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CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)
[dragonfireclient.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195 */
196
197 #define LATEST_PROTOCOL_VERSION 37
198 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
199
200 // Server's supported network protocol range
201 #define SERVER_PROTOCOL_VERSION_MIN 37
202 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
203
204 // Client's supported network protocol range
205 // The minimal version depends on whether
206 // send_pre_v25_init is enabled or not
207 #define CLIENT_PROTOCOL_VERSION_MIN 37
208 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
209
210 // Constant that differentiates the protocol from random data and other protocols
211 #define PROTOCOL_ID 0x4f457403
212
213 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
214                                // base64-encoded SHA-1 (27+\0).
215
216 #define FORMSPEC_API_VERSION 1
217 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
218
219 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
220
221 typedef u16 session_t;
222
223 enum ToClientCommand
224 {
225         TOCLIENT_HELLO = 0x02,
226         /*
227                 Sent after TOSERVER_INIT.
228
229                 u8 deployed serialisation version
230                 u16 deployed network compression mode
231                 u16 deployed protocol version
232                 u32 supported auth methods
233                 std::string username that should be used for legacy hash (for proper casing)
234         */
235         TOCLIENT_AUTH_ACCEPT = 0x03,
236         /*
237                 Message from server to accept auth.
238
239                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
240                 u64 map seed
241                 f1000 recommended send interval
242                 u32 : supported auth methods for sudo mode
243                       (where the user can change their password)
244         */
245         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
246         /*
247                 Sent to client to show it is in sudo mode now.
248         */
249         TOCLIENT_DENY_SUDO_MODE = 0x05,
250         /*
251                 Signals client that sudo mode auth failed.
252         */
253         TOCLIENT_ACCESS_DENIED = 0x0A,
254         /*
255                 u8 reason
256                 std::string custom reason (if needed, otherwise "")
257                 u8 (bool) reconnect
258         */
259
260         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
261
262         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
263         TOCLIENT_ADDNODE = 0x21,
264         /*
265                 v3s16 position
266                 serialized mapnode
267                 u8 keep_metadata // Added in protocol version 22
268         */
269         TOCLIENT_REMOVENODE = 0x22,
270
271         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
272         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
273         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
274         TOCLIENT_SECTORMETA = 0x26, // Obsolete
275
276         TOCLIENT_INVENTORY = 0x27,
277         /*
278                 [0] u16 command
279                 [2] serialized inventory
280         */
281
282         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
283
284         TOCLIENT_TIME_OF_DAY = 0x29,
285         /*
286                 u16 time (0-23999)
287                 Added in a later version:
288                 f1000 time_speed
289         */
290
291         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
292         /*
293                 u32 CSMRestrictionFlags byteflag
294          */
295
296         // (oops, there is some gap here)
297
298         TOCLIENT_CHAT_MESSAGE = 0x2F,
299         /*
300                 u8 version
301                 u8 message_type
302                 u16 sendername length
303                 wstring sendername
304                 u16 length
305                 wstring message
306         */
307
308         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
309
310         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
311         /*
312                 u16 count of removed objects
313                 for all removed objects {
314                         u16 id
315                 }
316                 u16 count of added objects
317                 for all added objects {
318                         u16 id
319                         u8 type
320                         u32 initialization data length
321                         string initialization data
322                 }
323         */
324
325         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
326         /*
327                 for all objects
328                 {
329                         u16 id
330                         u16 message length
331                         string message
332                 }
333         */
334
335         TOCLIENT_HP = 0x33,
336         /*
337                 u8 hp
338         */
339
340         TOCLIENT_MOVE_PLAYER = 0x34,
341         /*
342                 v3f1000 player position
343                 f1000 player pitch
344                 f1000 player yaw
345         */
346
347         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
348         /*
349                 u16 reason_length
350                 wstring reason
351         */
352
353         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
354
355         TOCLIENT_DEATHSCREEN = 0x37,
356         /*
357                 u8 bool set camera point target
358                 v3f1000 camera point target (to point the death cause or whatever)
359         */
360
361         TOCLIENT_MEDIA = 0x38,
362         /*
363                 u16 total number of texture bunches
364                 u16 index of this bunch
365                 u32 number of files in this bunch
366                 for each file {
367                         u16 length of name
368                         string name
369                         u32 length of data
370                         data
371                 }
372                 u16 length of remote media server url (if applicable)
373                 string url
374         */
375
376         TOCLIENT_TOOLDEF = 0x39,
377         /*
378                 u32 length of the next item
379                 serialized ToolDefManager
380         */
381
382         TOCLIENT_NODEDEF = 0x3a,
383         /*
384                 u32 length of the next item
385                 serialized NodeDefManager
386         */
387
388         TOCLIENT_CRAFTITEMDEF = 0x3b,
389         /*
390                 u32 length of the next item
391                 serialized CraftiItemDefManager
392         */
393
394         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
395
396         /*
397                 u32 number of files
398                 for each texture {
399                         u16 length of name
400                         string name
401                         u16 length of sha1_digest
402                         string sha1_digest
403                 }
404         */
405
406         TOCLIENT_ITEMDEF = 0x3d,
407         /*
408                 u32 length of next item
409                 serialized ItemDefManager
410         */
411
412         TOCLIENT_PLAY_SOUND = 0x3f,
413         /*
414                 s32 sound_id
415                 u16 len
416                 u8[len] sound name
417                 s32 gain*1000
418                 u8 type (0=local, 1=positional, 2=object)
419                 s32[3] pos_nodes*10000
420                 u16 object_id
421                 u8 loop (bool)
422         */
423
424         TOCLIENT_STOP_SOUND = 0x40,
425         /*
426                 s32 sound_id
427         */
428
429         TOCLIENT_PRIVILEGES = 0x41,
430         /*
431                 u16 number of privileges
432                 for each privilege
433                         u16 len
434                         u8[len] privilege
435         */
436
437         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
438         /*
439                 u32 len
440                 u8[len] formspec
441         */
442
443         TOCLIENT_DETACHED_INVENTORY = 0x43,
444         /*
445                 [0] u16 command
446                 u16 len
447                 u8[len] name
448                 [2] serialized inventory
449         */
450
451         TOCLIENT_SHOW_FORMSPEC = 0x44,
452         /*
453                 [0] u16 command
454                 u32 len
455                 u8[len] formspec
456                 u16 len
457                 u8[len] formname
458         */
459
460         TOCLIENT_MOVEMENT = 0x45,
461         /*
462                 f1000 movement_acceleration_default
463                 f1000 movement_acceleration_air
464                 f1000 movement_acceleration_fast
465                 f1000 movement_speed_walk
466                 f1000 movement_speed_crouch
467                 f1000 movement_speed_fast
468                 f1000 movement_speed_climb
469                 f1000 movement_speed_jump
470                 f1000 movement_liquid_fluidity
471                 f1000 movement_liquid_fluidity_smooth
472                 f1000 movement_liquid_sink
473                 f1000 movement_gravity
474         */
475
476         TOCLIENT_SPAWN_PARTICLE = 0x46,
477         /*
478                 v3f1000 pos
479                 v3f1000 velocity
480                 v3f1000 acceleration
481                 f1000 expirationtime
482                 f1000 size
483                 u8 bool collisiondetection
484                 u32 len
485                 u8[len] texture
486                 u8 bool vertical
487                 u8 collision_removal
488                 TileAnimation animation
489                 u8 glow
490                 u8 object_collision
491         */
492
493         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
494         /*
495                 u16 amount
496                 f1000 spawntime
497                 v3f1000 minpos
498                 v3f1000 maxpos
499                 v3f1000 minvel
500                 v3f1000 maxvel
501                 v3f1000 minacc
502                 v3f1000 maxacc
503                 f1000 minexptime
504                 f1000 maxexptime
505                 f1000 minsize
506                 f1000 maxsize
507                 u8 bool collisiondetection
508                 u32 len
509                 u8[len] texture
510                 u8 bool vertical
511                 u8 collision_removal
512                 u32 id
513                 TileAnimation animation
514                 u8 glow
515                 u8 object_collision
516         */
517
518         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
519
520         TOCLIENT_HUDADD = 0x49,
521         /*
522                 u32 id
523                 u8 type
524                 v2f1000 pos
525                 u32 len
526                 u8[len] name
527                 v2f1000 scale
528                 u32 len2
529                 u8[len2] text
530                 u32 number
531                 u32 item
532                 u32 dir
533                 v2f1000 align
534                 v2f1000 offset
535                 v3f1000 world_pos
536                 v2s32 size
537         */
538
539         TOCLIENT_HUDRM = 0x4a,
540         /*
541                 u32 id
542         */
543
544         TOCLIENT_HUDCHANGE = 0x4b,
545         /*
546                 u32 id
547                 u8 stat
548                 [v2f1000 data |
549                  u32 len
550                  u8[len] data |
551                  u32 data]
552         */
553
554         TOCLIENT_HUD_SET_FLAGS = 0x4c,
555         /*
556                 u32 flags
557                 u32 mask
558         */
559
560         TOCLIENT_HUD_SET_PARAM = 0x4d,
561         /*
562                 u16 param
563                 u16 len
564                 u8[len] value
565         */
566
567         TOCLIENT_BREATH = 0x4e,
568         /*
569                 u16 breath
570         */
571
572         TOCLIENT_SET_SKY = 0x4f,
573         /*
574                 u8[4] color (ARGB)
575                 u8 len
576                 u8[len] type
577                 u16 count
578                 foreach count:
579                         u8 len
580                         u8[len] param
581                 u8 clouds (boolean)
582         */
583
584         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
585         /*
586                 u8 do_override (boolean)
587                 u16 day-night ratio 0...65535
588         */
589
590         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
591         /*
592                 v2s32 stand/idle
593                 v2s32 walk
594                 v2s32 dig
595                 v2s32 walk+dig
596                 f1000 frame_speed
597         */
598
599         TOCLIENT_EYE_OFFSET = 0x52,
600         /*
601                 v3f1000 first
602                 v3f1000 third
603         */
604
605         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
606         /*
607                 u32 id
608         */
609
610         TOCLIENT_CLOUD_PARAMS = 0x54,
611         /*
612                 f1000 density
613                 u8[4] color_diffuse (ARGB)
614                 u8[4] color_ambient (ARGB)
615                 f1000 height
616                 f1000 thickness
617                 v2f1000 speed
618         */
619
620         TOCLIENT_FADE_SOUND = 0x55,
621         /*
622                 s32 sound_id
623                 float step
624                 float gain
625         */
626         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
627         /*
628                 u8 type
629                 u16 number of players
630                 for each player
631                         u16 len
632                         u8[len] player name
633         */
634
635         TOCLIENT_MODCHANNEL_MSG = 0x57,
636         /*
637                 u16 channel name length
638                 std::string channel name
639                 u16 channel name sender
640                 std::string channel name
641                 u16 message length
642                 std::string message
643         */
644
645         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
646         /*
647                 u8 signal id
648                 u16 channel name length
649                 std::string channel name
650         */
651
652         TOCLIENT_NODEMETA_CHANGED = 0x59,
653         /*
654                 serialized and compressed node metadata
655         */
656
657         TOCLIENT_SRP_BYTES_S_B = 0x60,
658         /*
659                 Belonging to AUTH_MECHANISM_SRP.
660
661                 std::string bytes_s
662                 std::string bytes_B
663         */
664
665         TOCLIENT_FORMSPEC_PREPEND = 0x61,
666         /*
667                 u16 len
668                 u8[len] formspec
669         */
670
671         TOCLIENT_NUM_MSG_TYPES = 0x62,
672 };
673
674 enum ToServerCommand
675 {
676         TOSERVER_INIT = 0x02,
677         /*
678                 Sent first after connected.
679
680                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
681                 u16 supported network compression modes
682                 u16 minimum supported network protocol version
683                 u16 maximum supported network protocol version
684                 std::string player name
685         */
686
687         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
688
689         TOSERVER_INIT2 = 0x11,
690         /*
691                 Sent as an ACK for TOCLIENT_INIT.
692                 After this, the server can send data.
693
694                 [0] u16 TOSERVER_INIT2
695         */
696
697         TOSERVER_MODCHANNEL_JOIN = 0x17,
698         /*
699                 u16 channel name length
700                 std::string channel name
701          */
702
703         TOSERVER_MODCHANNEL_LEAVE = 0x18,
704         /*
705                 u16 channel name length
706                 std::string channel name
707          */
708
709         TOSERVER_MODCHANNEL_MSG = 0x19,
710         /*
711                 u16 channel name length
712                 std::string channel name
713                 u16 message length
714                 std::string message
715          */
716
717         TOSERVER_GETBLOCK = 0x20, // Obsolete
718         TOSERVER_ADDNODE = 0x21, // Obsolete
719         TOSERVER_REMOVENODE = 0x22, // Obsolete
720
721         TOSERVER_PLAYERPOS = 0x23,
722         /*
723                 [0] u16 command
724                 [2] v3s32 position*100
725                 [2+12] v3s32 speed*100
726                 [2+12+12] s32 pitch*100
727                 [2+12+12+4] s32 yaw*100
728                 [2+12+12+4+4] u32 keyPressed
729                 [2+12+12+4+4+1] u8 fov*80
730                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
731         */
732
733         TOSERVER_GOTBLOCKS = 0x24,
734         /*
735                 [0] u16 command
736                 [2] u8 count
737                 [3] v3s16 pos_0
738                 [3+6] v3s16 pos_1
739                 ...
740         */
741
742         TOSERVER_DELETEDBLOCKS = 0x25,
743         /*
744                 [0] u16 command
745                 [2] u8 count
746                 [3] v3s16 pos_0
747                 [3+6] v3s16 pos_1
748                 ...
749         */
750
751         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
752         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
753         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
754         TOSERVER_RELEASE = 0x29, // Obsolete
755         TOSERVER_SIGNTEXT = 0x30, // Obsolete
756
757         TOSERVER_INVENTORY_ACTION = 0x31,
758         /*
759                 See InventoryAction in inventorymanager.h
760         */
761
762         TOSERVER_CHAT_MESSAGE = 0x32,
763         /*
764                 u16 length
765                 wstring message
766         */
767
768         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
769         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
770
771         TOSERVER_DAMAGE = 0x35,
772         /*
773                 u8 amount
774         */
775
776         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
777
778         TOSERVER_PLAYERITEM = 0x37,
779         /*
780                 Sent to change selected item.
781
782                 [0] u16 TOSERVER_PLAYERITEM
783                 [2] u16 item
784         */
785
786         TOSERVER_RESPAWN = 0x38,
787         /*
788                 u16 TOSERVER_RESPAWN
789         */
790
791         TOSERVER_INTERACT = 0x39,
792         /*
793                 [0] u16 command
794                 [2] u8 action
795                 [3] u16 item
796                 [5] u32 length of the next item
797                 [9] serialized PointedThing
798                 actions:
799                 0: start digging (from undersurface) or use
800                 1: stop digging (all parameters ignored)
801                 2: digging completed
802                 3: place block or item (to abovesurface)
803                 4: use item
804         */
805
806         TOSERVER_REMOVED_SOUNDS = 0x3a,
807         /*
808                 u16 len
809                 s32[len] sound_id
810         */
811
812         TOSERVER_NODEMETA_FIELDS = 0x3b,
813         /*
814                 v3s16 p
815                 u16 len
816                 u8[len] form name (reserved for future use)
817                 u16 number of fields
818                 for each field:
819                         u16 len
820                         u8[len] field name
821                         u32 len
822                         u8[len] field value
823         */
824
825         TOSERVER_INVENTORY_FIELDS = 0x3c,
826         /*
827                 u16 len
828                 u8[len] form name (reserved for future use)
829                 u16 number of fields
830                 for each field:
831                         u16 len
832                         u8[len] field name
833                         u32 len
834                         u8[len] field value
835         */
836
837         TOSERVER_REQUEST_MEDIA = 0x40,
838         /*
839                 u16 number of files requested
840                 for each file {
841                         u16 length of name
842                         string name
843                 }
844         */
845
846         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
847         TOSERVER_BREATH = 0x42, // Obsolete
848
849         TOSERVER_CLIENT_READY = 0x43,
850         /*
851                 u8 major
852                 u8 minor
853                 u8 patch
854                 u8 reserved
855                 u16 len
856                 u8[len] full_version_string
857         */
858
859         TOSERVER_FIRST_SRP = 0x50,
860         /*
861                 Belonging to AUTH_MECHANISM_FIRST_SRP.
862
863                 std::string srp salt
864                 std::string srp verification key
865                 u8 is_empty (=1 if password is empty, 0 otherwise)
866         */
867
868         TOSERVER_SRP_BYTES_A = 0x51,
869         /*
870                 Belonging to AUTH_MECHANISM_SRP,
871                         depending on current_login_based_on.
872
873                 std::string bytes_A
874                 u8 current_login_based_on : on which version of the password's
875                                             hash this login is based on (0 legacy hash,
876                                             or 1 directly the password)
877         */
878
879         TOSERVER_SRP_BYTES_M = 0x52,
880         /*
881                 Belonging to AUTH_MECHANISM_SRP.
882
883                 std::string bytes_M
884         */
885
886         TOSERVER_NUM_MSG_TYPES = 0x53,
887 };
888
889 enum AuthMechanism
890 {
891         // reserved
892         AUTH_MECHANISM_NONE = 0,
893
894         // SRP based on the legacy hash
895         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
896
897         // SRP based on the srp verification key
898         AUTH_MECHANISM_SRP = 1 << 1,
899
900         // Establishes a srp verification key, for first login and password changing
901         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
902 };
903
904 enum AccessDeniedCode {
905         SERVER_ACCESSDENIED_WRONG_PASSWORD,
906         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
907         SERVER_ACCESSDENIED_SINGLEPLAYER,
908         SERVER_ACCESSDENIED_WRONG_VERSION,
909         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
910         SERVER_ACCESSDENIED_WRONG_NAME,
911         SERVER_ACCESSDENIED_TOO_MANY_USERS,
912         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
913         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
914         SERVER_ACCESSDENIED_SERVER_FAIL,
915         SERVER_ACCESSDENIED_CUSTOM_STRING,
916         SERVER_ACCESSDENIED_SHUTDOWN,
917         SERVER_ACCESSDENIED_CRASH,
918         SERVER_ACCESSDENIED_MAX,
919 };
920
921 enum NetProtoCompressionMode {
922         NETPROTO_COMPRESSION_NONE = 0,
923 };
924
925 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
926         "Invalid password",
927         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
928         "The server is running in simple singleplayer mode.  You cannot connect.",
929         "Your client's version is not supported.\nPlease contact server administrator.",
930         "Player name contains disallowed characters.",
931         "Player name not allowed.",
932         "Too many users.",
933         "Empty passwords are disallowed.  Set a password and try again.",
934         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
935         "Server authentication failed.  This is likely a server error.",
936         "",
937         "Server shutting down.",
938         "This server has experienced an internal error. You will now be disconnected."
939 };
940
941 enum PlayerListModifer: u8
942 {
943         PLAYER_LIST_INIT,
944         PLAYER_LIST_ADD,
945         PLAYER_LIST_REMOVE,
946 };
947
948 enum CSMRestrictionFlags : u64 {
949         CSM_RF_NONE = 0x00000000,
950         // Until server-sent CSM and verifying of builtin are complete,
951         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
952         // When those are complete, this should return to only being a restriction on the
953         // loading of client mods.
954         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
955         CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
956         CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
957         CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
958         CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
959         CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
960         CSM_RF_ALL = 0xFFFFFFFF,
961 };