1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/dlg_settings_advanced.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
11 gettext("Player is able to fly without being affected by gravity.\nThis requires the \"fly\" privilege on the server.");
12 gettext("Fast movement");
13 gettext("Fast movement (via use key).\nThis requires the \"fast\" privilege on the server.");
15 gettext("If enabled together with fly mode, player is able to fly through solid nodes.\nThis requires the \"noclip\" privilege on the server.");
16 gettext("Cinematic mode");
17 gettext("Smooths camera when looking around. Also called look or mouse smoothing.\nUseful for recording videos.");
18 gettext("Camera smoothing");
19 gettext("Smooths rotation of camera. 0 to disable.");
20 gettext("Camera smoothing in cinematic mode");
21 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
22 gettext("Invert mouse");
23 gettext("Invert vertical mouse movement.");
24 gettext("Mouse sensitivity");
25 gettext("Mouse sensitivity multiplier.");
26 gettext("Key use for climbing/descending");
27 gettext("If enabled, \"use\" key instead of \"sneak\" key is used for climbing down and descending.");
28 gettext("Double tap jump for fly");
29 gettext("Double-tapping the jump key toggles fly mode.");
30 gettext("Always fly and fast");
31 gettext("If disabled \"use\" key is used to fly fast if both fly and fast mode are enabled.");
32 gettext("Rightclick repetition interval");
33 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
34 gettext("Random input");
35 gettext("Enable random user input (only used for testing).");
36 gettext("Continuous forward");
37 gettext("Continuous forward movement (only used for testing).");
38 gettext("Enable Joysticks");
39 gettext("Enable Joysticks");
40 gettext("Joystick button repetition interval");
41 gettext("The time in seconds it takes between repeated events\nwhen holding down a joystick button combination.");
42 gettext("Joystick frustum sensitivity");
43 gettext("The sensitivity of the joystick axes for moving the\ningame view frustum around.");
44 gettext("Forward key");
45 gettext("Key for moving the player forward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
46 gettext("Backward key");
47 gettext("Key for moving the player backward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
49 gettext("Key for moving the player left.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
51 gettext("Key for moving the player right.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
53 gettext("Key for jumping.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
55 gettext("Key for sneaking.\nAlso used for climbing down and descending in water if aux1_descends is disabled.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
56 gettext("Inventory key");
57 gettext("Key for opening the inventory.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
59 gettext("Key for moving fast in fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
61 gettext("Key for opening the chat window.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
62 gettext("Command key");
63 gettext("Key for opening the chat window to type commands.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
64 gettext("Console key");
65 gettext("Key for opening the chat console.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
66 gettext("Range select key");
67 gettext("Key for toggling unlimited view range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
69 gettext("Key for toggling flying.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
71 gettext("Key for toggling fast mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
72 gettext("Noclip key");
73 gettext("Key for toggling noclip mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
74 gettext("Autorun key");
75 gettext("Key for toggling autorun.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
76 gettext("Cinematic mode key");
77 gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
78 gettext("Minimap key");
79 gettext("Key for toggling display of minimap.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
80 gettext("Screenshot");
81 gettext("Key for taking screenshots.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
82 gettext("Drop item key");
83 gettext("Key for dropping the currently selected item.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
84 gettext("HUD toggle key");
85 gettext("Key for toggling the display of the HUD.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
86 gettext("Chat toggle key");
87 gettext("Key for toggling the display of the chat.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
88 gettext("Fog toggle key");
89 gettext("Key for toggling the display of the fog.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
90 gettext("Camera update toggle key");
91 gettext("Key for toggling the camera update. Only used for development\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
92 gettext("Debug info toggle key");
93 gettext("Key for toggling the display of debug info.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
94 gettext("Profiler toggle key");
95 gettext("Key for toggling the display of the profiler. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
96 gettext("Toggle camera mode key");
97 gettext("Key for switching between first- and third-person camera.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
98 gettext("View range increase key");
99 gettext("Key for increasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
100 gettext("View range decrease key");
101 gettext("Key for decreasing the viewing range.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
102 gettext("Print stacks");
103 gettext("Key for printing debug stacks. Used for development.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
105 gettext("Server address");
106 gettext("Address to connect to.\nLeave this blank to start a local server.\nNote that the address field in the main menu overrides this setting.");
107 gettext("Remote port");
108 gettext("Port to connect to (UDP).\nNote that the port field in the main menu overrides this setting.");
109 gettext("Support older servers");
110 gettext("Whether to support older servers before protocol version 25.\nEnable if you want to connect to 0.4.12 servers and before.\nServers starting with 0.4.13 will work, 0.4.12-dev servers may work.\nDisabling this option will protect your password better.");
111 gettext("Saving map received from server");
112 gettext("Save the map received by the client on disk.");
113 gettext("Show entity selection boxes");
114 gettext("Show entity selection boxes");
115 gettext("Connect to external media server");
116 gettext("Enable usage of remote media server (if provided by server).\nRemote servers offer a significantly faster way to download media (e.g. textures)\nwhen connecting to the server.");
117 gettext("Serverlist URL");
118 gettext("URL to the server list displayed in the Multiplayer Tab.");
119 gettext("Serverlist file");
120 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
125 gettext("Enable VBO");
127 gettext("Whether to fog out the end of the visible area.");
128 gettext("Leaves style");
129 gettext("Leaves style:\n- Fancy: all faces visible\n- Simple: only outer faces, if defined special_tiles are used\n- Opaque: disable transparency");
130 gettext("Connect glass");
131 gettext("Connects glass if supported by node.");
132 gettext("Smooth lighting");
133 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
135 gettext("Clouds are a client side effect.");
136 gettext("3D clouds");
137 gettext("Use 3D cloud look instead of flat.");
138 gettext("Node highlighting");
139 gettext("Method used to highlight selected object.");
140 gettext("Filtering");
141 gettext("Mipmapping");
142 gettext("Use mip mapping to scale textures. May slightly increase performance.");
143 gettext("Anisotropic filtering");
144 gettext("Use anisotropic filtering when viewing at textures from an angle.");
145 gettext("Bilinear filtering");
146 gettext("Use bilinear filtering when scaling textures.");
147 gettext("Trilinear filtering");
148 gettext("Use trilinear filtering when scaling textures.");
149 gettext("Clean transparent textures");
150 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
151 gettext("Minimum texture size for filters");
152 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
154 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
157 gettext("Shaders allow advanced visual effects and may increase performance on some video cards.\nThy only work with the OpenGL video backend.");
158 gettext("Tone Mapping");
159 gettext("Filmic tone mapping");
160 gettext("Enables filmic tone mapping");
161 gettext("Bumpmapping");
162 gettext("Bumpmapping");
163 gettext("Enables bumpmapping for textures. Normalmaps need to be supplied by the texture pack\nor need to be auto-generated.\nRequires shaders to be enabled.");
164 gettext("Generate normalmaps");
165 gettext("Enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping to be enabled.");
166 gettext("Normalmaps strength");
167 gettext("Strength of generated normalmaps.");
168 gettext("Normalmaps sampling");
169 gettext("Defines sampling step of texture.\nA higher value results in smoother normal maps.");
170 gettext("Parallax Occlusion");
171 gettext("Parallax occlusion");
172 gettext("Enables parallax occlusion mapping.\nRequires shaders to be enabled.");
173 gettext("Parallax occlusion mode");
174 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
175 gettext("Parallax occlusion strength");
176 gettext("Strength of parallax.");
177 gettext("Parallax occlusion iterations");
178 gettext("Number of parallax occlusion iterations.");
179 gettext("Parallax occlusion Scale");
180 gettext("Overall scale of parallax occlusion effect.");
181 gettext("Parallax occlusion bias");
182 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
183 gettext("Waving Nodes");
184 gettext("Waving water");
185 gettext("Set to true enables waving water.\nRequires shaders to be enabled.");
186 gettext("Waving water height");
187 gettext("Waving water length");
188 gettext("Waving water speed");
189 gettext("Waving leaves");
190 gettext("Set to true enables waving leaves.\nRequires shaders to be enabled.");
191 gettext("Waving plants");
192 gettext("Set to true enables waving plants.\nRequires shaders to be enabled.");
194 gettext("Maximum FPS");
195 gettext("If FPS would go higher than this, limit it by sleeping\nto not waste CPU power for no benefit.");
196 gettext("FPS in pause menu");
197 gettext("Maximum FPS when game is paused.");
198 gettext("Viewing range");
199 gettext("View distance in nodes.");
200 gettext("Screen width");
201 gettext("Width component of the initial window size.");
202 gettext("Screen height");
203 gettext("Height component of the initial window size.");
204 gettext("Full screen");
205 gettext("Fullscreen mode.");
206 gettext("Full screen BPP");
207 gettext("Bits per pixel (aka color depth) in fullscreen mode.");
209 gettext("Vertical screen synchronization.");
210 gettext("Field of view");
211 gettext("Field of view in degrees.");
212 gettext("Field of view for zoom");
213 gettext("Field of view while zooming in degrees.\nThis requires the \"zoom\" privilege on the server.");
215 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
216 gettext("Texture path");
217 gettext("Path to texture directory. All textures are first searched from here.");
218 gettext("Video driver");
219 gettext("The rendering back-end for Irrlicht.");
220 gettext("Cloud height");
221 gettext("Height on which clouds are appearing.");
222 gettext("Cloud radius");
223 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
224 gettext("View bobbing");
225 gettext("Multiplier for view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
226 gettext("Fall bobbing");
227 gettext("Multiplier for fall bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
229 gettext("3D support.\nCurrently supported:\n- none: no 3d output.\n- anaglyph: cyan/magenta color 3d.\n- interlaced: odd/even line based polarisation screen support.\n- topbottom: split screen top/bottom.\n- sidebyside: split screen side by side.\n- pageflip: quadbuffer based 3d.");
230 gettext("Console color");
231 gettext("In-game chat console background color (R,G,B).");
232 gettext("Console alpha");
233 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
234 gettext("Selection box color");
235 gettext("Selection box border color (R,G,B).");
236 gettext("Selection box width");
237 gettext("Width of the selectionbox's lines around nodes.");
238 gettext("Crosshair color");
239 gettext("Crosshair color (R,G,B).");
240 gettext("Crosshair alpha");
241 gettext("Crosshair alpha (opaqueness, between 0 and 255).");
242 gettext("Desynchronize block animation");
243 gettext("Whether node texture animations should be desynchronized per mapblock.");
244 gettext("Maximum hotbar width");
245 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
246 gettext("Mesh cache");
247 gettext("Enables caching of facedir rotated meshes.");
248 gettext("Mapblock mesh generation delay");
249 gettext("Delay between mesh updates on the client in ms. Increasing this will slow\ndown the rate of mesh updates, thus reducing jitter on slower clients.");
251 gettext("Enables minimap.");
252 gettext("Round minimap");
253 gettext("Shape of the minimap. Enabled = round, disabled = square.");
254 gettext("Minimap scan height");
255 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
256 gettext("Colored fog");
257 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
258 gettext("Ambient occlusion gamma");
259 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
260 gettext("Inventory items animations");
261 gettext("Enables animation of inventory items.");
262 gettext("Fog Start");
263 gettext("Fraction of the visible distance at which fog starts to be rendered");
265 gettext("Clouds in menu");
266 gettext("Use a cloud animation for the main menu background.");
267 gettext("GUI scaling");
268 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
269 gettext("GUI scaling filter");
270 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
271 gettext("GUI scaling filter txr2img");
272 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\nproperly support downloading textures back from hardware.");
273 gettext("Tooltip delay");
274 gettext("Delay showing tooltips, stated in milliseconds.");
275 gettext("Freetype fonts");
276 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
277 gettext("Font path");
278 gettext("Path to TrueTypeFont or bitmap.");
279 gettext("Font size");
280 gettext("Font shadow");
281 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
282 gettext("Font shadow alpha");
283 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
284 gettext("Monospace font path");
285 gettext("Monospace font size");
286 gettext("Fallback font");
287 gettext("This font will be used for certain languages.");
288 gettext("Fallback font size");
289 gettext("Fallback font shadow");
290 gettext("Fallback font shadow alpha");
291 gettext("Screenshot folder");
292 gettext("Path to save screenshots at.");
293 gettext("Screenshot format");
294 gettext("Format of screenshots.");
295 gettext("Screenshot quality");
296 gettext("Screenshot quality. Only used for JPEG format.\n1 means worst quality; 100 means best quality.\nUse 0 for default quality.");
299 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
304 gettext("Mapblock unload timeout");
305 gettext("Timeout for client to remove unused map data from memory.");
306 gettext("Mapblock limit");
307 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
308 gettext("Show debug info");
309 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
310 gettext("Server / Singleplayer");
311 gettext("Server name");
312 gettext("Name of the server, to be displayed when players join and in the serverlist.");
313 gettext("Server description");
314 gettext("Description of server, to be displayed when players join and in the serverlist.");
315 gettext("Server address");
316 gettext("Domain name of server, to be displayed in the serverlist.");
317 gettext("Server URL");
318 gettext("Homepage of server, to be displayed in the serverlist.");
319 gettext("Announce server");
320 gettext("Automaticaly report to the serverlist.");
321 gettext("Serverlist URL");
322 gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
323 gettext("Disable escape sequences");
324 gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
326 gettext("Server port");
327 gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
328 gettext("Bind address");
329 gettext("The network interface that the server listens on.");
330 gettext("Strict protocol checking");
331 gettext("Enable to disallow old clients from connecting.\nOlder clients are compatible in the sense that they will not crash when connecting\nto new servers, but they may not support all new features that you are expecting.");
332 gettext("Remote media");
333 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present will be fetched the usual way.");
334 gettext("IPv6 server");
335 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
337 gettext("Maximum simultaneous block sends per client");
338 gettext("Maximum number of blocks that are simultaneously sent per client.");
339 gettext("Maximum simultaneous block sends total");
340 gettext("Maximum number of blocks that are simultaneously sent in total.");
341 gettext("Delay in sending blocks after building");
342 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
343 gettext("Max. packets per iteration");
344 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
346 gettext("Default game");
347 gettext("Default game when creating a new world.\nThis will be overridden when creating a world from the main menu.");
348 gettext("Message of the day");
349 gettext("Message of the day displayed to players connecting.");
350 gettext("Maximum users");
351 gettext("Maximum number of players that can connect simultaneously.");
352 gettext("Map directory");
353 gettext("World directory (everything in the world is stored here).\nNot needed if starting from the main menu.");
354 gettext("Item entity TTL");
355 gettext("Time in seconds for item entity (dropped items) to live.\nSetting it to -1 disables the feature.");
357 gettext("Enable players getting damage and dying.");
358 gettext("Fixed map seed");
359 gettext("A chosen map seed for a new map, leave empty for random.\nWill be overridden when creating a new world in the main menu.");
360 gettext("Default password");
361 gettext("New users need to input this password.");
362 gettext("Default privileges");
363 gettext("The privileges that new users automatically get.\nSee /privs in game for a full list on your server and mod configuration.");
364 gettext("Basic Privileges");
365 gettext("Privileges that players with basic_privs can grant");
366 gettext("Unlimited player transfer distance");
367 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
368 gettext("Player transfer distance");
369 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
370 gettext("Player versus Player");
371 gettext("Whether to allow players to damage and kill each other.");
372 gettext("Static spawnpoint");
373 gettext("If this is set, players will always (re)spawn at the given position.");
374 gettext("Disallow empty passwords");
375 gettext("If enabled, new players cannot join with an empty password.");
376 gettext("Disable anticheat");
377 gettext("If enabled, disable cheat prevention in multiplayer.");
378 gettext("Rollback recording");
379 gettext("If enabled, actions are recorded for rollback.\nThis option is only read when server starts.");
380 gettext("Shutdown message");
381 gettext("A message to be displayed to all clients when the server shuts down.");
382 gettext("Crash message");
383 gettext("A message to be displayed to all clients when the server crashes.");
384 gettext("Ask to reconnect after crash");
385 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
386 gettext("Active object send range");
387 gettext("From how far clients know about objects, stated in mapblocks (16 nodes).");
388 gettext("Active block range");
389 gettext("How large area of blocks are subject to the active block stuff, stated in mapblocks (16 nodes).\nIn active blocks objects are loaded and ABMs run.");
390 gettext("Max block send distance");
391 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
392 gettext("Maximum forceloaded blocks");
393 gettext("Maximum number of forceloaded mapblocks.");
394 gettext("Time send interval");
395 gettext("Interval of sending time of day to clients.");
396 gettext("Time speed");
397 gettext("Controls length of day/night cycle.\nExamples: 72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged.");
398 gettext("Map save interval");
399 gettext("Interval of saving important changes in the world, stated in seconds.");
401 gettext("Default acceleration");
402 gettext("Acceleration in air");
403 gettext("Fast mode acceleration");
404 gettext("Walking speed");
405 gettext("Crouch speed");
406 gettext("Fast mode speed");
407 gettext("Climbing speed");
408 gettext("Jumping speed");
409 gettext("Descending speed");
410 gettext("Liquid fluidity");
411 gettext("Liquid fluidity smoothing");
412 gettext("Liquid sink");
415 gettext("Deprecated Lua API handling");
416 gettext("Handling for deprecated lua api calls:\n- legacy: (try to) mimic old behaviour (default for release).\n- log: mimic and log backtrace of deprecated call (default for debug).\n- error: abort on usage of deprecated call (suggested for mod developers).");
417 gettext("Max. clearobjects extra blocks");
418 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
419 gettext("Unload unused server data");
420 gettext("How much the server will wait before unloading unused mapblocks.\nHigher value is smoother, but will use more RAM.");
421 gettext("Maximum objects per block");
422 gettext("Maximum number of statically stored objects in a block.");
423 gettext("Synchronous SQLite");
424 gettext("See http://www.sqlite.org/pragma.html#pragma_synchronous");
425 gettext("Dedicated server step");
426 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
427 gettext("Active Block Management interval");
428 gettext("Time in between active block management cycles");
429 gettext("Active Block Modifier interval");
430 gettext("Length of time between ABM execution cycles");
431 gettext("NodeTimer interval");
432 gettext("Length of time between NodeTimer execution cycles");
433 gettext("Ignore world errors");
434 gettext("If enabled, invalid world data won't cause the server to shut down.\nOnly enable this if you know what you are doing.");
435 gettext("Liquid loop max");
436 gettext("Max liquids processed per step.");
437 gettext("Liquid queue purge time");
438 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
439 gettext("Liquid update tick");
440 gettext("Liquid update interval in seconds.");
441 gettext("block send optimize distance");
442 gettext("At this distance the server will aggressively optimize which blocks are sent to clients.\nSmall values potentially improve performance a lot, at the expense of visible rendering glitches.\n(some blocks will not be rendered under water and in caves, as well as sometimes on land)\nSetting this to a value greater than max_block_send_distance disables this optimization.\nStated in mapblocks (16 nodes)");
444 gettext("Mapgen name");
445 gettext("Name of map generator to be used when creating a new world.\nCreating a world in the main menu will override this.");
446 gettext("Water level");
447 gettext("Water surface level of the world.");
448 gettext("Max block generate distance");
449 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
450 gettext("Map generation limit");
451 gettext("Where the map generator stops.\nPlease note:\n- Limited to 31000 (setting above has no effect)\n- The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n- Those groups have an offset of -32, -32 nodes from the origin.\n- Only groups which are within the map_generation_limit are generated");
452 gettext("Mapgen flags");
453 gettext("Global map generation attributes.\nIn Mapgen v6 the 'decorations' flag controls all decorations except trees\nand junglegrass, in all other mapgens this flag controls all decorations.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
455 gettext("Chunk size");
456 gettext("Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes).");
457 gettext("Mapgen debug");
458 gettext("Dump the mapgen debug infos.");
459 gettext("Absolute limit of emerge queues");
460 gettext("Maximum number of blocks that can be queued for loading.");
461 gettext("Limit of emerge queues on disk");
462 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
463 gettext("Limit of emerge queues to generate");
464 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
465 gettext("Number of emerge threads");
466 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
467 gettext("Mapgen biome heat noise parameters");
468 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
469 gettext("Mapgen heat blend noise parameters");
470 gettext("Mapgen biome humidity noise parameters");
471 gettext("Mapgen biome humidity blend noise parameters");
472 gettext("Mapgen v5");
473 gettext("Mapgen v5 cave width");
474 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
475 gettext("Mapgen v5 filler depth noise parameters");
476 gettext("Mapgen v5 factor noise parameters");
477 gettext("Mapgen v5 height noise parameters");
478 gettext("Mapgen v5 cave1 noise parameters");
479 gettext("Mapgen v5 cave2 noise parameters");
480 gettext("Mapgen v6");
481 gettext("Mapgen v6 flags");
482 gettext("Map generation attributes specific to Mapgen v6.\nWhen snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
483 gettext("Mapgen v6 desert frequency");
484 gettext("Controls size of deserts and beaches in Mapgen v6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
485 gettext("Mapgen v6 beach frequency");
486 gettext("Mapgen v6 terrain base noise parameters");
487 gettext("Mapgen v6 terrain altitude noise parameters");
488 gettext("Mapgen v6 steepness noise parameters");
489 gettext("Mapgen v6 height select noise parameters");
490 gettext("Mapgen v6 mud noise parameters");
491 gettext("Mapgen v6 beach noise parameters");
492 gettext("Mapgen v6 biome noise parameters");
493 gettext("Mapgen v6 cave noise parameters");
494 gettext("Mapgen v6 humidity noise parameters");
495 gettext("Mapgen v6 trees noise parameters");
496 gettext("Mapgen v6 apple trees noise parameters");
497 gettext("Mapgen v7");
498 gettext("Mapgen v7 flags");
499 gettext("Map generation attributes specific to Mapgen v7.\nThe 'ridges' flag enables the rivers.\nFloatlands are currently experimental and subject to change.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
500 gettext("Mapgen v7 cave width");
501 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
502 gettext("Mapgen v7 floatland mountain density");
503 gettext("Controls the density of floatland mountain terrain.\nIs an offset added to the 'np_mountain' noise value.");
504 gettext("Mapgen v7 floatland mountain height");
505 gettext("Typical maximum height, above and below midpoint, of floatland mountain terrain.");
506 gettext("Mapgen v7 floatland level");
507 gettext("Y-level of floatland midpoint and lake surface.");
508 gettext("Mapgen v7 shadow limit");
509 gettext("Y-level to which floatland shadows extend.");
510 gettext("Mapgen v7 terrain base noise parameters");
511 gettext("Mapgen v7 terrain altitude noise parameters");
512 gettext("Mapgen v7 terrain persistation noise parameters");
513 gettext("Mapgen v7 height select noise parameters");
514 gettext("Mapgen v7 filler depth noise parameters");
515 gettext("Mapgen v7 mount height noise parameters");
516 gettext("Mapgen v7 river course noise parameters");
517 gettext("Mapgen v7 floatland base terrain noise parameters");
518 gettext("Mapgen v7 floatland base terrain height noise parameters");
519 gettext("Mapgen v7 mountain noise parameters");
520 gettext("Mapgen v7 river channel wall noise parameters");
521 gettext("Mapgen v7 cave1 noise parameters");
522 gettext("Mapgen v7 cave2 noise parameters");
523 gettext("Mapgen flat");
524 gettext("Mapgen flat flags");
525 gettext("Map generation attributes specific to Mapgen flat.\nOccasional lakes and hills can be added to the flat world.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
526 gettext("Mapgen flat ground level");
527 gettext("Y of flat ground.");
528 gettext("Mapgen flat large cave depth");
529 gettext("Y of upper limit of large pseudorandom caves.");
530 gettext("Mapgen flat cave width");
531 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
532 gettext("Mapgen flat lake threshold");
533 gettext("Terrain noise threshold for lakes.\nControls proportion of world area covered by lakes.\nAdjust towards 0.0 for a larger proportion.");
534 gettext("Mapgen flat lake steepness");
535 gettext("Controls steepness/depth of lake depressions.");
536 gettext("Mapgen flat hill threshold");
537 gettext("Terrain noise threshold for hills.\nControls proportion of world area covered by hills.\nAdjust towards 0.0 for a larger proportion.");
538 gettext("Mapgen flat hill steepness");
539 gettext("Controls steepness/height of hills.");
540 gettext("Mapgen flat terrain noise parameters");
541 gettext("Determines terrain shape.\nThe 3 numbers in brackets control the scale of the\nterrain, the 3 numbers should be identical.");
542 gettext("Mapgen flat filler depth noise parameters");
543 gettext("Mapgen flat cave1 noise parameters");
544 gettext("Mapgen flat cave2 noise parameters");
545 gettext("Mapgen fractal");
546 gettext("Mapgen fractal cave width");
547 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
548 gettext("Mapgen fractal fractal");
549 gettext("Choice of 18 fractals from 9 formulas.\n1 = 4D \"Roundy\" mandelbrot set.\n2 = 4D \"Roundy\" julia set.\n3 = 4D \"Squarry\" mandelbrot set.\n4 = 4D \"Squarry\" julia set.\n5 = 4D \"Mandy Cousin\" mandelbrot set.\n6 = 4D \"Mandy Cousin\" julia set.\n7 = 4D \"Variation\" mandelbrot set.\n8 = 4D \"Variation\" julia set.\n9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n11 = 3D \"Christmas Tree\" mandelbrot set.\n12 = 3D \"Christmas Tree\" julia set.\n13 = 3D \"Mandelbulb\" mandelbrot set.\n14 = 3D \"Mandelbulb\" julia set.\n15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n16 = 3D \"Cosine Mandelbulb\" julia set.\n17 = 4D \"Mandelbulb\" mandelbrot set.\n18 = 4D \"Mandelbulb\" julia set.");
550 gettext("Mapgen fractal iterations");
551 gettext("Iterations of the recursive function.\nControls the amount of fine detail.");
552 gettext("Mapgen fractal scale");
553 gettext("Approximate (X,Y,Z) scale of fractal in nodes.");
554 gettext("Mapgen fractal offset");
555 gettext("(X,Y,Z) offset of fractal from world centre in units of 'scale'.\nUsed to move a suitable spawn area of low land close to (0, 0).\nThe default is suitable for mandelbrot sets, it needs to be edited for julia sets.\nRange roughly -2 to 2. Multiply by 'scale' for offset in nodes.");
556 gettext("Mapgen fractal slice w");
557 gettext("W co-ordinate of the generated 3D slice of a 4D fractal.\nDetermines which 3D slice of the 4D shape is generated.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
558 gettext("Mapgen fractal julia x");
559 gettext("Julia set only: X component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
560 gettext("Mapgen fractal julia y");
561 gettext("Julia set only: Y component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
562 gettext("Mapgen fractal julia z");
563 gettext("Julia set only: Z component of hypercomplex constant determining julia shape.\nRange roughly -2 to 2.");
564 gettext("Mapgen fractal julia w");
565 gettext("Julia set only: W component of hypercomplex constant determining julia shape.\nHas no effect on 3D fractals.\nRange roughly -2 to 2.");
566 gettext("Mapgen fractal seabed noise parameters");
567 gettext("Mapgen fractal filler depth noise parameters");
568 gettext("Mapgen fractal cave1 noise parameters");
569 gettext("Mapgen fractal cave2 noise parameters");
570 gettext("Mapgen Valleys");
572 gettext("Valleys C Flags");
573 gettext("Map generation attributes specific to Mapgen Valleys.\n'altitude_chill' makes higher elevations colder, which may cause biome issues.\n'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,\nit may interfere with delicately adjusted biomes.\nFlags that are not specified in the flag string are not modified from the default.\nFlags starting with 'no' are used to explicitly disable them.");
574 gettext("Altitude Chill");
575 gettext("The altitude at which temperature drops by 20C");
576 gettext("Large cave depth");
577 gettext("Depth below which you'll find large caves.");
578 gettext("Lava Features");
579 gettext("Creates unpredictable lava features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
580 gettext("Massive cave depth");
581 gettext("Depth below which you'll find massive caves.");
582 gettext("River Depth");
583 gettext("How deep to make rivers");
584 gettext("River Size");
585 gettext("How wide to make rivers");
586 gettext("Water Features");
587 gettext("Creates unpredictable water features in caves.\nThese can make mining difficult. Zero disables them. (0-10)");
588 gettext("Cave width");
589 gettext("Controls width of tunnels, a smaller value creates wider tunnels.");
591 gettext("Cave noise #1");
592 gettext("Caves and tunnels form at the intersection of the two noises");
593 gettext("Cave noise #2");
594 gettext("Caves and tunnels form at the intersection of the two noises");
595 gettext("Filler Depth");
596 gettext("The depth of dirt or other filler");
597 gettext("Massive cave noise");
598 gettext("Massive caves form here.");
599 gettext("River Noise");
600 gettext("River noise -- rivers occur close to zero");
601 gettext("Terrain Height");
602 gettext("Base terrain height");
603 gettext("Valley Depth");
604 gettext("Raises terrain to make valleys around the rivers");
605 gettext("Valley Fill");
606 gettext("Slope and fill work together to modify the heights");
607 gettext("Valley Profile");
608 gettext("Amplifies the valleys");
609 gettext("Valley Slope");
610 gettext("Slope and fill work together to modify the heights");
612 gettext("Enable mod security");
613 gettext("Prevent mods from doing insecure things like running shell commands.");
614 gettext("Trusted mods");
615 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
616 gettext("HTTP Mods");
617 gettext("Comma-separated list of mods that are allowed to access HTTP APIs, which\nallow them to upload and download data to/from the internet.");
619 gettext("Profiling");
620 gettext("Load the game profiler");
621 gettext("Load the game profiler to collect game profiling data.\nProvides a /profiler command to access the compiled profile.\nUseful for mod developers and server operators.");
622 gettext("Default report format");
623 gettext("The default format in which profiles are being saved,\nwhen calling `/profiler save [format]` without format.");
624 gettext("Report path");
625 gettext("The file path relative to your worldpath in which profiles will be saved to.\n");
626 gettext("Instrumentation");
627 gettext("Entity methods");
628 gettext("Instrument the methods of entities on registration.");
629 gettext("Active Block Modifiers");
630 gettext("Instrument the action function of Active Block Modifiers on registration.");
631 gettext("Loading Block Modifiers");
632 gettext("Instrument the action function of Loading Block Modifiers on registration.");
633 gettext("Chatcommands");
634 gettext("Instrument chatcommands on registration.");
635 gettext("Global callbacks");
636 gettext("Instrument global callback functions on registration.\n(anything you pass to a minetest.register_*() function)");
639 gettext("Instrument builtin.\nThis is usually only needed by core/builtin contributors");
641 gettext("Have the profiler instrument itself:\n* Instrument an empty function.\nThis estimates the overhead, that instrumentation is adding (+1 function call).\n* Instrument the sampler being used to update the statistics.");
642 gettext("Client and Server");
643 gettext("Player name");
644 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.\nWhen starting from the main menu, this is overridden.");
646 gettext("Set the language. Leave empty to use the system language.\nA restart is required after changing this.");
647 gettext("Debug log level");
648 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
650 gettext("IPv6 support.");
652 gettext("cURL timeout");
653 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
654 gettext("cURL parallel limit");
655 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
656 gettext("cURL file download timeout");
657 gettext("Maximum time in ms a file download (e.g. a mod download) may take.");
658 gettext("High-precision FPU");
659 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
660 gettext("Main menu script");
661 gettext("Replaces the default main menu with a custom one.");
662 gettext("Main menu game manager");
663 gettext("Main menu mod manager");
664 gettext("Modstore download URL");
665 gettext("Modstore mods list URL");
666 gettext("Modstore details URL");
667 gettext("Engine profiling data print interval");
668 gettext("Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.");