]> git.lizzy.rs Git - dragonfireclient.git/blob - src/remoteplayer.cpp
Improve LBMManager::applyLBMs() code
[dragonfireclient.git] / src / remoteplayer.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2014-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "remoteplayer.h"
22 #include <json/json.h>
23 #include "filesys.h"
24 #include "gamedef.h"
25 #include "porting.h"  // strlcpy
26 #include "server.h"
27 #include "settings.h"
28 #include "convert_json.h"
29 #include "server/player_sao.h"
30
31 /*
32         RemotePlayer
33 */
34
35 // static config cache for remoteplayer
36 bool RemotePlayer::m_setting_cache_loaded = false;
37 float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
38 u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
39
40 RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
41         Player(name, idef)
42 {
43         if (!RemotePlayer::m_setting_cache_loaded) {
44                 RemotePlayer::m_setting_chat_message_limit_per_10sec =
45                         g_settings->getFloat("chat_message_limit_per_10sec");
46                 RemotePlayer::m_setting_chat_message_limit_trigger_kick =
47                         g_settings->getU16("chat_message_limit_trigger_kick");
48                 RemotePlayer::m_setting_cache_loaded = true;
49         }
50
51         movement_acceleration_default   = g_settings->getFloat("movement_acceleration_default")   * BS;
52         movement_acceleration_air       = g_settings->getFloat("movement_acceleration_air")       * BS;
53         movement_acceleration_fast      = g_settings->getFloat("movement_acceleration_fast")      * BS;
54         movement_speed_walk             = g_settings->getFloat("movement_speed_walk")             * BS;
55         movement_speed_crouch           = g_settings->getFloat("movement_speed_crouch")           * BS;
56         movement_speed_fast             = g_settings->getFloat("movement_speed_fast")             * BS;
57         movement_speed_climb            = g_settings->getFloat("movement_speed_climb")            * BS;
58         movement_speed_jump             = g_settings->getFloat("movement_speed_jump")             * BS;
59         movement_liquid_fluidity        = g_settings->getFloat("movement_liquid_fluidity")        * BS;
60         movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
61         movement_liquid_sink            = g_settings->getFloat("movement_liquid_sink")            * BS;
62         movement_gravity                = g_settings->getFloat("movement_gravity")                * BS;
63
64         // Skybox defaults:
65         m_cloud_params  = SkyboxDefaults::getCloudDefaults();
66         m_skybox_params = SkyboxDefaults::getSkyDefaults();
67         m_sun_params    = SkyboxDefaults::getSunDefaults();
68         m_moon_params   = SkyboxDefaults::getMoonDefaults();
69         m_star_params   = SkyboxDefaults::getStarDefaults();
70 }
71
72
73 RemotePlayerChatResult RemotePlayer::canSendChatMessage()
74 {
75         // Rate limit messages
76         u32 now = time(NULL);
77         float time_passed = now - m_last_chat_message_sent;
78         m_last_chat_message_sent = now;
79
80         // If this feature is disabled
81         if (m_setting_chat_message_limit_per_10sec <= 0.0) {
82                 return RPLAYER_CHATRESULT_OK;
83         }
84
85         m_chat_message_allowance += time_passed * (m_setting_chat_message_limit_per_10sec / 8.0f);
86         if (m_chat_message_allowance > m_setting_chat_message_limit_per_10sec) {
87                 m_chat_message_allowance = m_setting_chat_message_limit_per_10sec;
88         }
89
90         if (m_chat_message_allowance < 1.0f) {
91                 infostream << "Player " << m_name
92                                 << " chat limited due to excessive message amount." << std::endl;
93
94                 // Kick player if flooding is too intensive
95                 m_message_rate_overhead++;
96                 if (m_message_rate_overhead > RemotePlayer::m_setting_chat_message_limit_trigger_kick) {
97                         return RPLAYER_CHATRESULT_KICK;
98                 }
99
100                 return RPLAYER_CHATRESULT_FLOODING;
101         }
102
103         // Reinit message overhead
104         if (m_message_rate_overhead > 0) {
105                 m_message_rate_overhead = 0;
106         }
107
108         m_chat_message_allowance -= 1.0f;
109         return RPLAYER_CHATRESULT_OK;
110 }
111
112 void RemotePlayer::onSuccessfulSave()
113 {
114         setModified(false);
115         if (m_sao)
116                 m_sao->getMeta().setModified(false);
117 }