3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "cpp_api/s_base.h"
26 class ScriptApiDetached
27 : virtual public ScriptApiBase
30 /* Detached inventory callbacks */
31 // Return number of accepted items to be moved
32 int detached_inventory_AllowMove(
33 const std::string &name,
34 const std::string &from_list, int from_index,
35 const std::string &to_list, int to_index,
36 int count, ServerActiveObject *player);
37 // Return number of accepted items to be put
38 int detached_inventory_AllowPut(
39 const std::string &name,
40 const std::string &listname, int index, ItemStack &stack,
41 ServerActiveObject *player);
42 // Return number of accepted items to be taken
43 int detached_inventory_AllowTake(
44 const std::string &name,
45 const std::string &listname, int index, ItemStack &stack,
46 ServerActiveObject *player);
48 void detached_inventory_OnMove(
49 const std::string &name,
50 const std::string &from_list, int from_index,
51 const std::string &to_list, int to_index,
52 int count, ServerActiveObject *player);
54 void detached_inventory_OnPut(
55 const std::string &name,
56 const std::string &listname, int index, ItemStack &stack,
57 ServerActiveObject *player);
59 void detached_inventory_OnTake(
60 const std::string &name,
61 const std::string &listname, int index, ItemStack &stack,
62 ServerActiveObject *player);
64 bool getDetachedInventoryCallback(
65 const std::string &name, const char *callbackname);