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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207 */
208
209 #define LATEST_PROTOCOL_VERSION 39
210 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
211
212 // Server's supported network protocol range
213 #define SERVER_PROTOCOL_VERSION_MIN 37
214 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
215
216 // Client's supported network protocol range
217 // The minimal version depends on whether
218 // send_pre_v25_init is enabled or not
219 #define CLIENT_PROTOCOL_VERSION_MIN 37
220 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
221
222 // Constant that differentiates the protocol from random data and other protocols
223 #define PROTOCOL_ID 0x4f457403
224
225 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
226                                // base64-encoded SHA-1 (27+\0).
227
228 /*
229         Changes by FORMSPEC_API_VERSION:
230
231         FORMSPEC VERSION 1:
232                 (too much)
233         FORMSPEC VERSION 2:
234                 Forced real coordinates
235                 background9[]: 9-slice scaling parameters
236         FORMSPEC VERSION 3:
237                 Formspec elements are drawn in the order of definition
238                 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
239                 box[] and image[] elements enable clipping by default
240                 new element: scroll_container[]
241 */
242 #define FORMSPEC_API_VERSION 3
243
244 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
245
246 typedef u16 session_t;
247
248 enum ToClientCommand
249 {
250         TOCLIENT_HELLO = 0x02,
251         /*
252                 Sent after TOSERVER_INIT.
253
254                 u8 deployed serialisation version
255                 u16 deployed network compression mode
256                 u16 deployed protocol version
257                 u32 supported auth methods
258                 std::string username that should be used for legacy hash (for proper casing)
259         */
260         TOCLIENT_AUTH_ACCEPT = 0x03,
261         /*
262                 Message from server to accept auth.
263
264                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
265                 u64 map seed
266                 f1000 recommended send interval
267                 u32 : supported auth methods for sudo mode
268                       (where the user can change their password)
269         */
270         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
271         /*
272                 Sent to client to show it is in sudo mode now.
273         */
274         TOCLIENT_DENY_SUDO_MODE = 0x05,
275         /*
276                 Signals client that sudo mode auth failed.
277         */
278         TOCLIENT_ACCESS_DENIED = 0x0A,
279         /*
280                 u8 reason
281                 std::string custom reason (if needed, otherwise "")
282                 u8 (bool) reconnect
283         */
284
285         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
286
287         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
288         TOCLIENT_ADDNODE = 0x21,
289         /*
290                 v3s16 position
291                 serialized mapnode
292                 u8 keep_metadata // Added in protocol version 22
293         */
294         TOCLIENT_REMOVENODE = 0x22,
295
296         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
297         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
298         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
299         TOCLIENT_SECTORMETA = 0x26, // Obsolete
300
301         TOCLIENT_INVENTORY = 0x27,
302         /*
303                 [0] u16 command
304                 [2] serialized inventory
305         */
306
307         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
308
309         TOCLIENT_TIME_OF_DAY = 0x29,
310         /*
311                 u16 time (0-23999)
312                 Added in a later version:
313                 f1000 time_speed
314         */
315
316         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
317         /*
318                 u32 CSMRestrictionFlags byteflag
319          */
320
321         TOCLIENT_PLAYER_SPEED = 0x2B,
322         /*
323                 v3f added_vel
324          */
325
326         TOCLIENT_MEDIA_PUSH = 0x2C,
327         /*
328                 std::string raw_hash
329                 std::string filename
330                 bool should_be_cached
331                 u32 len
332                 char filedata[len]
333         */
334
335         // (oops, there is some gap here)
336
337         TOCLIENT_CHAT_MESSAGE = 0x2F,
338         /*
339                 u8 version
340                 u8 message_type
341                 u16 sendername length
342                 wstring sendername
343                 u16 length
344                 wstring message
345         */
346
347         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
348
349         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
350         /*
351                 u16 count of removed objects
352                 for all removed objects {
353                         u16 id
354                 }
355                 u16 count of added objects
356                 for all added objects {
357                         u16 id
358                         u8 type
359                         u32 initialization data length
360                         string initialization data
361                 }
362         */
363
364         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
365         /*
366                 for all objects
367                 {
368                         u16 id
369                         u16 message length
370                         string message
371                 }
372         */
373
374         TOCLIENT_HP = 0x33,
375         /*
376                 u8 hp
377         */
378
379         TOCLIENT_MOVE_PLAYER = 0x34,
380         /*
381                 v3f1000 player position
382                 f1000 player pitch
383                 f1000 player yaw
384         */
385
386         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
387         /*
388                 u16 reason_length
389                 wstring reason
390         */
391
392         TOCLIENT_FOV = 0x36,
393         /*
394                 Sends an FOV override/multiplier to client.
395
396                 f32 fov
397                 bool is_multiplier
398                 f32 transition_time
399         */
400
401         TOCLIENT_DEATHSCREEN = 0x37,
402         /*
403                 u8 bool set camera point target
404                 v3f1000 camera point target (to point the death cause or whatever)
405         */
406
407         TOCLIENT_MEDIA = 0x38,
408         /*
409                 u16 total number of texture bunches
410                 u16 index of this bunch
411                 u32 number of files in this bunch
412                 for each file {
413                         u16 length of name
414                         string name
415                         u32 length of data
416                         data
417                 }
418                 u16 length of remote media server url (if applicable)
419                 string url
420         */
421
422         TOCLIENT_TOOLDEF = 0x39,
423         /*
424                 u32 length of the next item
425                 serialized ToolDefManager
426         */
427
428         TOCLIENT_NODEDEF = 0x3a,
429         /*
430                 u32 length of the next item
431                 serialized NodeDefManager
432         */
433
434         TOCLIENT_CRAFTITEMDEF = 0x3b,
435         /*
436                 u32 length of the next item
437                 serialized CraftiItemDefManager
438         */
439
440         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
441
442         /*
443                 u32 number of files
444                 for each texture {
445                         u16 length of name
446                         string name
447                         u16 length of sha1_digest
448                         string sha1_digest
449                 }
450         */
451
452         TOCLIENT_ITEMDEF = 0x3d,
453         /*
454                 u32 length of next item
455                 serialized ItemDefManager
456         */
457
458         TOCLIENT_PLAY_SOUND = 0x3f,
459         /*
460                 s32 sound_id
461                 u16 len
462                 u8[len] sound name
463                 s32 gain*1000
464                 u8 type (0=local, 1=positional, 2=object)
465                 s32[3] pos_nodes*10000
466                 u16 object_id
467                 u8 loop (bool)
468                 u8 ephemeral (bool)
469         */
470
471         TOCLIENT_STOP_SOUND = 0x40,
472         /*
473                 s32 sound_id
474         */
475
476         TOCLIENT_PRIVILEGES = 0x41,
477         /*
478                 u16 number of privileges
479                 for each privilege
480                         u16 len
481                         u8[len] privilege
482         */
483
484         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
485         /*
486                 u32 len
487                 u8[len] formspec
488         */
489
490         TOCLIENT_DETACHED_INVENTORY = 0x43,
491         /*
492                 [0] u16 command
493                 u16 len
494                 u8[len] name
495                 [2] serialized inventory
496         */
497
498         TOCLIENT_SHOW_FORMSPEC = 0x44,
499         /*
500                 [0] u16 command
501                 u32 len
502                 u8[len] formspec
503                 u16 len
504                 u8[len] formname
505         */
506
507         TOCLIENT_MOVEMENT = 0x45,
508         /*
509                 f1000 movement_acceleration_default
510                 f1000 movement_acceleration_air
511                 f1000 movement_acceleration_fast
512                 f1000 movement_speed_walk
513                 f1000 movement_speed_crouch
514                 f1000 movement_speed_fast
515                 f1000 movement_speed_climb
516                 f1000 movement_speed_jump
517                 f1000 movement_liquid_fluidity
518                 f1000 movement_liquid_fluidity_smooth
519                 f1000 movement_liquid_sink
520                 f1000 movement_gravity
521         */
522
523         TOCLIENT_SPAWN_PARTICLE = 0x46,
524         /*
525                 v3f1000 pos
526                 v3f1000 velocity
527                 v3f1000 acceleration
528                 f1000 expirationtime
529                 f1000 size
530                 u8 bool collisiondetection
531                 u32 len
532                 u8[len] texture
533                 u8 bool vertical
534                 u8 collision_removal
535                 TileAnimation animation
536                 u8 glow
537                 u8 object_collision
538         */
539
540         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
541         /*
542                 u16 amount
543                 f1000 spawntime
544                 v3f1000 minpos
545                 v3f1000 maxpos
546                 v3f1000 minvel
547                 v3f1000 maxvel
548                 v3f1000 minacc
549                 v3f1000 maxacc
550                 f1000 minexptime
551                 f1000 maxexptime
552                 f1000 minsize
553                 f1000 maxsize
554                 u8 bool collisiondetection
555                 u32 len
556                 u8[len] texture
557                 u8 bool vertical
558                 u8 collision_removal
559                 u32 id
560                 TileAnimation animation
561                 u8 glow
562                 u8 object_collision
563         */
564
565         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
566
567         TOCLIENT_HUDADD = 0x49,
568         /*
569                 u32 id
570                 u8 type
571                 v2f1000 pos
572                 u16 len
573                 u8[len] name
574                 v2f1000 scale
575                 u16 len2
576                 u8[len2] text
577                 u32 number
578                 u32 item
579                 u32 dir
580                 v2f1000 align
581                 v2f1000 offset
582                 v3f1000 world_pos
583                 v2s32 size
584                 s16 z_index
585                 u16 len3
586                 u8[len3] text2
587         */
588
589         TOCLIENT_HUDRM = 0x4a,
590         /*
591                 u32 id
592         */
593
594         TOCLIENT_HUDCHANGE = 0x4b,
595         /*
596                 u32 id
597                 u8 stat
598                 [v2f1000 data |
599                  u32 len
600                  u8[len] data |
601                  u32 data]
602         */
603
604         TOCLIENT_HUD_SET_FLAGS = 0x4c,
605         /*
606                 u32 flags
607                 u32 mask
608         */
609
610         TOCLIENT_HUD_SET_PARAM = 0x4d,
611         /*
612                 u16 param
613                 u16 len
614                 u8[len] value
615         */
616
617         TOCLIENT_BREATH = 0x4e,
618         /*
619                 u16 breath
620         */
621
622         TOCLIENT_SET_SKY = 0x4f,
623         /*
624                 Protocol 38:
625                 u8[4] base_color (ARGB)
626                 u8 len
627                 u8[len] type
628                 u16 count
629                 foreach count:
630                         u8 len
631                         u8[len] param
632                 u8 clouds (boolean)
633
634                 Protocol 39:
635                 u8[4] bgcolor (ARGB)
636                 std::string type
637                 int texture_count
638                 std::string[6] param
639                 bool clouds
640                 bool bgcolor_fog
641                 u8[4] day_sky (ARGB)
642                 u8[4] day_horizon (ARGB)
643                 u8[4] dawn_sky (ARGB)
644                 u8[4] dawn_horizon (ARGB)
645                 u8[4] night_sky (ARGB)
646                 u8[4] night_horizon (ARGB)
647                 u8[4] indoors (ARGB)
648                 u8[4] fog_sun_tint (ARGB)
649                 u8[4] fog_moon_tint (ARGB)
650                 std::string fog_tint_type
651         */
652
653         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
654         /*
655                 u8 do_override (boolean)
656                 u16 day-night ratio 0...65535
657         */
658
659         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
660         /*
661                 v2s32 stand/idle
662                 v2s32 walk
663                 v2s32 dig
664                 v2s32 walk+dig
665                 f1000 frame_speed
666         */
667
668         TOCLIENT_EYE_OFFSET = 0x52,
669         /*
670                 v3f1000 first
671                 v3f1000 third
672         */
673
674         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
675         /*
676                 u32 id
677         */
678
679         TOCLIENT_CLOUD_PARAMS = 0x54,
680         /*
681                 f1000 density
682                 u8[4] color_diffuse (ARGB)
683                 u8[4] color_ambient (ARGB)
684                 f1000 height
685                 f1000 thickness
686                 v2f1000 speed
687         */
688
689         TOCLIENT_FADE_SOUND = 0x55,
690         /*
691                 s32 sound_id
692                 float step
693                 float gain
694         */
695         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
696         /*
697                 u8 type
698                 u16 number of players
699                 for each player
700                         u16 len
701                         u8[len] player name
702         */
703
704         TOCLIENT_MODCHANNEL_MSG = 0x57,
705         /*
706                 u16 channel name length
707                 std::string channel name
708                 u16 channel name sender
709                 std::string channel name
710                 u16 message length
711                 std::string message
712         */
713
714         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
715         /*
716                 u8 signal id
717                 u16 channel name length
718                 std::string channel name
719         */
720
721         TOCLIENT_NODEMETA_CHANGED = 0x59,
722         /*
723                 serialized and compressed node metadata
724         */
725
726         TOCLIENT_SET_SUN = 0x5a,
727         /*
728                 bool visible
729                 std::string texture
730                 std::string tonemap
731                 std::string sunrise
732                 f32 scale
733         */
734
735         TOCLIENT_SET_MOON = 0x5b,
736         /*
737                 bool visible
738                 std::string texture
739                 std::string tonemap
740                 f32 scale
741         */
742
743         TOCLIENT_SET_STARS = 0x5c,
744         /*
745                 bool visible
746                 u32 count
747                 u8[4] starcolor (ARGB)
748                 f32 scale
749         */
750
751         TOCLIENT_SRP_BYTES_S_B = 0x60,
752         /*
753                 Belonging to AUTH_MECHANISM_SRP.
754
755                 std::string bytes_s
756                 std::string bytes_B
757         */
758
759         TOCLIENT_FORMSPEC_PREPEND = 0x61,
760         /*
761                 u16 len
762                 u8[len] formspec
763         */
764
765         TOCLIENT_NUM_MSG_TYPES = 0x62,
766 };
767
768 enum ToServerCommand
769 {
770         TOSERVER_INIT = 0x02,
771         /*
772                 Sent first after connected.
773
774                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
775                 u16 supported network compression modes
776                 u16 minimum supported network protocol version
777                 u16 maximum supported network protocol version
778                 std::string player name
779         */
780
781         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
782
783         TOSERVER_INIT2 = 0x11,
784         /*
785                 Sent as an ACK for TOCLIENT_INIT.
786                 After this, the server can send data.
787
788                 [0] u16 TOSERVER_INIT2
789         */
790
791         TOSERVER_MODCHANNEL_JOIN = 0x17,
792         /*
793                 u16 channel name length
794                 std::string channel name
795          */
796
797         TOSERVER_MODCHANNEL_LEAVE = 0x18,
798         /*
799                 u16 channel name length
800                 std::string channel name
801          */
802
803         TOSERVER_MODCHANNEL_MSG = 0x19,
804         /*
805                 u16 channel name length
806                 std::string channel name
807                 u16 message length
808                 std::string message
809          */
810
811         TOSERVER_GETBLOCK = 0x20, // Obsolete
812         TOSERVER_ADDNODE = 0x21, // Obsolete
813         TOSERVER_REMOVENODE = 0x22, // Obsolete
814
815         TOSERVER_PLAYERPOS = 0x23,
816         /*
817                 [0] u16 command
818                 [2] v3s32 position*100
819                 [2+12] v3s32 speed*100
820                 [2+12+12] s32 pitch*100
821                 [2+12+12+4] s32 yaw*100
822                 [2+12+12+4+4] u32 keyPressed
823                 [2+12+12+4+4+1] u8 fov*80
824                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
825         */
826
827         TOSERVER_GOTBLOCKS = 0x24,
828         /*
829                 [0] u16 command
830                 [2] u8 count
831                 [3] v3s16 pos_0
832                 [3+6] v3s16 pos_1
833                 ...
834         */
835
836         TOSERVER_DELETEDBLOCKS = 0x25,
837         /*
838                 [0] u16 command
839                 [2] u8 count
840                 [3] v3s16 pos_0
841                 [3+6] v3s16 pos_1
842                 ...
843         */
844
845         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
846         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
847         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
848         TOSERVER_RELEASE = 0x29, // Obsolete
849         TOSERVER_SIGNTEXT = 0x30, // Obsolete
850
851         TOSERVER_INVENTORY_ACTION = 0x31,
852         /*
853                 See InventoryAction in inventorymanager.h
854         */
855
856         TOSERVER_CHAT_MESSAGE = 0x32,
857         /*
858                 u16 length
859                 wstring message
860         */
861
862         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
863         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
864
865         TOSERVER_DAMAGE = 0x35,
866         /*
867                 u8 amount
868         */
869
870         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
871
872         TOSERVER_PLAYERITEM = 0x37,
873         /*
874                 Sent to change selected item.
875
876                 [0] u16 TOSERVER_PLAYERITEM
877                 [2] u16 item
878         */
879
880         TOSERVER_RESPAWN = 0x38,
881         /*
882                 u16 TOSERVER_RESPAWN
883         */
884
885         TOSERVER_INTERACT = 0x39,
886         /*
887                 [0] u16 command
888                 [2] u8 action
889                 [3] u16 item
890                 [5] u32 length of the next item
891                 [9] serialized PointedThing
892                 actions:
893                 0: start digging (from undersurface) or use
894                 1: stop digging (all parameters ignored)
895                 2: digging completed
896                 3: place block or item (to abovesurface)
897                 4: use item
898         */
899
900         TOSERVER_REMOVED_SOUNDS = 0x3a,
901         /*
902                 u16 len
903                 s32[len] sound_id
904         */
905
906         TOSERVER_NODEMETA_FIELDS = 0x3b,
907         /*
908                 v3s16 p
909                 u16 len
910                 u8[len] form name (reserved for future use)
911                 u16 number of fields
912                 for each field:
913                         u16 len
914                         u8[len] field name
915                         u32 len
916                         u8[len] field value
917         */
918
919         TOSERVER_INVENTORY_FIELDS = 0x3c,
920         /*
921                 u16 len
922                 u8[len] form name (reserved for future use)
923                 u16 number of fields
924                 for each field:
925                         u16 len
926                         u8[len] field name
927                         u32 len
928                         u8[len] field value
929         */
930
931         TOSERVER_REQUEST_MEDIA = 0x40,
932         /*
933                 u16 number of files requested
934                 for each file {
935                         u16 length of name
936                         string name
937                 }
938         */
939
940         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
941         TOSERVER_BREATH = 0x42, // Obsolete
942
943         TOSERVER_CLIENT_READY = 0x43,
944         /*
945                 u8 major
946                 u8 minor
947                 u8 patch
948                 u8 reserved
949                 u16 len
950                 u8[len] full_version_string
951         */
952
953         TOSERVER_FIRST_SRP = 0x50,
954         /*
955                 Belonging to AUTH_MECHANISM_FIRST_SRP.
956
957                 std::string srp salt
958                 std::string srp verification key
959                 u8 is_empty (=1 if password is empty, 0 otherwise)
960         */
961
962         TOSERVER_SRP_BYTES_A = 0x51,
963         /*
964                 Belonging to AUTH_MECHANISM_SRP,
965                         depending on current_login_based_on.
966
967                 std::string bytes_A
968                 u8 current_login_based_on : on which version of the password's
969                                             hash this login is based on (0 legacy hash,
970                                             or 1 directly the password)
971         */
972
973         TOSERVER_SRP_BYTES_M = 0x52,
974         /*
975                 Belonging to AUTH_MECHANISM_SRP.
976
977                 std::string bytes_M
978         */
979
980         TOSERVER_NUM_MSG_TYPES = 0x53,
981 };
982
983 enum AuthMechanism
984 {
985         // reserved
986         AUTH_MECHANISM_NONE = 0,
987
988         // SRP based on the legacy hash
989         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
990
991         // SRP based on the srp verification key
992         AUTH_MECHANISM_SRP = 1 << 1,
993
994         // Establishes a srp verification key, for first login and password changing
995         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
996 };
997
998 enum AccessDeniedCode {
999         SERVER_ACCESSDENIED_WRONG_PASSWORD,
1000         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1001         SERVER_ACCESSDENIED_SINGLEPLAYER,
1002         SERVER_ACCESSDENIED_WRONG_VERSION,
1003         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1004         SERVER_ACCESSDENIED_WRONG_NAME,
1005         SERVER_ACCESSDENIED_TOO_MANY_USERS,
1006         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1007         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1008         SERVER_ACCESSDENIED_SERVER_FAIL,
1009         SERVER_ACCESSDENIED_CUSTOM_STRING,
1010         SERVER_ACCESSDENIED_SHUTDOWN,
1011         SERVER_ACCESSDENIED_CRASH,
1012         SERVER_ACCESSDENIED_MAX,
1013 };
1014
1015 enum NetProtoCompressionMode {
1016         NETPROTO_COMPRESSION_NONE = 0,
1017 };
1018
1019 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1020         "Invalid password",
1021         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1022         "The server is running in simple singleplayer mode.  You cannot connect.",
1023         "Your client's version is not supported.\nPlease contact server administrator.",
1024         "Player name contains disallowed characters.",
1025         "Player name not allowed.",
1026         "Too many users.",
1027         "Empty passwords are disallowed.  Set a password and try again.",
1028         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1029         "Server authentication failed.  This is likely a server error.",
1030         "",
1031         "Server shutting down.",
1032         "This server has experienced an internal error. You will now be disconnected."
1033 };
1034
1035 enum PlayerListModifer: u8
1036 {
1037         PLAYER_LIST_INIT,
1038         PLAYER_LIST_ADD,
1039         PLAYER_LIST_REMOVE,
1040 };
1041
1042 enum CSMRestrictionFlags : u64 {
1043         CSM_RF_NONE = 0x00000000,
1044         // Until server-sent CSM and verifying of builtin are complete,
1045         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1046         // When those are complete, this should return to only being a restriction on the
1047         // loading of client mods.
1048         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1049         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1050         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1051         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1052         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1053         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1054         CSM_RF_ALL = 0xFFFFFFFF,
1055 };
1056
1057 enum InteractAction : u8
1058 {
1059         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1060         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1061         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1062         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1063         INTERACT_USE,               // 4: use item
1064         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1065 };