3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
74 AO_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 AO_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166 This chat message is a signalisation message containing various
170 * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
172 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
174 Add settable player collisionbox. Breaks compatibility with older
175 clients as a 1-node vertical offset has been removed from player's
177 Add settable player stepheight using existing object property.
178 Breaks compatibility with older clients.
180 Backwards compatibility drop
181 Add 'can_zoom' to player object properties
182 Add glow to object properties
183 Change TileDef serialization format.
184 Add world-aligned tiles.
186 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
189 Add disconnected nodeboxes
190 Add TOCLIENT_FORMSPEC_PREPEND
192 Redo detached inventory sending
193 Add TOCLIENT_NODEMETA_CHANGED
194 New network float format
195 ContentFeatures version 13
196 Add full Euler rotations instead of just yaw
197 Add TOCLIENT_PLAYER_SPEED
199 Incremental inventory sending mode
200 Unknown inventory serialization fields no longer throw an error
201 Mod-specific formspec version
202 Player FOV override API
203 "ephemeral" added to TOCLIENT_PLAY_SOUND
205 Updated set_sky packet
206 Adds new sun, moon and stars packets
210 #define LATEST_PROTOCOL_VERSION 40
211 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
213 // Server's supported network protocol range
214 #define SERVER_PROTOCOL_VERSION_MIN 37
215 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
217 // Client's supported network protocol range
218 // The minimal version depends on whether
219 // send_pre_v25_init is enabled or not
220 #define CLIENT_PROTOCOL_VERSION_MIN 37
221 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
223 // Constant that differentiates the protocol from random data and other protocols
224 #define PROTOCOL_ID 0x4f457403
226 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
227 // base64-encoded SHA-1 (27+\0).
230 Changes by FORMSPEC_API_VERSION:
235 Forced real coordinates
236 background9[]: 9-slice scaling parameters
238 Formspec elements are drawn in the order of definition
239 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
240 box[] and image[] elements enable clipping by default
241 new element: scroll_container[]
243 Allow dropdown indexing events
245 #define FORMSPEC_API_VERSION 4
247 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
249 typedef u16 session_t;
253 TOCLIENT_HELLO = 0x02,
255 Sent after TOSERVER_INIT.
257 u8 deployed serialisation version
258 u16 deployed network compression mode
259 u16 deployed protocol version
260 u32 supported auth methods
261 std::string username that should be used for legacy hash (for proper casing)
263 TOCLIENT_AUTH_ACCEPT = 0x03,
265 Message from server to accept auth.
267 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
269 f1000 recommended send interval
270 u32 : supported auth methods for sudo mode
271 (where the user can change their password)
273 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
275 Sent to client to show it is in sudo mode now.
277 TOCLIENT_DENY_SUDO_MODE = 0x05,
279 Signals client that sudo mode auth failed.
281 TOCLIENT_ACCESS_DENIED = 0x0A,
284 std::string custom reason (if needed, otherwise "")
288 TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
290 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
291 TOCLIENT_ADDNODE = 0x21,
295 u8 keep_metadata // Added in protocol version 22
297 TOCLIENT_REMOVENODE = 0x22,
299 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
300 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
301 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
302 TOCLIENT_SECTORMETA = 0x26, // Obsolete
304 TOCLIENT_INVENTORY = 0x27,
307 [2] serialized inventory
310 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
312 TOCLIENT_TIME_OF_DAY = 0x29,
315 Added in a later version:
319 TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
321 u32 CSMRestrictionFlags byteflag
324 TOCLIENT_PLAYER_SPEED = 0x2B,
329 TOCLIENT_MEDIA_PUSH = 0x2C,
333 bool should_be_cached
338 // (oops, there is some gap here)
340 TOCLIENT_CHAT_MESSAGE = 0x2F,
344 u16 sendername length
350 TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
352 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
354 u16 count of removed objects
355 for all removed objects {
358 u16 count of added objects
359 for all added objects {
362 u32 initialization data length
363 string initialization data
367 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
382 TOCLIENT_MOVE_PLAYER = 0x34,
384 v3f1000 player position
389 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
397 Sends an FOV override/multiplier to client.
404 TOCLIENT_DEATHSCREEN = 0x37,
406 u8 bool set camera point target
407 v3f1000 camera point target (to point the death cause or whatever)
410 TOCLIENT_MEDIA = 0x38,
412 u16 total number of texture bunches
413 u16 index of this bunch
414 u32 number of files in this bunch
421 u16 length of remote media server url (if applicable)
425 TOCLIENT_TOOLDEF = 0x39,
427 u32 length of the next item
428 serialized ToolDefManager
431 TOCLIENT_NODEDEF = 0x3a,
433 u32 length of the next item
434 serialized NodeDefManager
437 TOCLIENT_CRAFTITEMDEF = 0x3b,
439 u32 length of the next item
440 serialized CraftiItemDefManager
443 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
450 u16 length of sha1_digest
455 TOCLIENT_ITEMDEF = 0x3d,
457 u32 length of next item
458 serialized ItemDefManager
461 TOCLIENT_PLAY_SOUND = 0x3f,
467 u8 type (0=local, 1=positional, 2=object)
468 s32[3] pos_nodes*10000
474 TOCLIENT_STOP_SOUND = 0x40,
479 TOCLIENT_PRIVILEGES = 0x41,
481 u16 number of privileges
487 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
493 TOCLIENT_DETACHED_INVENTORY = 0x43,
498 [2] serialized inventory
501 TOCLIENT_SHOW_FORMSPEC = 0x44,
510 TOCLIENT_MOVEMENT = 0x45,
512 f1000 movement_acceleration_default
513 f1000 movement_acceleration_air
514 f1000 movement_acceleration_fast
515 f1000 movement_speed_walk
516 f1000 movement_speed_crouch
517 f1000 movement_speed_fast
518 f1000 movement_speed_climb
519 f1000 movement_speed_jump
520 f1000 movement_liquid_fluidity
521 f1000 movement_liquid_fluidity_smooth
522 f1000 movement_liquid_sink
523 f1000 movement_gravity
526 TOCLIENT_SPAWN_PARTICLE = 0x46,
533 u8 bool collisiondetection
538 TileAnimation animation
543 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
557 u8 bool collisiondetection
563 TileAnimation animation
568 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
570 TOCLIENT_HUDADD = 0x49,
592 TOCLIENT_HUDRM = 0x4a,
597 TOCLIENT_HUDCHANGE = 0x4b,
607 TOCLIENT_HUD_SET_FLAGS = 0x4c,
613 TOCLIENT_HUD_SET_PARAM = 0x4d,
620 TOCLIENT_BREATH = 0x4e,
625 TOCLIENT_SET_SKY = 0x4f,
628 u8[4] base_color (ARGB)
645 u8[4] day_horizon (ARGB)
646 u8[4] dawn_sky (ARGB)
647 u8[4] dawn_horizon (ARGB)
648 u8[4] night_sky (ARGB)
649 u8[4] night_horizon (ARGB)
651 u8[4] fog_sun_tint (ARGB)
652 u8[4] fog_moon_tint (ARGB)
653 std::string fog_tint_type
656 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
658 u8 do_override (boolean)
659 u16 day-night ratio 0...65535
662 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
671 TOCLIENT_EYE_OFFSET = 0x52,
677 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
682 TOCLIENT_CLOUD_PARAMS = 0x54,
685 u8[4] color_diffuse (ARGB)
686 u8[4] color_ambient (ARGB)
692 TOCLIENT_FADE_SOUND = 0x55,
698 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
701 u16 number of players
707 TOCLIENT_MODCHANNEL_MSG = 0x57,
709 u16 channel name length
710 std::string channel name
711 u16 channel name sender
712 std::string channel name
717 TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
720 u16 channel name length
721 std::string channel name
724 TOCLIENT_NODEMETA_CHANGED = 0x59,
726 serialized and compressed node metadata
729 TOCLIENT_SET_SUN = 0x5a,
738 TOCLIENT_SET_MOON = 0x5b,
746 TOCLIENT_SET_STARS = 0x5c,
750 u8[4] starcolor (ARGB)
754 TOCLIENT_SRP_BYTES_S_B = 0x60,
756 Belonging to AUTH_MECHANISM_SRP.
762 TOCLIENT_FORMSPEC_PREPEND = 0x61,
768 TOCLIENT_MINIMAP_MODES = 0x62,
771 u16 mode // wanted current mode index after change
779 TOCLIENT_NUM_MSG_TYPES = 0x63,
784 TOSERVER_INIT = 0x02,
786 Sent first after connected.
788 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
789 u16 supported network compression modes
790 u16 minimum supported network protocol version
791 u16 maximum supported network protocol version
792 std::string player name
795 TOSERVER_INIT_LEGACY = 0x10, // Obsolete
797 TOSERVER_INIT2 = 0x11,
799 Sent as an ACK for TOCLIENT_INIT.
800 After this, the server can send data.
802 [0] u16 TOSERVER_INIT2
805 TOSERVER_MODCHANNEL_JOIN = 0x17,
807 u16 channel name length
808 std::string channel name
811 TOSERVER_MODCHANNEL_LEAVE = 0x18,
813 u16 channel name length
814 std::string channel name
817 TOSERVER_MODCHANNEL_MSG = 0x19,
819 u16 channel name length
820 std::string channel name
825 TOSERVER_GETBLOCK = 0x20, // Obsolete
826 TOSERVER_ADDNODE = 0x21, // Obsolete
827 TOSERVER_REMOVENODE = 0x22, // Obsolete
829 TOSERVER_PLAYERPOS = 0x23,
832 [2] v3s32 position*100
833 [2+12] v3s32 speed*100
834 [2+12+12] s32 pitch*100
835 [2+12+12+4] s32 yaw*100
836 [2+12+12+4+4] u32 keyPressed
837 [2+12+12+4+4+1] u8 fov*80
838 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
841 TOSERVER_GOTBLOCKS = 0x24,
850 TOSERVER_DELETEDBLOCKS = 0x25,
859 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
860 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
861 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
862 TOSERVER_RELEASE = 0x29, // Obsolete
863 TOSERVER_SIGNTEXT = 0x30, // Obsolete
865 TOSERVER_INVENTORY_ACTION = 0x31,
867 See InventoryAction in inventorymanager.h
870 TOSERVER_CHAT_MESSAGE = 0x32,
876 TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
877 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
879 TOSERVER_DAMAGE = 0x35,
884 TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
886 TOSERVER_PLAYERITEM = 0x37,
888 Sent to change selected item.
890 [0] u16 TOSERVER_PLAYERITEM
894 TOSERVER_RESPAWN = 0x38,
899 TOSERVER_INTERACT = 0x39,
904 [5] u32 length of the next item
905 [9] serialized PointedThing
907 0: start digging (from undersurface) or use
908 1: stop digging (all parameters ignored)
910 3: place block or item (to abovesurface)
914 TOSERVER_REMOVED_SOUNDS = 0x3a,
920 TOSERVER_NODEMETA_FIELDS = 0x3b,
924 u8[len] form name (reserved for future use)
933 TOSERVER_INVENTORY_FIELDS = 0x3c,
936 u8[len] form name (reserved for future use)
945 TOSERVER_REQUEST_MEDIA = 0x40,
947 u16 number of files requested
954 TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
955 TOSERVER_BREATH = 0x42, // Obsolete
957 TOSERVER_CLIENT_READY = 0x43,
964 u8[len] full_version_string
967 TOSERVER_FIRST_SRP = 0x50,
969 Belonging to AUTH_MECHANISM_FIRST_SRP.
972 std::string srp verification key
973 u8 is_empty (=1 if password is empty, 0 otherwise)
976 TOSERVER_SRP_BYTES_A = 0x51,
978 Belonging to AUTH_MECHANISM_SRP,
979 depending on current_login_based_on.
982 u8 current_login_based_on : on which version of the password's
983 hash this login is based on (0 legacy hash,
984 or 1 directly the password)
987 TOSERVER_SRP_BYTES_M = 0x52,
989 Belonging to AUTH_MECHANISM_SRP.
994 TOSERVER_NUM_MSG_TYPES = 0x53,
1000 AUTH_MECHANISM_NONE = 0,
1002 // SRP based on the legacy hash
1003 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
1005 // SRP based on the srp verification key
1006 AUTH_MECHANISM_SRP = 1 << 1,
1008 // Establishes a srp verification key, for first login and password changing
1009 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
1012 enum AccessDeniedCode {
1013 SERVER_ACCESSDENIED_WRONG_PASSWORD,
1014 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1015 SERVER_ACCESSDENIED_SINGLEPLAYER,
1016 SERVER_ACCESSDENIED_WRONG_VERSION,
1017 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1018 SERVER_ACCESSDENIED_WRONG_NAME,
1019 SERVER_ACCESSDENIED_TOO_MANY_USERS,
1020 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1021 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1022 SERVER_ACCESSDENIED_SERVER_FAIL,
1023 SERVER_ACCESSDENIED_CUSTOM_STRING,
1024 SERVER_ACCESSDENIED_SHUTDOWN,
1025 SERVER_ACCESSDENIED_CRASH,
1026 SERVER_ACCESSDENIED_MAX,
1029 enum NetProtoCompressionMode {
1030 NETPROTO_COMPRESSION_NONE = 0,
1033 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1035 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
1036 "The server is running in simple singleplayer mode. You cannot connect.",
1037 "Your client's version is not supported.\nPlease contact server administrator.",
1038 "Player name contains disallowed characters.",
1039 "Player name not allowed.",
1041 "Empty passwords are disallowed. Set a password and try again.",
1042 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
1043 "Server authentication failed. This is likely a server error.",
1045 "Server shutting down.",
1046 "This server has experienced an internal error. You will now be disconnected."
1049 enum PlayerListModifer : u8
1056 enum CSMRestrictionFlags : u64 {
1057 CSM_RF_NONE = 0x00000000,
1058 // Until server-sent CSM and verifying of builtin are complete,
1059 // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1060 // When those are complete, this should return to only being a restriction on the
1061 // loading of client mods.
1062 CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1063 CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1064 CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1065 CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1066 CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
1067 CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
1068 CSM_RF_ALL = 0xFFFFFFFF,
1071 enum InteractAction : u8
1073 INTERACT_START_DIGGING, // 0: start digging (from undersurface) or use
1074 INTERACT_STOP_DIGGING, // 1: stop digging (all parameters ignored)
1075 INTERACT_DIGGING_COMPLETED, // 2: digging completed
1076 INTERACT_PLACE, // 3: place block or item (to abovesurface)
1077 INTERACT_USE, // 4: use item
1078 INTERACT_ACTIVATE // 5: rightclick air ("activate")