1 set(SCRIPT_LUA_API_SRCS
2 ${CMAKE_CURRENT_SOURCE_DIR}/l_base.cpp
3 ${CMAKE_CURRENT_SOURCE_DIR}/l_craft.cpp
4 ${CMAKE_CURRENT_SOURCE_DIR}/l_env.cpp
5 ${CMAKE_CURRENT_SOURCE_DIR}/l_inventory.cpp
6 ${CMAKE_CURRENT_SOURCE_DIR}/l_item.cpp
7 ${CMAKE_CURRENT_SOURCE_DIR}/luaapi.cpp
8 ${CMAKE_CURRENT_SOURCE_DIR}/l_nodemeta.cpp
9 ${CMAKE_CURRENT_SOURCE_DIR}/l_nodetimer.cpp
10 ${CMAKE_CURRENT_SOURCE_DIR}/l_noise.cpp
11 ${CMAKE_CURRENT_SOURCE_DIR}/l_object.cpp
12 ${CMAKE_CURRENT_SOURCE_DIR}/l_particles.cpp