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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158 */
159
160 #define LATEST_PROTOCOL_VERSION 32
161
162 // Server's supported network protocol range
163 #define SERVER_PROTOCOL_VERSION_MIN 24
164 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
165
166 // Client's supported network protocol range
167 // The minimal version depends on whether
168 // send_pre_v25_init is enabled or not
169 #define CLIENT_PROTOCOL_VERSION_MIN 25
170 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
171 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
172
173 // Constant that differentiates the protocol from random data and other protocols
174 #define PROTOCOL_ID 0x4f457403
175
176 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
177                                // base64-encoded SHA-1 (27+\0).
178
179 #define FORMSPEC_API_VERSION 1
180 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
181
182 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
183
184 enum ToClientCommand
185 {
186         TOCLIENT_HELLO = 0x02,
187         /*
188                 Sent after TOSERVER_INIT.
189
190                 u8 deployed serialisation version
191                 u16 deployed network compression mode
192                 u16 deployed protocol version
193                 u32 supported auth methods
194                 std::string username that should be used for legacy hash (for proper casing)
195         */
196         TOCLIENT_AUTH_ACCEPT = 0x03,
197         /*
198                 Message from server to accept auth.
199
200                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
201                 u64 map seed
202                 f1000 recommended send interval
203                 u32 : supported auth methods for sudo mode
204                       (where the user can change their password)
205         */
206         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
207         /*
208                 Sent to client to show it is in sudo mode now.
209         */
210         TOCLIENT_DENY_SUDO_MODE = 0x05,
211         /*
212                 Signals client that sudo mode auth failed.
213         */
214         TOCLIENT_INIT_LEGACY = 0x10,
215         /*
216                 Server's reply to TOSERVER_INIT.
217                 Sent second after connected.
218
219                 [0] u16 TOSERVER_INIT
220                 [2] u8 deployed version
221                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
222                 [12] u64 map seed (new as of 2011-02-27)
223                 [20] f1000 recommended send interval (in seconds) (new as of 14)
224
225                 NOTE: The position in here is deprecated; position is
226                       explicitly sent afterwards
227         */
228         TOCLIENT_ACCESS_DENIED = 0x0A,
229         /*
230                 u8 reason
231                 std::string custom reason (if needed, otherwise "")
232                 u8 (bool) reconnect
233         */
234         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
235         TOCLIENT_ADDNODE = 0x21,
236         /*
237                 v3s16 position
238                 serialized mapnode
239                 u8 keep_metadata // Added in protocol version 22
240         */
241         TOCLIENT_REMOVENODE = 0x22,
242
243         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
244         /*
245                 [0] u16 command
246                 // Followed by an arbitary number of these:
247                 // Number is determined from packet length.
248                 [N] u16 peer_id
249                 [N+2] v3s32 position*100
250                 [N+2+12] v3s32 speed*100
251                 [N+2+12+12] s32 pitch*100
252                 [N+2+12+12+4] s32 yaw*100
253         */
254
255         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
256         /*
257                 [0] u16 command
258                 // Followed by an arbitary number of these:
259                 // Number is determined from packet length.
260                 [N] u16 peer_id
261                 [N] char[20] name
262         */
263
264         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
265
266         TOCLIENT_SECTORMETA = 0x26, // Obsolete
267         /*
268                 [0] u16 command
269                 [2] u8 sector count
270                 [3...] v2s16 pos + sector metadata
271         */
272
273         TOCLIENT_INVENTORY = 0x27,
274         /*
275                 [0] u16 command
276                 [2] serialized inventory
277         */
278
279         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
280         /*
281                 Sent as unreliable.
282
283                 u16 number of player positions
284                 for each player:
285                         u16 peer_id
286                         v3s32 position*100
287                         v3s32 speed*100
288                         s32 pitch*100
289                         s32 yaw*100
290                 u16 count of blocks
291                 for each block:
292                         v3s16 blockpos
293                         block objects
294         */
295
296         TOCLIENT_TIME_OF_DAY = 0x29,
297         /*
298                 u16 time (0-23999)
299                 Added in a later version:
300                 f1000 time_speed
301         */
302
303         // (oops, there is some gap here)
304
305         TOCLIENT_CHAT_MESSAGE = 0x30,
306         /*
307                 u16 length
308                 wstring message
309         */
310
311         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
312         /*
313                 u16 count of removed objects
314                 for all removed objects {
315                         u16 id
316                 }
317                 u16 count of added objects
318                 for all added objects {
319                         u16 id
320                         u8 type
321                         u32 initialization data length
322                         string initialization data
323                 }
324         */
325
326         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
327         /*
328                 for all objects
329                 {
330                         u16 id
331                         u16 message length
332                         string message
333                 }
334         */
335
336         TOCLIENT_HP = 0x33,
337         /*
338                 u8 hp
339         */
340
341         TOCLIENT_MOVE_PLAYER = 0x34,
342         /*
343                 v3f1000 player position
344                 f1000 player pitch
345                 f1000 player yaw
346         */
347
348         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
349         /*
350                 u16 reason_length
351                 wstring reason
352         */
353
354         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
355         /*
356                 u16 count of player items
357                 for all player items {
358                         u16 peer id
359                         u16 length of serialized item
360                         string serialized item
361                 }
362         */
363
364         TOCLIENT_DEATHSCREEN = 0x37,
365         /*
366                 u8 bool set camera point target
367                 v3f1000 camera point target (to point the death cause or whatever)
368         */
369
370         TOCLIENT_MEDIA = 0x38,
371         /*
372                 u16 total number of texture bunches
373                 u16 index of this bunch
374                 u32 number of files in this bunch
375                 for each file {
376                         u16 length of name
377                         string name
378                         u32 length of data
379                         data
380                 }
381                 u16 length of remote media server url (if applicable)
382                 string url
383         */
384
385         TOCLIENT_TOOLDEF = 0x39,
386         /*
387                 u32 length of the next item
388                 serialized ToolDefManager
389         */
390
391         TOCLIENT_NODEDEF = 0x3a,
392         /*
393                 u32 length of the next item
394                 serialized NodeDefManager
395         */
396
397         TOCLIENT_CRAFTITEMDEF = 0x3b,
398         /*
399                 u32 length of the next item
400                 serialized CraftiItemDefManager
401         */
402
403         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
404
405         /*
406                 u32 number of files
407                 for each texture {
408                         u16 length of name
409                         string name
410                         u16 length of sha1_digest
411                         string sha1_digest
412                 }
413         */
414
415         TOCLIENT_ITEMDEF = 0x3d,
416         /*
417                 u32 length of next item
418                 serialized ItemDefManager
419         */
420
421         TOCLIENT_PLAY_SOUND = 0x3f,
422         /*
423                 s32 sound_id
424                 u16 len
425                 u8[len] sound name
426                 s32 gain*1000
427                 u8 type (0=local, 1=positional, 2=object)
428                 s32[3] pos_nodes*10000
429                 u16 object_id
430                 u8 loop (bool)
431         */
432
433         TOCLIENT_STOP_SOUND = 0x40,
434         /*
435                 s32 sound_id
436         */
437
438         TOCLIENT_PRIVILEGES = 0x41,
439         /*
440                 u16 number of privileges
441                 for each privilege
442                         u16 len
443                         u8[len] privilege
444         */
445
446         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
447         /*
448                 u32 len
449                 u8[len] formspec
450         */
451
452         TOCLIENT_DETACHED_INVENTORY = 0x43,
453         /*
454                 [0] u16 command
455                 u16 len
456                 u8[len] name
457                 [2] serialized inventory
458         */
459
460         TOCLIENT_SHOW_FORMSPEC = 0x44,
461         /*
462                 [0] u16 command
463                 u32 len
464                 u8[len] formspec
465                 u16 len
466                 u8[len] formname
467         */
468
469         TOCLIENT_MOVEMENT = 0x45,
470         /*
471                 f1000 movement_acceleration_default
472                 f1000 movement_acceleration_air
473                 f1000 movement_acceleration_fast
474                 f1000 movement_speed_walk
475                 f1000 movement_speed_crouch
476                 f1000 movement_speed_fast
477                 f1000 movement_speed_climb
478                 f1000 movement_speed_jump
479                 f1000 movement_liquid_fluidity
480                 f1000 movement_liquid_fluidity_smooth
481                 f1000 movement_liquid_sink
482                 f1000 movement_gravity
483         */
484
485         TOCLIENT_SPAWN_PARTICLE = 0x46,
486         /*
487                 v3f1000 pos
488                 v3f1000 velocity
489                 v3f1000 acceleration
490                 f1000 expirationtime
491                 f1000 size
492                 u8 bool collisiondetection
493                 u8 bool vertical
494                 u32 len
495                 u8[len] texture
496                 u8 collision_removal
497         */
498
499         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
500         /*
501                 u16 amount
502                 f1000 spawntime
503                 v3f1000 minpos
504                 v3f1000 maxpos
505                 v3f1000 minvel
506                 v3f1000 maxvel
507                 v3f1000 minacc
508                 v3f1000 maxacc
509                 f1000 minexptime
510                 f1000 maxexptime
511                 f1000 minsize
512                 f1000 maxsize
513                 u8 bool collisiondetection
514                 u8 bool vertical
515                 u32 len
516                 u8[len] texture
517                 u32 id
518                 u8 collision_removal
519         */
520
521         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
522         /*
523                 u16 id
524         */
525
526         TOCLIENT_HUDADD = 0x49,
527         /*
528                 u32 id
529                 u8 type
530                 v2f1000 pos
531                 u32 len
532                 u8[len] name
533                 v2f1000 scale
534                 u32 len2
535                 u8[len2] text
536                 u32 number
537                 u32 item
538                 u32 dir
539                 v2f1000 align
540                 v2f1000 offset
541                 v3f1000 world_pos
542                 v2s32 size
543         */
544
545         TOCLIENT_HUDRM = 0x4a,
546         /*
547                 u32 id
548         */
549
550         TOCLIENT_HUDCHANGE = 0x4b,
551         /*
552                 u32 id
553                 u8 stat
554                 [v2f1000 data |
555                  u32 len
556                  u8[len] data |
557                  u32 data]
558         */
559
560         TOCLIENT_HUD_SET_FLAGS = 0x4c,
561         /*
562                 u32 flags
563                 u32 mask
564         */
565
566         TOCLIENT_HUD_SET_PARAM = 0x4d,
567         /*
568                 u16 param
569                 u16 len
570                 u8[len] value
571         */
572
573         TOCLIENT_BREATH = 0x4e,
574         /*
575                 u16 breath
576         */
577
578         TOCLIENT_SET_SKY = 0x4f,
579         /*
580                 u8[4] color (ARGB)
581                 u8 len
582                 u8[len] type
583                 u16 count
584                 foreach count:
585                         u8 len
586                         u8[len] param
587                 u8 clouds (boolean)
588         */
589
590         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
591         /*
592                 u8 do_override (boolean)
593                 u16 day-night ratio 0...65535
594         */
595
596         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
597         /*
598                 v2s32 stand/idle
599                 v2s32 walk
600                 v2s32 dig
601                 v2s32 walk+dig
602                 f1000 frame_speed
603         */
604
605         TOCLIENT_EYE_OFFSET = 0x52,
606         /*
607                 v3f1000 first
608                 v3f1000 third
609         */
610
611         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
612         /*
613                 u32 id
614         */
615
616         TOCLIENT_CLOUD_PARAMS = 0x54,
617         /*
618                 f1000 density
619                 u8[4] color_diffuse (ARGB)
620                 u8[4] color_ambient (ARGB)
621                 f1000 height
622                 f1000 thickness
623                 v2f1000 speed
624         */
625
626         TOCLIENT_FADE_SOUND = 0x55,
627         /*
628                 s32 sound_id
629                 float step
630                 float gain
631         */
632
633         TOCLIENT_SRP_BYTES_S_B = 0x60,
634         /*
635                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
636
637                 std::string bytes_s
638                 std::string bytes_B
639         */
640
641         TOCLIENT_NUM_MSG_TYPES = 0x61,
642 };
643
644 enum ToServerCommand
645 {
646         TOSERVER_INIT = 0x02,
647         /*
648                 Sent first after connected.
649
650                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
651                 u16 supported network compression modes
652                 u16 minimum supported network protocol version
653                 u16 maximum supported network protocol version
654                 std::string player name
655         */
656
657         TOSERVER_INIT_LEGACY = 0x10,
658         /*
659                 Sent first after connected.
660
661                 [0] u16 TOSERVER_INIT_LEGACY
662                 [2] u8 SER_FMT_VER_HIGHEST_READ
663                 [3] u8[20] player_name
664                 [23] u8[28] password (new in some version)
665                 [51] u16 minimum supported network protocol version (added sometime)
666                 [53] u16 maximum supported network protocol version (added later than the previous one)
667         */
668
669         TOSERVER_INIT2 = 0x11,
670         /*
671                 Sent as an ACK for TOCLIENT_INIT.
672                 After this, the server can send data.
673
674                 [0] u16 TOSERVER_INIT2
675         */
676
677         TOSERVER_GETBLOCK=0x20, // Obsolete
678         TOSERVER_ADDNODE = 0x21, // Obsolete
679         TOSERVER_REMOVENODE = 0x22, // Obsolete
680
681         TOSERVER_PLAYERPOS = 0x23,
682         /*
683                 [0] u16 command
684                 [2] v3s32 position*100
685                 [2+12] v3s32 speed*100
686                 [2+12+12] s32 pitch*100
687                 [2+12+12+4] s32 yaw*100
688                 [2+12+12+4+4] u32 keyPressed
689                 [2+12+12+4+4+1] u8 fov*80
690                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
691         */
692
693         TOSERVER_GOTBLOCKS = 0x24,
694         /*
695                 [0] u16 command
696                 [2] u8 count
697                 [3] v3s16 pos_0
698                 [3+6] v3s16 pos_1
699                 ...
700         */
701
702         TOSERVER_DELETEDBLOCKS = 0x25,
703         /*
704                 [0] u16 command
705                 [2] u8 count
706                 [3] v3s16 pos_0
707                 [3+6] v3s16 pos_1
708                 ...
709         */
710
711         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
712         /*
713                 [0] u16 command
714                 [2] v3s16 pos
715                 [8] u16 i
716         */
717
718         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
719         /*
720                 length: 13
721                 [0] u16 command
722                 [2] u8 button (0=left, 1=right)
723                 [3] v3s16 blockpos
724                 [9] s16 id
725                 [11] u16 item
726         */
727
728         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
729         /*
730                 length: 17
731                 [0] u16 command
732                 [2] u8 action
733                 [3] v3s16 nodepos_undersurface
734                 [9] v3s16 nodepos_abovesurface
735                 [15] u16 item
736                 actions:
737                 0: start digging (from undersurface)
738                 1: place block (to abovesurface)
739                 2: stop digging (all parameters ignored)
740                 3: digging completed
741         */
742
743         TOSERVER_RELEASE = 0x29, // Obsolete
744
745         // (oops, there is some gap here)
746
747         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
748         /*
749                 v3s16 blockpos
750                 s16 id
751                 u16 textlen
752                 textdata
753         */
754
755         TOSERVER_INVENTORY_ACTION = 0x31,
756         /*
757                 See InventoryAction in inventorymanager.h
758         */
759
760         TOSERVER_CHAT_MESSAGE = 0x32,
761         /*
762                 u16 length
763                 wstring message
764         */
765
766         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
767         /*
768                 v3s16 p
769                 u16 textlen
770                 textdata
771         */
772
773         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
774         /*
775                 length: 7
776                 [0] u16 command
777                 [2] u8 button (0=left, 1=right)
778                 [3] u16 id
779                 [5] u16 item
780         */
781
782         TOSERVER_DAMAGE = 0x35,
783         /*
784                 u8 amount
785         */
786
787         TOSERVER_PASSWORD_LEGACY = 0x36,
788         /*
789                 Sent to change password.
790
791                 [0] u16 TOSERVER_PASSWORD
792                 [2] u8[28] old password
793                 [30] u8[28] new password
794         */
795
796         TOSERVER_PLAYERITEM = 0x37,
797         /*
798                 Sent to change selected item.
799
800                 [0] u16 TOSERVER_PLAYERITEM
801                 [2] u16 item
802         */
803
804         TOSERVER_RESPAWN = 0x38,
805         /*
806                 u16 TOSERVER_RESPAWN
807         */
808
809         TOSERVER_INTERACT = 0x39,
810         /*
811                 [0] u16 command
812                 [2] u8 action
813                 [3] u16 item
814                 [5] u32 length of the next item
815                 [9] serialized PointedThing
816                 actions:
817                 0: start digging (from undersurface) or use
818                 1: stop digging (all parameters ignored)
819                 2: digging completed
820                 3: place block or item (to abovesurface)
821                 4: use item
822
823                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
824         */
825
826         TOSERVER_REMOVED_SOUNDS = 0x3a,
827         /*
828                 u16 len
829                 s32[len] sound_id
830         */
831
832         TOSERVER_NODEMETA_FIELDS = 0x3b,
833         /*
834                 v3s16 p
835                 u16 len
836                 u8[len] form name (reserved for future use)
837                 u16 number of fields
838                 for each field:
839                         u16 len
840                         u8[len] field name
841                         u32 len
842                         u8[len] field value
843         */
844
845         TOSERVER_INVENTORY_FIELDS = 0x3c,
846         /*
847                 u16 len
848                 u8[len] form name (reserved for future use)
849                 u16 number of fields
850                 for each field:
851                         u16 len
852                         u8[len] field name
853                         u32 len
854                         u8[len] field value
855         */
856
857         TOSERVER_REQUEST_MEDIA = 0x40,
858         /*
859                 u16 number of files requested
860                 for each file {
861                         u16 length of name
862                         string name
863                 }
864          */
865
866         TOSERVER_RECEIVED_MEDIA = 0x41,
867         /*
868                 <no payload data>
869         */
870
871         TOSERVER_BREATH = 0x42, // Obsolete
872         /*
873                 u16 breath
874         */
875
876         TOSERVER_CLIENT_READY = 0x43,
877         /*
878                 u8 major
879                 u8 minor
880                 u8 patch
881                 u8 reserved
882                 u16 len
883                 u8[len] full_version_string
884         */
885
886         TOSERVER_FIRST_SRP = 0x50,
887         /*
888                 Belonging to AUTH_MECHANISM_FIRST_SRP.
889
890                 std::string srp salt
891                 std::string srp verification key
892                 u8 is_empty (=1 if password is empty, 0 otherwise)
893         */
894
895         TOSERVER_SRP_BYTES_A = 0x51,
896         /*
897                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
898                         depending on current_login_based_on.
899
900                 std::string bytes_A
901                 u8 current_login_based_on : on which version of the password's
902                                             hash this login is based on (0 legacy hash,
903                                             or 1 directly the password)
904         */
905
906         TOSERVER_SRP_BYTES_M = 0x52,
907         /*
908                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
909
910                 std::string bytes_M
911         */
912
913         TOSERVER_NUM_MSG_TYPES = 0x53,
914 };
915
916 enum AuthMechanism
917 {
918         // reserved
919         AUTH_MECHANISM_NONE = 0,
920
921         // SRP based on the legacy hash
922         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
923
924         // SRP based on the srp verification key
925         AUTH_MECHANISM_SRP = 1 << 1,
926
927         // Establishes a srp verification key, for first login and password changing
928         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
929 };
930
931 enum AccessDeniedCode {
932         SERVER_ACCESSDENIED_WRONG_PASSWORD,
933         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
934         SERVER_ACCESSDENIED_SINGLEPLAYER,
935         SERVER_ACCESSDENIED_WRONG_VERSION,
936         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
937         SERVER_ACCESSDENIED_WRONG_NAME,
938         SERVER_ACCESSDENIED_TOO_MANY_USERS,
939         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
940         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
941         SERVER_ACCESSDENIED_SERVER_FAIL,
942         SERVER_ACCESSDENIED_CUSTOM_STRING,
943         SERVER_ACCESSDENIED_SHUTDOWN,
944         SERVER_ACCESSDENIED_CRASH,
945         SERVER_ACCESSDENIED_MAX,
946 };
947
948 enum NetProtoCompressionMode {
949         NETPROTO_COMPRESSION_NONE = 0,
950 };
951
952 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
953         "Invalid password",
954         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
955         "The server is running in simple singleplayer mode.  You cannot connect.",
956         "Your client's version is not supported.\nPlease contact server administrator.",
957         "Player name contains disallowed characters.",
958         "Player name not allowed.",
959         "Too many users.",
960         "Empty passwords are disallowed.  Set a password and try again.",
961         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
962         "Server authentication failed.  This is likely a server error.",
963         "",
964         "Server shutting down.",
965         "This server has experienced an internal error. You will now be disconnected."
966 };
967
968 #endif