5 #include <dragontype/number.h>
9 NODE_UNKNOWN, // Used for unknown nodes received from server (caused by outdated clients)
20 NODE_UNLOADED, // Used for nodes in unloaded blocks
28 void (*create)(struct MapNode *node);
29 void (*serialize)(struct MapNode *node);
30 void (*deserialize)(struct MapNode *node);
33 extern NodeDefintion node_definitions[];