]> git.lizzy.rs Git - dragonfireclient.git/blob - src/network/networkprotocol.h
Add PUT and DELETE request + specific method value to HTTP API (#9909)
[dragonfireclient.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207 */
208
209 #define LATEST_PROTOCOL_VERSION 39
210 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
211
212 // Server's supported network protocol range
213 #define SERVER_PROTOCOL_VERSION_MIN 37
214 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
215
216 // Client's supported network protocol range
217 // The minimal version depends on whether
218 // send_pre_v25_init is enabled or not
219 #define CLIENT_PROTOCOL_VERSION_MIN 37
220 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
221
222 // Constant that differentiates the protocol from random data and other protocols
223 #define PROTOCOL_ID 0x4f457403
224
225 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
226                                // base64-encoded SHA-1 (27+\0).
227
228 /*
229         Changes by FORMSPEC_API_VERSION:
230
231         FORMSPEC VERSION 1:
232                 (too much)
233         FORMSPEC VERSION 2:
234                 Forced real coordinates
235                 background9[]: 9-slice scaling parameters
236         FORMSPEC VERSION 3:
237                 Formspec elements are drawn in the order of definition
238                 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
239                 box[] and image[] elements enable clipping by default
240                 new element: scroll_container[]
241         FORMSPEC VERSION 4:
242                 Allow dropdown indexing events
243 */
244 #define FORMSPEC_API_VERSION 4
245
246 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
247
248 typedef u16 session_t;
249
250 enum ToClientCommand
251 {
252         TOCLIENT_HELLO = 0x02,
253         /*
254                 Sent after TOSERVER_INIT.
255
256                 u8 deployed serialisation version
257                 u16 deployed network compression mode
258                 u16 deployed protocol version
259                 u32 supported auth methods
260                 std::string username that should be used for legacy hash (for proper casing)
261         */
262         TOCLIENT_AUTH_ACCEPT = 0x03,
263         /*
264                 Message from server to accept auth.
265
266                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
267                 u64 map seed
268                 f1000 recommended send interval
269                 u32 : supported auth methods for sudo mode
270                       (where the user can change their password)
271         */
272         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
273         /*
274                 Sent to client to show it is in sudo mode now.
275         */
276         TOCLIENT_DENY_SUDO_MODE = 0x05,
277         /*
278                 Signals client that sudo mode auth failed.
279         */
280         TOCLIENT_ACCESS_DENIED = 0x0A,
281         /*
282                 u8 reason
283                 std::string custom reason (if needed, otherwise "")
284                 u8 (bool) reconnect
285         */
286
287         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
288
289         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
290         TOCLIENT_ADDNODE = 0x21,
291         /*
292                 v3s16 position
293                 serialized mapnode
294                 u8 keep_metadata // Added in protocol version 22
295         */
296         TOCLIENT_REMOVENODE = 0x22,
297
298         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
299         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
300         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
301         TOCLIENT_SECTORMETA = 0x26, // Obsolete
302
303         TOCLIENT_INVENTORY = 0x27,
304         /*
305                 [0] u16 command
306                 [2] serialized inventory
307         */
308
309         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
310
311         TOCLIENT_TIME_OF_DAY = 0x29,
312         /*
313                 u16 time (0-23999)
314                 Added in a later version:
315                 f1000 time_speed
316         */
317
318         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
319         /*
320                 u32 CSMRestrictionFlags byteflag
321          */
322
323         TOCLIENT_PLAYER_SPEED = 0x2B,
324         /*
325                 v3f added_vel
326          */
327
328         TOCLIENT_MEDIA_PUSH = 0x2C,
329         /*
330                 std::string raw_hash
331                 std::string filename
332                 bool should_be_cached
333                 u32 len
334                 char filedata[len]
335         */
336
337         // (oops, there is some gap here)
338
339         TOCLIENT_CHAT_MESSAGE = 0x2F,
340         /*
341                 u8 version
342                 u8 message_type
343                 u16 sendername length
344                 wstring sendername
345                 u16 length
346                 wstring message
347         */
348
349         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
350
351         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
352         /*
353                 u16 count of removed objects
354                 for all removed objects {
355                         u16 id
356                 }
357                 u16 count of added objects
358                 for all added objects {
359                         u16 id
360                         u8 type
361                         u32 initialization data length
362                         string initialization data
363                 }
364         */
365
366         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
367         /*
368                 for all objects
369                 {
370                         u16 id
371                         u16 message length
372                         string message
373                 }
374         */
375
376         TOCLIENT_HP = 0x33,
377         /*
378                 u8 hp
379         */
380
381         TOCLIENT_MOVE_PLAYER = 0x34,
382         /*
383                 v3f1000 player position
384                 f1000 player pitch
385                 f1000 player yaw
386         */
387
388         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
389         /*
390                 u16 reason_length
391                 wstring reason
392         */
393
394         TOCLIENT_FOV = 0x36,
395         /*
396                 Sends an FOV override/multiplier to client.
397
398                 f32 fov
399                 bool is_multiplier
400                 f32 transition_time
401         */
402
403         TOCLIENT_DEATHSCREEN = 0x37,
404         /*
405                 u8 bool set camera point target
406                 v3f1000 camera point target (to point the death cause or whatever)
407         */
408
409         TOCLIENT_MEDIA = 0x38,
410         /*
411                 u16 total number of texture bunches
412                 u16 index of this bunch
413                 u32 number of files in this bunch
414                 for each file {
415                         u16 length of name
416                         string name
417                         u32 length of data
418                         data
419                 }
420                 u16 length of remote media server url (if applicable)
421                 string url
422         */
423
424         TOCLIENT_TOOLDEF = 0x39,
425         /*
426                 u32 length of the next item
427                 serialized ToolDefManager
428         */
429
430         TOCLIENT_NODEDEF = 0x3a,
431         /*
432                 u32 length of the next item
433                 serialized NodeDefManager
434         */
435
436         TOCLIENT_CRAFTITEMDEF = 0x3b,
437         /*
438                 u32 length of the next item
439                 serialized CraftiItemDefManager
440         */
441
442         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
443
444         /*
445                 u32 number of files
446                 for each texture {
447                         u16 length of name
448                         string name
449                         u16 length of sha1_digest
450                         string sha1_digest
451                 }
452         */
453
454         TOCLIENT_ITEMDEF = 0x3d,
455         /*
456                 u32 length of next item
457                 serialized ItemDefManager
458         */
459
460         TOCLIENT_PLAY_SOUND = 0x3f,
461         /*
462                 s32 sound_id
463                 u16 len
464                 u8[len] sound name
465                 s32 gain*1000
466                 u8 type (0=local, 1=positional, 2=object)
467                 s32[3] pos_nodes*10000
468                 u16 object_id
469                 u8 loop (bool)
470                 u8 ephemeral (bool)
471         */
472
473         TOCLIENT_STOP_SOUND = 0x40,
474         /*
475                 s32 sound_id
476         */
477
478         TOCLIENT_PRIVILEGES = 0x41,
479         /*
480                 u16 number of privileges
481                 for each privilege
482                         u16 len
483                         u8[len] privilege
484         */
485
486         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
487         /*
488                 u32 len
489                 u8[len] formspec
490         */
491
492         TOCLIENT_DETACHED_INVENTORY = 0x43,
493         /*
494                 [0] u16 command
495                 u16 len
496                 u8[len] name
497                 [2] serialized inventory
498         */
499
500         TOCLIENT_SHOW_FORMSPEC = 0x44,
501         /*
502                 [0] u16 command
503                 u32 len
504                 u8[len] formspec
505                 u16 len
506                 u8[len] formname
507         */
508
509         TOCLIENT_MOVEMENT = 0x45,
510         /*
511                 f1000 movement_acceleration_default
512                 f1000 movement_acceleration_air
513                 f1000 movement_acceleration_fast
514                 f1000 movement_speed_walk
515                 f1000 movement_speed_crouch
516                 f1000 movement_speed_fast
517                 f1000 movement_speed_climb
518                 f1000 movement_speed_jump
519                 f1000 movement_liquid_fluidity
520                 f1000 movement_liquid_fluidity_smooth
521                 f1000 movement_liquid_sink
522                 f1000 movement_gravity
523         */
524
525         TOCLIENT_SPAWN_PARTICLE = 0x46,
526         /*
527                 v3f1000 pos
528                 v3f1000 velocity
529                 v3f1000 acceleration
530                 f1000 expirationtime
531                 f1000 size
532                 u8 bool collisiondetection
533                 u32 len
534                 u8[len] texture
535                 u8 bool vertical
536                 u8 collision_removal
537                 TileAnimation animation
538                 u8 glow
539                 u8 object_collision
540         */
541
542         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
543         /*
544                 u16 amount
545                 f1000 spawntime
546                 v3f1000 minpos
547                 v3f1000 maxpos
548                 v3f1000 minvel
549                 v3f1000 maxvel
550                 v3f1000 minacc
551                 v3f1000 maxacc
552                 f1000 minexptime
553                 f1000 maxexptime
554                 f1000 minsize
555                 f1000 maxsize
556                 u8 bool collisiondetection
557                 u32 len
558                 u8[len] texture
559                 u8 bool vertical
560                 u8 collision_removal
561                 u32 id
562                 TileAnimation animation
563                 u8 glow
564                 u8 object_collision
565         */
566
567         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
568
569         TOCLIENT_HUDADD = 0x49,
570         /*
571                 u32 id
572                 u8 type
573                 v2f1000 pos
574                 u16 len
575                 u8[len] name
576                 v2f1000 scale
577                 u16 len2
578                 u8[len2] text
579                 u32 number
580                 u32 item
581                 u32 dir
582                 v2f1000 align
583                 v2f1000 offset
584                 v3f1000 world_pos
585                 v2s32 size
586                 s16 z_index
587                 u16 len3
588                 u8[len3] text2
589         */
590
591         TOCLIENT_HUDRM = 0x4a,
592         /*
593                 u32 id
594         */
595
596         TOCLIENT_HUDCHANGE = 0x4b,
597         /*
598                 u32 id
599                 u8 stat
600                 [v2f1000 data |
601                  u32 len
602                  u8[len] data |
603                  u32 data]
604         */
605
606         TOCLIENT_HUD_SET_FLAGS = 0x4c,
607         /*
608                 u32 flags
609                 u32 mask
610         */
611
612         TOCLIENT_HUD_SET_PARAM = 0x4d,
613         /*
614                 u16 param
615                 u16 len
616                 u8[len] value
617         */
618
619         TOCLIENT_BREATH = 0x4e,
620         /*
621                 u16 breath
622         */
623
624         TOCLIENT_SET_SKY = 0x4f,
625         /*
626                 Protocol 38:
627                 u8[4] base_color (ARGB)
628                 u8 len
629                 u8[len] type
630                 u16 count
631                 foreach count:
632                         u8 len
633                         u8[len] param
634                 u8 clouds (boolean)
635
636                 Protocol 39:
637                 u8[4] bgcolor (ARGB)
638                 std::string type
639                 int texture_count
640                 std::string[6] param
641                 bool clouds
642                 bool bgcolor_fog
643                 u8[4] day_sky (ARGB)
644                 u8[4] day_horizon (ARGB)
645                 u8[4] dawn_sky (ARGB)
646                 u8[4] dawn_horizon (ARGB)
647                 u8[4] night_sky (ARGB)
648                 u8[4] night_horizon (ARGB)
649                 u8[4] indoors (ARGB)
650                 u8[4] fog_sun_tint (ARGB)
651                 u8[4] fog_moon_tint (ARGB)
652                 std::string fog_tint_type
653         */
654
655         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
656         /*
657                 u8 do_override (boolean)
658                 u16 day-night ratio 0...65535
659         */
660
661         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
662         /*
663                 v2s32 stand/idle
664                 v2s32 walk
665                 v2s32 dig
666                 v2s32 walk+dig
667                 f1000 frame_speed
668         */
669
670         TOCLIENT_EYE_OFFSET = 0x52,
671         /*
672                 v3f1000 first
673                 v3f1000 third
674         */
675
676         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
677         /*
678                 u32 id
679         */
680
681         TOCLIENT_CLOUD_PARAMS = 0x54,
682         /*
683                 f1000 density
684                 u8[4] color_diffuse (ARGB)
685                 u8[4] color_ambient (ARGB)
686                 f1000 height
687                 f1000 thickness
688                 v2f1000 speed
689         */
690
691         TOCLIENT_FADE_SOUND = 0x55,
692         /*
693                 s32 sound_id
694                 float step
695                 float gain
696         */
697         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
698         /*
699                 u8 type
700                 u16 number of players
701                 for each player
702                         u16 len
703                         u8[len] player name
704         */
705
706         TOCLIENT_MODCHANNEL_MSG = 0x57,
707         /*
708                 u16 channel name length
709                 std::string channel name
710                 u16 channel name sender
711                 std::string channel name
712                 u16 message length
713                 std::string message
714         */
715
716         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
717         /*
718                 u8 signal id
719                 u16 channel name length
720                 std::string channel name
721         */
722
723         TOCLIENT_NODEMETA_CHANGED = 0x59,
724         /*
725                 serialized and compressed node metadata
726         */
727
728         TOCLIENT_SET_SUN = 0x5a,
729         /*
730                 bool visible
731                 std::string texture
732                 std::string tonemap
733                 std::string sunrise
734                 f32 scale
735         */
736
737         TOCLIENT_SET_MOON = 0x5b,
738         /*
739                 bool visible
740                 std::string texture
741                 std::string tonemap
742                 f32 scale
743         */
744
745         TOCLIENT_SET_STARS = 0x5c,
746         /*
747                 bool visible
748                 u32 count
749                 u8[4] starcolor (ARGB)
750                 f32 scale
751         */
752
753         TOCLIENT_SRP_BYTES_S_B = 0x60,
754         /*
755                 Belonging to AUTH_MECHANISM_SRP.
756
757                 std::string bytes_s
758                 std::string bytes_B
759         */
760
761         TOCLIENT_FORMSPEC_PREPEND = 0x61,
762         /*
763                 u16 len
764                 u8[len] formspec
765         */
766
767         TOCLIENT_NUM_MSG_TYPES = 0x62,
768 };
769
770 enum ToServerCommand
771 {
772         TOSERVER_INIT = 0x02,
773         /*
774                 Sent first after connected.
775
776                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
777                 u16 supported network compression modes
778                 u16 minimum supported network protocol version
779                 u16 maximum supported network protocol version
780                 std::string player name
781         */
782
783         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
784
785         TOSERVER_INIT2 = 0x11,
786         /*
787                 Sent as an ACK for TOCLIENT_INIT.
788                 After this, the server can send data.
789
790                 [0] u16 TOSERVER_INIT2
791         */
792
793         TOSERVER_MODCHANNEL_JOIN = 0x17,
794         /*
795                 u16 channel name length
796                 std::string channel name
797          */
798
799         TOSERVER_MODCHANNEL_LEAVE = 0x18,
800         /*
801                 u16 channel name length
802                 std::string channel name
803          */
804
805         TOSERVER_MODCHANNEL_MSG = 0x19,
806         /*
807                 u16 channel name length
808                 std::string channel name
809                 u16 message length
810                 std::string message
811          */
812
813         TOSERVER_GETBLOCK = 0x20, // Obsolete
814         TOSERVER_ADDNODE = 0x21, // Obsolete
815         TOSERVER_REMOVENODE = 0x22, // Obsolete
816
817         TOSERVER_PLAYERPOS = 0x23,
818         /*
819                 [0] u16 command
820                 [2] v3s32 position*100
821                 [2+12] v3s32 speed*100
822                 [2+12+12] s32 pitch*100
823                 [2+12+12+4] s32 yaw*100
824                 [2+12+12+4+4] u32 keyPressed
825                 [2+12+12+4+4+1] u8 fov*80
826                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
827         */
828
829         TOSERVER_GOTBLOCKS = 0x24,
830         /*
831                 [0] u16 command
832                 [2] u8 count
833                 [3] v3s16 pos_0
834                 [3+6] v3s16 pos_1
835                 ...
836         */
837
838         TOSERVER_DELETEDBLOCKS = 0x25,
839         /*
840                 [0] u16 command
841                 [2] u8 count
842                 [3] v3s16 pos_0
843                 [3+6] v3s16 pos_1
844                 ...
845         */
846
847         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
848         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
849         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
850         TOSERVER_RELEASE = 0x29, // Obsolete
851         TOSERVER_SIGNTEXT = 0x30, // Obsolete
852
853         TOSERVER_INVENTORY_ACTION = 0x31,
854         /*
855                 See InventoryAction in inventorymanager.h
856         */
857
858         TOSERVER_CHAT_MESSAGE = 0x32,
859         /*
860                 u16 length
861                 wstring message
862         */
863
864         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
865         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
866
867         TOSERVER_DAMAGE = 0x35,
868         /*
869                 u8 amount
870         */
871
872         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
873
874         TOSERVER_PLAYERITEM = 0x37,
875         /*
876                 Sent to change selected item.
877
878                 [0] u16 TOSERVER_PLAYERITEM
879                 [2] u16 item
880         */
881
882         TOSERVER_RESPAWN = 0x38,
883         /*
884                 u16 TOSERVER_RESPAWN
885         */
886
887         TOSERVER_INTERACT = 0x39,
888         /*
889                 [0] u16 command
890                 [2] u8 action
891                 [3] u16 item
892                 [5] u32 length of the next item
893                 [9] serialized PointedThing
894                 actions:
895                 0: start digging (from undersurface) or use
896                 1: stop digging (all parameters ignored)
897                 2: digging completed
898                 3: place block or item (to abovesurface)
899                 4: use item
900         */
901
902         TOSERVER_REMOVED_SOUNDS = 0x3a,
903         /*
904                 u16 len
905                 s32[len] sound_id
906         */
907
908         TOSERVER_NODEMETA_FIELDS = 0x3b,
909         /*
910                 v3s16 p
911                 u16 len
912                 u8[len] form name (reserved for future use)
913                 u16 number of fields
914                 for each field:
915                         u16 len
916                         u8[len] field name
917                         u32 len
918                         u8[len] field value
919         */
920
921         TOSERVER_INVENTORY_FIELDS = 0x3c,
922         /*
923                 u16 len
924                 u8[len] form name (reserved for future use)
925                 u16 number of fields
926                 for each field:
927                         u16 len
928                         u8[len] field name
929                         u32 len
930                         u8[len] field value
931         */
932
933         TOSERVER_REQUEST_MEDIA = 0x40,
934         /*
935                 u16 number of files requested
936                 for each file {
937                         u16 length of name
938                         string name
939                 }
940         */
941
942         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
943         TOSERVER_BREATH = 0x42, // Obsolete
944
945         TOSERVER_CLIENT_READY = 0x43,
946         /*
947                 u8 major
948                 u8 minor
949                 u8 patch
950                 u8 reserved
951                 u16 len
952                 u8[len] full_version_string
953         */
954
955         TOSERVER_FIRST_SRP = 0x50,
956         /*
957                 Belonging to AUTH_MECHANISM_FIRST_SRP.
958
959                 std::string srp salt
960                 std::string srp verification key
961                 u8 is_empty (=1 if password is empty, 0 otherwise)
962         */
963
964         TOSERVER_SRP_BYTES_A = 0x51,
965         /*
966                 Belonging to AUTH_MECHANISM_SRP,
967                         depending on current_login_based_on.
968
969                 std::string bytes_A
970                 u8 current_login_based_on : on which version of the password's
971                                             hash this login is based on (0 legacy hash,
972                                             or 1 directly the password)
973         */
974
975         TOSERVER_SRP_BYTES_M = 0x52,
976         /*
977                 Belonging to AUTH_MECHANISM_SRP.
978
979                 std::string bytes_M
980         */
981
982         TOSERVER_NUM_MSG_TYPES = 0x53,
983 };
984
985 enum AuthMechanism
986 {
987         // reserved
988         AUTH_MECHANISM_NONE = 0,
989
990         // SRP based on the legacy hash
991         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
992
993         // SRP based on the srp verification key
994         AUTH_MECHANISM_SRP = 1 << 1,
995
996         // Establishes a srp verification key, for first login and password changing
997         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
998 };
999
1000 enum AccessDeniedCode {
1001         SERVER_ACCESSDENIED_WRONG_PASSWORD,
1002         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1003         SERVER_ACCESSDENIED_SINGLEPLAYER,
1004         SERVER_ACCESSDENIED_WRONG_VERSION,
1005         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1006         SERVER_ACCESSDENIED_WRONG_NAME,
1007         SERVER_ACCESSDENIED_TOO_MANY_USERS,
1008         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1009         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1010         SERVER_ACCESSDENIED_SERVER_FAIL,
1011         SERVER_ACCESSDENIED_CUSTOM_STRING,
1012         SERVER_ACCESSDENIED_SHUTDOWN,
1013         SERVER_ACCESSDENIED_CRASH,
1014         SERVER_ACCESSDENIED_MAX,
1015 };
1016
1017 enum NetProtoCompressionMode {
1018         NETPROTO_COMPRESSION_NONE = 0,
1019 };
1020
1021 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1022         "Invalid password",
1023         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1024         "The server is running in simple singleplayer mode.  You cannot connect.",
1025         "Your client's version is not supported.\nPlease contact server administrator.",
1026         "Player name contains disallowed characters.",
1027         "Player name not allowed.",
1028         "Too many users.",
1029         "Empty passwords are disallowed.  Set a password and try again.",
1030         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1031         "Server authentication failed.  This is likely a server error.",
1032         "",
1033         "Server shutting down.",
1034         "This server has experienced an internal error. You will now be disconnected."
1035 };
1036
1037 enum PlayerListModifer : u8
1038 {
1039         PLAYER_LIST_INIT,
1040         PLAYER_LIST_ADD,
1041         PLAYER_LIST_REMOVE,
1042 };
1043
1044 enum CSMRestrictionFlags : u64 {
1045         CSM_RF_NONE = 0x00000000,
1046         // Until server-sent CSM and verifying of builtin are complete,
1047         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1048         // When those are complete, this should return to only being a restriction on the
1049         // loading of client mods.
1050         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1051         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1052         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1053         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1054         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1055         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1056         CSM_RF_ALL = 0xFFFFFFFF,
1057 };
1058
1059 enum InteractAction : u8
1060 {
1061         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1062         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1063         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1064         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1065         INTERACT_USE,               // 4: use item
1066         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1067 };