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1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef SCRIPTING_GAME_H_
21 #define SCRIPTING_GAME_H_
22
23 #include "cpp_api/s_base.h"
24 #include "cpp_api/s_entity.h"
25 #include "cpp_api/s_env.h"
26 #include "cpp_api/s_inventory.h"
27 #include "cpp_api/s_node.h"
28 #include "cpp_api/s_player.h"
29 #include "cpp_api/s_server.h"
30 #include "cpp_api/s_security.h"
31
32 /*****************************************************************************/
33 /* Scripting <-> Game Interface                                              */
34 /*****************************************************************************/
35
36 class GameScripting :
37                 virtual public ScriptApiBase,
38                 public ScriptApiDetached,
39                 public ScriptApiEntity,
40                 public ScriptApiEnv,
41                 public ScriptApiNode,
42                 public ScriptApiPlayer,
43                 public ScriptApiServer,
44                 public ScriptApiSecurity
45 {
46 public:
47         GameScripting(Server* server);
48
49         // use ScriptApiBase::loadMod() to load mods
50
51 private:
52         void InitializeModApi(lua_State *L, int top);
53 };
54
55 void log_deprecated(const std::string &message);
56
57 #endif /* SCRIPTING_GAME_H_ */