and dying.");
502 gettext("Enable creative mode for new created maps.");
503 gettext("Fixed map seed");
504 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
505 gettext("Default password");
506 gettext("New users need to input this password.");
507 gettext("Default privileges");
508 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
509 gettext("Basic privileges");
510 gettext("Privileges that players with basic_privs can grant");
511 gettext("Unlimited player transfer distance");
512 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
513 gettext("Player transfer distance");
514 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
515 gettext("Player versus player");
516 gettext("Whether to allow players to damage and kill each other.");
517 gettext("Mod channels");
518 gettext("Enable mod channels support.");
519 gettext("Static spawnpoint");
520 gettext("If this is set, players will always (re)spawn at the given position.");
521 gettext("Disallow empty passwords");
522 gettext("If enabled, new players cannot join with an empty password.");
523 gettext("Disable anticheat");
524 gettext("If enabled, disable cheat prevention in multiplayer.");
525 gettext("Rollback recording");
526 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
527 gettext("Chat message format");
528 gettext("Format of player chat messages. The following strings are valid placeholders:\n@name, @message, @timestamp (optional)");
529 gettext("Shutdown message");
530 gettext("A message to be displayed to all clients when the server shuts down.");
531 gettext("Crash message");
532 gettext("A message to be displayed to all clients when the server crashes.");
533 gettext("Ask to reconnect after crash");
534 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
535 gettext("Active object send range");
536 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).\n\nSetting this larger than active_block_range will also cause the server\nto maintain active objects up to this distance in the direction the\nplayer is looking. (This can avoid mobs suddenly disappearing from view)");
537 gettext("Active block range");
538 gettext("The radius of the volume of blocks around every player that is subject to the\nactive block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.\nThis is also the minimum range in which active objects (mobs) are maintained.\nThis should be configured together with active_object_range.");
539 gettext("Max block send distance");
540 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
541 gettext("Maximum forceloaded blocks");
542 gettext("Maximum number of forceloaded mapblocks.");
543 gettext("Time send interval");
544 gettext("Interval of sending time of day to clients.");
545 gettext("Time speed");
546 gettext("Controls length of day/night cycle.\nExamples:\n72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
547 gettext("World start time");
548 gettext("Time of day when a new world is started, in millihours (0-23999).");
549 gettext("Map save interval");
550 gettext("Interval of saving important changes in the world, stated in seconds.");
551 gettext("Chat message max length");
552 gettext("Set the maximum character length of a chat message sent by clients.");
553 gettext("Chat message count limit");
554 gettext("Amount of messages a player may send per 10 seconds.");
555 gettext("Chat message kick threshold");
556 gettext("Kick players who sent more than X messages per 10 seconds.");
558 gettext("Default acceleration");
559 gettext("Horizontal and vertical acceleration on ground or when climbing,\nin nodes per second per second.");
560 gettext("Acceleration in air");
561 gettext("Horizontal acceleration in air when jumping or falling,\nin nodes per second per second.");
562 gettext("Fast mode acceleration");
563 gettext("Horizontal and vertical acceleration in fast mode,\nin nodes per second per second.");
564 gettext("Walking speed");
565 gettext("Walking and flying speed, in nodes per second.");
566 gettext("Sneaking speed");
567 gettext("Sneaking speed, in nodes per second.");
568 gettext("Fast mode speed");
569 gettext("Walking, flying and climbing speed in fast mode, in nodes per second.");
570 gettext("Climbing speed");
571 gettext("Vertical climbing speed, in nodes per second.");
572 gettext("Jumping speed");
573 gettext("Initial vertical speed when jumping, in nodes per second.");
574 gettext("Liquid fluidity");
575 gettext("Decrease this to increase liquid resistence to movement.");
576 gettext("Liquid fluidity smoothing");
577 gettext("Maximum liquid resistence. Controls deceleration when entering liquid at\nhigh speed.");
578 gettext("Liquid sinking");
579 gettext("Controls sinking speed in liquid.");
581 gettext("Acceleration of gravity, in nodes per second per second.");
583 gettext("Deprecated Lua API handling");
584 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
585 gettext("Max. clearobjects extra blocks");
586 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
587 gettext("Unload unused server data");
588 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
589 gettext("Maximum objects per block");
590 gettext("Maximum number of statically stored objects in a block.");
591 gettext("Synchronous SQLite");
592 gettext("See https://www.sqlite.org/pragma.html#pragma_synchronous");
593 gettext("Dedicated server step");
594 gettext("Length of a server tick and the interval at which objects are generally updated over\nnetwork.");
595 gettext("Active block management interval");
596 gettext("Length of time between active block management cycles");
597 gettext("ABM interval");
598 gettext("Length of time between Active Block Modifier (ABM) execution cycles");
599 gettext("NodeTimer interval");
600 gettext("Length of time between NodeTimer execution cycles");
601 gettext("Ignore world errors");
602 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
603 gettext("Liquid loop max");
604 gettext("Max liquids processed per step.");
605 gettext("Liquid queue purge time");
606 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
607 gettext("Liquid update tick");
608 gettext("Liquid update interval in seconds.");
609 gettext("Block send optimize distance");
610 gettext("At this distance the server will aggressively optimize which blocks are sent to\nclients.\nSmall values potentially improve performance a lot, at the expense of visible\nrendering glitches (some blocks will not be rendered under water and in caves,\nas well as sometimes on land).\nSetting this to a value greater than max_block_send_distance disables this\noptimization.\nStated in mapblocks (16 nodes).");
611 gettext("Server side occlusion culling");
612 gettext("If enabled the server will perform map block occlusion culling based on\non the eye position of the player. This can reduce the number of blocks\nsent to the client 50-80%. The client will not longer receive most invisible\nso that the utility of noclip mode is reduced.");
613 gettext("Client side modding restrictions");
614 gettext("Restricts the access of certain client-side functions on servers.\nCombine the byteflags below to restrict client-side features, or set to 0\nfor no restrictions:\nLOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\nCHAT_MESSAGES: 2 (disable send_chat_message call client-side)\nREAD_ITEMDEFS: 4 (disable get_item_def call client-side)\nREAD_NODEDEFS: 8 (disable get_node_def call client-side)\nLOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\ncsm_restriction_noderange)\nREAD_PLAYERINFO: 32 (disable get_player_names call client-side)");
615 gettext("Client side node lookup range restriction");
616 gettext("If the CSM restriction for node range is enabled, get_node calls are limited\nto this distance from the player to the node.");
618 gettext("Enable mod security");
619 gettext("Prevent mods from doing insecure things like running shell commands.");
620 gettext("Trusted mods");
621 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
622 gettext("HTTP mods");
623 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
625 gettext("Profiling");
626 gettext("Load the game profiler");
627 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
628 gettext("Default report format");
629 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
630 gettext("Report path");
631 gettext("The file path relative to your worldpath in which profiles will be saved to.");
632 gettext("Instrumentation");
633 gettext("Entity methods");
634 gettext("Instrument the methods of entities on registration.");
635 gettext("Active Block Modifiers");
636 gettext("Instrument the action function of Active Block Modifiers on registration.");
637 gettext("Loading Block Modifiers");
638 gettext("Instrument the action function of Loading Block Modifiers on registration.");
639 gettext("Chatcommands");
640 gettext("Instrument chatcommands on registration.");
641 gettext("Global callbacks");
642 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
645 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
647 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
648 gettext("Client and Server");
649 gettext("Player name");
650 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
652 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
653 gettext("Debug log level");
654 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
655 gettext("Debug log file size threshold");
656 gettext("If the file size of debug.txt exceeds the number of megabytes specified in\nthis setting when it is opened, the file is moved to debug.txt.1,\ndeleting an older debug.txt.1 if it exists.\ndebug.txt is only moved if this setting is positive.");
658 gettext("IPv6 support.");
660 gettext("cURL timeout");
661 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
662 gettext("cURL parallel limit");
663 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
664 gettext("cURL file download timeout");
665 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
666 gettext("High-precision FPU");
667 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
668 gettext("Main menu style");
669 gettext("Changes the main menu UI:\n- Full: Multiple singleplayer worlds, game choice, texture pack chooser, etc.\n- Simple: One singleplayer world, no game or texture pack choosers. May be\nnecessary for smaller screens.");
670 gettext("Main menu script");
671 gettext("Replaces the default main menu with a custom one.");
672 gettext("Engine profiling data print interval");
673 gettext("Print the engine's profiling data in regular intervals (in seconds).\n0 = disable. Useful for developers.");
675 gettext("Mapgen name");
676 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.\nCurrent mapgens in a highly unstable state:\n- The optional floatlands of v7 (disabled by default).");
677 gettext("Water level");
678 gettext("Water surface level of the world.");
679 gettext("Max block generate distance");
680 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
681 gettext("Map generation limit");
682 gettext("Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\nOnly mapchunks completely within the mapgen limit are generated.\nValue is stored per-world.");
683 gettext("Mapgen flags");
684 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.");
685 gettext("Biome API temperature and humidity noise parameters");
686 gettext("Heat noise");
687 gettext("Temperature variation for biomes.");
688 gettext("Heat blend noise");
689 gettext("Small-scale temperature variation for blending biomes on borders.");
690 gettext("Humidity noise");
691 gettext("Humidity variation for biomes.");
692 gettext("Humidity blend noise");
693 gettext("Small-scale humidity variation for blending biomes on borders.");
694 gettext("Mapgen V5");
695 gettext("Mapgen V5 specific flags");
696 gettext("Map generation attributes specific to Mapgen v5.");
697 gettext("Cave width");
698 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
699 gettext("Large cave depth");
700 gettext("Y of upper limit of large caves.");
701 gettext("Lava depth");
702 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
703 gettext("Cavern limit");
704 gettext("Y-level of cavern upper limit.");
705 gettext("Cavern taper");
706 gettext("Y-distance over which caverns expand to full size.");
707 gettext("Cavern threshold");
708 gettext("Defines full size of caverns, smaller values create larger caverns.");
709 gettext("Dungeon minimum Y");
710 gettext("Lower Y limit of dungeons.");
711 gettext("Dungeon maximum Y");
712 gettext("Upper Y limit of dungeons.");
714 gettext("Filler depth noise");
715 gettext("Variation of biome filler depth.");
716 gettext("Factor noise");
717 gettext("Variation of terrain vertical scale.\nWhen noise is < -0.55 terrain is near-flat.");
718 gettext("Height noise");
719 gettext("Y-level of average terrain surface.");
720 gettext("Cave1 noise");
721 gettext("First of two 3D noises that together define tunnels.");
722 gettext("Cave2 noise");
723 gettext("Second of two 3D noises that together define tunnels.");
724 gettext("Cavern noise");
725 gettext("3D noise defining giant caverns.");
726 gettext("Ground noise");
727 gettext("3D noise defining terrain.");
728 gettext("Dungeon noise");
729 gettext("3D noise that determines number of dungeons per mapchunk.");
730 gettext("Mapgen V6");
731 gettext("Mapgen V6 specific flags");
732 gettext("Map generation attributes specific to Mapgen v6.\nThe 'snowbiomes' flag enables the new 5 biome system.\nWhen the 'snowbiomes' flag is enabled jungles are automatically enabled and\nthe 'jungles' flag is ignored.");
733 gettext("Desert noise threshold");
734 gettext("Deserts occur when np_biome exceeds this value.\nWhen the 'snowbiomes' flag is enabled, this is ignored.");
735 gettext("Beach noise threshold");
736 gettext("Sandy beaches occur when np_beach exceeds this value.");
737 gettext("Dungeon minimum Y");
738 gettext("Lower Y limit of dungeons.");
739 gettext("Dungeon maximum Y");
740 gettext("Upper Y limit of dungeons.");
742 gettext("Terrain base noise");
743 gettext("Y-level of lower terrain and seabed.");
744 gettext("Terrain higher noise");
745 gettext("Y-level of higher terrain that creates cliffs.");
746 gettext("Steepness noise");
747 gettext("Varies steepness of cliffs.");
748 gettext("Height select noise");
749 gettext("Defines distribution of higher terrain.");
750 gettext("Mud noise");
751 gettext("Varies depth of biome surface nodes.");
752 gettext("Beach noise");
753 gettext("Defines areas with sandy beaches.");
754 gettext("Biome noise");
755 gettext("Temperature variation for biomes.");
756 gettext("Cave noise");
757 gettext("Variation of number of caves.");
758 gettext("Humidity noise");
759 gettext("Humidity variation for biomes.");
760 gettext("Trees noise");
761 gettext("Defines tree areas and tree density.");
762 gettext("Apple trees noise");
763 gettext("Defines areas where trees have apples.");
764 gettext("Mapgen V7");
765 gettext("Mapgen V7 specific flags");
766 gettext("Map generation attributes specific to Mapgen v7.\n'ridges' enables the rivers.");
767 gettext("Mountain zero level");
768 gettext("Y of mountain density gradient zero level. Used to shift mountains vertically.");
769 gettext("Cave width");
770 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
771 gettext("Large cave depth");
772 gettext("Y of upper limit of large caves.");
773 gettext("Lava depth");
774 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
775 gettext("Floatland mountain density");
776 gettext("Controls the density of mountain-type floatlands.\nIs a noise offset added to the 'mgv7_np_mountain' noise value.");
777 gettext("Floatland mountain height");
778 gettext("Typical maximum height, above and below midpoint, of floatland mountains.");
779 gettext("Floatland mountain exponent");
780 gettext("Alters how mountain-type floatlands taper above and below midpoint.");
781 gettext("Floatland level");
782 gettext("Y-level of floatland midpoint and lake surface.");
783 gettext("Shadow limit");
784 gettext("Y-level to which floatland shadows extend.");
785 gettext("Cavern limit");
786 gettext("Y-level of cavern upper limit.");
787 gettext("Cavern taper");
788 gettext("Y-distance over which caverns expand to full size.");
789 gettext("Cavern threshold");
790 gettext("Defines full size of caverns, smaller values create larger caverns.");
791 gettext("Dungeon minimum Y");
792 gettext("Lower Y limit of dungeons.");
793 gettext("Dungeon maximum Y");
794 gettext("Upper Y limit of dungeons.");
796 gettext("Terrain base noise");
797 gettext("Y-level of higher terrain that creates cliffs.");
798 gettext("Terrain alternative noise");
799 gettext("Y-level of lower terrain and seabed.");
800 gettext("Terrain persistence noise");
801 gettext("Varies roughness of terrain.\nDefines the 'persistence' value for terrain_base and terrain_alt noises.");
802 gettext("Height select noise");
803 gettext("Defines distribution of higher terrain and steepness of cliffs.");
804 gettext("Filler depth noise");
805 gettext("Variation of biome filler depth.");
806 gettext("Mountain height noise");
807 gettext("Variation of maximum mountain height (in nodes).");
808 gettext("Ridge underwater noise");
809 gettext("Defines large-scale river channel structure.");
810 gettext("Floatland base noise");
811 gettext("Defines areas of floatland smooth terrain.\nSmooth floatlands occur when noise > 0.");
812 gettext("Floatland base height noise");
813 gettext("Variation of hill height and lake depth on floatland smooth terrain.");
814 gettext("Mountain noise");
815 gettext("3D noise defining mountain structure and height.\nAlso defines structure of floatland mountain terrain.");
816 gettext("Ridge noise");
817 gettext("3D noise defining structure of river canyon walls.");
818 gettext("Cavern noise");
819 gettext("3D noise defining giant caverns.");
820 gettext("Cave1 noise");
821 gettext("First of two 3D noises that together define tunnels.");
822 gettext("Cave2 noise");
823 gettext("Second of two 3D noises that together define tunnels.");
824 gettext("Dungeon noise");
825 gettext("3D noise that determines number of dungeons per mapchunk.");
826 gettext("Mapgen Carpathian");
827 gettext("Mapgen Carpathian specific flags");
828 gettext("Map generation attributes specific to Mapgen Carpathian.");
829 gettext("Base ground level");
830 gettext("Defines the base ground level.");
831 gettext("River channel width");
832 gettext("Defines the width of the river channel.");
833 gettext("River channel depth");
834 gettext("Defines the depth of the river channel.");
835 gettext("River valley width");
836 gettext("Defines the width of the river valley.");
837 gettext("Cave width");
838 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
839 gettext("Large cave depth");
840 gettext("Y of upper limit of large caves.");
841 gettext("Lava depth");
842 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
843 gettext("Cavern limit");
844 gettext("Y-level of cavern upper limit.");
845 gettext("Cavern taper");
846 gettext("Y-distance over which caverns expand to full size.");
847 gettext("Cavern threshold");
848 gettext("Defines full size of caverns, smaller values create larger caverns.");
849 gettext("Dungeon minimum Y");
850 gettext("Lower Y limit of dungeons.");
851 gettext("Dungeon maximum Y");
852 gettext("Upper Y limit of dungeons.");
854 gettext("Filler depth noise");
855 gettext("Variation of biome filler depth.");
856 gettext("Hilliness1 noise");
857 gettext("First of 4 2D noises that together define hill/mountain range height.");
858 gettext("Hilliness2 noise");
859 gettext("Second of 4 2D noises that together define hill/mountain range height.");
860 gettext("Hilliness3 noise");
861 gettext("Third of 4 2D noises that together define hill/mountain range height.");
862 gettext("Hilliness4 noise");
863 gettext("Fourth of 4 2D noises that together define hill/mountain range height.");
864 gettext("Rolling hills spread noise");
865 gettext("2D noise that controls the size/occurrence of rolling hills.");
866 gettext("Ridge mountain spread noise");
867 gettext("2D noise that controls the size/occurrence of ridged mountain ranges.");
868 gettext("Step mountain spread noise");
869 gettext("2D noise that controls the size/occurrence of step mountain ranges.");
870 gettext("Rolling hill size noise");
871 gettext("2D noise that controls the shape/size of rolling hills.");
872 gettext("Ridged mountain size noise");
873 gettext("2D noise that controls the shape/size of ridged mountains.");
874 gettext("Step mountain size noise");
875 gettext("2D noise that controls the shape/size of step mountains.");
876 gettext("River noise");
877 gettext("2D noise that locates the river valleys and channels.");
878 gettext("Mountain variation noise");
879 gettext("3D noise for mountain overhangs, cliffs, etc. Usually small variations.");
880 gettext("Cave1 noise");
881 gettext("First of two 3D noises that together define tunnels.");
882 gettext("Cave2 noise");
883 gettext("Second of two 3D noises that together define tunnels.");
884 gettext("Cavern noise");
885 gettext("3D noise defining giant caverns.");
886 gettext("Dungeon noise");
887 gettext("3D noise that determines number of dungeons per mapchunk.");
888 gettext("Mapgen Flat");
889 gettext("Mapgen Flat specific flags");
890 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.");
891 gettext("Ground level");
892 gettext("Y of flat ground.");
893 gettext("Large cave depth");
894 gettext("Y of upper limit of large caves.");
895 gettext("Lava depth");
896 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
897 gettext("Cave width");
898 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
899 gettext("Lake threshold");
900 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
901 gettext("Lake steepness");
902 gettext("Controls steepness/depth of lake depressions.");
903 gettext("Hill threshold");
904 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
905 gettext("Hill steepness");
906 gettext("Controls steepness/height of hills.");
907 gettext("Dungeon minimum Y");
908 gettext("Lower Y limit of dungeons.");
909 gettext("Dungeon maximum Y");
910 gettext("Upper Y limit of dungeons.");
912 gettext("Terrain noise");
913 gettext("Defines location and terrain of optional hills and lakes.");
914 gettext("Filler depth noise");
915 gettext("Variation of biome filler depth.");
916 gettext("Cave1 noise");
917 gettext("First of two 3D noises that together define tunnels.");
918 gettext("Cave2 noise");
919 gettext("Second of two 3D noises that together define tunnels.");
920 gettext("Dungeon noise");
921 gettext("3D noise that determines number of dungeons per mapchunk.");
922 gettext("Mapgen Fractal");
923 gettext("Mapgen Fractal specific flags");
924 gettext("Map generation attributes specific to Mapgen flat.\n'terrain' enables the generation of non-fractal terrain:\nocean, islands and underground.");
925 gettext("Cave width");
926 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
927 gettext("Large cave depth");
928 gettext("Y of upper limit of large caves.");
929 gettext("Lava depth");
930 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
931 gettext("Dungeon minimum Y");
932 gettext("Lower Y limit of dungeons.");
933 gettext("Dungeon maximum Y");
934 gettext("Upper Y limit of dungeons.");
935 gettext("Fractal type");
936 gettext("Selects one of 18 fractal types.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
937 gettext("Iterations");
938 gettext("Iterations of the recursive function.\nIncreasing this increases the amount of fine detail, but also\nincreases processing load.\nAt iterations = 20 this mapgen has a similar load to mapgen V7.");
940 gettext("(X,Y,Z) scale of fractal in nodes.\nActual fractal size will be 2 to 3 times larger.\nThese numbers can be made very large, the fractal does\nnot have to fit inside the world.\nIncrease these to 'zoom' into the detail of the fractal.\nDefault is for a vertically-squashed shape suitable for\nan island, set all 3 numbers equal for the raw shape.");
942 gettext("(X,Y,Z) offset of fractal from world center in units of 'scale'.\nCan be used to move a desired point to (0, 0) to create a\nsuitable spawn point, or to allow 'zooming in' on a desired\npoint by increasing 'scale'.\nThe default is tuned for a suitable spawn point for mandelbrot\nsets with default parameters, it may need altering in other\nsituations.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
944 gettext("W coordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nAlters the shape of the fractal.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
946 gettext("Julia set only.\nX component of hypercomplex constant.\nAlters the shape of the fractal.\nRange roughly -2 to 2.");
948 gettext("Julia set only.\nY component of hypercomplex constant.\nAlters the shape of the fractal.\nRange roughly -2 to 2.");
950 gettext("Julia set only.\nZ component of hypercomplex constant.\nAlters the shape of the fractal.\nRange roughly -2 to 2.");
952 gettext("Julia set only.\nW component of hypercomplex constant.\nAlters the shape of the fractal.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
954 gettext("Seabed noise");
955 gettext("Y-level of seabed.");
956 gettext("Filler depth noise");
957 gettext("Variation of biome filler depth.");
958 gettext("Cave1 noise");
959 gettext("First of two 3D noises that together define tunnels.");
960 gettext("Cave2 noise");
961 gettext("Second of two 3D noises that together define tunnels.");
962 gettext("Dungeon noise");
963 gettext("3D noise that determines number of dungeons per mapchunk.");
964 gettext("Mapgen Valleys");
965 gettext("Mapgen Valleys specific flags");
966 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill': Reduces heat with altitude.\n'humid_rivers': Increases humidity around rivers.\n'vary_river_depth': If enabled, low humidity and high heat causes rivers\nto become shallower and occasionally dry.\n'altitude_dry': Reduces humidity with altitude.");
967 gettext("Altitude chill");
968 gettext("The vertical distance over which heat drops by 20 if 'altitude_chill' is\nenabled. Also the vertical distance over which humidity drops by 10 if\n'altitude_dry' is enabled.");
969 gettext("Large cave depth");
970 gettext("Depth below which you'll find large caves.");
971 gettext("Lava depth");
972 gettext("Deprecated, define and locate cave liquids using biome definitions instead.\nY of upper limit of lava in large caves.");
973 gettext("Cavern upper limit");
974 gettext("Depth below which you'll find giant caverns.");
975 gettext("Cavern taper");
976 gettext("Y-distance over which caverns expand to full size.");
977 gettext("Cavern threshold");
978 gettext("Defines full size of caverns, smaller values create larger caverns.");
979 gettext("River depth");
980 gettext("How deep to make rivers.");
981 gettext("River size");
982 gettext("How wide to make rivers.");
983 gettext("Cave width");
984 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
985 gettext("Dungeon minimum Y");
986 gettext("Lower Y limit of dungeons.");
987 gettext("Dungeon maximum Y");
988 gettext("Upper Y limit of dungeons.");
990 gettext("Cave noise #1");
991 gettext("First of two 3D noises that together define tunnels.");
992 gettext("Cave noise #2");
993 gettext("Second of two 3D noises that together define tunnels.");
994 gettext("Filler depth");
995 gettext("The depth of dirt or other biome filler node.");
996 gettext("Cavern noise");
997 gettext("3D noise defining giant caverns.");
998 gettext("River noise");
999 gettext("Defines large-scale river channel structure.");
1000 gettext("Terrain height");
1001 gettext("Base terrain height.");
1002 gettext("Valley depth");
1003 gettext("Raises terrain to make valleys around the rivers.");
1004 gettext("Valley fill");
1005 gettext("Slope and fill work together to modify the heights.");
1006 gettext("Valley profile");
1007 gettext("Amplifies the valleys.");
1008 gettext("Valley slope");
1009 gettext("Slope and fill work together to modify the heights.");
1010 gettext("Dungeon noise");
1011 gettext("3D noise that determines number of dungeons per mapchunk.");
1012 gettext("Advanced");
1013 gettext("Chunk size");
1014 gettext("Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\nWARNING!: There is no benefit, and there are several dangers, in\nincreasing this value above 5.\nReducing this value increases cave and dungeon density.\nAltering this value is for special usage, leaving it unchanged is\nrecommended.");
1015 gettext("Mapgen debug");
1016 gettext("Dump the mapgen debug information.");
1017 gettext("Absolute limit of emerge queues");
1018 gettext("Maximum number of blocks that can be queued for loading.");
1019 gettext("Limit of emerge queues on disk");
1020 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
1021 gettext("Limit of emerge queues to generate");
1022 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
1023 gettext("Number of emerge threads");
1024 gettext("Number of emerge threads to use.\nWARNING: Currently there are multiple bugs that may cause crashes when\n'num_emerge_threads' is larger than 1. Until this warning is removed it is\nstrongly recommended this value is set to the default '1'.\nValue 0:\n- Automatic selection. The number of emerge threads will be\n- 'number of processors - 2', with a lower limit of 1.\nAny other value:\n- Specifies the number of emerge threads, with a lower limit of 1.\nWARNING: Increasing the number of emerge threads increases engine mapgen\nspeed, but this may harm game performance by interfering with other\nprocesses, especially in singleplayer and/or when running Lua code in\n'on_generated'. For many users the optimum setting may be '1'.");
1025 gettext("Online Content Repository");
1026 gettext("ContentDB URL");
1027 gettext("The URL for the content repository");
1028 gettext("ContentDB Flag Blacklist");
1029 gettext("Comma-separated list of flags to hide in the content repository.\n\"nonfree\" can be used to hide packages which do not qualify as 'free software',\nas defined by the Free Software Foundation.\nYou can also specify content ratings.\nThese flags are independent from Minetest versions,\nso see a full list at https://content.minetest.net/help/content_flags/");