3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include "lua_api/l_base.h"
24 #include "environment.h"
26 class ModApiEnvMod : public ModApiBase {
28 // minetest.set_node(pos, node)
29 // pos = {x=num, y=num, z=num}
30 static int l_set_node(lua_State *L);
32 static int l_add_node(lua_State *L);
34 // minetest.remove_node(pos)
35 // pos = {x=num, y=num, z=num}
36 static int l_remove_node(lua_State *L);
38 // minetest.get_node(pos)
39 // pos = {x=num, y=num, z=num}
40 static int l_get_node(lua_State *L);
42 // minetest.get_node_or_nil(pos)
43 // pos = {x=num, y=num, z=num}
44 static int l_get_node_or_nil(lua_State *L);
46 // minetest.get_node_light(pos, timeofday)
47 // pos = {x=num, y=num, z=num}
48 // timeofday: nil = current time, 0 = night, 0.5 = day
49 static int l_get_node_light(lua_State *L);
51 // minetest.place_node(pos, node)
52 // pos = {x=num, y=num, z=num}
53 static int l_place_node(lua_State *L);
55 // minetest.dig_node(pos)
56 // pos = {x=num, y=num, z=num}
57 static int l_dig_node(lua_State *L);
59 // minetest.punch_node(pos)
60 // pos = {x=num, y=num, z=num}
61 static int l_punch_node(lua_State *L);
64 // minetest.get_node_max_level(pos)
65 // pos = {x=num, y=num, z=num}
66 static int l_get_node_max_level(lua_State *L);
68 // minetest.get_node_level(pos)
69 // pos = {x=num, y=num, z=num}
70 static int l_get_node_level(lua_State *L);
72 // minetest.set_node_level(pos)
73 // pos = {x=num, y=num, z=num}
74 static int l_set_node_level(lua_State *L);
76 // minetest.add_node_level(pos)
77 // pos = {x=num, y=num, z=num}
78 static int l_add_node_level(lua_State *L);
80 // minetest.get_meta(pos)
81 static int l_get_meta(lua_State *L);
83 // minetest.get_node_timer(pos)
84 static int l_get_node_timer(lua_State *L);
86 // minetest.add_entity(pos, entityname) -> ObjectRef or nil
87 // pos = {x=num, y=num, z=num}
88 static int l_add_entity(lua_State *L);
90 // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
91 // pos = {x=num, y=num, z=num}
92 static int l_add_item(lua_State *L);
94 // minetest.get_player_by_name(name)
95 static int l_get_player_by_name(lua_State *L);
97 // minetest.get_objects_inside_radius(pos, radius)
98 static int l_get_objects_inside_radius(lua_State *L);
100 // minetest.set_timeofday(val)
102 static int l_set_timeofday(lua_State *L);
104 // minetest.get_timeofday() -> 0...1
105 static int l_get_timeofday(lua_State *L);
107 // minetest.get_gametime()
108 static int l_get_gametime(lua_State *L);
110 // minetest.find_node_near(pos, radius, nodenames) -> pos or nil
111 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
112 static int l_find_node_near(lua_State *L);
114 // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
115 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
116 static int l_find_nodes_in_area(lua_State *L);
118 // minetest.get_perlin(seeddiff, octaves, persistence, scale)
119 // returns world-specific PerlinNoise
120 static int l_get_perlin(lua_State *L);
122 // minetest.get_perlin_map(noiseparams, size)
123 // returns world-specific PerlinNoiseMap
124 static int l_get_perlin_map(lua_State *L);
126 // minetest.get_voxel_manip()
127 // returns world-specific voxel manipulator
128 static int l_get_voxel_manip(lua_State *L);
130 // minetest.clear_objects()
131 // clear all objects in the environment
132 static int l_clear_objects(lua_State *L);
134 // minetest.spawn_tree(pos, treedef)
135 static int l_spawn_tree(lua_State *L);
137 // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
138 static int l_line_of_sight(lua_State *L);
140 // minetest.find_path(pos1, pos2, searchdistance,
141 // max_jump, max_drop, algorithm) -> table containing path
142 static int l_find_path(lua_State *L);
144 // minetest.transforming_liquid_add(pos)
145 static int l_transforming_liquid_add(lua_State *L);
147 static int l_get_heat(lua_State *L);
148 static int l_get_humidity(lua_State *L);
151 static void Initialize(lua_State *L, int top);
154 class LuaABM : public ActiveBlockModifier
159 std::set<std::string> m_trigger_contents;
160 std::set<std::string> m_required_neighbors;
161 float m_trigger_interval;
162 u32 m_trigger_chance;
164 LuaABM(lua_State *L, int id,
165 const std::set<std::string> &trigger_contents,
166 const std::set<std::string> &required_neighbors,
167 float trigger_interval, u32 trigger_chance):
169 m_trigger_contents(trigger_contents),
170 m_required_neighbors(required_neighbors),
171 m_trigger_interval(trigger_interval),
172 m_trigger_chance(trigger_chance)
175 virtual std::set<std::string> getTriggerContents()
177 return m_trigger_contents;
179 virtual std::set<std::string> getRequiredNeighbors()
181 return m_required_neighbors;
183 virtual float getTriggerInterval()
185 return m_trigger_interval;
187 virtual u32 getTriggerChance()
189 return m_trigger_chance;
191 virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n,
192 u32 active_object_count, u32 active_object_count_wider);
195 #endif /* L_ENV_H_ */