]> git.lizzy.rs Git - dragonfireclient.git/blob - src/nodedef.cpp
Update ContentFeatures serialization format now as PROTOCOL_VERSION was changed
[dragonfireclient.git] / src / nodedef.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "nodedef.h"
21
22 #include "main.h" // For g_settings
23 #include "itemdef.h"
24 #ifndef SERVER
25 #include "tile.h"
26 #endif
27 #include "log.h"
28 #include "settings.h"
29 #include "nameidmapping.h"
30 #include "util/serialize.h"
31
32 /*
33         NodeBox
34 */
35
36 void NodeBox::reset()
37 {
38         type = NODEBOX_REGULAR;
39         // default is empty
40         fixed.clear();
41         // default is sign/ladder-like
42         wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
43         wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
44         wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
45 }
46
47 void NodeBox::serialize(std::ostream &os) const
48 {
49         writeU8(os, 1); // version
50         writeU8(os, type);
51
52         if(type == NODEBOX_FIXED)
53         {
54                 writeU16(os, fixed.size());
55                 for(std::vector<aabb3f>::const_iterator
56                                 i = fixed.begin();
57                                 i != fixed.end(); i++)
58                 {
59                         writeV3F1000(os, i->MinEdge);
60                         writeV3F1000(os, i->MaxEdge);
61                 }
62         }
63         else if(type == NODEBOX_WALLMOUNTED)
64         {
65                 writeV3F1000(os, wall_top.MinEdge);
66                 writeV3F1000(os, wall_top.MaxEdge);
67                 writeV3F1000(os, wall_bottom.MinEdge);
68                 writeV3F1000(os, wall_bottom.MaxEdge);
69                 writeV3F1000(os, wall_side.MinEdge);
70                 writeV3F1000(os, wall_side.MaxEdge);
71         }
72 }
73
74 void NodeBox::deSerialize(std::istream &is)
75 {
76         int version = readU8(is);
77         if(version != 1)
78                 throw SerializationError("unsupported NodeBox version");
79
80         reset();
81
82         type = (enum NodeBoxType)readU8(is);
83
84         if(type == NODEBOX_FIXED)
85         {
86                 u16 fixed_count = readU16(is);
87                 while(fixed_count--)
88                 {
89                         aabb3f box;
90                         box.MinEdge = readV3F1000(is);
91                         box.MaxEdge = readV3F1000(is);
92                         fixed.push_back(box);
93                 }
94         }
95         else if(type == NODEBOX_WALLMOUNTED)
96         {
97                 wall_top.MinEdge = readV3F1000(is);
98                 wall_top.MaxEdge = readV3F1000(is);
99                 wall_bottom.MinEdge = readV3F1000(is);
100                 wall_bottom.MaxEdge = readV3F1000(is);
101                 wall_side.MinEdge = readV3F1000(is);
102                 wall_side.MaxEdge = readV3F1000(is);
103         }
104 }
105
106 /*
107         TileDef
108 */
109         
110 void TileDef::serialize(std::ostream &os) const
111 {
112         writeU8(os, 0); // version
113         os<<serializeString(name);
114         writeU8(os, animation.type);
115         writeU16(os, animation.aspect_w);
116         writeU16(os, animation.aspect_h);
117         writeF1000(os, animation.length);
118 }
119
120 void TileDef::deSerialize(std::istream &is)
121 {
122         int version = readU8(is);
123         if(version != 0)
124                 throw SerializationError("unsupported TileDef version");
125         name = deSerializeString(is);
126         animation.type = (TileAnimationType)readU8(is);
127         animation.aspect_w = readU16(is);
128         animation.aspect_h = readU16(is);
129         animation.length = readF1000(is);
130 }
131
132 /*
133         SimpleSoundSpec serialization
134 */
135
136 static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
137                 std::ostream &os)
138 {
139         os<<serializeString(ss.name);
140         writeF1000(os, ss.gain);
141 }
142 static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
143 {
144         ss.name = deSerializeString(is);
145         ss.gain = readF1000(is);
146 }
147
148 /*
149         ContentFeatures
150 */
151
152 ContentFeatures::ContentFeatures()
153 {
154         reset();
155 }
156
157 ContentFeatures::~ContentFeatures()
158 {
159 }
160
161 void ContentFeatures::reset()
162 {
163         /*
164                 Cached stuff
165         */
166 #ifndef SERVER
167         solidness = 2;
168         visual_solidness = 0;
169         backface_culling = true;
170 #endif
171         has_on_construct = false;
172         has_on_destruct = false;
173         has_after_destruct = false;
174         /*
175                 Actual data
176                 
177                 NOTE: Most of this is always overridden by the default values given
178                       in builtin.lua
179         */
180         name = "";
181         groups.clear();
182         // Unknown nodes can be dug
183         groups["dig_immediate"] = 2;
184         drawtype = NDT_NORMAL;
185         visual_scale = 1.0;
186         for(u32 i=0; i<6; i++)
187                 tiledef[i] = TileDef();
188         for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
189                 tiledef_special[j] = TileDef();
190         alpha = 255;
191         post_effect_color = video::SColor(0, 0, 0, 0);
192         param_type = CPT_NONE;
193         param_type_2 = CPT2_NONE;
194         is_ground_content = false;
195         light_propagates = false;
196         sunlight_propagates = false;
197         walkable = true;
198         pointable = true;
199         diggable = true;
200         climbable = false;
201         buildable_to = false;
202         liquid_type = LIQUID_NONE;
203         liquid_alternative_flowing = "";
204         liquid_alternative_source = "";
205         liquid_viscosity = 0;
206         liquid_renewable = true;
207         light_source = 0;
208         damage_per_second = 0;
209         node_box = NodeBox();
210         selection_box = NodeBox();
211         legacy_facedir_simple = false;
212         legacy_wallmounted = false;
213         sound_footstep = SimpleSoundSpec();
214         sound_dig = SimpleSoundSpec("__group");
215         sound_dug = SimpleSoundSpec();
216 }
217
218 void ContentFeatures::serialize(std::ostream &os)
219 {
220         writeU8(os, 6); // version
221         os<<serializeString(name);
222         writeU16(os, groups.size());
223         for(ItemGroupList::const_iterator
224                         i = groups.begin(); i != groups.end(); i++){
225                 os<<serializeString(i->first);
226                 writeS16(os, i->second);
227         }
228         writeU8(os, drawtype);
229         writeF1000(os, visual_scale);
230         writeU8(os, 6);
231         for(u32 i=0; i<6; i++)
232                 tiledef[i].serialize(os);
233         writeU8(os, CF_SPECIAL_COUNT);
234         for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
235                 tiledef_special[i].serialize(os);
236         }
237         writeU8(os, alpha);
238         writeU8(os, post_effect_color.getAlpha());
239         writeU8(os, post_effect_color.getRed());
240         writeU8(os, post_effect_color.getGreen());
241         writeU8(os, post_effect_color.getBlue());
242         writeU8(os, param_type);
243         writeU8(os, param_type_2);
244         writeU8(os, is_ground_content);
245         writeU8(os, light_propagates);
246         writeU8(os, sunlight_propagates);
247         writeU8(os, walkable);
248         writeU8(os, pointable);
249         writeU8(os, diggable);
250         writeU8(os, climbable);
251         writeU8(os, buildable_to);
252         os<<serializeString(""); // legacy: used to be metadata_name
253         writeU8(os, liquid_type);
254         os<<serializeString(liquid_alternative_flowing);
255         os<<serializeString(liquid_alternative_source);
256         writeU8(os, liquid_viscosity);
257         writeU8(os, liquid_renewable);
258         writeU8(os, light_source);
259         writeU32(os, damage_per_second);
260         node_box.serialize(os);
261         selection_box.serialize(os);
262         writeU8(os, legacy_facedir_simple);
263         writeU8(os, legacy_wallmounted);
264         serializeSimpleSoundSpec(sound_footstep, os);
265         serializeSimpleSoundSpec(sound_dig, os);
266         serializeSimpleSoundSpec(sound_dug, os);
267         // Stuff below should be moved to correct place in a version that otherwise changes
268         // the protocol version
269 }
270
271 void ContentFeatures::deSerialize(std::istream &is)
272 {
273         int version = readU8(is);
274         if(version != 6)
275                 throw SerializationError("unsupported ContentFeatures version");
276         name = deSerializeString(is);
277         groups.clear();
278         u32 groups_size = readU16(is);
279         for(u32 i=0; i<groups_size; i++){
280                 std::string name = deSerializeString(is);
281                 int value = readS16(is);
282                 groups[name] = value;
283         }
284         drawtype = (enum NodeDrawType)readU8(is);
285         visual_scale = readF1000(is);
286         if(readU8(is) != 6)
287                 throw SerializationError("unsupported tile count");
288         for(u32 i=0; i<6; i++)
289                 tiledef[i].deSerialize(is);
290         if(readU8(is) != CF_SPECIAL_COUNT)
291                 throw SerializationError("unsupported CF_SPECIAL_COUNT");
292         for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
293                 tiledef_special[i].deSerialize(is);
294         alpha = readU8(is);
295         post_effect_color.setAlpha(readU8(is));
296         post_effect_color.setRed(readU8(is));
297         post_effect_color.setGreen(readU8(is));
298         post_effect_color.setBlue(readU8(is));
299         param_type = (enum ContentParamType)readU8(is);
300         param_type_2 = (enum ContentParamType2)readU8(is);
301         is_ground_content = readU8(is);
302         light_propagates = readU8(is);
303         sunlight_propagates = readU8(is);
304         walkable = readU8(is);
305         pointable = readU8(is);
306         diggable = readU8(is);
307         climbable = readU8(is);
308         buildable_to = readU8(is);
309         deSerializeString(is); // legacy: used to be metadata_name
310         liquid_type = (enum LiquidType)readU8(is);
311         liquid_alternative_flowing = deSerializeString(is);
312         liquid_alternative_source = deSerializeString(is);
313         liquid_viscosity = readU8(is);
314         liquid_renewable = readU8(is);
315         light_source = readU8(is);
316         damage_per_second = readU32(is);
317         node_box.deSerialize(is);
318         selection_box.deSerialize(is);
319         legacy_facedir_simple = readU8(is);
320         legacy_wallmounted = readU8(is);
321         deSerializeSimpleSoundSpec(sound_footstep, is);
322         deSerializeSimpleSoundSpec(sound_dig, is);
323         deSerializeSimpleSoundSpec(sound_dug, is);
324         // If you add anything here, insert it primarily inside the try-catch
325         // block to not need to increase the version.
326         try{
327                 // Stuff below should be moved to correct place in a version that
328                 // otherwise changes the protocol version
329         }catch(SerializationError &e) {};
330 }
331
332 /*
333         CNodeDefManager
334 */
335
336 class CNodeDefManager: public IWritableNodeDefManager
337 {
338 public:
339         void clear()
340         {
341                 m_name_id_mapping.clear();
342                 m_name_id_mapping_with_aliases.clear();
343
344                 for(u16 i=0; i<=MAX_CONTENT; i++)
345                 {
346                         ContentFeatures &f = m_content_features[i];
347                         f.reset(); // Reset to defaults
348                 }
349                 
350                 // Set CONTENT_AIR
351                 {
352                         ContentFeatures f;
353                         f.name = "air";
354                         f.drawtype = NDT_AIRLIKE;
355                         f.param_type = CPT_LIGHT;
356                         f.light_propagates = true;
357                         f.sunlight_propagates = true;
358                         f.walkable = false;
359                         f.pointable = false;
360                         f.diggable = false;
361                         f.buildable_to = true;
362                         // Insert directly into containers
363                         content_t c = CONTENT_AIR;
364                         m_content_features[c] = f;
365                         addNameIdMapping(c, f.name);
366                 }
367                 // Set CONTENT_IGNORE
368                 {
369                         ContentFeatures f;
370                         f.name = "ignore";
371                         f.drawtype = NDT_AIRLIKE;
372                         f.param_type = CPT_NONE;
373                         f.light_propagates = false;
374                         f.sunlight_propagates = false;
375                         f.walkable = false;
376                         f.pointable = false;
377                         f.diggable = false;
378                         // A way to remove accidental CONTENT_IGNOREs
379                         f.buildable_to = true;
380                         // Insert directly into containers
381                         content_t c = CONTENT_IGNORE;
382                         m_content_features[c] = f;
383                         addNameIdMapping(c, f.name);
384                 }
385         }
386         // CONTENT_IGNORE = not found
387         content_t getFreeId()
388         {
389                 for(u32 i=0; i<=0xffff; i++){
390                         const ContentFeatures &f = m_content_features[i];
391                         if(f.name == "")
392                                 return i;
393                 }
394                 return CONTENT_IGNORE;
395         }
396         CNodeDefManager()
397         {
398                 clear();
399         }
400         virtual ~CNodeDefManager()
401         {
402         }
403         virtual IWritableNodeDefManager* clone()
404         {
405                 CNodeDefManager *mgr = new CNodeDefManager();
406                 for(u16 i=0; i<=MAX_CONTENT; i++)
407                 {
408                         mgr->set(i, get(i));
409                 }
410                 return mgr;
411         }
412         virtual const ContentFeatures& get(content_t c) const
413         {
414                 assert(c <= MAX_CONTENT);
415                 return m_content_features[c];
416         }
417         virtual const ContentFeatures& get(const MapNode &n) const
418         {
419                 return get(n.getContent());
420         }
421         virtual bool getId(const std::string &name, content_t &result) const
422         {
423                 std::map<std::string, content_t>::const_iterator
424                         i = m_name_id_mapping_with_aliases.find(name);
425                 if(i == m_name_id_mapping_with_aliases.end())
426                         return false;
427                 result = i->second;
428                 return true;
429         }
430         virtual content_t getId(const std::string &name) const
431         {
432                 content_t id = CONTENT_IGNORE;
433                 getId(name, id);
434                 return id;
435         }
436         virtual void getIds(const std::string &name, std::set<content_t> &result)
437                         const
438         {
439                 if(name.substr(0,6) != "group:"){
440                         content_t id = CONTENT_IGNORE;
441                         if(getId(name, id))
442                                 result.insert(id);
443                         return;
444                 }
445                 std::string group = name.substr(6);
446                 for(u16 id=0; id<=MAX_CONTENT; id++)
447                 {
448                         const ContentFeatures &f = m_content_features[id];
449                         if(f.name == "") // Quickly discard undefined nodes
450                                 continue;
451                         if(itemgroup_get(f.groups, group) != 0)
452                                 result.insert(id);
453                 }
454         }
455         virtual const ContentFeatures& get(const std::string &name) const
456         {
457                 content_t id = CONTENT_IGNORE;
458                 getId(name, id);
459                 return get(id);
460         }
461         // IWritableNodeDefManager
462         virtual void set(content_t c, const ContentFeatures &def)
463         {
464                 verbosestream<<"registerNode: registering content id \""<<c
465                                 <<"\": name=\""<<def.name<<"\""<<std::endl;
466                 assert(c <= MAX_CONTENT);
467                 // Don't allow redefining CONTENT_IGNORE (but allow air)
468                 if(def.name == "ignore" || c == CONTENT_IGNORE){
469                         infostream<<"registerNode: WARNING: Ignoring "
470                                         <<"CONTENT_IGNORE redefinition"<<std::endl;
471                         return;
472                 }
473                 // Check that the special contents are not redefined as different id
474                 // because it would mess up everything
475                 if((def.name == "ignore" && c != CONTENT_IGNORE) ||
476                         (def.name == "air" && c != CONTENT_AIR)){
477                         errorstream<<"registerNode: IGNORING ERROR: "
478                                         <<"trying to register built-in type \""
479                                         <<def.name<<"\" as different id"<<std::endl;
480                         return;
481                 }
482                 m_content_features[c] = def;
483                 if(def.name != "")
484                         addNameIdMapping(c, def.name);
485         }
486         virtual content_t set(const std::string &name,
487                         const ContentFeatures &def)
488         {
489                 assert(name == def.name);
490                 u16 id = CONTENT_IGNORE;
491                 bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
492                 if(!found){
493                         // Get some id
494                         id = getFreeId();
495                         if(id == CONTENT_IGNORE)
496                                 return CONTENT_IGNORE;
497                         if(name != "")
498                                 addNameIdMapping(id, name);
499                 }
500                 set(id, def);
501                 return id;
502         }
503         virtual content_t allocateDummy(const std::string &name)
504         {
505                 assert(name != "");
506                 ContentFeatures f;
507                 f.name = name;
508                 return set(name, f);
509         }
510         virtual void updateAliases(IItemDefManager *idef)
511         {
512                 std::set<std::string> all = idef->getAll();
513                 m_name_id_mapping_with_aliases.clear();
514                 for(std::set<std::string>::iterator
515                                 i = all.begin(); i != all.end(); i++)
516                 {
517                         std::string name = *i;
518                         std::string convert_to = idef->getAlias(name);
519                         content_t id;
520                         if(m_name_id_mapping.getId(convert_to, id))
521                         {
522                                 m_name_id_mapping_with_aliases.insert(
523                                                 std::make_pair(name, id));
524                         }
525                 }
526         }
527         virtual void updateTextures(ITextureSource *tsrc)
528         {
529 #ifndef SERVER
530                 infostream<<"CNodeDefManager::updateTextures(): Updating "
531                                 <<"textures in node definitions"<<std::endl;
532
533                 bool new_style_water = g_settings->getBool("new_style_water");
534                 bool new_style_leaves = g_settings->getBool("new_style_leaves");
535                 bool opaque_water = g_settings->getBool("opaque_water");
536                 
537                 for(u16 i=0; i<=MAX_CONTENT; i++)
538                 {
539                         ContentFeatures *f = &m_content_features[i];
540                         
541                         // Figure out the actual tiles to use
542                         TileDef tiledef[6];
543                         for(u32 j=0; j<6; j++)
544                         {
545                                 tiledef[j] = f->tiledef[j];
546                                 if(tiledef[j].name == "")
547                                         tiledef[j].name = "unknown_block.png";
548                         }
549
550                         switch(f->drawtype){
551                         default:
552                         case NDT_NORMAL:
553                                 f->solidness = 2;
554                                 break;
555                         case NDT_AIRLIKE:
556                                 f->solidness = 0;
557                                 break;
558                         case NDT_LIQUID:
559                                 assert(f->liquid_type == LIQUID_SOURCE);
560                                 if(opaque_water)
561                                         f->alpha = 255;
562                                 if(new_style_water){
563                                         f->solidness = 0;
564                                 } else {
565                                         f->solidness = 1;
566                                         f->backface_culling = false;
567                                 }
568                                 break;
569                         case NDT_FLOWINGLIQUID:
570                                 assert(f->liquid_type == LIQUID_FLOWING);
571                                 f->solidness = 0;
572                                 if(opaque_water)
573                                         f->alpha = 255;
574                                 break;
575                         case NDT_GLASSLIKE:
576                                 f->solidness = 0;
577                                 f->visual_solidness = 1;
578                                 break;
579                         case NDT_ALLFACES:
580                                 f->solidness = 0;
581                                 f->visual_solidness = 1;
582                                 break;
583                         case NDT_ALLFACES_OPTIONAL:
584                                 if(new_style_leaves){
585                                         f->drawtype = NDT_ALLFACES;
586                                         f->solidness = 0;
587                                         f->visual_solidness = 1;
588                                 } else {
589                                         f->drawtype = NDT_NORMAL;
590                                         f->solidness = 2;
591                                         for(u32 i=0; i<6; i++){
592                                                 tiledef[i].name += std::string("^[noalpha");
593                                         }
594                                 }
595                                 break;
596                         case NDT_TORCHLIKE:
597                         case NDT_SIGNLIKE:
598                         case NDT_PLANTLIKE:
599                         case NDT_FENCELIKE:
600                         case NDT_RAILLIKE:
601                         case NDT_NODEBOX:
602                                 f->solidness = 0;
603                                 break;
604                         }
605
606                         // Tiles (fill in f->tiles[])
607                         for(u16 j=0; j<6; j++){
608                                 // Texture
609                                 f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
610                                 // Alpha
611                                 f->tiles[j].alpha = f->alpha;
612                                 if(f->alpha == 255)
613                                         f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
614                                 else
615                                         f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
616                                 // Material flags
617                                 f->tiles[j].material_flags = 0;
618                                 if(f->backface_culling)
619                                         f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
620                                 if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
621                                         f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
622                                 // Animation parameters
623                                 if(f->tiles[j].material_flags &
624                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
625                                 {
626                                         // Get raw texture size to determine frame count by
627                                         // aspect ratio
628                                         video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
629                                         v2u32 size = t->getOriginalSize();
630                                         int frame_height = (float)size.X /
631                                                         (float)tiledef[j].animation.aspect_w *
632                                                         (float)tiledef[j].animation.aspect_h;
633                                         int frame_count = size.Y / frame_height;
634                                         int frame_length_ms = 1000.0 *
635                                                         tiledef[j].animation.length / frame_count;
636                                         f->tiles[j].animation_frame_count = frame_count;
637                                         f->tiles[j].animation_frame_length_ms = frame_length_ms;
638
639                                         // If there are no frames for an animation, switch
640                                         // animation off (so that having specified an animation
641                                         // for something but not using it in the texture pack
642                                         // gives no overhead)
643                                         if(frame_count == 1){
644                                                 f->tiles[j].material_flags &=
645                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
646                                         }
647                                 }
648                         }
649                         // Special tiles (fill in f->special_tiles[])
650                         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
651                                 // Texture
652                                 f->special_tiles[j].texture =
653                                                 tsrc->getTexture(f->tiledef_special[j].name);
654                                 // Alpha
655                                 f->special_tiles[j].alpha = f->alpha;
656                                 if(f->alpha == 255)
657                                         f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
658                                 else
659                                         f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
660                                 // Material flags
661                                 f->special_tiles[j].material_flags = 0;
662                                 if(f->tiledef_special[j].backface_culling)
663                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
664                                 if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
665                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
666                                 // Animation parameters
667                                 if(f->special_tiles[j].material_flags &
668                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
669                                 {
670                                         // Get raw texture size to determine frame count by
671                                         // aspect ratio
672                                         video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
673                                         v2u32 size = t->getOriginalSize();
674                                         int frame_height = (float)size.X /
675                                                         (float)f->tiledef_special[j].animation.aspect_w *
676                                                         (float)f->tiledef_special[j].animation.aspect_h;
677                                         int frame_count = size.Y / frame_height;
678                                         int frame_length_ms = 1000.0 *
679                                                         f->tiledef_special[j].animation.length / frame_count;
680                                         f->special_tiles[j].animation_frame_count = frame_count;
681                                         f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
682
683                                         // If there are no frames for an animation, switch
684                                         // animation off (so that having specified an animation
685                                         // for something but not using it in the texture pack
686                                         // gives no overhead)
687                                         if(frame_count == 1){
688                                                 f->special_tiles[j].material_flags &=
689                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
690                                         }
691                                 }
692                         }
693                 }
694 #endif
695         }
696         void serialize(std::ostream &os)
697         {
698                 writeU8(os, 1); // version
699                 u16 count = 0;
700                 std::ostringstream os2(std::ios::binary);
701                 for(u16 i=0; i<=MAX_CONTENT; i++)
702                 {
703                         if(i == CONTENT_IGNORE || i == CONTENT_AIR)
704                                 continue;
705                         ContentFeatures *f = &m_content_features[i];
706                         if(f->name == "")
707                                 continue;
708                         writeU16(os2, i);
709                         // Wrap it in a string to allow different lengths without
710                         // strict version incompatibilities
711                         std::ostringstream wrapper_os(std::ios::binary);
712                         f->serialize(wrapper_os);
713                         os2<<serializeString(wrapper_os.str());
714                         count++;
715                 }
716                 writeU16(os, count);
717                 os<<serializeLongString(os2.str());
718         }
719         void deSerialize(std::istream &is)
720         {
721                 clear();
722                 int version = readU8(is);
723                 if(version != 1)
724                         throw SerializationError("unsupported NodeDefinitionManager version");
725                 u16 count = readU16(is);
726                 std::istringstream is2(deSerializeLongString(is), std::ios::binary);
727                 for(u16 n=0; n<count; n++){
728                         u16 i = readU16(is2);
729                         if(i > MAX_CONTENT){
730                                 errorstream<<"ContentFeatures::deSerialize(): "
731                                                 <<"Too large content id: "<<i<<std::endl;
732                                 continue;
733                         }
734                         /*// Do not deserialize special types
735                         if(i == CONTENT_IGNORE || i == CONTENT_AIR)
736                                 continue;*/
737                         ContentFeatures *f = &m_content_features[i];
738                         // Read it from the string wrapper
739                         std::string wrapper = deSerializeString(is2);
740                         std::istringstream wrapper_is(wrapper, std::ios::binary);
741                         f->deSerialize(wrapper_is);
742                         verbosestream<<"deserialized "<<f->name<<std::endl;
743                         if(f->name != "")
744                                 addNameIdMapping(i, f->name);
745                 }
746         }
747 private:
748         void addNameIdMapping(content_t i, std::string name)
749         {
750                 m_name_id_mapping.set(i, name);
751                 m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
752         }
753 private:
754         // Features indexed by id
755         ContentFeatures m_content_features[MAX_CONTENT+1];
756         // A mapping for fast converting back and forth between names and ids
757         NameIdMapping m_name_id_mapping;
758         // Like m_name_id_mapping, but only from names to ids, and includes
759         // item aliases too. Updated by updateAliases()
760         // Note: Not serialized.
761         std::map<std::string, content_t> m_name_id_mapping_with_aliases;
762 };
763
764 IWritableNodeDefManager* createNodeDefManager()
765 {
766         return new CNodeDefManager();
767 }
768