3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "lua_api/l_base.h"
24 #include "inventory.h" // ItemStack
26 class LuaItemStack : public ModApiBase {
30 static const char className[];
31 static const luaL_reg methods[];
36 static int gc_object(lua_State *L);
38 // is_empty(self) -> true/false
39 static int l_is_empty(lua_State *L);
41 // get_name(self) -> string
42 static int l_get_name(lua_State *L);
44 // get_count(self) -> number
45 static int l_get_count(lua_State *L);
47 // get_wear(self) -> number
48 static int l_get_wear(lua_State *L);
50 // get_metadata(self) -> string
51 static int l_get_metadata(lua_State *L);
53 // clear(self) -> true
54 static int l_clear(lua_State *L);
56 // replace(self, itemstack or itemstring or table or nil) -> true
57 static int l_replace(lua_State *L);
59 // to_string(self) -> string
60 static int l_to_string(lua_State *L);
62 // to_table(self) -> table or nil
63 static int l_to_table(lua_State *L);
65 // get_stack_max(self) -> number
66 static int l_get_stack_max(lua_State *L);
68 // get_free_space(self) -> number
69 static int l_get_free_space(lua_State *L);
71 // is_known(self) -> true/false
72 // Checks if the item is defined.
73 static int l_is_known(lua_State *L);
75 // get_definition(self) -> table
76 // Returns the item definition table from minetest.registered_items,
77 // or a fallback one (name="unknown")
78 static int l_get_definition(lua_State *L);
80 // get_tool_capabilities(self) -> table
81 // Returns the effective tool digging properties.
82 // Returns those of the hand ("") if this item has none associated.
83 static int l_get_tool_capabilities(lua_State *L);
85 // add_wear(self, amount) -> true/false
86 // The range for "amount" is [0,65535]. Wear is only added if the item
87 // is a tool. Adding wear might destroy the item.
88 // Returns true if the item is (or was) a tool.
89 static int l_add_wear(lua_State *L);
91 // add_item(self, itemstack or itemstring or table or nil) -> itemstack
92 // Returns leftover item stack
93 static int l_add_item(lua_State *L);
95 // item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
96 // First return value is true iff the new item fits fully into the stack
97 // Second return value is the would-be-left-over item stack
98 static int l_item_fits(lua_State *L);
100 // take_item(self, takecount=1) -> itemstack
101 static int l_take_item(lua_State *L);
103 // peek_item(self, peekcount=1) -> itemstack
104 static int l_peek_item(lua_State *L);
107 LuaItemStack(const ItemStack &item);
110 const ItemStack& getItem() const;
111 ItemStack& getItem();
113 // LuaItemStack(itemstack or itemstring or table or nil)
114 // Creates an LuaItemStack and leaves it on top of stack
115 static int create_object(lua_State *L);
116 // Not callable from Lua
117 static int create(lua_State *L, const ItemStack &item);
118 static LuaItemStack* checkobject(lua_State *L, int narg);
119 static void Register(lua_State *L);
123 class ModApiItemMod : public ModApiBase {
125 static int l_register_item_raw(lua_State *L);
126 static int l_register_alias_raw(lua_State *L);
127 static int l_get_content_id(lua_State *L);
128 static int l_get_name_from_content_id(lua_State *L);
130 static void Initialize(lua_State *L, int top);
135 #endif /* L_ITEM_H_ */