3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "lua_api/l_base.h"
30 class LuaPerlinNoise : public ModApiBase {
36 static const char className[];
37 static const luaL_reg methods[];
42 static int gc_object(lua_State *L);
44 static int l_get2d(lua_State *L);
45 static int l_get3d(lua_State *L);
48 LuaPerlinNoise(int a_seed, int a_octaves, float a_persistence,
53 // LuaPerlinNoise(seed, octaves, persistence, scale)
54 // Creates an LuaPerlinNoise and leaves it on top of stack
55 static int create_object(lua_State *L);
57 static LuaPerlinNoise* checkobject(lua_State *L, int narg);
59 static void Register(lua_State *L);
65 class LuaPerlinNoiseMap : public ModApiBase {
68 static const char className[];
69 static const luaL_reg methods[];
71 static int gc_object(lua_State *L);
73 static int l_get2dMap(lua_State *L);
74 static int l_get2dMap_flat(lua_State *L);
75 static int l_get3dMap(lua_State *L);
76 static int l_get3dMap_flat(lua_State *L);
79 LuaPerlinNoiseMap(NoiseParams *np, int seed, v3s16 size);
83 // LuaPerlinNoiseMap(np, size)
84 // Creates an LuaPerlinNoiseMap and leaves it on top of stack
85 static int create_object(lua_State *L);
87 static LuaPerlinNoiseMap *checkobject(lua_State *L, int narg);
89 static void Register(lua_State *L);
95 class LuaPseudoRandom : public ModApiBase {
97 PseudoRandom m_pseudo;
99 static const char className[];
100 static const luaL_reg methods[];
102 // Exported functions
105 static int gc_object(lua_State *L);
107 // next(self, min=0, max=32767) -> get next value
108 static int l_next(lua_State *L);
111 LuaPseudoRandom(int seed);
115 const PseudoRandom& getItem() const;
116 PseudoRandom& getItem();
118 // LuaPseudoRandom(seed)
119 // Creates an LuaPseudoRandom and leaves it on top of stack
120 static int create_object(lua_State *L);
122 static LuaPseudoRandom* checkobject(lua_State *L, int narg);
124 static void Register(lua_State *L);
127 #endif /* L_NOISE_H_ */