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Merge pull request #59 from PrairieAstronomer/readme_irrlicht_change
[dragonfireclient.git] / src / serverlist.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <iostream>
21 #include "version.h"
22 #include "settings.h"
23 #include "serverlist.h"
24 #include "filesys.h"
25 #include "log.h"
26 #include "network/networkprotocol.h"
27 #include <json/json.h>
28 #include "convert_json.h"
29 #include "httpfetch.h"
30
31 namespace ServerList
32 {
33 #if USE_CURL
34 void sendAnnounce(AnnounceAction action,
35                 const u16 port,
36                 const std::vector<std::string> &clients_names,
37                 const double uptime,
38                 const u32 game_time,
39                 const float lag,
40                 const std::string &gameid,
41                 const std::string &mg_name,
42                 const std::vector<ModSpec> &mods,
43                 bool dedicated)
44 {
45         static const char *aa_names[] = {"start", "update", "delete"};
46         Json::Value server;
47         server["action"] = aa_names[action];
48         server["port"] = port;
49         if (g_settings->exists("server_address")) {
50                 server["address"] = g_settings->get("server_address");
51         }
52         if (action != AA_DELETE) {
53                 bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
54                 server["name"]         = g_settings->get("server_name");
55                 server["description"]  = g_settings->get("server_description");
56                 server["version"]      = g_version_string;
57                 server["proto_min"]    = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
58                 server["proto_max"]    = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
59                 server["url"]          = g_settings->get("server_url");
60                 server["creative"]     = g_settings->getBool("creative_mode");
61                 server["damage"]       = g_settings->getBool("enable_damage");
62                 server["password"]     = g_settings->getBool("disallow_empty_password");
63                 server["pvp"]          = g_settings->getBool("enable_pvp");
64                 server["uptime"]       = (int) uptime;
65                 server["game_time"]    = game_time;
66                 server["clients"]      = (int) clients_names.size();
67                 server["clients_max"]  = g_settings->getU16("max_users");
68                 server["clients_list"] = Json::Value(Json::arrayValue);
69                 for (const std::string &clients_name : clients_names) {
70                         server["clients_list"].append(clients_name);
71                 }
72                 if (!gameid.empty())
73                         server["gameid"] = gameid;
74         }
75
76         if (action == AA_START) {
77                 server["dedicated"]         = dedicated;
78                 server["rollback"]          = g_settings->getBool("enable_rollback_recording");
79                 server["mapgen"]            = mg_name;
80                 server["privs"]             = g_settings->get("default_privs");
81                 server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
82                 server["mods"]              = Json::Value(Json::arrayValue);
83                 for (const ModSpec &mod : mods) {
84                         server["mods"].append(mod.name);
85                 }
86         } else if (action == AA_UPDATE) {
87                 if (lag)
88                         server["lag"] = lag;
89         }
90
91         if (action == AA_START) {
92                 actionstream << "Announcing " << aa_names[action] << " to " <<
93                         g_settings->get("serverlist_url") << std::endl;
94         } else {
95                 infostream << "Announcing " << aa_names[action] << " to " <<
96                         g_settings->get("serverlist_url") << std::endl;
97         }
98
99         HTTPFetchRequest fetch_request;
100         fetch_request.caller = HTTPFETCH_PRINT_ERR;
101         fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
102         fetch_request.method = HTTP_POST;
103         fetch_request.fields["json"] = fastWriteJson(server);
104         fetch_request.multipart = true;
105         httpfetch_async(fetch_request);
106 }
107 #endif
108
109 } // namespace ServerList