4 #include <dragonstd/list.h>
7 #include "common/node.h"
8 #include "server/server_terrain.h"
22 void schematic_load(List *schematic, const char *path, SchematicMapping *mappings, size_t num_mappings);
23 void schematic_place(List *schematic, v3s32 pos, TerrainGenStage tgs, List *changed_chunks);
24 void schematic_delete(List *schematic);
26 #endif // _SCHEMATIC_H_