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Nodebox: Allow nodeboxes to "connect"
[minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139 */
140
141 #define LATEST_PROTOCOL_VERSION 27
142
143 // Server's supported network protocol range
144 #define SERVER_PROTOCOL_VERSION_MIN 13
145 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
146
147 // Client's supported network protocol range
148 #define CLIENT_PROTOCOL_VERSION_MIN 13
149 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
150
151 // Constant that differentiates the protocol from random data and other protocols
152 #define PROTOCOL_ID 0x4f457403
153
154 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
155                                // base64-encoded SHA-1 (27+\0).
156
157 #define FORMSPEC_API_VERSION 1
158 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
159
160 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
161
162 enum ToClientCommand
163 {
164         TOCLIENT_HELLO = 0x02,
165         /*
166                 Sent after TOSERVER_INIT.
167
168                 u8 deployed serialisation version
169                 u16 deployed network compression mode
170                 u16 deployed protocol version
171                 u32 supported auth methods
172                 std::string username that should be used for legacy hash (for proper casing)
173         */
174         TOCLIENT_AUTH_ACCEPT = 0x03,
175         /*
176                 Message from server to accept auth.
177
178                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
179                 u64 map seed
180                 f1000 recommended send interval
181                 u32 : supported auth methods for sudo mode
182                       (where the user can change their password)
183         */
184         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
185         /*
186                 Sent to client to show it is in sudo mode now.
187         */
188         TOCLIENT_DENY_SUDO_MODE = 0x05,
189         /*
190                 Signals client that sudo mode auth failed.
191         */
192         TOCLIENT_INIT_LEGACY = 0x10,
193         /*
194                 Server's reply to TOSERVER_INIT.
195                 Sent second after connected.
196
197                 [0] u16 TOSERVER_INIT
198                 [2] u8 deployed version
199                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
200                 [12] u64 map seed (new as of 2011-02-27)
201                 [20] f1000 recommended send interval (in seconds) (new as of 14)
202
203                 NOTE: The position in here is deprecated; position is
204                       explicitly sent afterwards
205         */
206         TOCLIENT_ACCESS_DENIED = 0x0A,
207         /*
208                 u8 reason
209                 std::string custom reason (if needed, otherwise "")
210                 u8 (bool) reconnect
211         */
212         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
213         TOCLIENT_ADDNODE = 0x21,
214         /*
215                 v3s16 position
216                 serialized mapnode
217                 u8 keep_metadata // Added in protocol version 22
218         */
219         TOCLIENT_REMOVENODE = 0x22,
220
221         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
222         /*
223                 [0] u16 command
224                 // Followed by an arbitary number of these:
225                 // Number is determined from packet length.
226                 [N] u16 peer_id
227                 [N+2] v3s32 position*100
228                 [N+2+12] v3s32 speed*100
229                 [N+2+12+12] s32 pitch*100
230                 [N+2+12+12+4] s32 yaw*100
231         */
232
233         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
234         /*
235                 [0] u16 command
236                 // Followed by an arbitary number of these:
237                 // Number is determined from packet length.
238                 [N] u16 peer_id
239                 [N] char[20] name
240         */
241
242         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
243
244         TOCLIENT_SECTORMETA = 0x26, // Obsolete
245         /*
246                 [0] u16 command
247                 [2] u8 sector count
248                 [3...] v2s16 pos + sector metadata
249         */
250
251         TOCLIENT_INVENTORY = 0x27,
252         /*
253                 [0] u16 command
254                 [2] serialized inventory
255         */
256
257         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
258         /*
259                 Sent as unreliable.
260
261                 u16 number of player positions
262                 for each player:
263                         u16 peer_id
264                         v3s32 position*100
265                         v3s32 speed*100
266                         s32 pitch*100
267                         s32 yaw*100
268                 u16 count of blocks
269                 for each block:
270                         v3s16 blockpos
271                         block objects
272         */
273
274         TOCLIENT_TIME_OF_DAY = 0x29,
275         /*
276                 u16 time (0-23999)
277                 Added in a later version:
278                 f1000 time_speed
279         */
280
281         // (oops, there is some gap here)
282
283         TOCLIENT_CHAT_MESSAGE = 0x30,
284         /*
285                 u16 length
286                 wstring message
287         */
288
289         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
290         /*
291                 u16 count of removed objects
292                 for all removed objects {
293                         u16 id
294                 }
295                 u16 count of added objects
296                 for all added objects {
297                         u16 id
298                         u8 type
299                         u32 initialization data length
300                         string initialization data
301                 }
302         */
303
304         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
305         /*
306                 for all objects
307                 {
308                         u16 id
309                         u16 message length
310                         string message
311                 }
312         */
313
314         TOCLIENT_HP = 0x33,
315         /*
316                 u8 hp
317         */
318
319         TOCLIENT_MOVE_PLAYER = 0x34,
320         /*
321                 v3f1000 player position
322                 f1000 player pitch
323                 f1000 player yaw
324         */
325
326         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
327         /*
328                 u16 reason_length
329                 wstring reason
330         */
331
332         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
333         /*
334                 u16 count of player items
335                 for all player items {
336                         u16 peer id
337                         u16 length of serialized item
338                         string serialized item
339                 }
340         */
341
342         TOCLIENT_DEATHSCREEN = 0x37,
343         /*
344                 u8 bool set camera point target
345                 v3f1000 camera point target (to point the death cause or whatever)
346         */
347
348         TOCLIENT_MEDIA = 0x38,
349         /*
350                 u16 total number of texture bunches
351                 u16 index of this bunch
352                 u32 number of files in this bunch
353                 for each file {
354                         u16 length of name
355                         string name
356                         u32 length of data
357                         data
358                 }
359                 u16 length of remote media server url (if applicable)
360                 string url
361         */
362
363         TOCLIENT_TOOLDEF = 0x39,
364         /*
365                 u32 length of the next item
366                 serialized ToolDefManager
367         */
368
369         TOCLIENT_NODEDEF = 0x3a,
370         /*
371                 u32 length of the next item
372                 serialized NodeDefManager
373         */
374
375         TOCLIENT_CRAFTITEMDEF = 0x3b,
376         /*
377                 u32 length of the next item
378                 serialized CraftiItemDefManager
379         */
380
381         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
382
383         /*
384                 u32 number of files
385                 for each texture {
386                         u16 length of name
387                         string name
388                         u16 length of sha1_digest
389                         string sha1_digest
390                 }
391         */
392
393         TOCLIENT_ITEMDEF = 0x3d,
394         /*
395                 u32 length of next item
396                 serialized ItemDefManager
397         */
398
399         TOCLIENT_PLAY_SOUND = 0x3f,
400         /*
401                 s32 sound_id
402                 u16 len
403                 u8[len] sound name
404                 s32 gain*1000
405                 u8 type (0=local, 1=positional, 2=object)
406                 s32[3] pos_nodes*10000
407                 u16 object_id
408                 u8 loop (bool)
409         */
410
411         TOCLIENT_STOP_SOUND = 0x40,
412         /*
413                 s32 sound_id
414         */
415
416         TOCLIENT_PRIVILEGES = 0x41,
417         /*
418                 u16 number of privileges
419                 for each privilege
420                         u16 len
421                         u8[len] privilege
422         */
423
424         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
425         /*
426                 u32 len
427                 u8[len] formspec
428         */
429
430         TOCLIENT_DETACHED_INVENTORY = 0x43,
431         /*
432                 [0] u16 command
433                 u16 len
434                 u8[len] name
435                 [2] serialized inventory
436         */
437
438         TOCLIENT_SHOW_FORMSPEC = 0x44,
439         /*
440                 [0] u16 command
441                 u32 len
442                 u8[len] formspec
443                 u16 len
444                 u8[len] formname
445         */
446
447         TOCLIENT_MOVEMENT = 0x45,
448         /*
449                 f1000 movement_acceleration_default
450                 f1000 movement_acceleration_air
451                 f1000 movement_acceleration_fast
452                 f1000 movement_speed_walk
453                 f1000 movement_speed_crouch
454                 f1000 movement_speed_fast
455                 f1000 movement_speed_climb
456                 f1000 movement_speed_jump
457                 f1000 movement_liquid_fluidity
458                 f1000 movement_liquid_fluidity_smooth
459                 f1000 movement_liquid_sink
460                 f1000 movement_gravity
461         */
462
463         TOCLIENT_SPAWN_PARTICLE = 0x46,
464         /*
465                 v3f1000 pos
466                 v3f1000 velocity
467                 v3f1000 acceleration
468                 f1000 expirationtime
469                 f1000 size
470                 u8 bool collisiondetection
471                 u8 bool vertical
472                 u32 len
473                 u8[len] texture
474         */
475
476         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
477         /*
478                 u16 amount
479                 f1000 spawntime
480                 v3f1000 minpos
481                 v3f1000 maxpos
482                 v3f1000 minvel
483                 v3f1000 maxvel
484                 v3f1000 minacc
485                 v3f1000 maxacc
486                 f1000 minexptime
487                 f1000 maxexptime
488                 f1000 minsize
489                 f1000 maxsize
490                 u8 bool collisiondetection
491                 u8 bool vertical
492                 u32 len
493                 u8[len] texture
494                 u32 id
495         */
496
497         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
498         /*
499                 u16 id
500         */
501
502         TOCLIENT_HUDADD = 0x49,
503         /*
504                 u32 id
505                 u8 type
506                 v2f1000 pos
507                 u32 len
508                 u8[len] name
509                 v2f1000 scale
510                 u32 len2
511                 u8[len2] text
512                 u32 number
513                 u32 item
514                 u32 dir
515                 v2f1000 align
516                 v2f1000 offset
517                 v3f1000 world_pos
518                 v2s32 size
519         */
520
521         TOCLIENT_HUDRM = 0x4a,
522         /*
523                 u32 id
524         */
525
526         TOCLIENT_HUDCHANGE = 0x4b,
527         /*
528                 u32 id
529                 u8 stat
530                 [v2f1000 data |
531                  u32 len
532                  u8[len] data |
533                  u32 data]
534         */
535
536         TOCLIENT_HUD_SET_FLAGS = 0x4c,
537         /*
538                 u32 flags
539                 u32 mask
540         */
541
542         TOCLIENT_HUD_SET_PARAM = 0x4d,
543         /*
544                 u16 param
545                 u16 len
546                 u8[len] value
547         */
548
549         TOCLIENT_BREATH = 0x4e,
550         /*
551                 u16 breath
552         */
553
554         TOCLIENT_SET_SKY = 0x4f,
555         /*
556                 u8[4] color (ARGB)
557                 u8 len
558                 u8[len] type
559                 u16 count
560                 foreach count:
561                         u8 len
562                         u8[len] param
563         */
564
565         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
566         /*
567                 u8 do_override (boolean)
568                 u16 day-night ratio 0...65535
569         */
570
571         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
572         /*
573                 v2s32 stand/idle
574                 v2s32 walk
575                 v2s32 dig
576                 v2s32 walk+dig
577                 f1000 frame_speed
578         */
579
580         TOCLIENT_EYE_OFFSET = 0x52,
581         /*
582                 v3f1000 first
583                 v3f1000 third
584         */
585
586         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
587         /*
588                 u32 id
589         */
590
591         TOCLIENT_SRP_BYTES_S_B = 0x60,
592         /*
593                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
594
595                 std::string bytes_s
596                 std::string bytes_B
597         */
598
599         TOCLIENT_NUM_MSG_TYPES = 0x61,
600 };
601
602 enum ToServerCommand
603 {
604         TOSERVER_INIT = 0x02,
605         /*
606                 Sent first after connected.
607
608                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
609                 u16 supported network compression modes
610                 u16 minimum supported network protocol version
611                 u16 maximum supported network protocol version
612                 std::string player name
613         */
614
615         TOSERVER_INIT_LEGACY = 0x10,
616         /*
617                 Sent first after connected.
618
619                 [0] u16 TOSERVER_INIT_LEGACY
620                 [2] u8 SER_FMT_VER_HIGHEST_READ
621                 [3] u8[20] player_name
622                 [23] u8[28] password (new in some version)
623                 [51] u16 minimum supported network protocol version (added sometime)
624                 [53] u16 maximum supported network protocol version (added later than the previous one)
625         */
626
627         TOSERVER_INIT2 = 0x11,
628         /*
629                 Sent as an ACK for TOCLIENT_INIT.
630                 After this, the server can send data.
631
632                 [0] u16 TOSERVER_INIT2
633         */
634
635         TOSERVER_GETBLOCK=0x20, // Obsolete
636         TOSERVER_ADDNODE = 0x21, // Obsolete
637         TOSERVER_REMOVENODE = 0x22, // Obsolete
638
639         TOSERVER_PLAYERPOS = 0x23,
640         /*
641                 [0] u16 command
642                 [2] v3s32 position*100
643                 [2+12] v3s32 speed*100
644                 [2+12+12] s32 pitch*100
645                 [2+12+12+4] s32 yaw*100
646                 [2+12+12+4+4] u32 keyPressed
647         */
648
649         TOSERVER_GOTBLOCKS = 0x24,
650         /*
651                 [0] u16 command
652                 [2] u8 count
653                 [3] v3s16 pos_0
654                 [3+6] v3s16 pos_1
655                 ...
656         */
657
658         TOSERVER_DELETEDBLOCKS = 0x25,
659         /*
660                 [0] u16 command
661                 [2] u8 count
662                 [3] v3s16 pos_0
663                 [3+6] v3s16 pos_1
664                 ...
665         */
666
667         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
668         /*
669                 [0] u16 command
670                 [2] v3s16 pos
671                 [8] u16 i
672         */
673
674         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
675         /*
676                 length: 13
677                 [0] u16 command
678                 [2] u8 button (0=left, 1=right)
679                 [3] v3s16 blockpos
680                 [9] s16 id
681                 [11] u16 item
682         */
683
684         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
685         /*
686                 length: 17
687                 [0] u16 command
688                 [2] u8 action
689                 [3] v3s16 nodepos_undersurface
690                 [9] v3s16 nodepos_abovesurface
691                 [15] u16 item
692                 actions:
693                 0: start digging (from undersurface)
694                 1: place block (to abovesurface)
695                 2: stop digging (all parameters ignored)
696                 3: digging completed
697         */
698
699         TOSERVER_RELEASE = 0x29, // Obsolete
700
701         // (oops, there is some gap here)
702
703         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
704         /*
705                 v3s16 blockpos
706                 s16 id
707                 u16 textlen
708                 textdata
709         */
710
711         TOSERVER_INVENTORY_ACTION = 0x31,
712         /*
713                 See InventoryAction in inventorymanager.h
714         */
715
716         TOSERVER_CHAT_MESSAGE = 0x32,
717         /*
718                 u16 length
719                 wstring message
720         */
721
722         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
723         /*
724                 v3s16 p
725                 u16 textlen
726                 textdata
727         */
728
729         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
730         /*
731                 length: 7
732                 [0] u16 command
733                 [2] u8 button (0=left, 1=right)
734                 [3] u16 id
735                 [5] u16 item
736         */
737
738         TOSERVER_DAMAGE = 0x35,
739         /*
740                 u8 amount
741         */
742
743         TOSERVER_PASSWORD_LEGACY = 0x36,
744         /*
745                 Sent to change password.
746
747                 [0] u16 TOSERVER_PASSWORD
748                 [2] u8[28] old password
749                 [30] u8[28] new password
750         */
751
752         TOSERVER_PLAYERITEM = 0x37,
753         /*
754                 Sent to change selected item.
755
756                 [0] u16 TOSERVER_PLAYERITEM
757                 [2] u16 item
758         */
759
760         TOSERVER_RESPAWN = 0x38,
761         /*
762                 u16 TOSERVER_RESPAWN
763         */
764
765         TOSERVER_INTERACT = 0x39,
766         /*
767                 [0] u16 command
768                 [2] u8 action
769                 [3] u16 item
770                 [5] u32 length of the next item
771                 [9] serialized PointedThing
772                 actions:
773                 0: start digging (from undersurface) or use
774                 1: stop digging (all parameters ignored)
775                 2: digging completed
776                 3: place block or item (to abovesurface)
777                 4: use item
778
779                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
780         */
781
782         TOSERVER_REMOVED_SOUNDS = 0x3a,
783         /*
784                 u16 len
785                 s32[len] sound_id
786         */
787
788         TOSERVER_NODEMETA_FIELDS = 0x3b,
789         /*
790                 v3s16 p
791                 u16 len
792                 u8[len] form name (reserved for future use)
793                 u16 number of fields
794                 for each field:
795                         u16 len
796                         u8[len] field name
797                         u32 len
798                         u8[len] field value
799         */
800
801         TOSERVER_INVENTORY_FIELDS = 0x3c,
802         /*
803                 u16 len
804                 u8[len] form name (reserved for future use)
805                 u16 number of fields
806                 for each field:
807                         u16 len
808                         u8[len] field name
809                         u32 len
810                         u8[len] field value
811         */
812
813         TOSERVER_REQUEST_MEDIA = 0x40,
814         /*
815                 u16 number of files requested
816                 for each file {
817                         u16 length of name
818                         string name
819                 }
820          */
821
822         TOSERVER_RECEIVED_MEDIA = 0x41,
823         /*
824                 <no payload data>
825         */
826
827         TOSERVER_BREATH = 0x42,
828         /*
829                 u16 breath
830         */
831
832         TOSERVER_CLIENT_READY = 0x43,
833         /*
834                 u8 major
835                 u8 minor
836                 u8 patch
837                 u8 reserved
838                 u16 len
839                 u8[len] full_version_string
840         */
841
842         TOSERVER_FIRST_SRP = 0x50,
843         /*
844                 Belonging to AUTH_MECHANISM_FIRST_SRP.
845
846                 std::string srp salt
847                 std::string srp verification key
848                 u8 is_empty (=1 if password is empty, 0 otherwise)
849         */
850
851         TOSERVER_SRP_BYTES_A = 0x51,
852         /*
853                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
854                         depending on current_login_based_on.
855
856                 std::string bytes_A
857                 u8 current_login_based_on : on which version of the password's
858                                             hash this login is based on (0 legacy hash,
859                                             or 1 directly the password)
860         */
861
862         TOSERVER_SRP_BYTES_M = 0x52,
863         /*
864                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
865
866                 std::string bytes_M
867         */
868
869         TOSERVER_NUM_MSG_TYPES = 0x53,
870 };
871
872 enum AuthMechanism
873 {
874         // reserved
875         AUTH_MECHANISM_NONE = 0,
876
877         // SRP based on the legacy hash
878         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
879
880         // SRP based on the srp verification key
881         AUTH_MECHANISM_SRP = 1 << 1,
882
883         // Establishes a srp verification key, for first login and password changing
884         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
885 };
886
887 enum AccessDeniedCode {
888         SERVER_ACCESSDENIED_WRONG_PASSWORD,
889         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
890         SERVER_ACCESSDENIED_SINGLEPLAYER,
891         SERVER_ACCESSDENIED_WRONG_VERSION,
892         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
893         SERVER_ACCESSDENIED_WRONG_NAME,
894         SERVER_ACCESSDENIED_TOO_MANY_USERS,
895         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
896         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
897         SERVER_ACCESSDENIED_SERVER_FAIL,
898         SERVER_ACCESSDENIED_CUSTOM_STRING,
899         SERVER_ACCESSDENIED_SHUTDOWN,
900         SERVER_ACCESSDENIED_CRASH,
901         SERVER_ACCESSDENIED_MAX,
902 };
903
904 enum NetProtoCompressionMode {
905         NETPROTO_COMPRESSION_NONE = 0,
906 };
907
908 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
909         "Invalid password",
910         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
911         "The server is running in simple singleplayer mode.  You cannot connect.",
912         "Your client's version is not supported.\nPlease contact server administrator.",
913         "Player name contains disallowed characters.",
914         "Player name not allowed.",
915         "Too many users.",
916         "Empty passwords are disallowed.  Set a password and try again.",
917         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
918         "Server authentication failed.  This is likely a server error.",
919         "",
920         "Server shutting down.",
921         "This server has experienced an internal error. You will now be disconnected."
922 };
923
924 #endif