3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "cpp_api/scriptapi.h"
21 #include "lua_api/l_base.h"
22 #include "lua_api/l_env.h"
23 #include "lua_api/l_vmanip.h"
24 #include "environment.h"
26 #include "daynightratio.h"
27 #include "util/pointedthing.h"
28 #include "content_sao.h"
30 #include "common/c_converter.h"
31 #include "common/c_content.h"
32 #include "common/c_internal.h"
33 #include "lua_api/l_nodemeta.h"
34 #include "lua_api/l_nodetimer.h"
35 #include "lua_api/l_noise.h"
37 #include "pathfinder.h"
39 #include "mapgen_v7.h"
42 #define GET_ENV_PTR ServerEnvironment* env = \
43 dynamic_cast<ServerEnvironment*>(getEnv(L)); \
44 if( env == NULL) return 0
46 struct EnumString ModApiEnvMod::es_MapgenObject[] =
48 {MGOBJ_VMANIP, "voxelmanip"},
49 {MGOBJ_HEIGHTMAP, "heightmap"},
50 {MGOBJ_BIOMEMAP, "biomemap"},
51 {MGOBJ_HEATMAP, "heatmap"},
52 {MGOBJ_HUMIDMAP, "humiditymap"},
57 ///////////////////////////////////////////////////////////////////////////////
60 void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
61 u32 active_object_count, u32 active_object_count_wider)
63 ScriptApi* scriptIface = SERVER_TO_SA(env);
64 scriptIface->realityCheck();
66 lua_State* L = scriptIface->getStack();
67 assert(lua_checkstack(L, 20));
68 StackUnroller stack_unroller(L);
70 // Get minetest.registered_abms
71 lua_getglobal(L, "minetest");
72 lua_getfield(L, -1, "registered_abms");
73 luaL_checktype(L, -1, LUA_TTABLE);
74 int registered_abms = lua_gettop(L);
76 // Get minetest.registered_abms[m_id]
77 lua_pushnumber(L, m_id);
78 lua_gettable(L, registered_abms);
83 luaL_checktype(L, -1, LUA_TTABLE);
84 lua_getfield(L, -1, "action");
85 luaL_checktype(L, -1, LUA_TFUNCTION);
87 pushnode(L, n, env->getGameDef()->ndef());
88 lua_pushnumber(L, active_object_count);
89 lua_pushnumber(L, active_object_count_wider);
90 if(lua_pcall(L, 4, 0, 0))
91 script_error(L, "error: %s", lua_tostring(L, -1));
96 // minetest.set_node(pos, node)
97 // pos = {x=num, y=num, z=num}
98 int ModApiEnvMod::l_set_node(lua_State *L)
102 INodeDefManager *ndef = env->getGameDef()->ndef();
104 v3s16 pos = read_v3s16(L, 1);
105 MapNode n = readnode(L, 2, ndef);
107 bool succeeded = env->setNode(pos, n);
108 lua_pushboolean(L, succeeded);
112 int ModApiEnvMod::l_add_node(lua_State *L)
114 return l_set_node(L);
117 // minetest.remove_node(pos)
118 // pos = {x=num, y=num, z=num}
119 int ModApiEnvMod::l_remove_node(lua_State *L)
124 v3s16 pos = read_v3s16(L, 1);
126 bool succeeded = env->removeNode(pos);
127 lua_pushboolean(L, succeeded);
131 // minetest.get_node(pos)
132 // pos = {x=num, y=num, z=num}
133 int ModApiEnvMod::l_get_node(lua_State *L)
138 v3s16 pos = read_v3s16(L, 1);
140 MapNode n = env->getMap().getNodeNoEx(pos);
142 pushnode(L, n, env->getGameDef()->ndef());
146 // minetest.get_node_or_nil(pos)
147 // pos = {x=num, y=num, z=num}
148 int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
153 v3s16 pos = read_v3s16(L, 1);
156 MapNode n = env->getMap().getNode(pos);
158 pushnode(L, n, env->getGameDef()->ndef());
160 } catch(InvalidPositionException &e)
167 // minetest.get_node_light(pos, timeofday)
168 // pos = {x=num, y=num, z=num}
169 // timeofday: nil = current time, 0 = night, 0.5 = day
170 int ModApiEnvMod::l_get_node_light(lua_State *L)
175 v3s16 pos = read_v3s16(L, 1);
176 u32 time_of_day = env->getTimeOfDay();
177 if(lua_isnumber(L, 2))
178 time_of_day = 24000.0 * lua_tonumber(L, 2);
179 time_of_day %= 24000;
180 u32 dnr = time_to_daynight_ratio(time_of_day, true);
182 MapNode n = env->getMap().getNode(pos);
183 INodeDefManager *ndef = env->getGameDef()->ndef();
184 lua_pushinteger(L, n.getLightBlend(dnr, ndef));
186 } catch(InvalidPositionException &e)
193 // minetest.place_node(pos, node)
194 // pos = {x=num, y=num, z=num}
195 int ModApiEnvMod::l_place_node(lua_State *L)
199 v3s16 pos = read_v3s16(L, 1);
200 MapNode n = readnode(L, 2, env->getGameDef()->ndef());
202 // Don't attempt to load non-loaded area as of now
203 MapNode n_old = env->getMap().getNodeNoEx(pos);
204 if(n_old.getContent() == CONTENT_IGNORE){
205 lua_pushboolean(L, false);
208 // Create item to place
209 INodeDefManager *ndef = getServer(L)->ndef();
210 IItemDefManager *idef = getServer(L)->idef();
211 ItemStack item(ndef->get(n).name, 1, 0, "", idef);
212 // Make pointed position
213 PointedThing pointed;
214 pointed.type = POINTEDTHING_NODE;
215 pointed.node_abovesurface = pos;
216 pointed.node_undersurface = pos + v3s16(0,-1,0);
217 // Place it with a NULL placer (appears in Lua as a non-functional
219 bool success = get_scriptapi(L)->item_OnPlace(item, NULL, pointed);
220 lua_pushboolean(L, success);
224 // minetest.dig_node(pos)
225 // pos = {x=num, y=num, z=num}
226 int ModApiEnvMod::l_dig_node(lua_State *L)
230 v3s16 pos = read_v3s16(L, 1);
232 // Don't attempt to load non-loaded area as of now
233 MapNode n = env->getMap().getNodeNoEx(pos);
234 if(n.getContent() == CONTENT_IGNORE){
235 lua_pushboolean(L, false);
238 // Dig it out with a NULL digger (appears in Lua as a
239 // non-functional ObjectRef)
240 bool success = get_scriptapi(L)->node_on_dig(pos, n, NULL);
241 lua_pushboolean(L, success);
245 // minetest.punch_node(pos)
246 // pos = {x=num, y=num, z=num}
247 int ModApiEnvMod::l_punch_node(lua_State *L)
251 v3s16 pos = read_v3s16(L, 1);
253 // Don't attempt to load non-loaded area as of now
254 MapNode n = env->getMap().getNodeNoEx(pos);
255 if(n.getContent() == CONTENT_IGNORE){
256 lua_pushboolean(L, false);
259 // Punch it with a NULL puncher (appears in Lua as a non-functional
261 bool success = get_scriptapi(L)->node_on_punch(pos, n, NULL);
262 lua_pushboolean(L, success);
266 // minetest.get_meta(pos)
267 int ModApiEnvMod::l_get_meta(lua_State *L)
272 v3s16 p = read_v3s16(L, 1);
273 NodeMetaRef::create(L, p, env);
277 // minetest.get_node_timer(pos)
278 int ModApiEnvMod::l_get_node_timer(lua_State *L)
283 v3s16 p = read_v3s16(L, 1);
284 NodeTimerRef::create(L, p, env);
288 // minetest.add_entity(pos, entityname) -> ObjectRef or nil
289 // pos = {x=num, y=num, z=num}
290 int ModApiEnvMod::l_add_entity(lua_State *L)
295 v3f pos = checkFloatPos(L, 1);
297 const char *name = luaL_checkstring(L, 2);
299 ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, "");
300 int objectid = env->addActiveObject(obj);
301 // If failed to add, return nothing (reads as nil)
305 get_scriptapi(L)->objectrefGetOrCreate(obj);
309 // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
310 // pos = {x=num, y=num, z=num}
311 int ModApiEnvMod::l_add_item(lua_State *L)
316 //v3f pos = checkFloatPos(L, 1);
318 ItemStack item = read_item(L, 2,getServer(L));
319 if(item.empty() || !item.isKnown(getServer(L)->idef()))
321 // Use minetest.spawn_item to spawn a __builtin:item
322 lua_getglobal(L, "minetest");
323 lua_getfield(L, -1, "spawn_item");
327 lua_pushstring(L, item.getItemString().c_str());
328 if(lua_pcall(L, 2, 1, 0))
329 script_error(L, "error: %s", lua_tostring(L, -1));
331 /*lua_pushvalue(L, 1);
332 lua_pushstring(L, "__builtin:item");
333 lua_pushstring(L, item.getItemString().c_str());
334 return l_add_entity(L);*/
336 ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
337 int objectid = env->addActiveObject(obj);
338 // If failed to add, return nothing (reads as nil)
342 objectrefGetOrCreate(L, obj);
346 // minetest.get_player_by_name(name)
347 int ModApiEnvMod::l_get_player_by_name(lua_State *L)
352 const char *name = luaL_checkstring(L, 1);
353 Player *player = env->getPlayer(name);
358 PlayerSAO *sao = player->getPlayerSAO();
363 // Put player on stack
364 get_scriptapi(L)->objectrefGetOrCreate(sao);
368 // minetest.get_objects_inside_radius(pos, radius)
369 int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
371 // Get the table insert function
372 lua_getglobal(L, "table");
373 lua_getfield(L, -1, "insert");
374 int table_insert = lua_gettop(L);
379 v3f pos = checkFloatPos(L, 1);
380 float radius = luaL_checknumber(L, 2) * BS;
381 std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
383 int table = lua_gettop(L);
384 for(std::set<u16>::const_iterator
385 i = ids.begin(); i != ids.end(); i++){
386 ServerActiveObject *obj = env->getActiveObject(*i);
387 // Insert object reference into table
388 lua_pushvalue(L, table_insert);
389 lua_pushvalue(L, table);
390 get_scriptapi(L)->objectrefGetOrCreate(obj);
391 if(lua_pcall(L, 2, 0, 0))
392 script_error(L, "error: %s", lua_tostring(L, -1));
397 // minetest.set_timeofday(val)
399 int ModApiEnvMod::l_set_timeofday(lua_State *L)
404 float timeofday_f = luaL_checknumber(L, 1);
405 assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
406 int timeofday_mh = (int)(timeofday_f * 24000.0);
407 // This should be set directly in the environment but currently
408 // such changes aren't immediately sent to the clients, so call
409 // the server instead.
410 //env->setTimeOfDay(timeofday_mh);
411 getServer(L)->setTimeOfDay(timeofday_mh);
415 // minetest.get_timeofday() -> 0...1
416 int ModApiEnvMod::l_get_timeofday(lua_State *L)
421 int timeofday_mh = env->getTimeOfDay();
422 float timeofday_f = (float)timeofday_mh / 24000.0;
423 lua_pushnumber(L, timeofday_f);
428 // minetest.find_node_near(pos, radius, nodenames) -> pos or nil
429 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
430 int ModApiEnvMod::l_find_node_near(lua_State *L)
434 INodeDefManager *ndef = getServer(L)->ndef();
435 v3s16 pos = read_v3s16(L, 1);
436 int radius = luaL_checkinteger(L, 2);
437 std::set<content_t> filter;
438 if(lua_istable(L, 3)){
441 while(lua_next(L, table) != 0){
442 // key at index -2 and value at index -1
443 luaL_checktype(L, -1, LUA_TSTRING);
444 ndef->getIds(lua_tostring(L, -1), filter);
445 // removes value, keeps key for next iteration
448 } else if(lua_isstring(L, 3)){
449 ndef->getIds(lua_tostring(L, 3), filter);
452 for(int d=1; d<=radius; d++){
453 std::list<v3s16> list;
454 getFacePositions(list, d);
455 for(std::list<v3s16>::iterator i = list.begin();
456 i != list.end(); ++i){
457 v3s16 p = pos + (*i);
458 content_t c = env->getMap().getNodeNoEx(p).getContent();
459 if(filter.count(c) != 0){
468 // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
469 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
470 int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
474 INodeDefManager *ndef = getServer(L)->ndef();
475 v3s16 minp = read_v3s16(L, 1);
476 v3s16 maxp = read_v3s16(L, 2);
477 std::set<content_t> filter;
478 if(lua_istable(L, 3)){
481 while(lua_next(L, table) != 0){
482 // key at index -2 and value at index -1
483 luaL_checktype(L, -1, LUA_TSTRING);
484 ndef->getIds(lua_tostring(L, -1), filter);
485 // removes value, keeps key for next iteration
488 } else if(lua_isstring(L, 3)){
489 ndef->getIds(lua_tostring(L, 3), filter);
492 // Get the table insert function
493 lua_getglobal(L, "table");
494 lua_getfield(L, -1, "insert");
495 int table_insert = lua_gettop(L);
498 int table = lua_gettop(L);
499 for(s16 x=minp.X; x<=maxp.X; x++)
500 for(s16 y=minp.Y; y<=maxp.Y; y++)
501 for(s16 z=minp.Z; z<=maxp.Z; z++)
504 content_t c = env->getMap().getNodeNoEx(p).getContent();
505 if(filter.count(c) != 0){
506 lua_pushvalue(L, table_insert);
507 lua_pushvalue(L, table);
509 if(lua_pcall(L, 2, 0, 0))
510 script_error(L, "error: %s", lua_tostring(L, -1));
516 // minetest.get_perlin(seeddiff, octaves, persistence, scale)
517 // returns world-specific PerlinNoise
518 int ModApiEnvMod::l_get_perlin(lua_State *L)
522 int seeddiff = luaL_checkint(L, 1);
523 int octaves = luaL_checkint(L, 2);
524 float persistence = luaL_checknumber(L, 3);
525 float scale = luaL_checknumber(L, 4);
527 LuaPerlinNoise *n = new LuaPerlinNoise(seeddiff + int(env->getServerMap().getSeed()), octaves, persistence, scale);
528 *(void **)(lua_newuserdata(L, sizeof(void *))) = n;
529 luaL_getmetatable(L, "PerlinNoise");
530 lua_setmetatable(L, -2);
534 // minetest.get_perlin_map(noiseparams, size)
535 // returns world-specific PerlinNoiseMap
536 int ModApiEnvMod::l_get_perlin_map(lua_State *L)
540 NoiseParams *np = read_noiseparams(L, 1);
543 v3s16 size = read_v3s16(L, 2);
545 int seed = (int)(env->getServerMap().getSeed());
546 LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(np, seed, size);
547 *(void **)(lua_newuserdata(L, sizeof(void *))) = n;
548 luaL_getmetatable(L, "PerlinNoiseMap");
549 lua_setmetatable(L, -2);
553 // minetest.get_voxel_manip()
554 // returns voxel manipulator
555 int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
559 Map *map = &(env->getMap());
560 LuaVoxelManip *o = new LuaVoxelManip(map);
562 *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
563 luaL_getmetatable(L, "VoxelManip");
564 lua_setmetatable(L, -2);
568 // minetest.get_mapgen_object(objectname)
569 // returns the requested object used during map generation
570 int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
572 const char *mgobjstr = lua_tostring(L, 1);
575 if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
578 enum MapgenObject mgobj = (MapgenObject)mgobjint;
580 EmergeManager *emerge = getServer(L)->getEmergeManager();
581 Mapgen *mg = emerge->getCurrentMapgen();
585 size_t maplen = mg->csize.X * mg->csize.Z;
591 ManualMapVoxelManipulator *vm = mg->vm;
594 LuaVoxelManip *o = new LuaVoxelManip(vm, true);
595 *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
596 luaL_getmetatable(L, "VoxelManip");
597 lua_setmetatable(L, -2);
600 push_v3s16(L, vm->m_area.MinEdge);
603 push_v3s16(L, vm->m_area.MaxEdge);
608 case MGOBJ_HEIGHTMAP: {
613 for (size_t i = 0; i != maplen; i++) {
614 lua_pushinteger(L, mg->heightmap[i]);
615 lua_rawseti(L, -2, i + 1);
618 case MGOBJ_BIOMEMAP: {
623 for (size_t i = 0; i != maplen; i++) {
624 lua_pushinteger(L, mg->biomemap[i]);
625 lua_rawseti(L, -2, i + 1);
628 case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
630 if (strcmp(emerge->params->mg_name.c_str(), "v7"))
633 MapgenV7 *mgv7 = (MapgenV7 *)mg;
635 float *arr = (mgobj == MGOBJ_HEATMAP) ?
636 mgv7->noise_heat->result : mgv7->noise_humidity->result;
641 for (size_t i = 0; i != maplen; i++) {
642 lua_pushnumber(L, arr[i]);
643 lua_rawseti(L, -2, i + 1);
651 // minetest.set_mapgen_params(params)
652 // set mapgen parameters
653 int ModApiEnvMod::l_set_mapgen_params(lua_State *L)
655 if (!lua_istable(L, 1))
658 EmergeManager *emerge = getServer(L)->getEmergeManager();
659 if (emerge->mapgen.size())
662 MapgenParams *oparams = new MapgenParams;
663 u32 paramsmodified = 0;
666 lua_getfield(L, 1, "mgname");
667 if (lua_isstring(L, -1)) {
668 oparams->mg_name = std::string(lua_tostring(L, -1));
669 paramsmodified |= MGPARAMS_SET_MGNAME;
672 lua_getfield(L, 1, "seed");
673 if (lua_isnumber(L, -1)) {
674 oparams->seed = lua_tointeger(L, -1);
675 paramsmodified |= MGPARAMS_SET_SEED;
678 lua_getfield(L, 1, "water_level");
679 if (lua_isnumber(L, -1)) {
680 oparams->water_level = lua_tointeger(L, -1);
681 paramsmodified |= MGPARAMS_SET_WATER_LEVEL;
684 lua_getfield(L, 1, "flags");
685 if (lua_isstring(L, -1)) {
686 std::string flagstr = std::string(lua_tostring(L, -1));
687 oparams->flags = readFlagString(flagstr, flagdesc_mapgen);
688 paramsmodified |= MGPARAMS_SET_FLAGS;
690 lua_getfield(L, 1, "flagmask");
691 if (lua_isstring(L, -1)) {
692 flagstr = std::string(lua_tostring(L, -1));
693 flagmask = readFlagString(flagstr, flagdesc_mapgen);
697 emerge->luaoverride_params = oparams;
698 emerge->luaoverride_params_modified = paramsmodified;
699 emerge->luaoverride_flagmask = flagmask;
704 // minetest.clear_objects()
705 // clear all objects in the environment
706 int ModApiEnvMod::l_clear_objects(lua_State *L)
710 env->clearAllObjects();
714 // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
715 int ModApiEnvMod::l_line_of_sight(lua_State *L) {
716 float stepsize = 1.0;
720 // read position 1 from lua
721 v3f pos1 = checkFloatPos(L, 1);
722 // read position 2 from lua
723 v3f pos2 = checkFloatPos(L, 2);
724 //read step size from lua
725 if (lua_isnumber(L, 3))
726 stepsize = lua_tonumber(L, 3);
728 return (env->line_of_sight(pos1,pos2,stepsize));
731 // minetest.find_path(pos1, pos2, searchdistance,
732 // max_jump, max_drop, algorithm) -> table containing path
733 int ModApiEnvMod::l_find_path(lua_State *L)
737 v3s16 pos1 = read_v3s16(L, 1);
738 v3s16 pos2 = read_v3s16(L, 2);
739 unsigned int searchdistance = luaL_checkint(L, 3);
740 unsigned int max_jump = luaL_checkint(L, 4);
741 unsigned int max_drop = luaL_checkint(L, 5);
742 algorithm algo = A_PLAIN_NP;
743 if (!lua_isnil(L, 6)) {
744 std::string algorithm = luaL_checkstring(L,6);
746 if (algorithm == "A*")
749 if (algorithm == "Dijkstra")
753 std::vector<v3s16> path =
754 get_Path(env,pos1,pos2,searchdistance,max_jump,max_drop,algo);
759 int top = lua_gettop(L);
760 unsigned int index = 1;
761 for (std::vector<v3s16>::iterator i = path.begin(); i != path.end();i++)
763 lua_pushnumber(L,index);
765 lua_settable(L, top);
774 // minetest.spawn_tree(pos, treedef)
775 int ModApiEnvMod::l_spawn_tree(lua_State *L)
779 v3s16 p0 = read_v3s16(L, 1);
781 treegen::TreeDef tree_def;
782 std::string trunk,leaves,fruit;
783 INodeDefManager *ndef = env->getGameDef()->ndef();
785 if(lua_istable(L, 2))
787 getstringfield(L, 2, "axiom", tree_def.initial_axiom);
788 getstringfield(L, 2, "rules_a", tree_def.rules_a);
789 getstringfield(L, 2, "rules_b", tree_def.rules_b);
790 getstringfield(L, 2, "rules_c", tree_def.rules_c);
791 getstringfield(L, 2, "rules_d", tree_def.rules_d);
792 getstringfield(L, 2, "trunk", trunk);
793 tree_def.trunknode=ndef->getId(trunk);
794 getstringfield(L, 2, "leaves", leaves);
795 tree_def.leavesnode=ndef->getId(leaves);
796 tree_def.leaves2_chance=0;
797 getstringfield(L, 2, "leaves2", leaves);
800 tree_def.leaves2node=ndef->getId(leaves);
801 getintfield(L, 2, "leaves2_chance", tree_def.leaves2_chance);
803 getintfield(L, 2, "angle", tree_def.angle);
804 getintfield(L, 2, "iterations", tree_def.iterations);
805 getintfield(L, 2, "random_level", tree_def.iterations_random_level);
806 getstringfield(L, 2, "trunk_type", tree_def.trunk_type);
807 getboolfield(L, 2, "thin_branches", tree_def.thin_branches);
808 tree_def.fruit_chance=0;
809 getstringfield(L, 2, "fruit", fruit);
812 tree_def.fruitnode=ndef->getId(fruit);
813 getintfield(L, 2, "fruit_chance",tree_def.fruit_chance);
815 getintfield(L, 2, "seed", tree_def.seed);
819 treegen::spawn_ltree (env, p0, ndef, tree_def);
823 bool ModApiEnvMod::Initialize(lua_State *L,int top)
828 retval &= API_FCT(set_node);
829 retval &= API_FCT(add_node);
830 retval &= API_FCT(add_item);
831 retval &= API_FCT(remove_node);
832 retval &= API_FCT(get_node);
833 retval &= API_FCT(get_node_or_nil);
834 retval &= API_FCT(get_node_light);
835 retval &= API_FCT(place_node);
836 retval &= API_FCT(dig_node);
837 retval &= API_FCT(punch_node);
838 retval &= API_FCT(add_entity);
839 retval &= API_FCT(get_meta);
840 retval &= API_FCT(get_node_timer);
841 retval &= API_FCT(get_player_by_name);
842 retval &= API_FCT(get_objects_inside_radius);
843 retval &= API_FCT(set_timeofday);
844 retval &= API_FCT(get_timeofday);
845 retval &= API_FCT(find_node_near);
846 retval &= API_FCT(find_nodes_in_area);
847 retval &= API_FCT(get_perlin);
848 retval &= API_FCT(get_perlin_map);
849 retval &= API_FCT(get_voxel_manip);
850 retval &= API_FCT(get_mapgen_object);
851 retval &= API_FCT(set_mapgen_params);
852 retval &= API_FCT(clear_objects);
853 retval &= API_FCT(spawn_tree);
854 retval &= API_FCT(find_path);
855 retval &= API_FCT(line_of_sight);
860 ModApiEnvMod modapienv_prototype;