9 NODE_UNKNOWN, // Used for unknown nodes received from server (caused by outdated clients)
25 NODE_UNLOADED, // Used for nodes in unloaded chunks
33 void (*create)(struct TerrainNode *node);
34 void (*delete)(struct TerrainNode *node);
35 void (*serialize)(Blob *buffer, void *data);
36 void (*deserialize)(Blob *buffer, void *data);
39 extern NodeDef node_defs[];