3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
73 GENERIC_CMD_SET_ANIMATION
74 GENERIC_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 GENERIC_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 #define LATEST_PROTOCOL_VERSION 33
166 // Server's supported network protocol range
167 #define SERVER_PROTOCOL_VERSION_MIN 24
168 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
170 // Client's supported network protocol range
171 // The minimal version depends on whether
172 // send_pre_v25_init is enabled or not
173 #define CLIENT_PROTOCOL_VERSION_MIN 25
174 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
175 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
177 // Constant that differentiates the protocol from random data and other protocols
178 #define PROTOCOL_ID 0x4f457403
180 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
181 // base64-encoded SHA-1 (27+\0).
183 #define FORMSPEC_API_VERSION 1
184 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
186 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
190 TOCLIENT_HELLO = 0x02,
192 Sent after TOSERVER_INIT.
194 u8 deployed serialisation version
195 u16 deployed network compression mode
196 u16 deployed protocol version
197 u32 supported auth methods
198 std::string username that should be used for legacy hash (for proper casing)
200 TOCLIENT_AUTH_ACCEPT = 0x03,
202 Message from server to accept auth.
204 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
206 f1000 recommended send interval
207 u32 : supported auth methods for sudo mode
208 (where the user can change their password)
210 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
212 Sent to client to show it is in sudo mode now.
214 TOCLIENT_DENY_SUDO_MODE = 0x05,
216 Signals client that sudo mode auth failed.
218 TOCLIENT_INIT_LEGACY = 0x10,
220 Server's reply to TOSERVER_INIT.
221 Sent second after connected.
223 [0] u16 TOSERVER_INIT
224 [2] u8 deployed version
225 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
226 [12] u64 map seed (new as of 2011-02-27)
227 [20] f1000 recommended send interval (in seconds) (new as of 14)
229 NOTE: The position in here is deprecated; position is
230 explicitly sent afterwards
232 TOCLIENT_ACCESS_DENIED = 0x0A,
235 std::string custom reason (if needed, otherwise "")
238 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
239 TOCLIENT_ADDNODE = 0x21,
243 u8 keep_metadata // Added in protocol version 22
245 TOCLIENT_REMOVENODE = 0x22,
247 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
250 // Followed by an arbitary number of these:
251 // Number is determined from packet length.
253 [N+2] v3s32 position*100
254 [N+2+12] v3s32 speed*100
255 [N+2+12+12] s32 pitch*100
256 [N+2+12+12+4] s32 yaw*100
259 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
262 // Followed by an arbitary number of these:
263 // Number is determined from packet length.
268 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
270 TOCLIENT_SECTORMETA = 0x26, // Obsolete
274 [3...] v2s16 pos + sector metadata
277 TOCLIENT_INVENTORY = 0x27,
280 [2] serialized inventory
283 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
287 u16 number of player positions
300 TOCLIENT_TIME_OF_DAY = 0x29,
303 Added in a later version:
307 // (oops, there is some gap here)
309 TOCLIENT_CHAT_MESSAGE = 0x30,
315 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
317 u16 count of removed objects
318 for all removed objects {
321 u16 count of added objects
322 for all added objects {
325 u32 initialization data length
326 string initialization data
330 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
345 TOCLIENT_MOVE_PLAYER = 0x34,
347 v3f1000 player position
352 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
358 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
360 u16 count of player items
361 for all player items {
363 u16 length of serialized item
364 string serialized item
368 TOCLIENT_DEATHSCREEN = 0x37,
370 u8 bool set camera point target
371 v3f1000 camera point target (to point the death cause or whatever)
374 TOCLIENT_MEDIA = 0x38,
376 u16 total number of texture bunches
377 u16 index of this bunch
378 u32 number of files in this bunch
385 u16 length of remote media server url (if applicable)
389 TOCLIENT_TOOLDEF = 0x39,
391 u32 length of the next item
392 serialized ToolDefManager
395 TOCLIENT_NODEDEF = 0x3a,
397 u32 length of the next item
398 serialized NodeDefManager
401 TOCLIENT_CRAFTITEMDEF = 0x3b,
403 u32 length of the next item
404 serialized CraftiItemDefManager
407 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
414 u16 length of sha1_digest
419 TOCLIENT_ITEMDEF = 0x3d,
421 u32 length of next item
422 serialized ItemDefManager
425 TOCLIENT_PLAY_SOUND = 0x3f,
431 u8 type (0=local, 1=positional, 2=object)
432 s32[3] pos_nodes*10000
437 TOCLIENT_STOP_SOUND = 0x40,
442 TOCLIENT_PRIVILEGES = 0x41,
444 u16 number of privileges
450 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
456 TOCLIENT_DETACHED_INVENTORY = 0x43,
461 [2] serialized inventory
464 TOCLIENT_SHOW_FORMSPEC = 0x44,
473 TOCLIENT_MOVEMENT = 0x45,
475 f1000 movement_acceleration_default
476 f1000 movement_acceleration_air
477 f1000 movement_acceleration_fast
478 f1000 movement_speed_walk
479 f1000 movement_speed_crouch
480 f1000 movement_speed_fast
481 f1000 movement_speed_climb
482 f1000 movement_speed_jump
483 f1000 movement_liquid_fluidity
484 f1000 movement_liquid_fluidity_smooth
485 f1000 movement_liquid_sink
486 f1000 movement_gravity
489 TOCLIENT_SPAWN_PARTICLE = 0x46,
496 u8 bool collisiondetection
503 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
517 u8 bool collisiondetection
525 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
530 TOCLIENT_HUDADD = 0x49,
549 TOCLIENT_HUDRM = 0x4a,
554 TOCLIENT_HUDCHANGE = 0x4b,
564 TOCLIENT_HUD_SET_FLAGS = 0x4c,
570 TOCLIENT_HUD_SET_PARAM = 0x4d,
577 TOCLIENT_BREATH = 0x4e,
582 TOCLIENT_SET_SKY = 0x4f,
594 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
596 u8 do_override (boolean)
597 u16 day-night ratio 0...65535
600 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
609 TOCLIENT_EYE_OFFSET = 0x52,
615 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
620 TOCLIENT_CLOUD_PARAMS = 0x54,
623 u8[4] color_diffuse (ARGB)
624 u8[4] color_ambient (ARGB)
630 TOCLIENT_FADE_SOUND = 0x55,
636 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
639 u16 number of players
645 TOCLIENT_SRP_BYTES_S_B = 0x60,
647 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
653 TOCLIENT_NUM_MSG_TYPES = 0x61,
658 TOSERVER_INIT = 0x02,
660 Sent first after connected.
662 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
663 u16 supported network compression modes
664 u16 minimum supported network protocol version
665 u16 maximum supported network protocol version
666 std::string player name
669 TOSERVER_INIT_LEGACY = 0x10,
671 Sent first after connected.
673 [0] u16 TOSERVER_INIT_LEGACY
674 [2] u8 SER_FMT_VER_HIGHEST_READ
675 [3] u8[20] player_name
676 [23] u8[28] password (new in some version)
677 [51] u16 minimum supported network protocol version (added sometime)
678 [53] u16 maximum supported network protocol version (added later than the previous one)
681 TOSERVER_INIT2 = 0x11,
683 Sent as an ACK for TOCLIENT_INIT.
684 After this, the server can send data.
686 [0] u16 TOSERVER_INIT2
689 TOSERVER_GETBLOCK=0x20, // Obsolete
690 TOSERVER_ADDNODE = 0x21, // Obsolete
691 TOSERVER_REMOVENODE = 0x22, // Obsolete
693 TOSERVER_PLAYERPOS = 0x23,
696 [2] v3s32 position*100
697 [2+12] v3s32 speed*100
698 [2+12+12] s32 pitch*100
699 [2+12+12+4] s32 yaw*100
700 [2+12+12+4+4] u32 keyPressed
701 [2+12+12+4+4+1] u8 fov*80
702 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
705 TOSERVER_GOTBLOCKS = 0x24,
714 TOSERVER_DELETEDBLOCKS = 0x25,
723 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
730 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
734 [2] u8 button (0=left, 1=right)
740 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
745 [3] v3s16 nodepos_undersurface
746 [9] v3s16 nodepos_abovesurface
749 0: start digging (from undersurface)
750 1: place block (to abovesurface)
751 2: stop digging (all parameters ignored)
755 TOSERVER_RELEASE = 0x29, // Obsolete
757 // (oops, there is some gap here)
759 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
767 TOSERVER_INVENTORY_ACTION = 0x31,
769 See InventoryAction in inventorymanager.h
772 TOSERVER_CHAT_MESSAGE = 0x32,
778 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
785 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
789 [2] u8 button (0=left, 1=right)
794 TOSERVER_DAMAGE = 0x35,
799 TOSERVER_PASSWORD_LEGACY = 0x36,
801 Sent to change password.
803 [0] u16 TOSERVER_PASSWORD
804 [2] u8[28] old password
805 [30] u8[28] new password
808 TOSERVER_PLAYERITEM = 0x37,
810 Sent to change selected item.
812 [0] u16 TOSERVER_PLAYERITEM
816 TOSERVER_RESPAWN = 0x38,
821 TOSERVER_INTERACT = 0x39,
826 [5] u32 length of the next item
827 [9] serialized PointedThing
829 0: start digging (from undersurface) or use
830 1: stop digging (all parameters ignored)
832 3: place block or item (to abovesurface)
835 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
838 TOSERVER_REMOVED_SOUNDS = 0x3a,
844 TOSERVER_NODEMETA_FIELDS = 0x3b,
848 u8[len] form name (reserved for future use)
857 TOSERVER_INVENTORY_FIELDS = 0x3c,
860 u8[len] form name (reserved for future use)
869 TOSERVER_REQUEST_MEDIA = 0x40,
871 u16 number of files requested
878 TOSERVER_RECEIVED_MEDIA = 0x41,
883 TOSERVER_BREATH = 0x42, // Obsolete
888 TOSERVER_CLIENT_READY = 0x43,
895 u8[len] full_version_string
898 TOSERVER_FIRST_SRP = 0x50,
900 Belonging to AUTH_MECHANISM_FIRST_SRP.
903 std::string srp verification key
904 u8 is_empty (=1 if password is empty, 0 otherwise)
907 TOSERVER_SRP_BYTES_A = 0x51,
909 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
910 depending on current_login_based_on.
913 u8 current_login_based_on : on which version of the password's
914 hash this login is based on (0 legacy hash,
915 or 1 directly the password)
918 TOSERVER_SRP_BYTES_M = 0x52,
920 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
925 TOSERVER_NUM_MSG_TYPES = 0x53,
931 AUTH_MECHANISM_NONE = 0,
933 // SRP based on the legacy hash
934 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
936 // SRP based on the srp verification key
937 AUTH_MECHANISM_SRP = 1 << 1,
939 // Establishes a srp verification key, for first login and password changing
940 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
943 enum AccessDeniedCode {
944 SERVER_ACCESSDENIED_WRONG_PASSWORD,
945 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
946 SERVER_ACCESSDENIED_SINGLEPLAYER,
947 SERVER_ACCESSDENIED_WRONG_VERSION,
948 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
949 SERVER_ACCESSDENIED_WRONG_NAME,
950 SERVER_ACCESSDENIED_TOO_MANY_USERS,
951 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
952 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
953 SERVER_ACCESSDENIED_SERVER_FAIL,
954 SERVER_ACCESSDENIED_CUSTOM_STRING,
955 SERVER_ACCESSDENIED_SHUTDOWN,
956 SERVER_ACCESSDENIED_CRASH,
957 SERVER_ACCESSDENIED_MAX,
960 enum NetProtoCompressionMode {
961 NETPROTO_COMPRESSION_NONE = 0,
964 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
966 "Your client sent something the server didn't expect. Try reconnecting or updating your client",
967 "The server is running in simple singleplayer mode. You cannot connect.",
968 "Your client's version is not supported.\nPlease contact server administrator.",
969 "Player name contains disallowed characters.",
970 "Player name not allowed.",
972 "Empty passwords are disallowed. Set a password and try again.",
973 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
974 "Server authentication failed. This is likely a server error.",
976 "Server shutting down.",
977 "This server has experienced an internal error. You will now be disconnected."
980 enum PlayerListModifer: u8