3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
74 AO_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 AO_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166 This chat message is a signalisation message containing various
170 * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
172 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
174 Add settable player collisionbox. Breaks compatibility with older
175 clients as a 1-node vertical offset has been removed from player's
177 Add settable player stepheight using existing object property.
178 Breaks compatibility with older clients.
180 Backwards compatibility drop
181 Add 'can_zoom' to player object properties
182 Add glow to object properties
183 Change TileDef serialization format.
184 Add world-aligned tiles.
186 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
189 Add disconnected nodeboxes
190 Add TOCLIENT_FORMSPEC_PREPEND
192 Redo detached inventory sending
193 Add TOCLIENT_NODEMETA_CHANGED
194 New network float format
195 ContentFeatures version 13
196 Add full Euler rotations instead of just yaw
197 Add TOCLIENT_PLAYER_SPEED
199 Incremental inventory sending mode
200 Unknown inventory serialization fields no longer throw an error
201 Mod-specific formspec version
202 Player FOV override API
203 "ephemeral" added to TOCLIENT_PLAY_SOUND
205 Updated set_sky packet
206 Adds new sun, moon and stars packets
209 Added 'basic_debug' privilege
212 #define LATEST_PROTOCOL_VERSION 40
213 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
215 // Server's supported network protocol range
216 #define SERVER_PROTOCOL_VERSION_MIN 37
217 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
219 // Client's supported network protocol range
220 // The minimal version depends on whether
221 // send_pre_v25_init is enabled or not
222 #define CLIENT_PROTOCOL_VERSION_MIN 37
223 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
225 // Constant that differentiates the protocol from random data and other protocols
226 #define PROTOCOL_ID 0x4f457403
228 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
229 // base64-encoded SHA-1 (27+\0).
231 // See also: Formspec Version History in doc/lua_api.txt
232 #define FORMSPEC_API_VERSION 4
234 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
236 typedef u16 session_t;
240 TOCLIENT_HELLO = 0x02,
242 Sent after TOSERVER_INIT.
244 u8 deployed serialisation version
245 u16 deployed network compression mode
246 u16 deployed protocol version
247 u32 supported auth methods
248 std::string username that should be used for legacy hash (for proper casing)
250 TOCLIENT_AUTH_ACCEPT = 0x03,
252 Message from server to accept auth.
254 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
256 f1000 recommended send interval
257 u32 : supported auth methods for sudo mode
258 (where the user can change their password)
260 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
262 Sent to client to show it is in sudo mode now.
264 TOCLIENT_DENY_SUDO_MODE = 0x05,
266 Signals client that sudo mode auth failed.
268 TOCLIENT_ACCESS_DENIED = 0x0A,
271 std::string custom reason (if needed, otherwise "")
275 TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
277 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
278 TOCLIENT_ADDNODE = 0x21,
282 u8 keep_metadata // Added in protocol version 22
284 TOCLIENT_REMOVENODE = 0x22,
286 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
287 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
288 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
289 TOCLIENT_SECTORMETA = 0x26, // Obsolete
291 TOCLIENT_INVENTORY = 0x27,
294 [2] serialized inventory
297 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
299 TOCLIENT_TIME_OF_DAY = 0x29,
302 Added in a later version:
306 TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
308 u32 CSMRestrictionFlags byteflag
311 TOCLIENT_PLAYER_SPEED = 0x2B,
316 TOCLIENT_MEDIA_PUSH = 0x2C,
320 bool should_be_cached
325 // (oops, there is some gap here)
327 TOCLIENT_CHAT_MESSAGE = 0x2F,
331 u16 sendername length
337 TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
339 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
341 u16 count of removed objects
342 for all removed objects {
345 u16 count of added objects
346 for all added objects {
349 u32 initialization data length
350 string initialization data
354 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
369 TOCLIENT_MOVE_PLAYER = 0x34,
371 v3f1000 player position
376 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
384 Sends an FOV override/multiplier to client.
391 TOCLIENT_DEATHSCREEN = 0x37,
393 u8 bool set camera point target
394 v3f1000 camera point target (to point the death cause or whatever)
397 TOCLIENT_MEDIA = 0x38,
399 u16 total number of texture bunches
400 u16 index of this bunch
401 u32 number of files in this bunch
408 u16 length of remote media server url (if applicable)
412 TOCLIENT_TOOLDEF = 0x39,
414 u32 length of the next item
415 serialized ToolDefManager
418 TOCLIENT_NODEDEF = 0x3a,
420 u32 length of the next item
421 serialized NodeDefManager
424 TOCLIENT_CRAFTITEMDEF = 0x3b,
426 u32 length of the next item
427 serialized CraftiItemDefManager
430 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
437 u16 length of sha1_digest
442 TOCLIENT_ITEMDEF = 0x3d,
444 u32 length of next item
445 serialized ItemDefManager
448 TOCLIENT_PLAY_SOUND = 0x3f,
454 u8 type (0=local, 1=positional, 2=object)
455 s32[3] pos_nodes*10000
461 TOCLIENT_STOP_SOUND = 0x40,
466 TOCLIENT_PRIVILEGES = 0x41,
468 u16 number of privileges
474 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
480 TOCLIENT_DETACHED_INVENTORY = 0x43,
485 [2] serialized inventory
488 TOCLIENT_SHOW_FORMSPEC = 0x44,
497 TOCLIENT_MOVEMENT = 0x45,
499 f1000 movement_acceleration_default
500 f1000 movement_acceleration_air
501 f1000 movement_acceleration_fast
502 f1000 movement_speed_walk
503 f1000 movement_speed_crouch
504 f1000 movement_speed_fast
505 f1000 movement_speed_climb
506 f1000 movement_speed_jump
507 f1000 movement_liquid_fluidity
508 f1000 movement_liquid_fluidity_smooth
509 f1000 movement_liquid_sink
510 f1000 movement_gravity
513 TOCLIENT_SPAWN_PARTICLE = 0x46,
520 u8 bool collisiondetection
525 TileAnimation animation
530 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
544 u8 bool collisiondetection
550 TileAnimation animation
555 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
557 TOCLIENT_HUDADD = 0x49,
579 TOCLIENT_HUDRM = 0x4a,
584 TOCLIENT_HUDCHANGE = 0x4b,
594 TOCLIENT_HUD_SET_FLAGS = 0x4c,
600 TOCLIENT_HUD_SET_PARAM = 0x4d,
607 TOCLIENT_BREATH = 0x4e,
612 TOCLIENT_SET_SKY = 0x4f,
615 u8[4] base_color (ARGB)
632 u8[4] day_horizon (ARGB)
633 u8[4] dawn_sky (ARGB)
634 u8[4] dawn_horizon (ARGB)
635 u8[4] night_sky (ARGB)
636 u8[4] night_horizon (ARGB)
638 u8[4] fog_sun_tint (ARGB)
639 u8[4] fog_moon_tint (ARGB)
640 std::string fog_tint_type
643 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
645 u8 do_override (boolean)
646 u16 day-night ratio 0...65535
649 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
658 TOCLIENT_EYE_OFFSET = 0x52,
664 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
669 TOCLIENT_CLOUD_PARAMS = 0x54,
672 u8[4] color_diffuse (ARGB)
673 u8[4] color_ambient (ARGB)
679 TOCLIENT_FADE_SOUND = 0x55,
685 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
688 u16 number of players
694 TOCLIENT_MODCHANNEL_MSG = 0x57,
696 u16 channel name length
697 std::string channel name
698 u16 channel name sender
699 std::string channel name
704 TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
707 u16 channel name length
708 std::string channel name
711 TOCLIENT_NODEMETA_CHANGED = 0x59,
713 serialized and compressed node metadata
716 TOCLIENT_SET_SUN = 0x5a,
725 TOCLIENT_SET_MOON = 0x5b,
733 TOCLIENT_SET_STARS = 0x5c,
737 u8[4] starcolor (ARGB)
741 TOCLIENT_SRP_BYTES_S_B = 0x60,
743 Belonging to AUTH_MECHANISM_SRP.
749 TOCLIENT_FORMSPEC_PREPEND = 0x61,
755 TOCLIENT_MINIMAP_MODES = 0x62,
758 u16 mode // wanted current mode index after change
766 TOCLIENT_NUM_MSG_TYPES = 0x63,
771 TOSERVER_INIT = 0x02,
773 Sent first after connected.
775 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
776 u16 supported network compression modes
777 u16 minimum supported network protocol version
778 u16 maximum supported network protocol version
779 std::string player name
782 TOSERVER_INIT_LEGACY = 0x10, // Obsolete
784 TOSERVER_INIT2 = 0x11,
786 Sent as an ACK for TOCLIENT_INIT.
787 After this, the server can send data.
789 [0] u16 TOSERVER_INIT2
792 TOSERVER_MODCHANNEL_JOIN = 0x17,
794 u16 channel name length
795 std::string channel name
798 TOSERVER_MODCHANNEL_LEAVE = 0x18,
800 u16 channel name length
801 std::string channel name
804 TOSERVER_MODCHANNEL_MSG = 0x19,
806 u16 channel name length
807 std::string channel name
812 TOSERVER_GETBLOCK = 0x20, // Obsolete
813 TOSERVER_ADDNODE = 0x21, // Obsolete
814 TOSERVER_REMOVENODE = 0x22, // Obsolete
816 TOSERVER_PLAYERPOS = 0x23,
819 [2] v3s32 position*100
820 [2+12] v3s32 speed*100
821 [2+12+12] s32 pitch*100
822 [2+12+12+4] s32 yaw*100
823 [2+12+12+4+4] u32 keyPressed
824 [2+12+12+4+4+1] u8 fov*80
825 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
828 TOSERVER_GOTBLOCKS = 0x24,
837 TOSERVER_DELETEDBLOCKS = 0x25,
846 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
847 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
848 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
849 TOSERVER_RELEASE = 0x29, // Obsolete
850 TOSERVER_SIGNTEXT = 0x30, // Obsolete
852 TOSERVER_INVENTORY_ACTION = 0x31,
854 See InventoryAction in inventorymanager.h
857 TOSERVER_CHAT_MESSAGE = 0x32,
863 TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
864 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
866 TOSERVER_DAMAGE = 0x35,
871 TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
873 TOSERVER_PLAYERITEM = 0x37,
875 Sent to change selected item.
877 [0] u16 TOSERVER_PLAYERITEM
881 TOSERVER_RESPAWN = 0x38,
886 TOSERVER_INTERACT = 0x39,
891 [5] u32 length of the next item
892 [9] serialized PointedThing
894 0: start digging (from undersurface) or use
895 1: stop digging (all parameters ignored)
897 3: place block or item (to abovesurface)
901 TOSERVER_REMOVED_SOUNDS = 0x3a,
907 TOSERVER_NODEMETA_FIELDS = 0x3b,
911 u8[len] form name (reserved for future use)
920 TOSERVER_INVENTORY_FIELDS = 0x3c,
923 u8[len] form name (reserved for future use)
932 TOSERVER_REQUEST_MEDIA = 0x40,
934 u16 number of files requested
941 TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
942 TOSERVER_BREATH = 0x42, // Obsolete
944 TOSERVER_CLIENT_READY = 0x43,
951 u8[len] full_version_string
954 TOSERVER_FIRST_SRP = 0x50,
956 Belonging to AUTH_MECHANISM_FIRST_SRP.
959 std::string srp verification key
960 u8 is_empty (=1 if password is empty, 0 otherwise)
963 TOSERVER_SRP_BYTES_A = 0x51,
965 Belonging to AUTH_MECHANISM_SRP,
966 depending on current_login_based_on.
969 u8 current_login_based_on : on which version of the password's
970 hash this login is based on (0 legacy hash,
971 or 1 directly the password)
974 TOSERVER_SRP_BYTES_M = 0x52,
976 Belonging to AUTH_MECHANISM_SRP.
981 TOSERVER_NUM_MSG_TYPES = 0x53,
987 AUTH_MECHANISM_NONE = 0,
989 // SRP based on the legacy hash
990 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
992 // SRP based on the srp verification key
993 AUTH_MECHANISM_SRP = 1 << 1,
995 // Establishes a srp verification key, for first login and password changing
996 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
999 enum AccessDeniedCode {
1000 SERVER_ACCESSDENIED_WRONG_PASSWORD,
1001 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1002 SERVER_ACCESSDENIED_SINGLEPLAYER,
1003 SERVER_ACCESSDENIED_WRONG_VERSION,
1004 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1005 SERVER_ACCESSDENIED_WRONG_NAME,
1006 SERVER_ACCESSDENIED_TOO_MANY_USERS,
1007 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1008 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1009 SERVER_ACCESSDENIED_SERVER_FAIL,
1010 SERVER_ACCESSDENIED_CUSTOM_STRING,
1011 SERVER_ACCESSDENIED_SHUTDOWN,
1012 SERVER_ACCESSDENIED_CRASH,
1013 SERVER_ACCESSDENIED_MAX,
1016 enum NetProtoCompressionMode {
1017 NETPROTO_COMPRESSION_NONE = 0,
1020 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1022 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
1023 "The server is running in simple singleplayer mode. You cannot connect.",
1024 "Your client's version is not supported.\nPlease contact server administrator.",
1025 "Player name contains disallowed characters.",
1026 "Player name not allowed.",
1028 "Empty passwords are disallowed. Set a password and try again.",
1029 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
1030 "Server authentication failed. This is likely a server error.",
1032 "Server shutting down.",
1033 "This server has experienced an internal error. You will now be disconnected."
1036 enum PlayerListModifer : u8
1043 enum CSMRestrictionFlags : u64 {
1044 CSM_RF_NONE = 0x00000000,
1045 // Until server-sent CSM and verifying of builtin are complete,
1046 // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1047 // When those are complete, this should return to only being a restriction on the
1048 // loading of client mods.
1049 CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1050 CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1051 CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1052 CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1053 CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
1054 CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
1055 CSM_RF_ALL = 0xFFFFFFFF,
1058 enum InteractAction : u8
1060 INTERACT_START_DIGGING, // 0: start digging (from undersurface) or use
1061 INTERACT_STOP_DIGGING, // 1: stop digging (all parameters ignored)
1062 INTERACT_DIGGING_COMPLETED, // 2: digging completed
1063 INTERACT_PLACE, // 3: place block or item (to abovesurface)
1064 INTERACT_USE, // 4: use item
1065 INTERACT_ACTIVATE // 5: rightclick air ("activate")