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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161
162 */
163
164 #define LATEST_PROTOCOL_VERSION 33
165
166 // Server's supported network protocol range
167 #define SERVER_PROTOCOL_VERSION_MIN 24
168 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
169
170 // Client's supported network protocol range
171 // The minimal version depends on whether
172 // send_pre_v25_init is enabled or not
173 #define CLIENT_PROTOCOL_VERSION_MIN 25
174 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 24
175 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
176
177 // Constant that differentiates the protocol from random data and other protocols
178 #define PROTOCOL_ID 0x4f457403
179
180 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
181                                // base64-encoded SHA-1 (27+\0).
182
183 #define FORMSPEC_API_VERSION 1
184 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
185
186 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
187
188 enum ToClientCommand
189 {
190         TOCLIENT_HELLO = 0x02,
191         /*
192                 Sent after TOSERVER_INIT.
193
194                 u8 deployed serialisation version
195                 u16 deployed network compression mode
196                 u16 deployed protocol version
197                 u32 supported auth methods
198                 std::string username that should be used for legacy hash (for proper casing)
199         */
200         TOCLIENT_AUTH_ACCEPT = 0x03,
201         /*
202                 Message from server to accept auth.
203
204                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
205                 u64 map seed
206                 f1000 recommended send interval
207                 u32 : supported auth methods for sudo mode
208                       (where the user can change their password)
209         */
210         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
211         /*
212                 Sent to client to show it is in sudo mode now.
213         */
214         TOCLIENT_DENY_SUDO_MODE = 0x05,
215         /*
216                 Signals client that sudo mode auth failed.
217         */
218         TOCLIENT_INIT_LEGACY = 0x10,
219         /*
220                 Server's reply to TOSERVER_INIT.
221                 Sent second after connected.
222
223                 [0] u16 TOSERVER_INIT
224                 [2] u8 deployed version
225                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
226                 [12] u64 map seed (new as of 2011-02-27)
227                 [20] f1000 recommended send interval (in seconds) (new as of 14)
228
229                 NOTE: The position in here is deprecated; position is
230                       explicitly sent afterwards
231         */
232         TOCLIENT_ACCESS_DENIED = 0x0A,
233         /*
234                 u8 reason
235                 std::string custom reason (if needed, otherwise "")
236                 u8 (bool) reconnect
237         */
238         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
239         TOCLIENT_ADDNODE = 0x21,
240         /*
241                 v3s16 position
242                 serialized mapnode
243                 u8 keep_metadata // Added in protocol version 22
244         */
245         TOCLIENT_REMOVENODE = 0x22,
246
247         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
248         /*
249                 [0] u16 command
250                 // Followed by an arbitary number of these:
251                 // Number is determined from packet length.
252                 [N] u16 peer_id
253                 [N+2] v3s32 position*100
254                 [N+2+12] v3s32 speed*100
255                 [N+2+12+12] s32 pitch*100
256                 [N+2+12+12+4] s32 yaw*100
257         */
258
259         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
260         /*
261                 [0] u16 command
262                 // Followed by an arbitary number of these:
263                 // Number is determined from packet length.
264                 [N] u16 peer_id
265                 [N] char[20] name
266         */
267
268         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
269
270         TOCLIENT_SECTORMETA = 0x26, // Obsolete
271         /*
272                 [0] u16 command
273                 [2] u8 sector count
274                 [3...] v2s16 pos + sector metadata
275         */
276
277         TOCLIENT_INVENTORY = 0x27,
278         /*
279                 [0] u16 command
280                 [2] serialized inventory
281         */
282
283         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
284         /*
285                 Sent as unreliable.
286
287                 u16 number of player positions
288                 for each player:
289                         u16 peer_id
290                         v3s32 position*100
291                         v3s32 speed*100
292                         s32 pitch*100
293                         s32 yaw*100
294                 u16 count of blocks
295                 for each block:
296                         v3s16 blockpos
297                         block objects
298         */
299
300         TOCLIENT_TIME_OF_DAY = 0x29,
301         /*
302                 u16 time (0-23999)
303                 Added in a later version:
304                 f1000 time_speed
305         */
306
307         // (oops, there is some gap here)
308
309         TOCLIENT_CHAT_MESSAGE = 0x30,
310         /*
311                 u16 length
312                 wstring message
313         */
314
315         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
316         /*
317                 u16 count of removed objects
318                 for all removed objects {
319                         u16 id
320                 }
321                 u16 count of added objects
322                 for all added objects {
323                         u16 id
324                         u8 type
325                         u32 initialization data length
326                         string initialization data
327                 }
328         */
329
330         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
331         /*
332                 for all objects
333                 {
334                         u16 id
335                         u16 message length
336                         string message
337                 }
338         */
339
340         TOCLIENT_HP = 0x33,
341         /*
342                 u8 hp
343         */
344
345         TOCLIENT_MOVE_PLAYER = 0x34,
346         /*
347                 v3f1000 player position
348                 f1000 player pitch
349                 f1000 player yaw
350         */
351
352         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
353         /*
354                 u16 reason_length
355                 wstring reason
356         */
357
358         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
359         /*
360                 u16 count of player items
361                 for all player items {
362                         u16 peer id
363                         u16 length of serialized item
364                         string serialized item
365                 }
366         */
367
368         TOCLIENT_DEATHSCREEN = 0x37,
369         /*
370                 u8 bool set camera point target
371                 v3f1000 camera point target (to point the death cause or whatever)
372         */
373
374         TOCLIENT_MEDIA = 0x38,
375         /*
376                 u16 total number of texture bunches
377                 u16 index of this bunch
378                 u32 number of files in this bunch
379                 for each file {
380                         u16 length of name
381                         string name
382                         u32 length of data
383                         data
384                 }
385                 u16 length of remote media server url (if applicable)
386                 string url
387         */
388
389         TOCLIENT_TOOLDEF = 0x39,
390         /*
391                 u32 length of the next item
392                 serialized ToolDefManager
393         */
394
395         TOCLIENT_NODEDEF = 0x3a,
396         /*
397                 u32 length of the next item
398                 serialized NodeDefManager
399         */
400
401         TOCLIENT_CRAFTITEMDEF = 0x3b,
402         /*
403                 u32 length of the next item
404                 serialized CraftiItemDefManager
405         */
406
407         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
408
409         /*
410                 u32 number of files
411                 for each texture {
412                         u16 length of name
413                         string name
414                         u16 length of sha1_digest
415                         string sha1_digest
416                 }
417         */
418
419         TOCLIENT_ITEMDEF = 0x3d,
420         /*
421                 u32 length of next item
422                 serialized ItemDefManager
423         */
424
425         TOCLIENT_PLAY_SOUND = 0x3f,
426         /*
427                 s32 sound_id
428                 u16 len
429                 u8[len] sound name
430                 s32 gain*1000
431                 u8 type (0=local, 1=positional, 2=object)
432                 s32[3] pos_nodes*10000
433                 u16 object_id
434                 u8 loop (bool)
435         */
436
437         TOCLIENT_STOP_SOUND = 0x40,
438         /*
439                 s32 sound_id
440         */
441
442         TOCLIENT_PRIVILEGES = 0x41,
443         /*
444                 u16 number of privileges
445                 for each privilege
446                         u16 len
447                         u8[len] privilege
448         */
449
450         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
451         /*
452                 u32 len
453                 u8[len] formspec
454         */
455
456         TOCLIENT_DETACHED_INVENTORY = 0x43,
457         /*
458                 [0] u16 command
459                 u16 len
460                 u8[len] name
461                 [2] serialized inventory
462         */
463
464         TOCLIENT_SHOW_FORMSPEC = 0x44,
465         /*
466                 [0] u16 command
467                 u32 len
468                 u8[len] formspec
469                 u16 len
470                 u8[len] formname
471         */
472
473         TOCLIENT_MOVEMENT = 0x45,
474         /*
475                 f1000 movement_acceleration_default
476                 f1000 movement_acceleration_air
477                 f1000 movement_acceleration_fast
478                 f1000 movement_speed_walk
479                 f1000 movement_speed_crouch
480                 f1000 movement_speed_fast
481                 f1000 movement_speed_climb
482                 f1000 movement_speed_jump
483                 f1000 movement_liquid_fluidity
484                 f1000 movement_liquid_fluidity_smooth
485                 f1000 movement_liquid_sink
486                 f1000 movement_gravity
487         */
488
489         TOCLIENT_SPAWN_PARTICLE = 0x46,
490         /*
491                 v3f1000 pos
492                 v3f1000 velocity
493                 v3f1000 acceleration
494                 f1000 expirationtime
495                 f1000 size
496                 u8 bool collisiondetection
497                 u8 bool vertical
498                 u32 len
499                 u8[len] texture
500                 u8 collision_removal
501         */
502
503         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
504         /*
505                 u16 amount
506                 f1000 spawntime
507                 v3f1000 minpos
508                 v3f1000 maxpos
509                 v3f1000 minvel
510                 v3f1000 maxvel
511                 v3f1000 minacc
512                 v3f1000 maxacc
513                 f1000 minexptime
514                 f1000 maxexptime
515                 f1000 minsize
516                 f1000 maxsize
517                 u8 bool collisiondetection
518                 u8 bool vertical
519                 u32 len
520                 u8[len] texture
521                 u32 id
522                 u8 collision_removal
523         */
524
525         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
526         /*
527                 u16 id
528         */
529
530         TOCLIENT_HUDADD = 0x49,
531         /*
532                 u32 id
533                 u8 type
534                 v2f1000 pos
535                 u32 len
536                 u8[len] name
537                 v2f1000 scale
538                 u32 len2
539                 u8[len2] text
540                 u32 number
541                 u32 item
542                 u32 dir
543                 v2f1000 align
544                 v2f1000 offset
545                 v3f1000 world_pos
546                 v2s32 size
547         */
548
549         TOCLIENT_HUDRM = 0x4a,
550         /*
551                 u32 id
552         */
553
554         TOCLIENT_HUDCHANGE = 0x4b,
555         /*
556                 u32 id
557                 u8 stat
558                 [v2f1000 data |
559                  u32 len
560                  u8[len] data |
561                  u32 data]
562         */
563
564         TOCLIENT_HUD_SET_FLAGS = 0x4c,
565         /*
566                 u32 flags
567                 u32 mask
568         */
569
570         TOCLIENT_HUD_SET_PARAM = 0x4d,
571         /*
572                 u16 param
573                 u16 len
574                 u8[len] value
575         */
576
577         TOCLIENT_BREATH = 0x4e,
578         /*
579                 u16 breath
580         */
581
582         TOCLIENT_SET_SKY = 0x4f,
583         /*
584                 u8[4] color (ARGB)
585                 u8 len
586                 u8[len] type
587                 u16 count
588                 foreach count:
589                         u8 len
590                         u8[len] param
591                 u8 clouds (boolean)
592         */
593
594         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
595         /*
596                 u8 do_override (boolean)
597                 u16 day-night ratio 0...65535
598         */
599
600         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
601         /*
602                 v2s32 stand/idle
603                 v2s32 walk
604                 v2s32 dig
605                 v2s32 walk+dig
606                 f1000 frame_speed
607         */
608
609         TOCLIENT_EYE_OFFSET = 0x52,
610         /*
611                 v3f1000 first
612                 v3f1000 third
613         */
614
615         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
616         /*
617                 u32 id
618         */
619
620         TOCLIENT_CLOUD_PARAMS = 0x54,
621         /*
622                 f1000 density
623                 u8[4] color_diffuse (ARGB)
624                 u8[4] color_ambient (ARGB)
625                 f1000 height
626                 f1000 thickness
627                 v2f1000 speed
628         */
629
630         TOCLIENT_FADE_SOUND = 0x55,
631         /*
632                 s32 sound_id
633                 float step
634                 float gain
635         */
636         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
637         /*
638                 u8 type
639                 u16 number of players
640                 for each player
641                         u16 len
642                         u8[len] player name
643         */
644
645         TOCLIENT_SRP_BYTES_S_B = 0x60,
646         /*
647                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
648
649                 std::string bytes_s
650                 std::string bytes_B
651         */
652
653         TOCLIENT_NUM_MSG_TYPES = 0x61,
654 };
655
656 enum ToServerCommand
657 {
658         TOSERVER_INIT = 0x02,
659         /*
660                 Sent first after connected.
661
662                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
663                 u16 supported network compression modes
664                 u16 minimum supported network protocol version
665                 u16 maximum supported network protocol version
666                 std::string player name
667         */
668
669         TOSERVER_INIT_LEGACY = 0x10,
670         /*
671                 Sent first after connected.
672
673                 [0] u16 TOSERVER_INIT_LEGACY
674                 [2] u8 SER_FMT_VER_HIGHEST_READ
675                 [3] u8[20] player_name
676                 [23] u8[28] password (new in some version)
677                 [51] u16 minimum supported network protocol version (added sometime)
678                 [53] u16 maximum supported network protocol version (added later than the previous one)
679         */
680
681         TOSERVER_INIT2 = 0x11,
682         /*
683                 Sent as an ACK for TOCLIENT_INIT.
684                 After this, the server can send data.
685
686                 [0] u16 TOSERVER_INIT2
687         */
688
689         TOSERVER_GETBLOCK=0x20, // Obsolete
690         TOSERVER_ADDNODE = 0x21, // Obsolete
691         TOSERVER_REMOVENODE = 0x22, // Obsolete
692
693         TOSERVER_PLAYERPOS = 0x23,
694         /*
695                 [0] u16 command
696                 [2] v3s32 position*100
697                 [2+12] v3s32 speed*100
698                 [2+12+12] s32 pitch*100
699                 [2+12+12+4] s32 yaw*100
700                 [2+12+12+4+4] u32 keyPressed
701                 [2+12+12+4+4+1] u8 fov*80
702                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
703         */
704
705         TOSERVER_GOTBLOCKS = 0x24,
706         /*
707                 [0] u16 command
708                 [2] u8 count
709                 [3] v3s16 pos_0
710                 [3+6] v3s16 pos_1
711                 ...
712         */
713
714         TOSERVER_DELETEDBLOCKS = 0x25,
715         /*
716                 [0] u16 command
717                 [2] u8 count
718                 [3] v3s16 pos_0
719                 [3+6] v3s16 pos_1
720                 ...
721         */
722
723         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
724         /*
725                 [0] u16 command
726                 [2] v3s16 pos
727                 [8] u16 i
728         */
729
730         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
731         /*
732                 length: 13
733                 [0] u16 command
734                 [2] u8 button (0=left, 1=right)
735                 [3] v3s16 blockpos
736                 [9] s16 id
737                 [11] u16 item
738         */
739
740         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
741         /*
742                 length: 17
743                 [0] u16 command
744                 [2] u8 action
745                 [3] v3s16 nodepos_undersurface
746                 [9] v3s16 nodepos_abovesurface
747                 [15] u16 item
748                 actions:
749                 0: start digging (from undersurface)
750                 1: place block (to abovesurface)
751                 2: stop digging (all parameters ignored)
752                 3: digging completed
753         */
754
755         TOSERVER_RELEASE = 0x29, // Obsolete
756
757         // (oops, there is some gap here)
758
759         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
760         /*
761                 v3s16 blockpos
762                 s16 id
763                 u16 textlen
764                 textdata
765         */
766
767         TOSERVER_INVENTORY_ACTION = 0x31,
768         /*
769                 See InventoryAction in inventorymanager.h
770         */
771
772         TOSERVER_CHAT_MESSAGE = 0x32,
773         /*
774                 u16 length
775                 wstring message
776         */
777
778         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
779         /*
780                 v3s16 p
781                 u16 textlen
782                 textdata
783         */
784
785         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
786         /*
787                 length: 7
788                 [0] u16 command
789                 [2] u8 button (0=left, 1=right)
790                 [3] u16 id
791                 [5] u16 item
792         */
793
794         TOSERVER_DAMAGE = 0x35,
795         /*
796                 u8 amount
797         */
798
799         TOSERVER_PASSWORD_LEGACY = 0x36,
800         /*
801                 Sent to change password.
802
803                 [0] u16 TOSERVER_PASSWORD
804                 [2] u8[28] old password
805                 [30] u8[28] new password
806         */
807
808         TOSERVER_PLAYERITEM = 0x37,
809         /*
810                 Sent to change selected item.
811
812                 [0] u16 TOSERVER_PLAYERITEM
813                 [2] u16 item
814         */
815
816         TOSERVER_RESPAWN = 0x38,
817         /*
818                 u16 TOSERVER_RESPAWN
819         */
820
821         TOSERVER_INTERACT = 0x39,
822         /*
823                 [0] u16 command
824                 [2] u8 action
825                 [3] u16 item
826                 [5] u32 length of the next item
827                 [9] serialized PointedThing
828                 actions:
829                 0: start digging (from undersurface) or use
830                 1: stop digging (all parameters ignored)
831                 2: digging completed
832                 3: place block or item (to abovesurface)
833                 4: use item
834
835                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
836         */
837
838         TOSERVER_REMOVED_SOUNDS = 0x3a,
839         /*
840                 u16 len
841                 s32[len] sound_id
842         */
843
844         TOSERVER_NODEMETA_FIELDS = 0x3b,
845         /*
846                 v3s16 p
847                 u16 len
848                 u8[len] form name (reserved for future use)
849                 u16 number of fields
850                 for each field:
851                         u16 len
852                         u8[len] field name
853                         u32 len
854                         u8[len] field value
855         */
856
857         TOSERVER_INVENTORY_FIELDS = 0x3c,
858         /*
859                 u16 len
860                 u8[len] form name (reserved for future use)
861                 u16 number of fields
862                 for each field:
863                         u16 len
864                         u8[len] field name
865                         u32 len
866                         u8[len] field value
867         */
868
869         TOSERVER_REQUEST_MEDIA = 0x40,
870         /*
871                 u16 number of files requested
872                 for each file {
873                         u16 length of name
874                         string name
875                 }
876          */
877
878         TOSERVER_RECEIVED_MEDIA = 0x41,
879         /*
880                 <no payload data>
881         */
882
883         TOSERVER_BREATH = 0x42, // Obsolete
884         /*
885                 u16 breath
886         */
887
888         TOSERVER_CLIENT_READY = 0x43,
889         /*
890                 u8 major
891                 u8 minor
892                 u8 patch
893                 u8 reserved
894                 u16 len
895                 u8[len] full_version_string
896         */
897
898         TOSERVER_FIRST_SRP = 0x50,
899         /*
900                 Belonging to AUTH_MECHANISM_FIRST_SRP.
901
902                 std::string srp salt
903                 std::string srp verification key
904                 u8 is_empty (=1 if password is empty, 0 otherwise)
905         */
906
907         TOSERVER_SRP_BYTES_A = 0x51,
908         /*
909                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
910                         depending on current_login_based_on.
911
912                 std::string bytes_A
913                 u8 current_login_based_on : on which version of the password's
914                                             hash this login is based on (0 legacy hash,
915                                             or 1 directly the password)
916         */
917
918         TOSERVER_SRP_BYTES_M = 0x52,
919         /*
920                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
921
922                 std::string bytes_M
923         */
924
925         TOSERVER_NUM_MSG_TYPES = 0x53,
926 };
927
928 enum AuthMechanism
929 {
930         // reserved
931         AUTH_MECHANISM_NONE = 0,
932
933         // SRP based on the legacy hash
934         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
935
936         // SRP based on the srp verification key
937         AUTH_MECHANISM_SRP = 1 << 1,
938
939         // Establishes a srp verification key, for first login and password changing
940         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
941 };
942
943 enum AccessDeniedCode {
944         SERVER_ACCESSDENIED_WRONG_PASSWORD,
945         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
946         SERVER_ACCESSDENIED_SINGLEPLAYER,
947         SERVER_ACCESSDENIED_WRONG_VERSION,
948         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
949         SERVER_ACCESSDENIED_WRONG_NAME,
950         SERVER_ACCESSDENIED_TOO_MANY_USERS,
951         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
952         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
953         SERVER_ACCESSDENIED_SERVER_FAIL,
954         SERVER_ACCESSDENIED_CUSTOM_STRING,
955         SERVER_ACCESSDENIED_SHUTDOWN,
956         SERVER_ACCESSDENIED_CRASH,
957         SERVER_ACCESSDENIED_MAX,
958 };
959
960 enum NetProtoCompressionMode {
961         NETPROTO_COMPRESSION_NONE = 0,
962 };
963
964 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
965         "Invalid password",
966         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
967         "The server is running in simple singleplayer mode.  You cannot connect.",
968         "Your client's version is not supported.\nPlease contact server administrator.",
969         "Player name contains disallowed characters.",
970         "Player name not allowed.",
971         "Too many users.",
972         "Empty passwords are disallowed.  Set a password and try again.",
973         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
974         "Server authentication failed.  This is likely a server error.",
975         "",
976         "Server shutting down.",
977         "This server has experienced an internal error. You will now be disconnected."
978 };
979
980 enum PlayerListModifer: u8
981 {
982         PLAYER_LIST_INIT,
983         PLAYER_LIST_ADD,
984         PLAYER_LIST_REMOVE,
985 };
986
987
988 #endif