]> git.lizzy.rs Git - dragonfireclient.git/blob - src/script/cpp_api/s_inventory.h
Merge remote-tracking branch 'origin/master'
[dragonfireclient.git] / src / script / cpp_api / s_inventory.h
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef S_INVENTORY_H_
21 #define S_INVENTORY_H_
22
23 #include "cpp_api/s_base.h"
24
25 struct ItemStack;
26
27 class ScriptApiDetached
28                 : virtual public ScriptApiBase
29 {
30 public:
31         /* Detached inventory callbacks */
32         // Return number of accepted items to be moved
33         int detached_inventory_AllowMove(
34                         const std::string &name,
35                         const std::string &from_list, int from_index,
36                         const std::string &to_list, int to_index,
37                         int count, ServerActiveObject *player);
38         // Return number of accepted items to be put
39         int detached_inventory_AllowPut(
40                         const std::string &name,
41                         const std::string &listname, int index, ItemStack &stack,
42                         ServerActiveObject *player);
43         // Return number of accepted items to be taken
44         int detached_inventory_AllowTake(
45                         const std::string &name,
46                         const std::string &listname, int index, ItemStack &stack,
47                         ServerActiveObject *player);
48         // Report moved items
49         void detached_inventory_OnMove(
50                         const std::string &name,
51                         const std::string &from_list, int from_index,
52                         const std::string &to_list, int to_index,
53                         int count, ServerActiveObject *player);
54         // Report put items
55         void detached_inventory_OnPut(
56                         const std::string &name,
57                         const std::string &listname, int index, ItemStack &stack,
58                         ServerActiveObject *player);
59         // Report taken items
60         void detached_inventory_OnTake(
61                         const std::string &name,
62                         const std::string &listname, int index, ItemStack &stack,
63                         ServerActiveObject *player);
64 private:
65         bool getDetachedInventoryCallback(
66                         const std::string &name, const char *callbackname);
67 };
68
69
70
71 #endif /* S_INVENTORY_H_ */