]> git.lizzy.rs Git - minetest.git/blob - src/remoteplayer.cpp
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)
[minetest.git] / src / remoteplayer.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "remoteplayer.h"
22 #include <json/json.h>
23 #include "content_sao.h"
24 #include "filesys.h"
25 #include "gamedef.h"
26 #include "porting.h"  // strlcpy
27 #include "server.h"
28 #include "settings.h"
29
30 /*
31         RemotePlayer
32 */
33 // static config cache for remoteplayer
34 bool RemotePlayer::m_setting_cache_loaded = false;
35 float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
36 u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
37
38 RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
39         Player(name, idef)
40 {
41         if (!RemotePlayer::m_setting_cache_loaded) {
42                 RemotePlayer::m_setting_chat_message_limit_per_10sec =
43                         g_settings->getFloat("chat_message_limit_per_10sec");
44                 RemotePlayer::m_setting_chat_message_limit_trigger_kick =
45                         g_settings->getU16("chat_message_limit_trigger_kick");
46                 RemotePlayer::m_setting_cache_loaded = true;
47         }
48         movement_acceleration_default   = g_settings->getFloat("movement_acceleration_default")   * BS;
49         movement_acceleration_air       = g_settings->getFloat("movement_acceleration_air")       * BS;
50         movement_acceleration_fast      = g_settings->getFloat("movement_acceleration_fast")      * BS;
51         movement_speed_walk             = g_settings->getFloat("movement_speed_walk")             * BS;
52         movement_speed_crouch           = g_settings->getFloat("movement_speed_crouch")           * BS;
53         movement_speed_fast             = g_settings->getFloat("movement_speed_fast")             * BS;
54         movement_speed_climb            = g_settings->getFloat("movement_speed_climb")            * BS;
55         movement_speed_jump             = g_settings->getFloat("movement_speed_jump")             * BS;
56         movement_liquid_fluidity        = g_settings->getFloat("movement_liquid_fluidity")        * BS;
57         movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
58         movement_liquid_sink            = g_settings->getFloat("movement_liquid_sink")            * BS;
59         movement_gravity                = g_settings->getFloat("movement_gravity")                * BS;
60
61         // copy defaults
62         m_cloud_params.density = 0.4f;
63         m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
64         m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
65         m_cloud_params.height = 120.0f;
66         m_cloud_params.thickness = 16.0f;
67         m_cloud_params.speed = v2f(0.0f, -2.0f);
68 }
69
70 void RemotePlayer::serializeExtraAttributes(std::string &output)
71 {
72         assert(m_sao);
73         Json::Value json_root;
74         const PlayerAttributes &attrs = m_sao->getExtendedAttributes();
75         for (const auto &attr : attrs) {
76                 json_root[attr.first] = attr.second;
77         }
78
79         Json::FastWriter writer;
80         output = writer.write(json_root);
81         m_sao->setExtendedAttributeModified(false);
82 }
83
84
85 void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
86                 PlayerSAO *sao)
87 {
88         Settings args;
89
90         if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
91                 throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
92         }
93
94         m_dirty = true;
95         //args.getS32("version"); // Version field value not used
96         const std::string &name = args.get("name");
97         strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
98
99         if (sao) {
100                 try {
101                         sao->setHPRaw(args.getS32("hp"));
102                 } catch(SettingNotFoundException &e) {
103                         sao->setHPRaw(PLAYER_MAX_HP);
104                 }
105
106                 try {
107                         sao->setBasePosition(args.getV3F("position"));
108                 } catch (SettingNotFoundException &e) {}
109
110                 try {
111                         sao->setPitch(args.getFloat("pitch"));
112                 } catch (SettingNotFoundException &e) {}
113                 try {
114                         sao->setYaw(args.getFloat("yaw"));
115                 } catch (SettingNotFoundException &e) {}
116
117                 try {
118                         sao->setBreath(args.getS32("breath"), false);
119                 } catch (SettingNotFoundException &e) {}
120
121                 try {
122                         const std::string &extended_attributes = args.get("extended_attributes");
123                         Json::Reader reader;
124                         Json::Value attr_root;
125                         reader.parse(extended_attributes, attr_root);
126
127                         const Json::Value::Members attr_list = attr_root.getMemberNames();
128                         for (const auto &it : attr_list) {
129                                 Json::Value attr_value = attr_root[it];
130                                 sao->setExtendedAttribute(it, attr_value.asString());
131                         }
132                 } catch (SettingNotFoundException &e) {}
133         }
134
135         inventory.deSerialize(is);
136
137         if (inventory.getList("craftpreview") == NULL) {
138                 // Convert players without craftpreview
139                 inventory.addList("craftpreview", 1);
140
141                 bool craftresult_is_preview = true;
142                 if(args.exists("craftresult_is_preview"))
143                         craftresult_is_preview = args.getBool("craftresult_is_preview");
144                 if(craftresult_is_preview)
145                 {
146                         // Clear craftresult
147                         inventory.getList("craftresult")->changeItem(0, ItemStack());
148                 }
149         }
150 }
151
152 void RemotePlayer::serialize(std::ostream &os)
153 {
154         // Utilize a Settings object for storing values
155         Settings args;
156         args.setS32("version", 1);
157         args.set("name", m_name);
158
159         // This should not happen
160         assert(m_sao);
161         args.setS32("hp", m_sao->getHP());
162         args.setV3F("position", m_sao->getBasePosition());
163         args.setFloat("pitch", m_sao->getPitch());
164         args.setFloat("yaw", m_sao->getYaw());
165         args.setS32("breath", m_sao->getBreath());
166
167         std::string extended_attrs;
168         serializeExtraAttributes(extended_attrs);
169         args.set("extended_attributes", extended_attrs);
170
171         args.writeLines(os);
172
173         os<<"PlayerArgsEnd\n";
174
175         inventory.serialize(os);
176 }
177
178 const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
179 {
180         // Rate limit messages
181         u32 now = time(NULL);
182         float time_passed = now - m_last_chat_message_sent;
183         m_last_chat_message_sent = now;
184
185         // If this feature is disabled
186         if (m_setting_chat_message_limit_per_10sec <= 0.0) {
187                 return RPLAYER_CHATRESULT_OK;
188         }
189
190         m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
191         if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
192                 m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
193         }
194
195         if (m_chat_message_allowance < 1.0f) {
196                 infostream << "Player " << m_name
197                                 << " chat limited due to excessive message amount." << std::endl;
198
199                 // Kick player if flooding is too intensive
200                 m_message_rate_overhead++;
201                 if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
202                         return RPLAYER_CHATRESULT_KICK;
203                 }
204
205                 return RPLAYER_CHATRESULT_FLOODING;
206         }
207
208         // Reinit message overhead
209         if (m_message_rate_overhead > 0) {
210                 m_message_rate_overhead = 0;
211         }
212
213         m_chat_message_allowance -= 1.0f;
214         return RPLAYER_CHATRESULT_OK;
215 }