]> git.lizzy.rs Git - minetest.git/blob - src/nodedef.cpp
Fix issue #1275 - wielded index greater than inv size.
[minetest.git] / src / nodedef.cpp
1 /*
2 Minetest
3 Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "nodedef.h"
21
22 #include "main.h" // For g_settings
23 #include "itemdef.h"
24 #ifndef SERVER
25 #include "tile.h"
26 #endif
27 #include "log.h"
28 #include "settings.h"
29 #include "nameidmapping.h"
30 #include "util/numeric.h"
31 #include "util/serialize.h"
32 //#include "profiler.h" // For TimeTaker
33
34 /*
35         NodeBox
36 */
37
38 void NodeBox::reset()
39 {
40         type = NODEBOX_REGULAR;
41         // default is empty
42         fixed.clear();
43         // default is sign/ladder-like
44         wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
45         wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
46         wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
47 }
48
49 void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
50 {
51         int version = protocol_version >= 21 ? 2 : 1;
52         writeU8(os, version);
53
54         if (version == 1 && type == NODEBOX_LEVELED)
55                 writeU8(os, NODEBOX_FIXED);
56         else
57                 writeU8(os, type);
58
59         if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
60         {
61                 writeU16(os, fixed.size());
62                 for(std::vector<aabb3f>::const_iterator
63                                 i = fixed.begin();
64                                 i != fixed.end(); i++)
65                 {
66                         writeV3F1000(os, i->MinEdge);
67                         writeV3F1000(os, i->MaxEdge);
68                 }
69         }
70         else if(type == NODEBOX_WALLMOUNTED)
71         {
72                 writeV3F1000(os, wall_top.MinEdge);
73                 writeV3F1000(os, wall_top.MaxEdge);
74                 writeV3F1000(os, wall_bottom.MinEdge);
75                 writeV3F1000(os, wall_bottom.MaxEdge);
76                 writeV3F1000(os, wall_side.MinEdge);
77                 writeV3F1000(os, wall_side.MaxEdge);
78         }
79 }
80
81 void NodeBox::deSerialize(std::istream &is)
82 {
83         int version = readU8(is);
84         if(version < 1 || version > 2)
85                 throw SerializationError("unsupported NodeBox version");
86
87         reset();
88
89         type = (enum NodeBoxType)readU8(is);
90
91         if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
92         {
93                 u16 fixed_count = readU16(is);
94                 while(fixed_count--)
95                 {
96                         aabb3f box;
97                         box.MinEdge = readV3F1000(is);
98                         box.MaxEdge = readV3F1000(is);
99                         fixed.push_back(box);
100                 }
101         }
102         else if(type == NODEBOX_WALLMOUNTED)
103         {
104                 wall_top.MinEdge = readV3F1000(is);
105                 wall_top.MaxEdge = readV3F1000(is);
106                 wall_bottom.MinEdge = readV3F1000(is);
107                 wall_bottom.MaxEdge = readV3F1000(is);
108                 wall_side.MinEdge = readV3F1000(is);
109                 wall_side.MaxEdge = readV3F1000(is);
110         }
111 }
112
113 /*
114         TileDef
115 */
116
117 void TileDef::serialize(std::ostream &os, u16 protocol_version) const
118 {
119         if(protocol_version >= 17)
120                 writeU8(os, 1); 
121         else
122                 writeU8(os, 0);
123         os<<serializeString(name);
124         writeU8(os, animation.type);
125         writeU16(os, animation.aspect_w);
126         writeU16(os, animation.aspect_h);
127         writeF1000(os, animation.length);
128         if(protocol_version >= 17)
129                 writeU8(os, backface_culling);
130 }
131
132 void TileDef::deSerialize(std::istream &is)
133 {
134         int version = readU8(is);
135         name = deSerializeString(is);
136         animation.type = (TileAnimationType)readU8(is);
137         animation.aspect_w = readU16(is);
138         animation.aspect_h = readU16(is);
139         animation.length = readF1000(is);
140         if(version >= 1)
141                 backface_culling = readU8(is);
142 }
143
144 /*
145         SimpleSoundSpec serialization
146 */
147
148 static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
149                 std::ostream &os)
150 {
151         os<<serializeString(ss.name);
152         writeF1000(os, ss.gain);
153 }
154 static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
155 {
156         ss.name = deSerializeString(is);
157         ss.gain = readF1000(is);
158 }
159
160 /*
161         ContentFeatures
162 */
163
164 ContentFeatures::ContentFeatures()
165 {
166         reset();
167 }
168
169 ContentFeatures::~ContentFeatures()
170 {
171 }
172
173 void ContentFeatures::reset()
174 {
175         /*
176                 Cached stuff
177         */
178 #ifndef SERVER
179         solidness = 2;
180         visual_solidness = 0;
181         backface_culling = true;
182 #endif
183         has_on_construct = false;
184         has_on_destruct = false;
185         has_after_destruct = false;
186         /*
187                 Actual data
188
189                 NOTE: Most of this is always overridden by the default values given
190                       in builtin.lua
191         */
192         name = "";
193         groups.clear();
194         // Unknown nodes can be dug
195         groups["dig_immediate"] = 2;
196         drawtype = NDT_NORMAL;
197         visual_scale = 1.0;
198         for(u32 i=0; i<6; i++)
199                 tiledef[i] = TileDef();
200         for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
201                 tiledef_special[j] = TileDef();
202         alpha = 255;
203         post_effect_color = video::SColor(0, 0, 0, 0);
204         param_type = CPT_NONE;
205         param_type_2 = CPT2_NONE;
206         is_ground_content = false;
207         light_propagates = false;
208         sunlight_propagates = false;
209         walkable = true;
210         pointable = true;
211         diggable = true;
212         climbable = false;
213         buildable_to = false;
214         rightclickable = true;
215         leveled = 0;
216         liquid_type = LIQUID_NONE;
217         liquid_alternative_flowing = "";
218         liquid_alternative_source = "";
219         liquid_viscosity = 0;
220         liquid_renewable = true;
221         freezemelt = "";
222         liquid_range = LIQUID_LEVEL_MAX+1;
223         drowning = 0;
224         light_source = 0;
225         damage_per_second = 0;
226         node_box = NodeBox();
227         selection_box = NodeBox();
228         waving = 0;
229         legacy_facedir_simple = false;
230         legacy_wallmounted = false;
231         sound_footstep = SimpleSoundSpec();
232         sound_dig = SimpleSoundSpec("__group");
233         sound_dug = SimpleSoundSpec();
234 }
235
236 void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
237 {
238         if(protocol_version < 14){
239                 serializeOld(os, protocol_version);
240                 return;
241         }
242
243         writeU8(os, 6); // version
244         os<<serializeString(name);
245         writeU16(os, groups.size());
246         for(ItemGroupList::const_iterator
247                         i = groups.begin(); i != groups.end(); i++){
248                 os<<serializeString(i->first);
249                 writeS16(os, i->second);
250         }
251         writeU8(os, drawtype);
252         writeF1000(os, visual_scale);
253         writeU8(os, 6);
254         for(u32 i=0; i<6; i++)
255                 tiledef[i].serialize(os, protocol_version);
256         writeU8(os, CF_SPECIAL_COUNT);
257         for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
258                 tiledef_special[i].serialize(os, protocol_version);
259         }
260         writeU8(os, alpha);
261         writeU8(os, post_effect_color.getAlpha());
262         writeU8(os, post_effect_color.getRed());
263         writeU8(os, post_effect_color.getGreen());
264         writeU8(os, post_effect_color.getBlue());
265         writeU8(os, param_type);
266         writeU8(os, param_type_2);
267         writeU8(os, is_ground_content);
268         writeU8(os, light_propagates);
269         writeU8(os, sunlight_propagates);
270         writeU8(os, walkable);
271         writeU8(os, pointable);
272         writeU8(os, diggable);
273         writeU8(os, climbable);
274         writeU8(os, buildable_to);
275         os<<serializeString(""); // legacy: used to be metadata_name
276         writeU8(os, liquid_type);
277         os<<serializeString(liquid_alternative_flowing);
278         os<<serializeString(liquid_alternative_source);
279         writeU8(os, liquid_viscosity);
280         writeU8(os, liquid_renewable);
281         writeU8(os, light_source);
282         writeU32(os, damage_per_second);
283         node_box.serialize(os, protocol_version);
284         selection_box.serialize(os, protocol_version);
285         writeU8(os, legacy_facedir_simple);
286         writeU8(os, legacy_wallmounted);
287         serializeSimpleSoundSpec(sound_footstep, os);
288         serializeSimpleSoundSpec(sound_dig, os);
289         serializeSimpleSoundSpec(sound_dug, os);
290         writeU8(os, rightclickable);
291         writeU8(os, drowning);
292         writeU8(os, leveled);
293         writeU8(os, liquid_range);
294         // Stuff below should be moved to correct place in a version that otherwise changes
295         // the protocol version
296         writeU8(os, waving);
297 }
298
299 void ContentFeatures::deSerialize(std::istream &is)
300 {
301         int version = readU8(is);
302         if(version != 6){
303                 deSerializeOld(is, version);
304                 return;
305         }
306
307         name = deSerializeString(is);
308         groups.clear();
309         u32 groups_size = readU16(is);
310         for(u32 i=0; i<groups_size; i++){
311                 std::string name = deSerializeString(is);
312                 int value = readS16(is);
313                 groups[name] = value;
314         }
315         drawtype = (enum NodeDrawType)readU8(is);
316         visual_scale = readF1000(is);
317         if(readU8(is) != 6)
318                 throw SerializationError("unsupported tile count");
319         for(u32 i=0; i<6; i++)
320                 tiledef[i].deSerialize(is);
321         if(readU8(is) != CF_SPECIAL_COUNT)
322                 throw SerializationError("unsupported CF_SPECIAL_COUNT");
323         for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
324                 tiledef_special[i].deSerialize(is);
325         alpha = readU8(is);
326         post_effect_color.setAlpha(readU8(is));
327         post_effect_color.setRed(readU8(is));
328         post_effect_color.setGreen(readU8(is));
329         post_effect_color.setBlue(readU8(is));
330         param_type = (enum ContentParamType)readU8(is);
331         param_type_2 = (enum ContentParamType2)readU8(is);
332         is_ground_content = readU8(is);
333         light_propagates = readU8(is);
334         sunlight_propagates = readU8(is);
335         walkable = readU8(is);
336         pointable = readU8(is);
337         diggable = readU8(is);
338         climbable = readU8(is);
339         buildable_to = readU8(is);
340         deSerializeString(is); // legacy: used to be metadata_name
341         liquid_type = (enum LiquidType)readU8(is);
342         liquid_alternative_flowing = deSerializeString(is);
343         liquid_alternative_source = deSerializeString(is);
344         liquid_viscosity = readU8(is);
345         liquid_renewable = readU8(is);
346         light_source = readU8(is);
347         damage_per_second = readU32(is);
348         node_box.deSerialize(is);
349         selection_box.deSerialize(is);
350         legacy_facedir_simple = readU8(is);
351         legacy_wallmounted = readU8(is);
352         deSerializeSimpleSoundSpec(sound_footstep, is);
353         deSerializeSimpleSoundSpec(sound_dig, is);
354         deSerializeSimpleSoundSpec(sound_dug, is);
355         rightclickable = readU8(is);
356         drowning = readU8(is);
357         leveled = readU8(is);
358         liquid_range = readU8(is);
359         // If you add anything here, insert it primarily inside the try-catch
360         // block to not need to increase the version.
361         try{
362                 // Stuff below should be moved to correct place in a version that
363                 // otherwise changes the protocol version
364         waving = readU8(is);
365         }catch(SerializationError &e) {};
366 }
367
368 /*
369         CNodeDefManager
370 */
371
372 class CNodeDefManager: public IWritableNodeDefManager
373 {
374 public:
375         void clear()
376         {
377                 m_content_features.clear();
378                 m_name_id_mapping.clear();
379                 m_name_id_mapping_with_aliases.clear();
380                 m_group_to_items.clear();
381                 m_next_id = 0;
382
383                 u32 initial_length = 0;
384                 initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
385                 initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
386                 initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
387                 m_content_features.resize(initial_length);
388
389                 // Set CONTENT_UNKNOWN
390                 {
391                         ContentFeatures f;
392                         f.name = "unknown";
393                         // Insert directly into containers
394                         content_t c = CONTENT_UNKNOWN;
395                         m_content_features[c] = f;
396                         addNameIdMapping(c, f.name);
397                 }
398
399                 // Set CONTENT_AIR
400                 {
401                         ContentFeatures f;
402                         f.name                = "air";
403                         f.drawtype            = NDT_AIRLIKE;
404                         f.param_type          = CPT_LIGHT;
405                         f.light_propagates    = true;
406                         f.sunlight_propagates = true;
407                         f.walkable            = false;
408                         f.pointable           = false;
409                         f.diggable            = false;
410                         f.buildable_to        = true;
411                         f.is_ground_content   = true;
412                         // Insert directly into containers
413                         content_t c = CONTENT_AIR;
414                         m_content_features[c] = f;
415                         addNameIdMapping(c, f.name);
416                 }
417
418                 // Set CONTENT_IGNORE
419                 {
420                         ContentFeatures f;
421                         f.name                = "ignore";
422                         f.drawtype            = NDT_AIRLIKE;
423                         f.param_type          = CPT_NONE;
424                         f.light_propagates    = false;
425                         f.sunlight_propagates = false;
426                         f.walkable            = false;
427                         f.pointable           = false;
428                         f.diggable            = false;
429                         f.buildable_to        = true; // A way to remove accidental CONTENT_IGNOREs
430                         f.is_ground_content   = true;
431                         // Insert directly into containers
432                         content_t c = CONTENT_IGNORE;
433                         m_content_features[c] = f;
434                         addNameIdMapping(c, f.name);
435                 }
436         }
437         CNodeDefManager()
438         {
439                 clear();
440         }
441         virtual ~CNodeDefManager()
442         {
443         }
444         virtual IWritableNodeDefManager* clone()
445         {
446                 CNodeDefManager *mgr = new CNodeDefManager();
447                 *mgr = *this;
448                 return mgr;
449         }
450         virtual const ContentFeatures& get(content_t c) const
451         {
452                 if(c < m_content_features.size())
453                         return m_content_features[c];
454                 else
455                         return m_content_features[CONTENT_UNKNOWN];
456         }
457         virtual const ContentFeatures& get(const MapNode &n) const
458         {
459                 return get(n.getContent());
460         }
461         virtual bool getId(const std::string &name, content_t &result) const
462         {
463                 std::map<std::string, content_t>::const_iterator
464                         i = m_name_id_mapping_with_aliases.find(name);
465                 if(i == m_name_id_mapping_with_aliases.end())
466                         return false;
467                 result = i->second;
468                 return true;
469         }
470         virtual content_t getId(const std::string &name) const
471         {
472                 content_t id = CONTENT_IGNORE;
473                 getId(name, id);
474                 return id;
475         }
476         virtual void getIds(const std::string &name, std::set<content_t> &result)
477                         const
478         {
479                 //TimeTaker t("getIds", NULL, PRECISION_MICRO);
480                 if(name.substr(0,6) != "group:"){
481                         content_t id = CONTENT_IGNORE;
482                         if(getId(name, id))
483                                 result.insert(id);
484                         return;
485                 }
486                 std::string group = name.substr(6);
487
488                 std::map<std::string, GroupItems>::const_iterator
489                         i = m_group_to_items.find(group);
490                 if (i == m_group_to_items.end())
491                         return;
492
493                 const GroupItems &items = i->second;
494                 for (GroupItems::const_iterator j = items.begin();
495                         j != items.end(); ++j) {
496                         if ((*j).second != 0)
497                                 result.insert((*j).first);
498                 }
499                 //printf("getIds: %dus\n", t.stop());
500         }
501         virtual const ContentFeatures& get(const std::string &name) const
502         {
503                 content_t id = CONTENT_UNKNOWN;
504                 getId(name, id);
505                 return get(id);
506         }
507         // returns CONTENT_IGNORE if no free ID found
508         content_t allocateId()
509         {
510                 for(content_t id = m_next_id;
511                                 id >= m_next_id; // overflow?
512                                 ++id){
513                         while(id >= m_content_features.size()){
514                                 m_content_features.push_back(ContentFeatures());
515                         }
516                         const ContentFeatures &f = m_content_features[id];
517                         if(f.name == ""){
518                                 m_next_id = id + 1;
519                                 return id;
520                         }
521                 }
522                 // If we arrive here, an overflow occurred in id.
523                 // That means no ID was found
524                 return CONTENT_IGNORE;
525         }
526         // IWritableNodeDefManager
527         virtual content_t set(const std::string &name,
528                         const ContentFeatures &def)
529         {
530                 assert(name != "");
531                 assert(name == def.name);
532
533                 // Don't allow redefining ignore (but allow air and unknown)
534                 if(name == "ignore"){
535                         infostream<<"NodeDefManager: WARNING: Ignoring "
536                                         <<"CONTENT_IGNORE redefinition"<<std::endl;
537                         return CONTENT_IGNORE;
538                 }
539
540                 content_t id = CONTENT_IGNORE;
541                 bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
542                 if(!found){
543                         // Get new id
544                         id = allocateId();
545                         if(id == CONTENT_IGNORE){
546                                 infostream<<"NodeDefManager: WARNING: Absolute "
547                                                 <<"limit reached"<<std::endl;
548                                 return CONTENT_IGNORE;
549                         }
550                         assert(id != CONTENT_IGNORE);
551                         addNameIdMapping(id, name);
552                 }
553                 m_content_features[id] = def;
554                 verbosestream<<"NodeDefManager: registering content id \""<<id
555                                 <<"\": name=\""<<def.name<<"\""<<std::endl;
556
557                 // Add this content to the list of all groups it belongs to
558                 // FIXME: This should remove a node from groups it no longer
559                 // belongs to when a node is re-registered
560                 for (ItemGroupList::const_iterator i = def.groups.begin();
561                         i != def.groups.end(); ++i) {
562                         std::string group_name = i->first;
563                         
564                         std::map<std::string, GroupItems>::iterator
565                                 j = m_group_to_items.find(group_name);
566                         if (j == m_group_to_items.end()) {
567                                 m_group_to_items[group_name].push_back(
568                                                 std::make_pair(id, i->second));
569                         } else {
570                                 GroupItems &items = j->second;
571                                 items.push_back(std::make_pair(id, i->second));
572                         }
573                 }
574                 return id;
575         }
576         virtual content_t allocateDummy(const std::string &name)
577         {
578                 assert(name != "");
579                 ContentFeatures f;
580                 f.name = name;
581                 return set(name, f);
582         }
583         virtual void updateAliases(IItemDefManager *idef)
584         {
585                 std::set<std::string> all = idef->getAll();
586                 m_name_id_mapping_with_aliases.clear();
587                 for(std::set<std::string>::iterator
588                                 i = all.begin(); i != all.end(); i++)
589                 {
590                         std::string name = *i;
591                         std::string convert_to = idef->getAlias(name);
592                         content_t id;
593                         if(m_name_id_mapping.getId(convert_to, id))
594                         {
595                                 m_name_id_mapping_with_aliases.insert(
596                                                 std::make_pair(name, id));
597                         }
598                 }
599         }
600         virtual void updateTextures(ITextureSource *tsrc,
601                 IShaderSource *shdsrc)
602         {
603 #ifndef SERVER
604                 infostream<<"CNodeDefManager::updateTextures(): Updating "
605                                 <<"textures in node definitions"<<std::endl;
606
607                 bool new_style_water = g_settings->getBool("new_style_water");
608                 bool new_style_leaves = g_settings->getBool("new_style_leaves");
609                 bool opaque_water = g_settings->getBool("opaque_water");
610
611                 for(u32 i=0; i<m_content_features.size(); i++)
612                 {
613                         ContentFeatures *f = &m_content_features[i];
614
615                         // Figure out the actual tiles to use
616                         TileDef tiledef[6];
617                         for(u32 j=0; j<6; j++)
618                         {
619                                 tiledef[j] = f->tiledef[j];
620                                 if(tiledef[j].name == "")
621                                         tiledef[j].name = "unknown_node.png";
622                         }
623
624                         bool is_liquid = false;
625                         bool is_water_surface = false;
626
627                         u8 material_type;
628                         material_type = (f->alpha == 255) ? TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA;
629
630                         switch(f->drawtype){
631                         default:
632                         case NDT_NORMAL:
633                                 f->solidness = 2;
634                                 break;
635                         case NDT_AIRLIKE:
636                                 f->solidness = 0;
637                                 break;
638                         case NDT_LIQUID:
639                                 assert(f->liquid_type == LIQUID_SOURCE);
640                                 if(opaque_water)
641                                         f->alpha = 255;
642                                 if(new_style_water){
643                                         f->solidness = 0;
644                                 } else {
645                                         f->solidness = 1;
646                                         f->backface_culling = false;
647                                 }
648                                 is_liquid = true;
649                                 break;
650                         case NDT_FLOWINGLIQUID:
651                                 assert(f->liquid_type == LIQUID_FLOWING);
652                                 f->solidness = 0;
653                                 if(opaque_water)
654                                         f->alpha = 255;
655                                 is_liquid = true;
656                                 break;
657                         case NDT_GLASSLIKE:
658                                 f->solidness = 0;
659                                 f->visual_solidness = 1;
660                                 break;
661                         case NDT_GLASSLIKE_FRAMED:
662                                 f->solidness = 0;
663                                 f->visual_solidness = 1;
664                                 break;
665                         case NDT_ALLFACES:
666                                 f->solidness = 0;
667                                 f->visual_solidness = 1;
668                                 break;
669                         case NDT_ALLFACES_OPTIONAL:
670                                 if(new_style_leaves){
671                                         f->drawtype = NDT_ALLFACES;
672                                         f->solidness = 0;
673                                         f->visual_solidness = 1;
674                                 } else {
675                                         f->drawtype = NDT_NORMAL;
676                                         f->solidness = 2;
677                                         for(u32 i=0; i<6; i++){
678                                                 tiledef[i].name += std::string("^[noalpha");
679                                         }
680                                 }
681                                 if (f->waving == 1)
682                                         material_type = TILE_MATERIAL_WAVING_LEAVES;
683                                 break;
684                         case NDT_PLANTLIKE:
685                                 f->solidness = 0;
686                                 f->backface_culling = false;
687                                 if (f->waving == 1)
688                                         material_type = TILE_MATERIAL_WAVING_PLANTS;
689                                 break;
690                         case NDT_TORCHLIKE:
691                         case NDT_SIGNLIKE:
692                         case NDT_FENCELIKE:
693                         case NDT_RAILLIKE:
694                         case NDT_NODEBOX:
695                                 f->solidness = 0;
696                                 break;
697                         }
698
699                         if (is_liquid){
700                                 material_type = (f->alpha == 255) ? TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT;
701                                 if (f->name == "default:water_source")
702                                         is_water_surface = true;
703                         }
704                         u32 tile_shader[6];
705                         for(u16 j=0; j<6; j++)
706                                 tile_shader[j] = shdsrc->getShader("nodes_shader",material_type, f->drawtype);
707
708                         if (is_water_surface)
709                                 tile_shader[0] = shdsrc->getShader("water_surface_shader",material_type, f->drawtype);
710
711                         // Tiles (fill in f->tiles[])
712                         for(u16 j=0; j<6; j++){
713                                 // Shader
714                                 f->tiles[j].shader_id = tile_shader[j];
715                                 // Texture
716                                 f->tiles[j].texture = tsrc->getTexture(
717                                                 tiledef[j].name,
718                                                 &f->tiles[j].texture_id);
719                                 // Alpha
720                                 f->tiles[j].alpha = f->alpha;
721                                 // Material type
722                                 f->tiles[j].material_type = material_type;
723                                 // Material flags
724                                 f->tiles[j].material_flags = 0;
725                                 if(f->backface_culling)
726                                         f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
727                                 if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
728                                         f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
729                                 // Animation parameters
730                                 if(f->tiles[j].material_flags &
731                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
732                                 {
733                                         // Get texture size to determine frame count by
734                                         // aspect ratio
735                                         v2u32 size = f->tiles[j].texture->getOriginalSize();
736                                         int frame_height = (float)size.X /
737                                                         (float)tiledef[j].animation.aspect_w *
738                                                         (float)tiledef[j].animation.aspect_h;
739                                         int frame_count = size.Y / frame_height;
740                                         int frame_length_ms = 1000.0 *
741                                                         tiledef[j].animation.length / frame_count;
742                                         f->tiles[j].animation_frame_count = frame_count;
743                                         f->tiles[j].animation_frame_length_ms = frame_length_ms;
744
745                                         // If there are no frames for an animation, switch
746                                         // animation off (so that having specified an animation
747                                         // for something but not using it in the texture pack
748                                         // gives no overhead)
749                                         if(frame_count == 1){
750                                                 f->tiles[j].material_flags &=
751                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
752                                         }
753                                 }
754                         }
755                         // Special tiles (fill in f->special_tiles[])
756                         for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
757                                 // Shader
758                                 f->special_tiles[j].shader_id = tile_shader[j];
759                                 // Texture
760                                 f->special_tiles[j].texture = tsrc->getTexture(
761                                                 f->tiledef_special[j].name,
762                                                 &f->special_tiles[j].texture_id);
763                                 // Alpha
764                                 f->special_tiles[j].alpha = f->alpha;
765                                 // Material type
766                                 f->special_tiles[j].material_type = material_type;
767                                 // Material flags
768                                 f->special_tiles[j].material_flags = 0;
769                                 if(f->tiledef_special[j].backface_culling)
770                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
771                                 if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
772                                         f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
773                                 // Animation parameters
774                                 if(f->special_tiles[j].material_flags &
775                                                 MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
776                                 {
777                                         // Get texture size to determine frame count by
778                                         // aspect ratio
779                                         v2u32 size = f->special_tiles[j].texture->getOriginalSize();
780                                         int frame_height = (float)size.X /
781                                                         (float)f->tiledef_special[j].animation.aspect_w *
782                                                         (float)f->tiledef_special[j].animation.aspect_h;
783                                         int frame_count = size.Y / frame_height;
784                                         int frame_length_ms = 1000.0 *
785                                                         f->tiledef_special[j].animation.length / frame_count;
786                                         f->special_tiles[j].animation_frame_count = frame_count;
787                                         f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
788
789                                         // If there are no frames for an animation, switch
790                                         // animation off (so that having specified an animation
791                                         // for something but not using it in the texture pack
792                                         // gives no overhead)
793                                         if(frame_count == 1){
794                                                 f->special_tiles[j].material_flags &=
795                                                                 ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
796                                         }
797                                 }
798                         }
799                 }
800 #endif
801         }
802         void serialize(std::ostream &os, u16 protocol_version)
803         {
804                 writeU8(os, 1); // version
805                 u16 count = 0;
806                 std::ostringstream os2(std::ios::binary);
807                 for(u32 i=0; i<m_content_features.size(); i++)
808                 {
809                         if(i == CONTENT_IGNORE || i == CONTENT_AIR
810                                         || i == CONTENT_UNKNOWN)
811                                 continue;
812                         ContentFeatures *f = &m_content_features[i];
813                         if(f->name == "")
814                                 continue;
815                         writeU16(os2, i);
816                         // Wrap it in a string to allow different lengths without
817                         // strict version incompatibilities
818                         std::ostringstream wrapper_os(std::ios::binary);
819                         f->serialize(wrapper_os, protocol_version);
820                         os2<<serializeString(wrapper_os.str());
821
822                         assert(count + 1 > count); // must not overflow
823                         count++;
824                 }
825                 writeU16(os, count);
826                 os<<serializeLongString(os2.str());
827         }
828         void deSerialize(std::istream &is)
829         {
830                 clear();
831                 int version = readU8(is);
832                 if(version != 1)
833                         throw SerializationError("unsupported NodeDefinitionManager version");
834                 u16 count = readU16(is);
835                 std::istringstream is2(deSerializeLongString(is), std::ios::binary);
836                 ContentFeatures f;
837                 for(u16 n=0; n<count; n++){
838                         u16 i = readU16(is2);
839
840                         // Read it from the string wrapper
841                         std::string wrapper = deSerializeString(is2);
842                         std::istringstream wrapper_is(wrapper, std::ios::binary);
843                         f.deSerialize(wrapper_is);
844
845                         // Check error conditions
846                         if(i == CONTENT_IGNORE || i == CONTENT_AIR
847                                         || i == CONTENT_UNKNOWN){
848                                 infostream<<"NodeDefManager::deSerialize(): WARNING: "
849                                         <<"not changing builtin node "<<i
850                                         <<std::endl;
851                                 continue;
852                         }
853                         if(f.name == ""){
854                                 infostream<<"NodeDefManager::deSerialize(): WARNING: "
855                                         <<"received empty name"<<std::endl;
856                                 continue;
857                         }
858                         u16 existing_id;
859                         bool found = m_name_id_mapping.getId(f.name, existing_id);  // ignore aliases
860                         if(found && i != existing_id){
861                                 infostream<<"NodeDefManager::deSerialize(): WARNING: "
862                                         <<"already defined with different ID: "
863                                         <<f.name<<std::endl;
864                                 continue;
865                         }
866
867                         // All is ok, add node definition with the requested ID
868                         if(i >= m_content_features.size())
869                                 m_content_features.resize((u32)(i) + 1);
870                         m_content_features[i] = f;
871                         addNameIdMapping(i, f.name);
872                         verbosestream<<"deserialized "<<f.name<<std::endl;
873                 }
874         }
875 private:
876         void addNameIdMapping(content_t i, std::string name)
877         {
878                 m_name_id_mapping.set(i, name);
879                 m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
880         }
881 private:
882         // Features indexed by id
883         std::vector<ContentFeatures> m_content_features;
884         // A mapping for fast converting back and forth between names and ids
885         NameIdMapping m_name_id_mapping;
886         // Like m_name_id_mapping, but only from names to ids, and includes
887         // item aliases too. Updated by updateAliases()
888         // Note: Not serialized.
889         std::map<std::string, content_t> m_name_id_mapping_with_aliases;
890         // A mapping from groups to a list of content_ts (and their levels)
891         // that belong to it.  Necessary for a direct lookup in getIds().
892         // Note: Not serialized.
893         std::map<std::string, GroupItems> m_group_to_items;
894         // Next possibly free id
895         content_t m_next_id;
896 };
897
898 IWritableNodeDefManager* createNodeDefManager()
899 {
900         return new CNodeDefManager();
901 }
902
903 /*
904         Serialization of old ContentFeatures formats
905 */
906
907 void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
908 {
909         if(protocol_version == 13)
910         {
911                 writeU8(os, 5); // version
912                 os<<serializeString(name);
913                 writeU16(os, groups.size());
914                 for(ItemGroupList::const_iterator
915                                 i = groups.begin(); i != groups.end(); i++){
916                         os<<serializeString(i->first);
917                         writeS16(os, i->second);
918                 }
919                 writeU8(os, drawtype);
920                 writeF1000(os, visual_scale);
921                 writeU8(os, 6);
922                 for(u32 i=0; i<6; i++)
923                         tiledef[i].serialize(os, protocol_version);
924                 writeU8(os, CF_SPECIAL_COUNT);
925                 for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
926                         tiledef_special[i].serialize(os, protocol_version);
927                 }
928                 writeU8(os, alpha);
929                 writeU8(os, post_effect_color.getAlpha());
930                 writeU8(os, post_effect_color.getRed());
931                 writeU8(os, post_effect_color.getGreen());
932                 writeU8(os, post_effect_color.getBlue());
933                 writeU8(os, param_type);
934                 writeU8(os, param_type_2);
935                 writeU8(os, is_ground_content);
936                 writeU8(os, light_propagates);
937                 writeU8(os, sunlight_propagates);
938                 writeU8(os, walkable);
939                 writeU8(os, pointable);
940                 writeU8(os, diggable);
941                 writeU8(os, climbable);
942                 writeU8(os, buildable_to);
943                 os<<serializeString(""); // legacy: used to be metadata_name
944                 writeU8(os, liquid_type);
945                 os<<serializeString(liquid_alternative_flowing);
946                 os<<serializeString(liquid_alternative_source);
947                 writeU8(os, liquid_viscosity);
948                 writeU8(os, light_source);
949                 writeU32(os, damage_per_second);
950                 node_box.serialize(os, protocol_version);
951                 selection_box.serialize(os, protocol_version);
952                 writeU8(os, legacy_facedir_simple);
953                 writeU8(os, legacy_wallmounted);
954                 serializeSimpleSoundSpec(sound_footstep, os);
955                 serializeSimpleSoundSpec(sound_dig, os);
956                 serializeSimpleSoundSpec(sound_dug, os);
957         }
958         else
959         {
960                 throw SerializationError("ContentFeatures::serialize(): Unsupported version requested");
961         }
962 }
963
964 void ContentFeatures::deSerializeOld(std::istream &is, int version)
965 {
966         if(version == 5) // In PROTOCOL_VERSION 13
967         {
968                 name = deSerializeString(is);
969                 groups.clear();
970                 u32 groups_size = readU16(is);
971                 for(u32 i=0; i<groups_size; i++){
972                         std::string name = deSerializeString(is);
973                         int value = readS16(is);
974                         groups[name] = value;
975                 }
976                 drawtype = (enum NodeDrawType)readU8(is);
977                 visual_scale = readF1000(is);
978                 if(readU8(is) != 6)
979                         throw SerializationError("unsupported tile count");
980                 for(u32 i=0; i<6; i++)
981                         tiledef[i].deSerialize(is);
982                 if(readU8(is) != CF_SPECIAL_COUNT)
983                         throw SerializationError("unsupported CF_SPECIAL_COUNT");
984                 for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
985                         tiledef_special[i].deSerialize(is);
986                 alpha = readU8(is);
987                 post_effect_color.setAlpha(readU8(is));
988                 post_effect_color.setRed(readU8(is));
989                 post_effect_color.setGreen(readU8(is));
990                 post_effect_color.setBlue(readU8(is));
991                 param_type = (enum ContentParamType)readU8(is);
992                 param_type_2 = (enum ContentParamType2)readU8(is);
993                 is_ground_content = readU8(is);
994                 light_propagates = readU8(is);
995                 sunlight_propagates = readU8(is);
996                 walkable = readU8(is);
997                 pointable = readU8(is);
998                 diggable = readU8(is);
999                 climbable = readU8(is);
1000                 buildable_to = readU8(is);
1001                 deSerializeString(is); // legacy: used to be metadata_name
1002                 liquid_type = (enum LiquidType)readU8(is);
1003                 liquid_alternative_flowing = deSerializeString(is);
1004                 liquid_alternative_source = deSerializeString(is);
1005                 liquid_viscosity = readU8(is);
1006                 light_source = readU8(is);
1007                 damage_per_second = readU32(is);
1008                 node_box.deSerialize(is);
1009                 selection_box.deSerialize(is);
1010                 legacy_facedir_simple = readU8(is);
1011                 legacy_wallmounted = readU8(is);
1012                 deSerializeSimpleSoundSpec(sound_footstep, is);
1013                 deSerializeSimpleSoundSpec(sound_dig, is);
1014                 deSerializeSimpleSoundSpec(sound_dug, is);
1015         }
1016         else
1017         {
1018                 throw SerializationError("unsupported ContentFeatures version");
1019         }
1020 }
1021