3 Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef SERVERREMOTEPLAYER_HEADER
21 #define SERVERREMOTEPLAYER_HEADER
24 #include "serverobject.h"
25 #include "content_object.h" // Object type IDs
31 class ServerRemotePlayer : public Player, public ServerActiveObject
34 ServerRemotePlayer(ServerEnvironment *env);
35 ServerRemotePlayer(ServerEnvironment *env, v3f pos_, u16 peer_id_,
38 virtual ~ServerRemotePlayer();
40 virtual bool isLocal() const
43 virtual void move(f32 dtime, Map &map, f32 pos_max_d)
47 virtual void setPosition(const v3f &position);
49 // Returns a reference
50 virtual InventoryItem* getWieldedItem();
52 /* ServerActiveObject interface */
55 {return ACTIVEOBJECT_TYPE_PLAYER;}
57 // Called after id has been set and has been inserted in environment
58 void addedToEnvironment();
59 // Called before removing from environment
60 void removingFromEnvironment();
62 bool environmentDeletes() const
65 virtual bool unlimitedTransferDistance() const;
67 bool isStaticAllowed() const
70 void step(float dtime, bool send_recommended);
71 std::string getClientInitializationData();
72 std::string getStaticData();
73 void punch(ServerActiveObject *puncher, float time_from_last_punch);
74 void rightClick(ServerActiveObject *clicker);
76 void moveTo(v3f pos, bool continuous);
77 virtual std::string getDescription()
78 {return std::string("player ")+getName();}
80 virtual void getWieldDiggingProperties(ToolDiggingProperties *dst);
81 virtual void damageWieldedItem(u16 amount);
82 // If all fits, eats item and returns true. Otherwise returns false.
83 virtual bool addToInventory(InventoryItem *item);
84 virtual void addToInventoryLater(InventoryItem *item);
85 void clearAddToInventoryLater();
86 void completeAddToInventoryLater(u16 preferred_index);
87 virtual void setHP(s16 hp_);
90 v3f m_last_good_position;
91 float m_last_good_position_age;
92 std::vector<InventoryItem*> m_additional_items;
93 bool m_inventory_not_sent;
95 bool m_respawn_active;
96 bool m_is_in_environment;
97 // Incremented by step(), read and reset by Server
98 float m_time_from_last_punch;
101 bool m_position_not_sent;