3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 /******************************************************************************/
22 /******************************************************************************/
23 /* WARNING!!!! do NOT add this header in any include file or any code file */
24 /* not being a script/modapi file!!!!!!!! */
25 /******************************************************************************/
26 /******************************************************************************/
39 #include "irrlichttypes_bloated.h"
40 #include "util/string.h"
42 namespace Json { class Value; }
45 class INodeDefManager;
48 struct ItemDefinition;
49 struct ToolCapabilities;
50 struct ObjectProperties;
51 struct SimpleSoundSpec;
52 struct ServerSoundParams;
55 struct ContentFeatures;
65 ContentFeatures read_content_features (lua_State *L, int index);
66 TileDef read_tiledef (lua_State *L, int index);
67 void read_soundspec (lua_State *L, int index,
68 SimpleSoundSpec &spec);
69 NodeBox read_nodebox (lua_State *L, int index);
71 void read_server_sound_params (lua_State *L, int index,
72 ServerSoundParams ¶ms);
74 void push_dig_params (lua_State *L,
75 const DigParams ¶ms);
76 void push_hit_params (lua_State *L,
77 const HitParams ¶ms);
79 ItemStack read_item (lua_State *L, int index, Server *srv);
82 ToolCapabilities read_tool_capabilities (lua_State *L, int table);
83 void push_tool_capabilities (lua_State *L,
84 const ToolCapabilities &prop);
86 ItemDefinition read_item_definition (lua_State *L, int index,
87 ItemDefinition default_def);
88 void read_object_properties (lua_State *L, int index,
89 ObjectProperties *prop);
90 void push_object_properties (lua_State *L,
91 ObjectProperties *prop);
93 void push_inventory_list (lua_State *L,
96 void read_inventory_list (lua_State *L, int tableindex,
97 Inventory *inv, const char *name,
98 Server *srv, int forcesize=-1);
100 MapNode readnode (lua_State *L, int index,
101 INodeDefManager *ndef);
102 void pushnode (lua_State *L, const MapNode &n,
103 INodeDefManager *ndef);
105 NodeBox read_nodebox (lua_State *L, int index);
107 void read_groups (lua_State *L, int index,
108 std::map<std::string, int> &result);
110 void push_groups (lua_State *L,
111 const std::map<std::string, int> &groups);
113 //TODO rename to "read_enum_field"
114 int getenumfield (lua_State *L, int table,
115 const char *fieldname,
116 const EnumString *spec,
119 bool getflagsfield (lua_State *L, int table,
120 const char *fieldname,
122 u32 *flags, u32 *flagmask);
124 bool read_flags (lua_State *L, int index,
126 u32 *flags, u32 *flagmask);
128 void push_flags_string (lua_State *L, FlagDesc *flagdesc,
129 u32 flags, u32 flagmask);
131 u32 read_flags_table (lua_State *L, int table,
132 FlagDesc *flagdesc, u32 *flagmask);
134 void push_items (lua_State *L,
135 const std::vector<ItemStack> &items);
137 std::vector<ItemStack> read_items (lua_State *L,
141 void read_soundspec (lua_State *L,
143 SimpleSoundSpec &spec);
145 bool string_to_enum (const EnumString *spec,
147 const std::string &str);
149 bool read_noiseparams (lua_State *L, int index,
151 void push_noiseparams (lua_State *L, NoiseParams *np);
153 void luaentity_get (lua_State *L,u16 id);
155 bool push_json_value (lua_State *L,
156 const Json::Value &value,
158 void read_json_value (lua_State *L, Json::Value &root,
159 int index, u8 recursion = 0);
161 extern struct EnumString es_TileAnimationType[];
163 #endif /* C_CONTENT_H_ */