4 #include "environment.h"
6 #include "server/biomes.h"
7 #include "server/mapgen.h"
8 #include "server/server_map.h"
11 void mapgen_set_node(v3s32 pos, MapNode node, MapgenStage mgs, List *changed_blocks)
13 MapgenSetNodeArg arg = {
15 .changed_blocks = changed_blocks,
17 map_set_node(server_map.map, pos, node, true, &arg);
20 // generate a block (does not manage block state or threading)
21 void mapgen_generate_block(MapBlock *block, List *changed_blocks)
23 printf("Generating block at (%d, %d, %d)\n", block->pos.x, block->pos.y, block->pos.z);
25 MapBlockExtraData *extra = block->extra;
27 v3s32 block_node_pos = {block->pos.x * MAPBLOCK_SIZE, block->pos.y * MAPBLOCK_SIZE, block->pos.z * MAPBLOCK_SIZE};
29 char *block_data[BIOME_COUNT] = {NULL};
30 bool preprocessed_block[BIOME_COUNT];
32 for (u8 x = 0; x < MAPBLOCK_SIZE; x++) {
33 s32 pos_x = block_node_pos.x + x;
35 for (u8 z = 0; z < MAPBLOCK_SIZE; z++) {
36 v2s32 pos_horizontal = {pos_x, block_node_pos.z + z};
38 s32 height = pnoise2d(U32(pos_horizontal.x) / 32.0, U32(pos_horizontal.y) / 32.0, 0.45, 5, seed + SO_HEIGHT) * 16.0 + 32;
41 Biome biome = get_biome(pos_horizontal, &factor);
42 BiomeDef *biome_def = &biomes[biome];
44 if (biome_def->block_data_size > 0 && ! block_data[biome])
45 block_data[biome] = malloc(biome_def->block_data_size);
47 if (biome_def->preprocess_block && ! preprocessed_block[biome]) {
48 biome_def->preprocess_block(block, changed_blocks, block_data[biome]);
49 preprocessed_block[biome] = true;
52 char row_data[biome_def->row_data_size];
54 if (biome_def->preprocess_row)
55 biome_def->preprocess_row(pos_horizontal, height, factor, row_data, block_data[biome]);
57 height = biome_def->height(pos_horizontal, factor, height, row_data, block_data[biome]);
59 for (u8 y = 0; y < MAPBLOCK_SIZE; y++) {
60 v3s32 pos = {pos_horizontal.x, block_node_pos.y + y, pos_horizontal.y};
62 f64 humidity = get_humidity(pos);
63 f64 temperature = get_temperature(pos);
65 s32 diff = pos.y - height;
67 Node node = biome_def->generate(pos, diff, humidity, temperature, factor, block, changed_blocks, row_data, block_data[biome]);
69 if (biome_def->snow && diff <= 1 && temperature < 0.0 && node == NODE_AIR)
72 pthread_mutex_lock(&block->mtx);
73 if (extra->mgs_buffer[x][y][z] <= MGS_TERRAIN) {
74 block->data[x][y][z] = map_node_create(node);
75 extra->mgs_buffer[x][y][z] = MGS_TERRAIN;
77 pthread_mutex_unlock(&block->mtx);
82 for (Biome i = 0; i < BIOME_COUNT; i++) {