3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "cpp_api/s_base.h"
24 #include "util/string.h"
27 struct InventoryLocation;
29 struct ToolCapabilities;
30 struct PlayerHPChangeReason;
32 class ScriptApiPlayer : virtual public ScriptApiBase
35 virtual ~ScriptApiPlayer() = default;
37 void on_newplayer(ServerActiveObject *player);
38 void on_dieplayer(ServerActiveObject *player, const PlayerHPChangeReason &reason);
39 bool on_respawnplayer(ServerActiveObject *player);
40 bool on_prejoinplayer(const std::string &name, const std::string &ip,
42 bool can_bypass_userlimit(const std::string &name, const std::string &ip);
43 void on_joinplayer(ServerActiveObject *player);
44 void on_leaveplayer(ServerActiveObject *player, bool timeout);
45 void on_cheat(ServerActiveObject *player, const std::string &cheat_type);
46 bool on_punchplayer(ServerActiveObject *player, ServerActiveObject *hitter,
47 float time_from_last_punch, const ToolCapabilities *toolcap,
49 s16 on_player_hpchange(ServerActiveObject *player, s16 hp_change,
50 const PlayerHPChangeReason &reason);
51 void on_playerReceiveFields(ServerActiveObject *player,
52 const std::string &formname, const StringMap &fields);
53 void on_auth_failure(const std::string &name, const std::string &ip);
55 // Player inventory callbacks
56 // Return number of accepted items to be moved
57 int player_inventory_AllowMove(
58 const MoveAction &ma, int count,
59 ServerActiveObject *player);
60 // Return number of accepted items to be put
61 int player_inventory_AllowPut(
62 const MoveAction &ma, const ItemStack &stack,
63 ServerActiveObject *player);
64 // Return number of accepted items to be taken
65 int player_inventory_AllowTake(
66 const MoveAction &ma, const ItemStack &stack,
67 ServerActiveObject *player);
69 void player_inventory_OnMove(
70 const MoveAction &ma, int count,
71 ServerActiveObject *player);
73 void player_inventory_OnPut(
74 const MoveAction &ma, const ItemStack &stack,
75 ServerActiveObject *player);
77 void player_inventory_OnTake(
78 const MoveAction &ma, const ItemStack &stack,
79 ServerActiveObject *player);
81 void pushPutTakeArguments(
82 const char *method, const InventoryLocation &loc,
83 const std::string &listname, int index, const ItemStack &stack,
84 ServerActiveObject *player);
85 void pushMoveArguments(const MoveAction &ma,
86 int count, ServerActiveObject *player);