3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef S_INVENTORY_H_
21 #define S_INVENTORY_H_
23 #include "cpp_api/s_base.h"
27 class ScriptApiDetached
28 : virtual public ScriptApiBase
31 /* Detached inventory callbacks */
32 // Return number of accepted items to be moved
33 int detached_inventory_AllowMove(
34 const std::string &name,
35 const std::string &from_list, int from_index,
36 const std::string &to_list, int to_index,
37 int count, ServerActiveObject *player);
38 // Return number of accepted items to be put
39 int detached_inventory_AllowPut(
40 const std::string &name,
41 const std::string &listname, int index, ItemStack &stack,
42 ServerActiveObject *player);
43 // Return number of accepted items to be taken
44 int detached_inventory_AllowTake(
45 const std::string &name,
46 const std::string &listname, int index, ItemStack &stack,
47 ServerActiveObject *player);
49 void detached_inventory_OnMove(
50 const std::string &name,
51 const std::string &from_list, int from_index,
52 const std::string &to_list, int to_index,
53 int count, ServerActiveObject *player);
55 void detached_inventory_OnPut(
56 const std::string &name,
57 const std::string &listname, int index, ItemStack &stack,
58 ServerActiveObject *player);
60 void detached_inventory_OnTake(
61 const std::string &name,
62 const std::string &listname, int index, ItemStack &stack,
63 ServerActiveObject *player);
65 bool getDetachedInventoryCallback(
66 const std::string &name, const char *callbackname);
71 #endif /* S_INVENTORY_H_ */