3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "cpp_api/scriptapi.h"
21 #include "lua_api/l_base.h"
22 #include "lua_api/l_env.h"
23 #include "lua_api/l_vmanip.h"
24 #include "environment.h"
26 #include "daynightratio.h"
27 #include "util/pointedthing.h"
28 #include "content_sao.h"
30 #include "common/c_converter.h"
31 #include "common/c_content.h"
32 #include "common/c_internal.h"
33 #include "lua_api/l_nodemeta.h"
34 #include "lua_api/l_nodetimer.h"
35 #include "lua_api/l_noise.h"
37 #include "pathfinder.h"
39 #include "mapgen_v7.h"
42 #define GET_ENV_PTR ServerEnvironment* env = \
43 dynamic_cast<ServerEnvironment*>(getEnv(L)); \
44 if( env == NULL) return 0
46 struct EnumString ModApiEnvMod::es_MapgenObject[] =
48 {MGOBJ_VMANIP, "voxelmanip"},
49 {MGOBJ_HEIGHTMAP, "heightmap"},
50 {MGOBJ_BIOMEMAP, "biomemap"},
51 {MGOBJ_HEATMAP, "heatmap"},
52 {MGOBJ_HUMIDMAP, "humiditymap"},
57 ///////////////////////////////////////////////////////////////////////////////
60 void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
61 u32 active_object_count, u32 active_object_count_wider)
63 ScriptApi* scriptIface = SERVER_TO_SA(env);
64 scriptIface->realityCheck();
66 lua_State* L = scriptIface->getStack();
67 assert(lua_checkstack(L, 20));
68 StackUnroller stack_unroller(L);
70 // Get minetest.registered_abms
71 lua_getglobal(L, "minetest");
72 lua_getfield(L, -1, "registered_abms");
73 luaL_checktype(L, -1, LUA_TTABLE);
74 int registered_abms = lua_gettop(L);
76 // Get minetest.registered_abms[m_id]
77 lua_pushnumber(L, m_id);
78 lua_gettable(L, registered_abms);
83 luaL_checktype(L, -1, LUA_TTABLE);
84 lua_getfield(L, -1, "action");
85 luaL_checktype(L, -1, LUA_TFUNCTION);
87 pushnode(L, n, env->getGameDef()->ndef());
88 lua_pushnumber(L, active_object_count);
89 lua_pushnumber(L, active_object_count_wider);
90 if(lua_pcall(L, 4, 0, 0))
91 script_error(L, "error: %s", lua_tostring(L, -1));
96 // minetest.set_node(pos, node)
97 // pos = {x=num, y=num, z=num}
98 int ModApiEnvMod::l_set_node(lua_State *L)
102 INodeDefManager *ndef = env->getGameDef()->ndef();
104 v3s16 pos = read_v3s16(L, 1);
105 MapNode n = readnode(L, 2, ndef);
107 bool succeeded = env->setNode(pos, n);
108 lua_pushboolean(L, succeeded);
112 int ModApiEnvMod::l_add_node(lua_State *L)
114 return l_set_node(L);
117 // minetest.remove_node(pos)
118 // pos = {x=num, y=num, z=num}
119 int ModApiEnvMod::l_remove_node(lua_State *L)
124 v3s16 pos = read_v3s16(L, 1);
126 bool succeeded = env->removeNode(pos);
127 lua_pushboolean(L, succeeded);
131 // minetest.get_node(pos)
132 // pos = {x=num, y=num, z=num}
133 int ModApiEnvMod::l_get_node(lua_State *L)
138 v3s16 pos = read_v3s16(L, 1);
140 MapNode n = env->getMap().getNodeNoEx(pos);
142 pushnode(L, n, env->getGameDef()->ndef());
146 // minetest.get_node_or_nil(pos)
147 // pos = {x=num, y=num, z=num}
148 int ModApiEnvMod::l_get_node_or_nil(lua_State *L)
153 v3s16 pos = read_v3s16(L, 1);
156 MapNode n = env->getMap().getNode(pos);
158 pushnode(L, n, env->getGameDef()->ndef());
160 } catch(InvalidPositionException &e)
167 // minetest.get_node_light(pos, timeofday)
168 // pos = {x=num, y=num, z=num}
169 // timeofday: nil = current time, 0 = night, 0.5 = day
170 int ModApiEnvMod::l_get_node_light(lua_State *L)
175 v3s16 pos = read_v3s16(L, 1);
176 u32 time_of_day = env->getTimeOfDay();
177 if(lua_isnumber(L, 2))
178 time_of_day = 24000.0 * lua_tonumber(L, 2);
179 time_of_day %= 24000;
180 u32 dnr = time_to_daynight_ratio(time_of_day, true);
182 MapNode n = env->getMap().getNode(pos);
183 INodeDefManager *ndef = env->getGameDef()->ndef();
184 lua_pushinteger(L, n.getLightBlend(dnr, ndef));
186 } catch(InvalidPositionException &e)
193 // minetest.place_node(pos, node)
194 // pos = {x=num, y=num, z=num}
195 int ModApiEnvMod::l_place_node(lua_State *L)
199 v3s16 pos = read_v3s16(L, 1);
200 MapNode n = readnode(L, 2, env->getGameDef()->ndef());
202 // Don't attempt to load non-loaded area as of now
203 MapNode n_old = env->getMap().getNodeNoEx(pos);
204 if(n_old.getContent() == CONTENT_IGNORE){
205 lua_pushboolean(L, false);
208 // Create item to place
209 INodeDefManager *ndef = getServer(L)->ndef();
210 IItemDefManager *idef = getServer(L)->idef();
211 ItemStack item(ndef->get(n).name, 1, 0, "", idef);
212 // Make pointed position
213 PointedThing pointed;
214 pointed.type = POINTEDTHING_NODE;
215 pointed.node_abovesurface = pos;
216 pointed.node_undersurface = pos + v3s16(0,-1,0);
217 // Place it with a NULL placer (appears in Lua as a non-functional
219 bool success = get_scriptapi(L)->item_OnPlace(item, NULL, pointed);
220 lua_pushboolean(L, success);
224 // minetest.dig_node(pos)
225 // pos = {x=num, y=num, z=num}
226 int ModApiEnvMod::l_dig_node(lua_State *L)
230 v3s16 pos = read_v3s16(L, 1);
232 // Don't attempt to load non-loaded area as of now
233 MapNode n = env->getMap().getNodeNoEx(pos);
234 if(n.getContent() == CONTENT_IGNORE){
235 lua_pushboolean(L, false);
238 // Dig it out with a NULL digger (appears in Lua as a
239 // non-functional ObjectRef)
240 bool success = get_scriptapi(L)->node_on_dig(pos, n, NULL);
241 lua_pushboolean(L, success);
245 // minetest.punch_node(pos)
246 // pos = {x=num, y=num, z=num}
247 int ModApiEnvMod::l_punch_node(lua_State *L)
251 v3s16 pos = read_v3s16(L, 1);
253 // Don't attempt to load non-loaded area as of now
254 MapNode n = env->getMap().getNodeNoEx(pos);
255 if(n.getContent() == CONTENT_IGNORE){
256 lua_pushboolean(L, false);
259 // Punch it with a NULL puncher (appears in Lua as a non-functional
261 bool success = get_scriptapi(L)->node_on_punch(pos, n, NULL);
262 lua_pushboolean(L, success);
266 // minetest.get_node_max_level(pos)
267 // pos = {x=num, y=num, z=num}
268 int ModApiEnvMod::l_get_node_max_level(lua_State *L)
272 v3s16 pos = read_v3s16(L, 1);
273 MapNode n = env->getMap().getNodeNoEx(pos);
274 lua_pushnumber(L, n.getMaxLevel(env->getGameDef()->ndef()));
278 // minetest.get_node_level(pos)
279 // pos = {x=num, y=num, z=num}
280 int ModApiEnvMod::l_get_node_level(lua_State *L)
284 v3s16 pos = read_v3s16(L, 1);
285 MapNode n = env->getMap().getNodeNoEx(pos);
286 lua_pushnumber(L, n.getLevel(env->getGameDef()->ndef()));
290 // minetest.add_node_level(pos, level)
291 // pos = {x=num, y=num, z=num}
293 int ModApiEnvMod::l_add_node_level(lua_State *L)
297 v3s16 pos = read_v3s16(L, 1);
299 if(lua_isnumber(L, 2))
300 level = lua_tonumber(L, 2);
301 MapNode n = env->getMap().getNodeNoEx(pos);
302 lua_pushnumber(L, n.addLevel(env->getGameDef()->ndef(), level));
303 env->setNode(pos, n);
308 // minetest.get_meta(pos)
309 int ModApiEnvMod::l_get_meta(lua_State *L)
314 v3s16 p = read_v3s16(L, 1);
315 NodeMetaRef::create(L, p, env);
319 // minetest.get_node_timer(pos)
320 int ModApiEnvMod::l_get_node_timer(lua_State *L)
325 v3s16 p = read_v3s16(L, 1);
326 NodeTimerRef::create(L, p, env);
330 // minetest.add_entity(pos, entityname) -> ObjectRef or nil
331 // pos = {x=num, y=num, z=num}
332 int ModApiEnvMod::l_add_entity(lua_State *L)
337 v3f pos = checkFloatPos(L, 1);
339 const char *name = luaL_checkstring(L, 2);
341 ServerActiveObject *obj = new LuaEntitySAO(env, pos, name, "");
342 int objectid = env->addActiveObject(obj);
343 // If failed to add, return nothing (reads as nil)
347 get_scriptapi(L)->objectrefGetOrCreate(obj);
351 // minetest.add_item(pos, itemstack or itemstring or table) -> ObjectRef or nil
352 // pos = {x=num, y=num, z=num}
353 int ModApiEnvMod::l_add_item(lua_State *L)
358 //v3f pos = checkFloatPos(L, 1);
360 ItemStack item = read_item(L, 2,getServer(L));
361 if(item.empty() || !item.isKnown(getServer(L)->idef()))
363 // Use minetest.spawn_item to spawn a __builtin:item
364 lua_getglobal(L, "minetest");
365 lua_getfield(L, -1, "spawn_item");
369 lua_pushstring(L, item.getItemString().c_str());
370 if(lua_pcall(L, 2, 1, 0))
371 script_error(L, "error: %s", lua_tostring(L, -1));
373 /*lua_pushvalue(L, 1);
374 lua_pushstring(L, "__builtin:item");
375 lua_pushstring(L, item.getItemString().c_str());
376 return l_add_entity(L);*/
378 ServerActiveObject *obj = createItemSAO(env, pos, item.getItemString());
379 int objectid = env->addActiveObject(obj);
380 // If failed to add, return nothing (reads as nil)
384 objectrefGetOrCreate(L, obj);
388 // minetest.get_player_by_name(name)
389 int ModApiEnvMod::l_get_player_by_name(lua_State *L)
394 const char *name = luaL_checkstring(L, 1);
395 Player *player = env->getPlayer(name);
400 PlayerSAO *sao = player->getPlayerSAO();
405 // Put player on stack
406 get_scriptapi(L)->objectrefGetOrCreate(sao);
410 // minetest.get_objects_inside_radius(pos, radius)
411 int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
413 // Get the table insert function
414 lua_getglobal(L, "table");
415 lua_getfield(L, -1, "insert");
416 int table_insert = lua_gettop(L);
421 v3f pos = checkFloatPos(L, 1);
422 float radius = luaL_checknumber(L, 2) * BS;
423 std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
425 int table = lua_gettop(L);
426 for(std::set<u16>::const_iterator
427 i = ids.begin(); i != ids.end(); i++){
428 ServerActiveObject *obj = env->getActiveObject(*i);
429 // Insert object reference into table
430 lua_pushvalue(L, table_insert);
431 lua_pushvalue(L, table);
432 get_scriptapi(L)->objectrefGetOrCreate(obj);
433 if(lua_pcall(L, 2, 0, 0))
434 script_error(L, "error: %s", lua_tostring(L, -1));
439 // minetest.set_timeofday(val)
441 int ModApiEnvMod::l_set_timeofday(lua_State *L)
446 float timeofday_f = luaL_checknumber(L, 1);
447 assert(timeofday_f >= 0.0 && timeofday_f <= 1.0);
448 int timeofday_mh = (int)(timeofday_f * 24000.0);
449 // This should be set directly in the environment but currently
450 // such changes aren't immediately sent to the clients, so call
451 // the server instead.
452 //env->setTimeOfDay(timeofday_mh);
453 getServer(L)->setTimeOfDay(timeofday_mh);
457 // minetest.get_timeofday() -> 0...1
458 int ModApiEnvMod::l_get_timeofday(lua_State *L)
463 int timeofday_mh = env->getTimeOfDay();
464 float timeofday_f = (float)timeofday_mh / 24000.0;
465 lua_pushnumber(L, timeofday_f);
470 // minetest.find_node_near(pos, radius, nodenames) -> pos or nil
471 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
472 int ModApiEnvMod::l_find_node_near(lua_State *L)
476 INodeDefManager *ndef = getServer(L)->ndef();
477 v3s16 pos = read_v3s16(L, 1);
478 int radius = luaL_checkinteger(L, 2);
479 std::set<content_t> filter;
480 if(lua_istable(L, 3)){
483 while(lua_next(L, table) != 0){
484 // key at index -2 and value at index -1
485 luaL_checktype(L, -1, LUA_TSTRING);
486 ndef->getIds(lua_tostring(L, -1), filter);
487 // removes value, keeps key for next iteration
490 } else if(lua_isstring(L, 3)){
491 ndef->getIds(lua_tostring(L, 3), filter);
494 for(int d=1; d<=radius; d++){
495 std::list<v3s16> list;
496 getFacePositions(list, d);
497 for(std::list<v3s16>::iterator i = list.begin();
498 i != list.end(); ++i){
499 v3s16 p = pos + (*i);
500 content_t c = env->getMap().getNodeNoEx(p).getContent();
501 if(filter.count(c) != 0){
510 // minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions
511 // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
512 int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
516 INodeDefManager *ndef = getServer(L)->ndef();
517 v3s16 minp = read_v3s16(L, 1);
518 v3s16 maxp = read_v3s16(L, 2);
519 std::set<content_t> filter;
520 if(lua_istable(L, 3)){
523 while(lua_next(L, table) != 0){
524 // key at index -2 and value at index -1
525 luaL_checktype(L, -1, LUA_TSTRING);
526 ndef->getIds(lua_tostring(L, -1), filter);
527 // removes value, keeps key for next iteration
530 } else if(lua_isstring(L, 3)){
531 ndef->getIds(lua_tostring(L, 3), filter);
534 // Get the table insert function
535 lua_getglobal(L, "table");
536 lua_getfield(L, -1, "insert");
537 int table_insert = lua_gettop(L);
540 int table = lua_gettop(L);
541 for(s16 x=minp.X; x<=maxp.X; x++)
542 for(s16 y=minp.Y; y<=maxp.Y; y++)
543 for(s16 z=minp.Z; z<=maxp.Z; z++)
546 content_t c = env->getMap().getNodeNoEx(p).getContent();
547 if(filter.count(c) != 0){
548 lua_pushvalue(L, table_insert);
549 lua_pushvalue(L, table);
551 if(lua_pcall(L, 2, 0, 0))
552 script_error(L, "error: %s", lua_tostring(L, -1));
558 // minetest.get_perlin(seeddiff, octaves, persistence, scale)
559 // returns world-specific PerlinNoise
560 int ModApiEnvMod::l_get_perlin(lua_State *L)
564 int seeddiff = luaL_checkint(L, 1);
565 int octaves = luaL_checkint(L, 2);
566 float persistence = luaL_checknumber(L, 3);
567 float scale = luaL_checknumber(L, 4);
569 LuaPerlinNoise *n = new LuaPerlinNoise(seeddiff + int(env->getServerMap().getSeed()), octaves, persistence, scale);
570 *(void **)(lua_newuserdata(L, sizeof(void *))) = n;
571 luaL_getmetatable(L, "PerlinNoise");
572 lua_setmetatable(L, -2);
576 // minetest.get_perlin_map(noiseparams, size)
577 // returns world-specific PerlinNoiseMap
578 int ModApiEnvMod::l_get_perlin_map(lua_State *L)
582 NoiseParams *np = read_noiseparams(L, 1);
585 v3s16 size = read_v3s16(L, 2);
587 int seed = (int)(env->getServerMap().getSeed());
588 LuaPerlinNoiseMap *n = new LuaPerlinNoiseMap(np, seed, size);
589 *(void **)(lua_newuserdata(L, sizeof(void *))) = n;
590 luaL_getmetatable(L, "PerlinNoiseMap");
591 lua_setmetatable(L, -2);
595 // minetest.get_voxel_manip()
596 // returns voxel manipulator
597 int ModApiEnvMod::l_get_voxel_manip(lua_State *L)
601 Map *map = &(env->getMap());
602 LuaVoxelManip *o = new LuaVoxelManip(map);
604 *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
605 luaL_getmetatable(L, "VoxelManip");
606 lua_setmetatable(L, -2);
610 // minetest.get_mapgen_object(objectname)
611 // returns the requested object used during map generation
612 int ModApiEnvMod::l_get_mapgen_object(lua_State *L)
614 const char *mgobjstr = lua_tostring(L, 1);
617 if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
620 enum MapgenObject mgobj = (MapgenObject)mgobjint;
622 EmergeManager *emerge = getServer(L)->getEmergeManager();
623 Mapgen *mg = emerge->getCurrentMapgen();
627 size_t maplen = mg->csize.X * mg->csize.Z;
633 ManualMapVoxelManipulator *vm = mg->vm;
636 LuaVoxelManip *o = new LuaVoxelManip(vm, true);
637 *(void **)(lua_newuserdata(L, sizeof(void *))) = o;
638 luaL_getmetatable(L, "VoxelManip");
639 lua_setmetatable(L, -2);
642 push_v3s16(L, vm->m_area.MinEdge);
645 push_v3s16(L, vm->m_area.MaxEdge);
650 case MGOBJ_HEIGHTMAP: {
655 for (size_t i = 0; i != maplen; i++) {
656 lua_pushinteger(L, mg->heightmap[i]);
657 lua_rawseti(L, -2, i + 1);
660 case MGOBJ_BIOMEMAP: {
665 for (size_t i = 0; i != maplen; i++) {
666 lua_pushinteger(L, mg->biomemap[i]);
667 lua_rawseti(L, -2, i + 1);
670 case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
672 if (strcmp(emerge->params->mg_name.c_str(), "v7"))
675 MapgenV7 *mgv7 = (MapgenV7 *)mg;
677 float *arr = (mgobj == MGOBJ_HEATMAP) ?
678 mgv7->noise_heat->result : mgv7->noise_humidity->result;
683 for (size_t i = 0; i != maplen; i++) {
684 lua_pushnumber(L, arr[i]);
685 lua_rawseti(L, -2, i + 1);
693 // minetest.set_mapgen_params(params)
694 // set mapgen parameters
695 int ModApiEnvMod::l_set_mapgen_params(lua_State *L)
697 if (!lua_istable(L, 1))
700 EmergeManager *emerge = getServer(L)->getEmergeManager();
701 if (emerge->mapgen.size())
704 MapgenParams *oparams = new MapgenParams;
705 u32 paramsmodified = 0;
708 lua_getfield(L, 1, "mgname");
709 if (lua_isstring(L, -1)) {
710 oparams->mg_name = std::string(lua_tostring(L, -1));
711 paramsmodified |= MGPARAMS_SET_MGNAME;
714 lua_getfield(L, 1, "seed");
715 if (lua_isnumber(L, -1)) {
716 oparams->seed = lua_tointeger(L, -1);
717 paramsmodified |= MGPARAMS_SET_SEED;
720 lua_getfield(L, 1, "water_level");
721 if (lua_isnumber(L, -1)) {
722 oparams->water_level = lua_tointeger(L, -1);
723 paramsmodified |= MGPARAMS_SET_WATER_LEVEL;
726 lua_getfield(L, 1, "flags");
727 if (lua_isstring(L, -1)) {
728 std::string flagstr = std::string(lua_tostring(L, -1));
729 oparams->flags = readFlagString(flagstr, flagdesc_mapgen);
730 paramsmodified |= MGPARAMS_SET_FLAGS;
732 lua_getfield(L, 1, "flagmask");
733 if (lua_isstring(L, -1)) {
734 flagstr = std::string(lua_tostring(L, -1));
735 flagmask = readFlagString(flagstr, flagdesc_mapgen);
739 emerge->luaoverride_params = oparams;
740 emerge->luaoverride_params_modified = paramsmodified;
741 emerge->luaoverride_flagmask = flagmask;
746 // minetest.clear_objects()
747 // clear all objects in the environment
748 int ModApiEnvMod::l_clear_objects(lua_State *L)
752 env->clearAllObjects();
756 // minetest.line_of_sight(pos1, pos2, stepsize) -> true/false
757 int ModApiEnvMod::l_line_of_sight(lua_State *L) {
758 float stepsize = 1.0;
762 // read position 1 from lua
763 v3f pos1 = checkFloatPos(L, 1);
764 // read position 2 from lua
765 v3f pos2 = checkFloatPos(L, 2);
766 //read step size from lua
767 if (lua_isnumber(L, 3))
768 stepsize = lua_tonumber(L, 3);
770 return (env->line_of_sight(pos1,pos2,stepsize));
773 // minetest.find_path(pos1, pos2, searchdistance,
774 // max_jump, max_drop, algorithm) -> table containing path
775 int ModApiEnvMod::l_find_path(lua_State *L)
779 v3s16 pos1 = read_v3s16(L, 1);
780 v3s16 pos2 = read_v3s16(L, 2);
781 unsigned int searchdistance = luaL_checkint(L, 3);
782 unsigned int max_jump = luaL_checkint(L, 4);
783 unsigned int max_drop = luaL_checkint(L, 5);
784 algorithm algo = A_PLAIN_NP;
785 if (!lua_isnil(L, 6)) {
786 std::string algorithm = luaL_checkstring(L,6);
788 if (algorithm == "A*")
791 if (algorithm == "Dijkstra")
795 std::vector<v3s16> path =
796 get_Path(env,pos1,pos2,searchdistance,max_jump,max_drop,algo);
801 int top = lua_gettop(L);
802 unsigned int index = 1;
803 for (std::vector<v3s16>::iterator i = path.begin(); i != path.end();i++)
805 lua_pushnumber(L,index);
807 lua_settable(L, top);
816 // minetest.spawn_tree(pos, treedef)
817 int ModApiEnvMod::l_spawn_tree(lua_State *L)
821 v3s16 p0 = read_v3s16(L, 1);
823 treegen::TreeDef tree_def;
824 std::string trunk,leaves,fruit;
825 INodeDefManager *ndef = env->getGameDef()->ndef();
827 if(lua_istable(L, 2))
829 getstringfield(L, 2, "axiom", tree_def.initial_axiom);
830 getstringfield(L, 2, "rules_a", tree_def.rules_a);
831 getstringfield(L, 2, "rules_b", tree_def.rules_b);
832 getstringfield(L, 2, "rules_c", tree_def.rules_c);
833 getstringfield(L, 2, "rules_d", tree_def.rules_d);
834 getstringfield(L, 2, "trunk", trunk);
835 tree_def.trunknode=ndef->getId(trunk);
836 getstringfield(L, 2, "leaves", leaves);
837 tree_def.leavesnode=ndef->getId(leaves);
838 tree_def.leaves2_chance=0;
839 getstringfield(L, 2, "leaves2", leaves);
842 tree_def.leaves2node=ndef->getId(leaves);
843 getintfield(L, 2, "leaves2_chance", tree_def.leaves2_chance);
845 getintfield(L, 2, "angle", tree_def.angle);
846 getintfield(L, 2, "iterations", tree_def.iterations);
847 getintfield(L, 2, "random_level", tree_def.iterations_random_level);
848 getstringfield(L, 2, "trunk_type", tree_def.trunk_type);
849 getboolfield(L, 2, "thin_branches", tree_def.thin_branches);
850 tree_def.fruit_chance=0;
851 getstringfield(L, 2, "fruit", fruit);
854 tree_def.fruitnode=ndef->getId(fruit);
855 getintfield(L, 2, "fruit_chance",tree_def.fruit_chance);
857 getintfield(L, 2, "seed", tree_def.seed);
861 treegen::spawn_ltree (env, p0, ndef, tree_def);
866 // minetest.transforming_liquid_add(pos)
867 int ModApiEnvMod::l_transforming_liquid_add(lua_State *L)
871 v3s16 p0 = read_v3s16(L, 1);
872 env->getMap().transforming_liquid_add(p0);
876 // minetest.get_heat(pos)
877 // pos = {x=num, y=num, z=num}
878 int ModApiEnvMod::l_get_heat(lua_State *L)
882 v3s16 pos = read_v3s16(L, 1);
883 lua_pushnumber(L, env->getServerMap().getHeat(env, pos));
887 // minetest.get_humidity(pos)
888 // pos = {x=num, y=num, z=num}
889 int ModApiEnvMod::l_get_humidity(lua_State *L)
893 v3s16 pos = read_v3s16(L, 1);
894 lua_pushnumber(L, env->getServerMap().getHumidity(env, pos));
899 bool ModApiEnvMod::Initialize(lua_State *L,int top)
904 retval &= API_FCT(set_node);
905 retval &= API_FCT(add_node);
906 retval &= API_FCT(add_item);
907 retval &= API_FCT(remove_node);
908 retval &= API_FCT(get_node);
909 retval &= API_FCT(get_node_or_nil);
910 retval &= API_FCT(get_node_light);
911 retval &= API_FCT(place_node);
912 retval &= API_FCT(dig_node);
913 retval &= API_FCT(punch_node);
914 retval &= API_FCT(get_node_max_level);
915 retval &= API_FCT(get_node_level);
916 retval &= API_FCT(add_node_level);
917 retval &= API_FCT(add_entity);
918 retval &= API_FCT(get_meta);
919 retval &= API_FCT(get_node_timer);
920 retval &= API_FCT(get_player_by_name);
921 retval &= API_FCT(get_objects_inside_radius);
922 retval &= API_FCT(set_timeofday);
923 retval &= API_FCT(get_timeofday);
924 retval &= API_FCT(find_node_near);
925 retval &= API_FCT(find_nodes_in_area);
926 retval &= API_FCT(get_perlin);
927 retval &= API_FCT(get_perlin_map);
928 retval &= API_FCT(get_voxel_manip);
929 retval &= API_FCT(get_mapgen_object);
930 retval &= API_FCT(set_mapgen_params);
931 retval &= API_FCT(clear_objects);
932 retval &= API_FCT(spawn_tree);
933 retval &= API_FCT(find_path);
934 retval &= API_FCT(line_of_sight);
935 retval &= API_FCT(transforming_liquid_add);
936 retval &= API_FCT(get_heat);
937 retval &= API_FCT(get_humidity);
942 ModApiEnvMod modapienv_prototype;