]> git.lizzy.rs Git - minetest.git/blob - src/network/networkprotocol.h
Object properties: Add 'glow', disables light's effect if negative
[minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_FLAVOUR_LIMITS to define which CSM flavour should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183 */
184
185 #define LATEST_PROTOCOL_VERSION 36
186
187 // Server's supported network protocol range
188 #define SERVER_PROTOCOL_VERSION_MIN 36
189 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
190
191 // Client's supported network protocol range
192 // The minimal version depends on whether
193 // send_pre_v25_init is enabled or not
194 #define CLIENT_PROTOCOL_VERSION_MIN 36
195 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
196
197 // Constant that differentiates the protocol from random data and other protocols
198 #define PROTOCOL_ID 0x4f457403
199
200 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
201                                // base64-encoded SHA-1 (27+\0).
202
203 #define FORMSPEC_API_VERSION 1
204 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
205
206 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
207
208 enum ToClientCommand
209 {
210         TOCLIENT_HELLO = 0x02,
211         /*
212                 Sent after TOSERVER_INIT.
213
214                 u8 deployed serialisation version
215                 u16 deployed network compression mode
216                 u16 deployed protocol version
217                 u32 supported auth methods
218                 std::string username that should be used for legacy hash (for proper casing)
219         */
220         TOCLIENT_AUTH_ACCEPT = 0x03,
221         /*
222                 Message from server to accept auth.
223
224                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
225                 u64 map seed
226                 f1000 recommended send interval
227                 u32 : supported auth methods for sudo mode
228                       (where the user can change their password)
229         */
230         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
231         /*
232                 Sent to client to show it is in sudo mode now.
233         */
234         TOCLIENT_DENY_SUDO_MODE = 0x05,
235         /*
236                 Signals client that sudo mode auth failed.
237         */
238         TOCLIENT_ACCESS_DENIED = 0x0A,
239         /*
240                 u8 reason
241                 std::string custom reason (if needed, otherwise "")
242                 u8 (bool) reconnect
243         */
244
245         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
246
247         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
248         TOCLIENT_ADDNODE = 0x21,
249         /*
250                 v3s16 position
251                 serialized mapnode
252                 u8 keep_metadata // Added in protocol version 22
253         */
254         TOCLIENT_REMOVENODE = 0x22,
255
256         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
257         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
258         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
259         TOCLIENT_SECTORMETA = 0x26, // Obsolete
260
261         TOCLIENT_INVENTORY = 0x27,
262         /*
263                 [0] u16 command
264                 [2] serialized inventory
265         */
266
267         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
268
269         TOCLIENT_TIME_OF_DAY = 0x29,
270         /*
271                 u16 time (0-23999)
272                 Added in a later version:
273                 f1000 time_speed
274         */
275
276         TOCLIENT_CSM_FLAVOUR_LIMITS = 0x2A,
277         /*
278                 u32 CSMFlavourLimits byteflag
279          */
280
281         // (oops, there is some gap here)
282
283         TOCLIENT_CHAT_MESSAGE = 0x2F,
284         /*
285                 u8 version
286                 u8 message_type
287                 u16 sendername length
288                 wstring sendername
289                 u16 length
290                 wstring message
291         */
292
293         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
294
295         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
296         /*
297                 u16 count of removed objects
298                 for all removed objects {
299                         u16 id
300                 }
301                 u16 count of added objects
302                 for all added objects {
303                         u16 id
304                         u8 type
305                         u32 initialization data length
306                         string initialization data
307                 }
308         */
309
310         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
311         /*
312                 for all objects
313                 {
314                         u16 id
315                         u16 message length
316                         string message
317                 }
318         */
319
320         TOCLIENT_HP = 0x33,
321         /*
322                 u8 hp
323         */
324
325         TOCLIENT_MOVE_PLAYER = 0x34,
326         /*
327                 v3f1000 player position
328                 f1000 player pitch
329                 f1000 player yaw
330         */
331
332         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
333         /*
334                 u16 reason_length
335                 wstring reason
336         */
337
338         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
339
340         TOCLIENT_DEATHSCREEN = 0x37,
341         /*
342                 u8 bool set camera point target
343                 v3f1000 camera point target (to point the death cause or whatever)
344         */
345
346         TOCLIENT_MEDIA = 0x38,
347         /*
348                 u16 total number of texture bunches
349                 u16 index of this bunch
350                 u32 number of files in this bunch
351                 for each file {
352                         u16 length of name
353                         string name
354                         u32 length of data
355                         data
356                 }
357                 u16 length of remote media server url (if applicable)
358                 string url
359         */
360
361         TOCLIENT_TOOLDEF = 0x39,
362         /*
363                 u32 length of the next item
364                 serialized ToolDefManager
365         */
366
367         TOCLIENT_NODEDEF = 0x3a,
368         /*
369                 u32 length of the next item
370                 serialized NodeDefManager
371         */
372
373         TOCLIENT_CRAFTITEMDEF = 0x3b,
374         /*
375                 u32 length of the next item
376                 serialized CraftiItemDefManager
377         */
378
379         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
380
381         /*
382                 u32 number of files
383                 for each texture {
384                         u16 length of name
385                         string name
386                         u16 length of sha1_digest
387                         string sha1_digest
388                 }
389         */
390
391         TOCLIENT_ITEMDEF = 0x3d,
392         /*
393                 u32 length of next item
394                 serialized ItemDefManager
395         */
396
397         TOCLIENT_PLAY_SOUND = 0x3f,
398         /*
399                 s32 sound_id
400                 u16 len
401                 u8[len] sound name
402                 s32 gain*1000
403                 u8 type (0=local, 1=positional, 2=object)
404                 s32[3] pos_nodes*10000
405                 u16 object_id
406                 u8 loop (bool)
407         */
408
409         TOCLIENT_STOP_SOUND = 0x40,
410         /*
411                 s32 sound_id
412         */
413
414         TOCLIENT_PRIVILEGES = 0x41,
415         /*
416                 u16 number of privileges
417                 for each privilege
418                         u16 len
419                         u8[len] privilege
420         */
421
422         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
423         /*
424                 u32 len
425                 u8[len] formspec
426         */
427
428         TOCLIENT_DETACHED_INVENTORY = 0x43,
429         /*
430                 [0] u16 command
431                 u16 len
432                 u8[len] name
433                 [2] serialized inventory
434         */
435
436         TOCLIENT_SHOW_FORMSPEC = 0x44,
437         /*
438                 [0] u16 command
439                 u32 len
440                 u8[len] formspec
441                 u16 len
442                 u8[len] formname
443         */
444
445         TOCLIENT_MOVEMENT = 0x45,
446         /*
447                 f1000 movement_acceleration_default
448                 f1000 movement_acceleration_air
449                 f1000 movement_acceleration_fast
450                 f1000 movement_speed_walk
451                 f1000 movement_speed_crouch
452                 f1000 movement_speed_fast
453                 f1000 movement_speed_climb
454                 f1000 movement_speed_jump
455                 f1000 movement_liquid_fluidity
456                 f1000 movement_liquid_fluidity_smooth
457                 f1000 movement_liquid_sink
458                 f1000 movement_gravity
459         */
460
461         TOCLIENT_SPAWN_PARTICLE = 0x46,
462         /*
463                 v3f1000 pos
464                 v3f1000 velocity
465                 v3f1000 acceleration
466                 f1000 expirationtime
467                 f1000 size
468                 u8 bool collisiondetection
469                 u8 bool vertical
470                 u32 len
471                 u8[len] texture
472                 u8 collision_removal
473         */
474
475         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
476         /*
477                 u16 amount
478                 f1000 spawntime
479                 v3f1000 minpos
480                 v3f1000 maxpos
481                 v3f1000 minvel
482                 v3f1000 maxvel
483                 v3f1000 minacc
484                 v3f1000 maxacc
485                 f1000 minexptime
486                 f1000 maxexptime
487                 f1000 minsize
488                 f1000 maxsize
489                 u8 bool collisiondetection
490                 u8 bool vertical
491                 u32 len
492                 u8[len] texture
493                 u32 id
494                 u8 collision_removal
495         */
496
497         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
498
499         TOCLIENT_HUDADD = 0x49,
500         /*
501                 u32 id
502                 u8 type
503                 v2f1000 pos
504                 u32 len
505                 u8[len] name
506                 v2f1000 scale
507                 u32 len2
508                 u8[len2] text
509                 u32 number
510                 u32 item
511                 u32 dir
512                 v2f1000 align
513                 v2f1000 offset
514                 v3f1000 world_pos
515                 v2s32 size
516         */
517
518         TOCLIENT_HUDRM = 0x4a,
519         /*
520                 u32 id
521         */
522
523         TOCLIENT_HUDCHANGE = 0x4b,
524         /*
525                 u32 id
526                 u8 stat
527                 [v2f1000 data |
528                  u32 len
529                  u8[len] data |
530                  u32 data]
531         */
532
533         TOCLIENT_HUD_SET_FLAGS = 0x4c,
534         /*
535                 u32 flags
536                 u32 mask
537         */
538
539         TOCLIENT_HUD_SET_PARAM = 0x4d,
540         /*
541                 u16 param
542                 u16 len
543                 u8[len] value
544         */
545
546         TOCLIENT_BREATH = 0x4e,
547         /*
548                 u16 breath
549         */
550
551         TOCLIENT_SET_SKY = 0x4f,
552         /*
553                 u8[4] color (ARGB)
554                 u8 len
555                 u8[len] type
556                 u16 count
557                 foreach count:
558                         u8 len
559                         u8[len] param
560                 u8 clouds (boolean)
561         */
562
563         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
564         /*
565                 u8 do_override (boolean)
566                 u16 day-night ratio 0...65535
567         */
568
569         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
570         /*
571                 v2s32 stand/idle
572                 v2s32 walk
573                 v2s32 dig
574                 v2s32 walk+dig
575                 f1000 frame_speed
576         */
577
578         TOCLIENT_EYE_OFFSET = 0x52,
579         /*
580                 v3f1000 first
581                 v3f1000 third
582         */
583
584         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
585         /*
586                 u32 id
587         */
588
589         TOCLIENT_CLOUD_PARAMS = 0x54,
590         /*
591                 f1000 density
592                 u8[4] color_diffuse (ARGB)
593                 u8[4] color_ambient (ARGB)
594                 f1000 height
595                 f1000 thickness
596                 v2f1000 speed
597         */
598
599         TOCLIENT_FADE_SOUND = 0x55,
600         /*
601                 s32 sound_id
602                 float step
603                 float gain
604         */
605         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
606         /*
607                 u8 type
608                 u16 number of players
609                 for each player
610                         u16 len
611                         u8[len] player name
612         */
613
614         TOCLIENT_SRP_BYTES_S_B = 0x60,
615         /*
616                 Belonging to AUTH_MECHANISM_SRP.
617
618                 std::string bytes_s
619                 std::string bytes_B
620         */
621
622         TOCLIENT_NUM_MSG_TYPES = 0x61,
623 };
624
625 enum ToServerCommand
626 {
627         TOSERVER_INIT = 0x02,
628         /*
629                 Sent first after connected.
630
631                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
632                 u16 supported network compression modes
633                 u16 minimum supported network protocol version
634                 u16 maximum supported network protocol version
635                 std::string player name
636         */
637
638         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
639
640         TOSERVER_INIT2 = 0x11,
641         /*
642                 Sent as an ACK for TOCLIENT_INIT.
643                 After this, the server can send data.
644
645                 [0] u16 TOSERVER_INIT2
646         */
647
648         TOSERVER_GETBLOCK = 0x20, // Obsolete
649         TOSERVER_ADDNODE = 0x21, // Obsolete
650         TOSERVER_REMOVENODE = 0x22, // Obsolete
651
652         TOSERVER_PLAYERPOS = 0x23,
653         /*
654                 [0] u16 command
655                 [2] v3s32 position*100
656                 [2+12] v3s32 speed*100
657                 [2+12+12] s32 pitch*100
658                 [2+12+12+4] s32 yaw*100
659                 [2+12+12+4+4] u32 keyPressed
660                 [2+12+12+4+4+1] u8 fov*80
661                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
662         */
663
664         TOSERVER_GOTBLOCKS = 0x24,
665         /*
666                 [0] u16 command
667                 [2] u8 count
668                 [3] v3s16 pos_0
669                 [3+6] v3s16 pos_1
670                 ...
671         */
672
673         TOSERVER_DELETEDBLOCKS = 0x25,
674         /*
675                 [0] u16 command
676                 [2] u8 count
677                 [3] v3s16 pos_0
678                 [3+6] v3s16 pos_1
679                 ...
680         */
681
682         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
683         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
684         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
685         TOSERVER_RELEASE = 0x29, // Obsolete
686         TOSERVER_SIGNTEXT = 0x30, // Obsolete
687
688         TOSERVER_INVENTORY_ACTION = 0x31,
689         /*
690                 See InventoryAction in inventorymanager.h
691         */
692
693         TOSERVER_CHAT_MESSAGE = 0x32,
694         /*
695                 u16 length
696                 wstring message
697         */
698
699         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
700         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
701
702         TOSERVER_DAMAGE = 0x35,
703         /*
704                 u8 amount
705         */
706
707         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
708
709         TOSERVER_PLAYERITEM = 0x37,
710         /*
711                 Sent to change selected item.
712
713                 [0] u16 TOSERVER_PLAYERITEM
714                 [2] u16 item
715         */
716
717         TOSERVER_RESPAWN = 0x38,
718         /*
719                 u16 TOSERVER_RESPAWN
720         */
721
722         TOSERVER_INTERACT = 0x39,
723         /*
724                 [0] u16 command
725                 [2] u8 action
726                 [3] u16 item
727                 [5] u32 length of the next item
728                 [9] serialized PointedThing
729                 actions:
730                 0: start digging (from undersurface) or use
731                 1: stop digging (all parameters ignored)
732                 2: digging completed
733                 3: place block or item (to abovesurface)
734                 4: use item
735         */
736
737         TOSERVER_REMOVED_SOUNDS = 0x3a,
738         /*
739                 u16 len
740                 s32[len] sound_id
741         */
742
743         TOSERVER_NODEMETA_FIELDS = 0x3b,
744         /*
745                 v3s16 p
746                 u16 len
747                 u8[len] form name (reserved for future use)
748                 u16 number of fields
749                 for each field:
750                         u16 len
751                         u8[len] field name
752                         u32 len
753                         u8[len] field value
754         */
755
756         TOSERVER_INVENTORY_FIELDS = 0x3c,
757         /*
758                 u16 len
759                 u8[len] form name (reserved for future use)
760                 u16 number of fields
761                 for each field:
762                         u16 len
763                         u8[len] field name
764                         u32 len
765                         u8[len] field value
766         */
767
768         TOSERVER_REQUEST_MEDIA = 0x40,
769         /*
770                 u16 number of files requested
771                 for each file {
772                         u16 length of name
773                         string name
774                 }
775         */
776
777         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
778         TOSERVER_BREATH = 0x42, // Obsolete
779
780         TOSERVER_CLIENT_READY = 0x43,
781         /*
782                 u8 major
783                 u8 minor
784                 u8 patch
785                 u8 reserved
786                 u16 len
787                 u8[len] full_version_string
788         */
789
790         TOSERVER_FIRST_SRP = 0x50,
791         /*
792                 Belonging to AUTH_MECHANISM_FIRST_SRP.
793
794                 std::string srp salt
795                 std::string srp verification key
796                 u8 is_empty (=1 if password is empty, 0 otherwise)
797         */
798
799         TOSERVER_SRP_BYTES_A = 0x51,
800         /*
801                 Belonging to AUTH_MECHANISM_SRP,
802                         depending on current_login_based_on.
803
804                 std::string bytes_A
805                 u8 current_login_based_on : on which version of the password's
806                                             hash this login is based on (0 legacy hash,
807                                             or 1 directly the password)
808         */
809
810         TOSERVER_SRP_BYTES_M = 0x52,
811         /*
812                 Belonging to AUTH_MECHANISM_SRP.
813
814                 std::string bytes_M
815         */
816
817         TOSERVER_NUM_MSG_TYPES = 0x53,
818 };
819
820 enum AuthMechanism
821 {
822         // reserved
823         AUTH_MECHANISM_NONE = 0,
824
825         // SRP based on the legacy hash
826         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
827
828         // SRP based on the srp verification key
829         AUTH_MECHANISM_SRP = 1 << 1,
830
831         // Establishes a srp verification key, for first login and password changing
832         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
833 };
834
835 enum AccessDeniedCode {
836         SERVER_ACCESSDENIED_WRONG_PASSWORD,
837         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
838         SERVER_ACCESSDENIED_SINGLEPLAYER,
839         SERVER_ACCESSDENIED_WRONG_VERSION,
840         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
841         SERVER_ACCESSDENIED_WRONG_NAME,
842         SERVER_ACCESSDENIED_TOO_MANY_USERS,
843         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
844         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
845         SERVER_ACCESSDENIED_SERVER_FAIL,
846         SERVER_ACCESSDENIED_CUSTOM_STRING,
847         SERVER_ACCESSDENIED_SHUTDOWN,
848         SERVER_ACCESSDENIED_CRASH,
849         SERVER_ACCESSDENIED_MAX,
850 };
851
852 enum NetProtoCompressionMode {
853         NETPROTO_COMPRESSION_NONE = 0,
854 };
855
856 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
857         "Invalid password",
858         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
859         "The server is running in simple singleplayer mode.  You cannot connect.",
860         "Your client's version is not supported.\nPlease contact server administrator.",
861         "Player name contains disallowed characters.",
862         "Player name not allowed.",
863         "Too many users.",
864         "Empty passwords are disallowed.  Set a password and try again.",
865         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
866         "Server authentication failed.  This is likely a server error.",
867         "",
868         "Server shutting down.",
869         "This server has experienced an internal error. You will now be disconnected."
870 };
871
872 enum PlayerListModifer: u8
873 {
874         PLAYER_LIST_INIT,
875         PLAYER_LIST_ADD,
876         PLAYER_LIST_REMOVE,
877 };
878
879 enum CSMFlavourLimit : u64 {
880         CSM_FL_NONE = 0x00000000,
881         CSM_FL_LOOKUP_NODES = 0x00000001, // Limit node lookups
882         CSM_FL_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
883         CSM_FL_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
884         CSM_FL_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
885         CSM_FL_ALL = 0xFFFFFFFF,
886 };
887