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1 /*
2 Minetest
3 Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "remoteplayer.h"
22 #include <json/json.h>
23 #include "content_sao.h"
24 #include "filesys.h"
25 #include "gamedef.h"
26 #include "porting.h"  // strlcpy
27 #include "server.h"
28 #include "settings.h"
29 #include "convert_json.h"
30
31 /*
32         RemotePlayer
33 */
34 // static config cache for remoteplayer
35 bool RemotePlayer::m_setting_cache_loaded = false;
36 float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
37 u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
38
39 RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
40         Player(name, idef)
41 {
42         if (!RemotePlayer::m_setting_cache_loaded) {
43                 RemotePlayer::m_setting_chat_message_limit_per_10sec =
44                         g_settings->getFloat("chat_message_limit_per_10sec");
45                 RemotePlayer::m_setting_chat_message_limit_trigger_kick =
46                         g_settings->getU16("chat_message_limit_trigger_kick");
47                 RemotePlayer::m_setting_cache_loaded = true;
48         }
49         movement_acceleration_default   = g_settings->getFloat("movement_acceleration_default")   * BS;
50         movement_acceleration_air       = g_settings->getFloat("movement_acceleration_air")       * BS;
51         movement_acceleration_fast      = g_settings->getFloat("movement_acceleration_fast")      * BS;
52         movement_speed_walk             = g_settings->getFloat("movement_speed_walk")             * BS;
53         movement_speed_crouch           = g_settings->getFloat("movement_speed_crouch")           * BS;
54         movement_speed_fast             = g_settings->getFloat("movement_speed_fast")             * BS;
55         movement_speed_climb            = g_settings->getFloat("movement_speed_climb")            * BS;
56         movement_speed_jump             = g_settings->getFloat("movement_speed_jump")             * BS;
57         movement_liquid_fluidity        = g_settings->getFloat("movement_liquid_fluidity")        * BS;
58         movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
59         movement_liquid_sink            = g_settings->getFloat("movement_liquid_sink")            * BS;
60         movement_gravity                = g_settings->getFloat("movement_gravity")                * BS;
61
62         // copy defaults
63         m_cloud_params.density = 0.4f;
64         m_cloud_params.color_bright = video::SColor(229, 240, 240, 255);
65         m_cloud_params.color_ambient = video::SColor(255, 0, 0, 0);
66         m_cloud_params.height = 120.0f;
67         m_cloud_params.thickness = 16.0f;
68         m_cloud_params.speed = v2f(0.0f, -2.0f);
69 }
70
71 void RemotePlayer::serializeExtraAttributes(std::string &output)
72 {
73         assert(m_sao);
74         Json::Value json_root;
75         const PlayerAttributes &attrs = m_sao->getExtendedAttributes();
76         for (const auto &attr : attrs) {
77                 json_root[attr.first] = attr.second;
78         }
79
80         output = fastWriteJson(json_root);
81
82         m_sao->setExtendedAttributeModified(false);
83 }
84
85
86 void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
87                 PlayerSAO *sao)
88 {
89         Settings args;
90
91         if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
92                 throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
93         }
94
95         m_dirty = true;
96         //args.getS32("version"); // Version field value not used
97         const std::string &name = args.get("name");
98         strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
99
100         if (sao) {
101                 try {
102                         sao->setHPRaw(args.getS32("hp"));
103                 } catch(SettingNotFoundException &e) {
104                         sao->setHPRaw(PLAYER_MAX_HP_DEFAULT);
105                 }
106
107                 try {
108                         sao->setBasePosition(args.getV3F("position"));
109                 } catch (SettingNotFoundException &e) {}
110
111                 try {
112                         sao->setPitch(args.getFloat("pitch"));
113                 } catch (SettingNotFoundException &e) {}
114                 try {
115                         sao->setYaw(args.getFloat("yaw"));
116                 } catch (SettingNotFoundException &e) {}
117
118                 try {
119                         sao->setBreath(args.getS32("breath"), false);
120                 } catch (SettingNotFoundException &e) {}
121
122                 try {
123                         const std::string &extended_attributes = args.get("extended_attributes");
124                         std::istringstream iss(extended_attributes);
125                         Json::CharReaderBuilder builder;
126                         builder.settings_["collectComments"] = false;
127                         std::string errs;
128
129                         Json::Value attr_root;
130                         Json::parseFromStream(builder, iss, &attr_root, &errs);
131
132                         const Json::Value::Members attr_list = attr_root.getMemberNames();
133                         for (const auto &it : attr_list) {
134                                 Json::Value attr_value = attr_root[it];
135                                 sao->setExtendedAttribute(it, attr_value.asString());
136                         }
137                 } catch (SettingNotFoundException &e) {}
138         }
139
140         inventory.deSerialize(is);
141
142         if (inventory.getList("craftpreview") == NULL) {
143                 // Convert players without craftpreview
144                 inventory.addList("craftpreview", 1);
145
146                 bool craftresult_is_preview = true;
147                 if(args.exists("craftresult_is_preview"))
148                         craftresult_is_preview = args.getBool("craftresult_is_preview");
149                 if(craftresult_is_preview)
150                 {
151                         // Clear craftresult
152                         inventory.getList("craftresult")->changeItem(0, ItemStack());
153                 }
154         }
155 }
156
157 void RemotePlayer::serialize(std::ostream &os)
158 {
159         // Utilize a Settings object for storing values
160         Settings args;
161         args.setS32("version", 1);
162         args.set("name", m_name);
163
164         // This should not happen
165         assert(m_sao);
166         args.setS32("hp", m_sao->getHP());
167         args.setV3F("position", m_sao->getBasePosition());
168         args.setFloat("pitch", m_sao->getPitch());
169         args.setFloat("yaw", m_sao->getYaw());
170         args.setS32("breath", m_sao->getBreath());
171
172         std::string extended_attrs;
173         serializeExtraAttributes(extended_attrs);
174         args.set("extended_attributes", extended_attrs);
175
176         args.writeLines(os);
177
178         os<<"PlayerArgsEnd\n";
179
180         inventory.serialize(os);
181 }
182
183 const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
184 {
185         // Rate limit messages
186         u32 now = time(NULL);
187         float time_passed = now - m_last_chat_message_sent;
188         m_last_chat_message_sent = now;
189
190         // If this feature is disabled
191         if (m_setting_chat_message_limit_per_10sec <= 0.0) {
192                 return RPLAYER_CHATRESULT_OK;
193         }
194
195         m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
196         if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
197                 m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
198         }
199
200         if (m_chat_message_allowance < 1.0f) {
201                 infostream << "Player " << m_name
202                                 << " chat limited due to excessive message amount." << std::endl;
203
204                 // Kick player if flooding is too intensive
205                 m_message_rate_overhead++;
206                 if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
207                         return RPLAYER_CHATRESULT_KICK;
208                 }
209
210                 return RPLAYER_CHATRESULT_FLOODING;
211         }
212
213         // Reinit message overhead
214         if (m_message_rate_overhead > 0) {
215                 m_message_rate_overhead = 0;
216         }
217
218         m_chat_message_allowance -= 1.0f;
219         return RPLAYER_CHATRESULT_OK;
220 }