3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #include "cpp_api/s_node.h"
21 #include "cpp_api/s_internal.h"
22 #include "common/c_converter.h"
23 #include "common/c_content.h"
26 #include "environment.h"
27 #include "util/pointedthing.h"
30 // Should be ordered exactly like enum NodeDrawType in nodedef.h
31 struct EnumString ScriptApiNode::es_DrawType[] =
33 {NDT_NORMAL, "normal"},
34 {NDT_AIRLIKE, "airlike"},
35 {NDT_LIQUID, "liquid"},
36 {NDT_FLOWINGLIQUID, "flowingliquid"},
37 {NDT_GLASSLIKE, "glasslike"},
38 {NDT_ALLFACES, "allfaces"},
39 {NDT_ALLFACES_OPTIONAL, "allfaces_optional"},
40 {NDT_TORCHLIKE, "torchlike"},
41 {NDT_SIGNLIKE, "signlike"},
42 {NDT_PLANTLIKE, "plantlike"},
43 {NDT_FENCELIKE, "fencelike"},
44 {NDT_RAILLIKE, "raillike"},
45 {NDT_NODEBOX, "nodebox"},
46 {NDT_GLASSLIKE_FRAMED, "glasslike_framed"},
47 {NDT_FIRELIKE, "firelike"},
48 {NDT_GLASSLIKE_FRAMED_OPTIONAL, "glasslike_framed_optional"},
50 {NDT_PLANTLIKE_ROOTED, "plantlike_rooted"},
54 struct EnumString ScriptApiNode::es_ContentParamType2[] =
58 {CPT2_FLOWINGLIQUID, "flowingliquid"},
59 {CPT2_FACEDIR, "facedir"},
60 {CPT2_WALLMOUNTED, "wallmounted"},
61 {CPT2_LEVELED, "leveled"},
62 {CPT2_DEGROTATE, "degrotate"},
63 {CPT2_MESHOPTIONS, "meshoptions"},
64 {CPT2_COLOR, "color"},
65 {CPT2_COLORED_FACEDIR, "colorfacedir"},
66 {CPT2_COLORED_WALLMOUNTED, "colorwallmounted"},
67 {CPT2_GLASSLIKE_LIQUID_LEVEL, "glasslikeliquidlevel"},
68 {CPT2_COLORED_DEGROTATE, "colordegrotate"},
72 struct EnumString ScriptApiNode::es_LiquidType[] =
74 {LIQUID_NONE, "none"},
75 {LIQUID_FLOWING, "flowing"},
76 {LIQUID_SOURCE, "source"},
80 struct EnumString ScriptApiNode::es_ContentParamType[] =
87 struct EnumString ScriptApiNode::es_NodeBoxType[] =
89 {NODEBOX_REGULAR, "regular"},
90 {NODEBOX_FIXED, "fixed"},
91 {NODEBOX_WALLMOUNTED, "wallmounted"},
92 {NODEBOX_LEVELED, "leveled"},
93 {NODEBOX_CONNECTED, "connected"},
97 struct EnumString ScriptApiNode::es_TextureAlphaMode[] =
99 {ALPHAMODE_OPAQUE, "opaque"},
100 {ALPHAMODE_CLIP, "clip"},
101 {ALPHAMODE_BLEND, "blend"},
105 bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
106 ServerActiveObject *puncher, const PointedThing &pointed)
108 SCRIPTAPI_PRECHECKHEADER
110 int error_handler = PUSH_ERROR_HANDLER(L);
112 const NodeDefManager *ndef = getServer()->ndef();
114 // Push callback function on stack
115 if (!getItemCallback(ndef->get(node).name.c_str(), "on_punch", &p))
120 pushnode(L, node, ndef);
121 objectrefGetOrCreate(L, puncher);
122 pushPointedThing(pointed);
123 PCALL_RES(lua_pcall(L, 4, 0, error_handler));
124 lua_pop(L, 1); // Pop error handler
128 bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
129 ServerActiveObject *digger)
131 SCRIPTAPI_PRECHECKHEADER
133 int error_handler = PUSH_ERROR_HANDLER(L);
135 const NodeDefManager *ndef = getServer()->ndef();
137 // Push callback function on stack
138 if (!getItemCallback(ndef->get(node).name.c_str(), "on_dig", &p))
143 pushnode(L, node, ndef);
144 objectrefGetOrCreate(L, digger);
145 PCALL_RES(lua_pcall(L, 3, 1, error_handler));
147 // nil is treated as true for backwards compat
148 bool result = lua_isnil(L, -1) || lua_toboolean(L, -1);
150 lua_pop(L, 2); // Pop error handler and result
155 void ScriptApiNode::node_on_construct(v3s16 p, MapNode node)
157 SCRIPTAPI_PRECHECKHEADER
159 int error_handler = PUSH_ERROR_HANDLER(L);
161 const NodeDefManager *ndef = getServer()->ndef();
163 // Push callback function on stack
164 if (!getItemCallback(ndef->get(node).name.c_str(), "on_construct", &p))
169 PCALL_RES(lua_pcall(L, 1, 0, error_handler));
170 lua_pop(L, 1); // Pop error handler
173 void ScriptApiNode::node_on_destruct(v3s16 p, MapNode node)
175 SCRIPTAPI_PRECHECKHEADER
177 int error_handler = PUSH_ERROR_HANDLER(L);
179 const NodeDefManager *ndef = getServer()->ndef();
181 // Push callback function on stack
182 if (!getItemCallback(ndef->get(node).name.c_str(), "on_destruct", &p))
187 PCALL_RES(lua_pcall(L, 1, 0, error_handler));
188 lua_pop(L, 1); // Pop error handler
191 bool ScriptApiNode::node_on_flood(v3s16 p, MapNode node, MapNode newnode)
193 SCRIPTAPI_PRECHECKHEADER
195 int error_handler = PUSH_ERROR_HANDLER(L);
197 const NodeDefManager *ndef = getServer()->ndef();
199 // Push callback function on stack
200 if (!getItemCallback(ndef->get(node).name.c_str(), "on_flood", &p))
205 pushnode(L, node, ndef);
206 pushnode(L, newnode, ndef);
207 PCALL_RES(lua_pcall(L, 3, 1, error_handler));
208 lua_remove(L, error_handler);
209 return readParam<bool>(L, -1, false);
212 void ScriptApiNode::node_after_destruct(v3s16 p, MapNode node)
214 SCRIPTAPI_PRECHECKHEADER
216 int error_handler = PUSH_ERROR_HANDLER(L);
218 const NodeDefManager *ndef = getServer()->ndef();
220 // Push callback function on stack
221 if (!getItemCallback(ndef->get(node).name.c_str(), "after_destruct", &p))
226 pushnode(L, node, ndef);
227 PCALL_RES(lua_pcall(L, 2, 0, error_handler));
228 lua_pop(L, 1); // Pop error handler
231 bool ScriptApiNode::node_on_timer(v3s16 p, MapNode node, f32 dtime)
233 SCRIPTAPI_PRECHECKHEADER
235 int error_handler = PUSH_ERROR_HANDLER(L);
237 const NodeDefManager *ndef = getServer()->ndef();
239 // Push callback function on stack
240 if (!getItemCallback(ndef->get(node).name.c_str(), "on_timer", &p))
245 lua_pushnumber(L,dtime);
246 PCALL_RES(lua_pcall(L, 2, 1, error_handler));
247 lua_remove(L, error_handler);
248 return readParam<bool>(L, -1, false);
251 void ScriptApiNode::node_on_receive_fields(v3s16 p,
252 const std::string &formname,
253 const StringMap &fields,
254 ServerActiveObject *sender)
256 SCRIPTAPI_PRECHECKHEADER
258 int error_handler = PUSH_ERROR_HANDLER(L);
260 const NodeDefManager *ndef = getServer()->ndef();
262 // If node doesn't exist, we don't know what callback to call
263 MapNode node = getEnv()->getMap().getNode(p);
264 if (node.getContent() == CONTENT_IGNORE)
267 // Push callback function on stack
268 if (!getItemCallback(ndef->get(node).name.c_str(), "on_receive_fields", &p))
272 push_v3s16(L, p); // pos
273 lua_pushstring(L, formname.c_str()); // formname
274 lua_newtable(L); // fields
275 StringMap::const_iterator it;
276 for (it = fields.begin(); it != fields.end(); ++it) {
277 const std::string &name = it->first;
278 const std::string &value = it->second;
279 lua_pushstring(L, name.c_str());
280 lua_pushlstring(L, value.c_str(), value.size());
283 objectrefGetOrCreate(L, sender); // player
284 PCALL_RES(lua_pcall(L, 4, 0, error_handler));
285 lua_pop(L, 1); // Pop error handler