3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 /******************************************************************************/
22 /******************************************************************************/
23 /* WARNING!!!! do NOT add this header in any include file or any code file */
24 /* not being a script/modapi file!!!!!!!! */
25 /******************************************************************************/
26 /******************************************************************************/
38 #include "irrlichttypes_bloated.h"
39 #include "util/string.h"
40 #include "itemgroup.h"
43 namespace Json { class Value; }
46 class INodeDefManager;
49 struct ItemDefinition;
50 struct ToolCapabilities;
51 struct ObjectProperties;
52 struct SimpleSoundSpec;
53 struct ServerSoundParams;
56 struct ContentFeatures;
66 ContentFeatures read_content_features (lua_State *L, int index);
67 TileDef read_tiledef (lua_State *L, int index,
69 void read_soundspec (lua_State *L, int index,
70 SimpleSoundSpec &spec);
71 NodeBox read_nodebox (lua_State *L, int index);
73 void read_server_sound_params (lua_State *L, int index,
74 ServerSoundParams ¶ms);
76 void push_dig_params (lua_State *L,
77 const DigParams ¶ms);
78 void push_hit_params (lua_State *L,
79 const HitParams ¶ms);
81 ItemStack read_item (lua_State *L, int index, IItemDefManager *idef);
83 struct TileAnimationParams read_animation_definition(lua_State *L, int index);
85 ToolCapabilities read_tool_capabilities (lua_State *L, int table);
86 void push_tool_capabilities (lua_State *L,
87 const ToolCapabilities &prop);
89 void read_item_definition (lua_State *L, int index, const ItemDefinition &default_def,
91 void push_item_definition (lua_State *L,
92 const ItemDefinition &i);
93 void read_object_properties (lua_State *L, int index,
94 ObjectProperties *prop,
95 IItemDefManager *idef);
96 void push_object_properties (lua_State *L,
97 ObjectProperties *prop);
99 void push_inventory_list (lua_State *L,
102 void read_inventory_list (lua_State *L, int tableindex,
103 Inventory *inv, const char *name,
104 Server *srv, int forcesize=-1);
106 MapNode readnode (lua_State *L, int index,
107 INodeDefManager *ndef);
108 void pushnode (lua_State *L, const MapNode &n,
109 INodeDefManager *ndef);
111 NodeBox read_nodebox (lua_State *L, int index);
113 void read_groups (lua_State *L, int index,
114 ItemGroupList &result);
116 void push_groups (lua_State *L,
117 const ItemGroupList &groups);
119 //TODO rename to "read_enum_field"
120 int getenumfield (lua_State *L, int table,
121 const char *fieldname,
122 const EnumString *spec,
125 bool getflagsfield (lua_State *L, int table,
126 const char *fieldname,
128 u32 *flags, u32 *flagmask);
130 bool read_flags (lua_State *L, int index,
132 u32 *flags, u32 *flagmask);
134 void push_flags_string (lua_State *L, FlagDesc *flagdesc,
135 u32 flags, u32 flagmask);
137 u32 read_flags_table (lua_State *L, int table,
138 FlagDesc *flagdesc, u32 *flagmask);
140 void push_items (lua_State *L,
141 const std::vector<ItemStack> &items);
143 std::vector<ItemStack> read_items (lua_State *L,
147 void read_soundspec (lua_State *L,
149 SimpleSoundSpec &spec);
151 bool string_to_enum (const EnumString *spec,
153 const std::string &str);
155 bool read_noiseparams (lua_State *L, int index,
157 void push_noiseparams (lua_State *L, NoiseParams *np);
159 void luaentity_get (lua_State *L,u16 id);
161 bool push_json_value (lua_State *L,
162 const Json::Value &value,
164 void read_json_value (lua_State *L, Json::Value &root,
165 int index, u8 recursion = 0);
167 void push_pointed_thing (lua_State *L, const PointedThing &pointed);
169 void push_objectRef (lua_State *L, const u16 id);
171 extern struct EnumString es_TileAnimationType[];
173 #endif /* C_CONTENT_H_ */