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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132 */
133
134 #define LATEST_PROTOCOL_VERSION 24
135
136 // Server's supported network protocol range
137 #define SERVER_PROTOCOL_VERSION_MIN 13
138 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
139
140 // Client's supported network protocol range
141 #define CLIENT_PROTOCOL_VERSION_MIN 13
142 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
143
144 // Constant that differentiates the protocol from random data and other protocols
145 #define PROTOCOL_ID 0x4f457403
146
147 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
148                                // base64-encoded SHA-1 (27+\0).
149
150 #define FORMSPEC_API_VERSION 1
151 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
152
153 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
154
155 enum ToClientCommand
156 {
157         TOCLIENT_HELLO = 0x02,
158         /*
159                 Sent after TOSERVER_INIT.
160
161                 u8 deployed version
162                 u32 supported auth methods
163                 std::string username that should be used for legacy hash (for proper casing)
164         */
165         TOCLIENT_AUTH_ACCEPT = 0x03,
166         /*
167                 Message from server to accept auth.
168
169                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
170                 u64 map seed
171                 f1000 recommended send interval
172                 u32 : supported auth methods for sudo mode
173                       (where the user can change their password)
174         */
175         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
176         /*
177                 Sent to client to show it is in sudo mode now.
178         */
179         TOCLIENT_DENY_SUDO_MODE = 0x05,
180         /*
181                 Signals client that sudo mode auth failed.
182         */
183         TOCLIENT_INIT_LEGACY = 0x10,
184         /*
185                 Server's reply to TOSERVER_INIT.
186                 Sent second after connected.
187
188                 [0] u16 TOSERVER_INIT
189                 [2] u8 deployed version
190                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
191                 [12] u64 map seed (new as of 2011-02-27)
192                 [20] f1000 recommended send interval (in seconds) (new as of 14)
193
194                 NOTE: The position in here is deprecated; position is
195                       explicitly sent afterwards
196         */
197         TOCLIENT_ACCESS_DENIED = 0x0A,
198         /*
199                 u8 reason
200                 std::string custom reason (if reason == SERVER_ACCESSDENIED_CUSTOM_STRING)
201         */
202         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
203         TOCLIENT_ADDNODE = 0x21,
204         /*
205                 u16 command
206                 v3s16 position
207                 serialized mapnode
208                 u8 keep_metadata // Added in protocol version 22
209         */
210         TOCLIENT_REMOVENODE = 0x22,
211
212         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
213         /*
214                 [0] u16 command
215                 // Followed by an arbitary number of these:
216                 // Number is determined from packet length.
217                 [N] u16 peer_id
218                 [N+2] v3s32 position*100
219                 [N+2+12] v3s32 speed*100
220                 [N+2+12+12] s32 pitch*100
221                 [N+2+12+12+4] s32 yaw*100
222         */
223
224         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
225         /*
226                 [0] u16 command
227                 // Followed by an arbitary number of these:
228                 // Number is determined from packet length.
229                 [N] u16 peer_id
230                 [N] char[20] name
231         */
232
233         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
234
235         TOCLIENT_SECTORMETA = 0x26, // Obsolete
236         /*
237                 [0] u16 command
238                 [2] u8 sector count
239                 [3...] v2s16 pos + sector metadata
240         */
241
242         TOCLIENT_INVENTORY = 0x27,
243         /*
244                 [0] u16 command
245                 [2] serialized inventory
246         */
247
248         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
249         /*
250                 Sent as unreliable.
251
252                 u16 command
253                 u16 number of player positions
254                 for each player:
255                         u16 peer_id
256                         v3s32 position*100
257                         v3s32 speed*100
258                         s32 pitch*100
259                         s32 yaw*100
260                 u16 count of blocks
261                 for each block:
262                         v3s16 blockpos
263                         block objects
264         */
265
266         TOCLIENT_TIME_OF_DAY = 0x29,
267         /*
268                 u16 command
269                 u16 time (0-23999)
270                 Added in a later version:
271                 f1000 time_speed
272         */
273
274         // (oops, there is some gap here)
275
276         TOCLIENT_CHAT_MESSAGE = 0x30,
277         /*
278                 u16 command
279                 u16 length
280                 wstring message
281         */
282
283         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
284         /*
285                 u16 command
286                 u16 count of removed objects
287                 for all removed objects {
288                         u16 id
289                 }
290                 u16 count of added objects
291                 for all added objects {
292                         u16 id
293                         u8 type
294                         u32 initialization data length
295                         string initialization data
296                 }
297         */
298
299         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
300         /*
301                 u16 command
302                 for all objects
303                 {
304                         u16 id
305                         u16 message length
306                         string message
307                 }
308         */
309
310         TOCLIENT_HP = 0x33,
311         /*
312                 u16 command
313                 u8 hp
314         */
315
316         TOCLIENT_MOVE_PLAYER = 0x34,
317         /*
318                 u16 command
319                 v3f1000 player position
320                 f1000 player pitch
321                 f1000 player yaw
322         */
323
324         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
325         /*
326                 u16 command
327                 u16 reason_length
328                 wstring reason
329         */
330
331         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
332         /*
333                 u16 command
334                 u16 count of player items
335                 for all player items {
336                         u16 peer id
337                         u16 length of serialized item
338                         string serialized item
339                 }
340         */
341
342         TOCLIENT_DEATHSCREEN = 0x37,
343         /*
344                 u16 command
345                 u8 bool set camera point target
346                 v3f1000 camera point target (to point the death cause or whatever)
347         */
348
349         TOCLIENT_MEDIA = 0x38,
350         /*
351                 u16 command
352                 u16 total number of texture bunches
353                 u16 index of this bunch
354                 u32 number of files in this bunch
355                 for each file {
356                         u16 length of name
357                         string name
358                         u32 length of data
359                         data
360                 }
361                 u16 length of remote media server url (if applicable)
362                 string url
363         */
364
365         TOCLIENT_TOOLDEF = 0x39,
366         /*
367                 u16 command
368                 u32 length of the next item
369                 serialized ToolDefManager
370         */
371
372         TOCLIENT_NODEDEF = 0x3a,
373         /*
374                 u16 command
375                 u32 length of the next item
376                 serialized NodeDefManager
377         */
378
379         TOCLIENT_CRAFTITEMDEF = 0x3b,
380         /*
381                 u16 command
382                 u32 length of the next item
383                 serialized CraftiItemDefManager
384         */
385
386         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
387
388         /*
389                 u16 command
390                 u32 number of files
391                 for each texture {
392                         u16 length of name
393                         string name
394                         u16 length of sha1_digest
395                         string sha1_digest
396                 }
397         */
398
399         TOCLIENT_ITEMDEF = 0x3d,
400         /*
401                 u16 command
402                 u32 length of next item
403                 serialized ItemDefManager
404         */
405
406         TOCLIENT_PLAY_SOUND = 0x3f,
407         /*
408                 u16 command
409                 s32 sound_id
410                 u16 len
411                 u8[len] sound name
412                 s32 gain*1000
413                 u8 type (0=local, 1=positional, 2=object)
414                 s32[3] pos_nodes*10000
415                 u16 object_id
416                 u8 loop (bool)
417         */
418
419         TOCLIENT_STOP_SOUND = 0x40,
420         /*
421                 u16 command
422                 s32 sound_id
423         */
424
425         TOCLIENT_PRIVILEGES = 0x41,
426         /*
427                 u16 command
428                 u16 number of privileges
429                 for each privilege
430                         u16 len
431                         u8[len] privilege
432         */
433
434         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
435         /*
436                 u16 command
437                 u32 len
438                 u8[len] formspec
439         */
440
441         TOCLIENT_DETACHED_INVENTORY = 0x43,
442         /*
443                 [0] u16 command
444                 u16 len
445                 u8[len] name
446                 [2] serialized inventory
447         */
448
449         TOCLIENT_SHOW_FORMSPEC = 0x44,
450         /*
451                 [0] u16 command
452                 u32 len
453                 u8[len] formspec
454                 u16 len
455                 u8[len] formname
456         */
457
458         TOCLIENT_MOVEMENT = 0x45,
459         /*
460                 u16 command
461                 f1000 movement_acceleration_default
462                 f1000 movement_acceleration_air
463                 f1000 movement_acceleration_fast
464                 f1000 movement_speed_walk
465                 f1000 movement_speed_crouch
466                 f1000 movement_speed_fast
467                 f1000 movement_speed_climb
468                 f1000 movement_speed_jump
469                 f1000 movement_liquid_fluidity
470                 f1000 movement_liquid_fluidity_smooth
471                 f1000 movement_liquid_sink
472                 f1000 movement_gravity
473         */
474
475         TOCLIENT_SPAWN_PARTICLE = 0x46,
476         /*
477                 u16 command
478                 v3f1000 pos
479                 v3f1000 velocity
480                 v3f1000 acceleration
481                 f1000 expirationtime
482                 f1000 size
483                 u8 bool collisiondetection
484                 u8 bool vertical
485                 u32 len
486                 u8[len] texture
487         */
488
489         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
490         /*
491                 u16 command
492                 u16 amount
493                 f1000 spawntime
494                 v3f1000 minpos
495                 v3f1000 maxpos
496                 v3f1000 minvel
497                 v3f1000 maxvel
498                 v3f1000 minacc
499                 v3f1000 maxacc
500                 f1000 minexptime
501                 f1000 maxexptime
502                 f1000 minsize
503                 f1000 maxsize
504                 u8 bool collisiondetection
505                 u8 bool vertical
506                 u32 len
507                 u8[len] texture
508                 u32 id
509         */
510
511         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
512         /*
513                 u16 command
514                 u16 id
515         */
516
517         TOCLIENT_HUDADD = 0x49,
518         /*
519                 u16 command
520                 u32 id
521                 u8 type
522                 v2f1000 pos
523                 u32 len
524                 u8[len] name
525                 v2f1000 scale
526                 u32 len2
527                 u8[len2] text
528                 u32 number
529                 u32 item
530                 u32 dir
531                 v2f1000 align
532                 v2f1000 offset
533                 v3f1000 world_pos
534                 v2s32 size
535         */
536
537         TOCLIENT_HUDRM = 0x4a,
538         /*
539                 u16 command
540                 u32 id
541         */
542
543         TOCLIENT_HUDCHANGE = 0x4b,
544         /*
545                 u16 command
546                 u32 id
547                 u8 stat
548                 [v2f1000 data |
549                  u32 len
550                  u8[len] data |
551                  u32 data]
552         */
553
554         TOCLIENT_HUD_SET_FLAGS = 0x4c,
555         /*
556                 u16 command
557                 u32 flags
558                 u32 mask
559         */
560
561         TOCLIENT_HUD_SET_PARAM = 0x4d,
562         /*
563                 u16 command
564                 u16 param
565                 u16 len
566                 u8[len] value
567         */
568
569         TOCLIENT_BREATH = 0x4e,
570         /*
571                 u16 command
572                 u16 breath
573         */
574
575         TOCLIENT_SET_SKY = 0x4f,
576         /*
577                 u16 command
578                 u8[4] color (ARGB)
579                 u8 len
580                 u8[len] type
581                 u16 count
582                 foreach count:
583                         u8 len
584                         u8[len] param
585         */
586
587         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
588         /*
589                 u16 command
590                 u8 do_override (boolean)
591                 u16 day-night ratio 0...65535
592         */
593
594         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
595         /*
596                 u16 command
597                 v2s32 stand/idle
598                 v2s32 walk
599                 v2s32 dig
600                 v2s32 walk+dig
601                 f1000 frame_speed
602         */
603
604         TOCLIENT_EYE_OFFSET = 0x52,
605         /*
606                 u16 command
607                 v3f1000 first
608                 v3f1000 third
609         */
610
611         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
612         /*
613                 u16 command
614                 u32 id
615         */
616
617         TOCLIENT_SRP_BYTES_S_B = 0x60,
618         /*
619                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
620
621                 u16 command
622                 std::string bytes_s
623                 std::string bytes_B
624         */
625
626         TOCLIENT_NUM_MSG_TYPES = 0x61,
627 };
628
629 enum ToServerCommand
630 {
631         TOSERVER_INIT = 0x02,
632         /*
633                 Sent first after connected.
634
635                 [2] u8 SER_FMT_VER_HIGHEST_READ
636                 [3] u8 compression_modes
637                 [4] u16 minimum supported network protocol version
638                 [6] u16 maximum supported network protocol version
639                 [8] std::string player name
640         */
641
642         TOSERVER_INIT_LEGACY = 0x10,
643         /*
644                 Sent first after connected.
645
646                 [0] u16 TOSERVER_INIT_LEGACY
647                 [2] u8 SER_FMT_VER_HIGHEST_READ
648                 [3] u8[20] player_name
649                 [23] u8[28] password (new in some version)
650                 [51] u16 minimum supported network protocol version (added sometime)
651                 [53] u16 maximum supported network protocol version (added later than the previous one)
652         */
653
654         TOSERVER_INIT2 = 0x11,
655         /*
656                 Sent as an ACK for TOCLIENT_INIT.
657                 After this, the server can send data.
658
659                 [0] u16 TOSERVER_INIT2
660         */
661
662         TOSERVER_GETBLOCK=0x20, // Obsolete
663         TOSERVER_ADDNODE = 0x21, // Obsolete
664         TOSERVER_REMOVENODE = 0x22, // Obsolete
665
666         TOSERVER_PLAYERPOS = 0x23,
667         /*
668                 [0] u16 command
669                 [2] v3s32 position*100
670                 [2+12] v3s32 speed*100
671                 [2+12+12] s32 pitch*100
672                 [2+12+12+4] s32 yaw*100
673                 [2+12+12+4+4] u32 keyPressed
674         */
675
676         TOSERVER_GOTBLOCKS = 0x24,
677         /*
678                 [0] u16 command
679                 [2] u8 count
680                 [3] v3s16 pos_0
681                 [3+6] v3s16 pos_1
682                 ...
683         */
684
685         TOSERVER_DELETEDBLOCKS = 0x25,
686         /*
687                 [0] u16 command
688                 [2] u8 count
689                 [3] v3s16 pos_0
690                 [3+6] v3s16 pos_1
691                 ...
692         */
693
694         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
695         /*
696                 [0] u16 command
697                 [2] v3s16 pos
698                 [8] u16 i
699         */
700
701         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
702         /*
703                 length: 13
704                 [0] u16 command
705                 [2] u8 button (0=left, 1=right)
706                 [3] v3s16 blockpos
707                 [9] s16 id
708                 [11] u16 item
709         */
710
711         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
712         /*
713                 length: 17
714                 [0] u16 command
715                 [2] u8 action
716                 [3] v3s16 nodepos_undersurface
717                 [9] v3s16 nodepos_abovesurface
718                 [15] u16 item
719                 actions:
720                 0: start digging (from undersurface)
721                 1: place block (to abovesurface)
722                 2: stop digging (all parameters ignored)
723                 3: digging completed
724         */
725
726         TOSERVER_RELEASE = 0x29, // Obsolete
727
728         // (oops, there is some gap here)
729
730         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
731         /*
732                 u16 command
733                 v3s16 blockpos
734                 s16 id
735                 u16 textlen
736                 textdata
737         */
738
739         TOSERVER_INVENTORY_ACTION = 0x31,
740         /*
741                 See InventoryAction in inventorymanager.h
742         */
743
744         TOSERVER_CHAT_MESSAGE = 0x32,
745         /*
746                 u16 command
747                 u16 length
748                 wstring message
749         */
750
751         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
752         /*
753                 u16 command
754                 v3s16 p
755                 u16 textlen
756                 textdata
757         */
758
759         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
760         /*
761                 length: 7
762                 [0] u16 command
763                 [2] u8 button (0=left, 1=right)
764                 [3] u16 id
765                 [5] u16 item
766         */
767
768         TOSERVER_DAMAGE = 0x35,
769         /*
770                 u16 command
771                 u8 amount
772         */
773
774         TOSERVER_PASSWORD_LEGACY = 0x36,
775         /*
776                 Sent to change password.
777
778                 [0] u16 TOSERVER_PASSWORD
779                 [2] u8[28] old password
780                 [30] u8[28] new password
781         */
782
783         TOSERVER_PLAYERITEM = 0x37,
784         /*
785                 Sent to change selected item.
786
787                 [0] u16 TOSERVER_PLAYERITEM
788                 [2] u16 item
789         */
790
791         TOSERVER_RESPAWN = 0x38,
792         /*
793                 u16 TOSERVER_RESPAWN
794         */
795
796         TOSERVER_INTERACT = 0x39,
797         /*
798                 [0] u16 command
799                 [2] u8 action
800                 [3] u16 item
801                 [5] u32 length of the next item
802                 [9] serialized PointedThing
803                 actions:
804                 0: start digging (from undersurface) or use
805                 1: stop digging (all parameters ignored)
806                 2: digging completed
807                 3: place block or item (to abovesurface)
808                 4: use item
809
810                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
811         */
812
813         TOSERVER_REMOVED_SOUNDS = 0x3a,
814         /*
815                 u16 command
816                 u16 len
817                 s32[len] sound_id
818         */
819
820         TOSERVER_NODEMETA_FIELDS = 0x3b,
821         /*
822                 u16 command
823                 v3s16 p
824                 u16 len
825                 u8[len] form name (reserved for future use)
826                 u16 number of fields
827                 for each field:
828                         u16 len
829                         u8[len] field name
830                         u32 len
831                         u8[len] field value
832         */
833
834         TOSERVER_INVENTORY_FIELDS = 0x3c,
835         /*
836                 u16 command
837                 u16 len
838                 u8[len] form name (reserved for future use)
839                 u16 number of fields
840                 for each field:
841                         u16 len
842                         u8[len] field name
843                         u32 len
844                         u8[len] field value
845         */
846
847         TOSERVER_REQUEST_MEDIA = 0x40,
848         /*
849                 u16 command
850                 u16 number of files requested
851                 for each file {
852                         u16 length of name
853                         string name
854                 }
855          */
856
857         TOSERVER_RECEIVED_MEDIA = 0x41,
858         /*
859                 u16 command
860         */
861
862         TOSERVER_BREATH = 0x42,
863         /*
864                 u16 command
865                 u16 breath
866         */
867
868         TOSERVER_CLIENT_READY = 0x43,
869         /*
870                 u8 major
871                 u8 minor
872                 u8 patch
873                 u8 reserved
874                 u16 len
875                 u8[len] full_version_string
876         */
877
878         TOSERVER_FIRST_SRP = 0x50,
879         /*
880                 Belonging to AUTH_MECHANISM_FIRST_SRP.
881
882                 std::string srp salt
883                 std::string srp verification key
884                 u8 is_empty (=1 if password is empty, 0 otherwise)
885         */
886
887         TOSERVER_SRP_BYTES_A = 0x51,
888         /*
889                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
890                         depending on current_login_based_on.
891
892                 std::string bytes_A
893                 u8 current_login_based_on : on which version of the password's
894                                             hash this login is based on (0 legacy hash,
895                                             or 1 directly the password)
896         */
897
898         TOSERVER_SRP_BYTES_M = 0x52,
899         /*
900                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
901
902                 std::string bytes_M
903         */
904
905         TOSERVER_NUM_MSG_TYPES = 0x53,
906 };
907
908 enum AuthMechanism
909 {
910         // reserved
911         AUTH_MECHANISM_NONE = 0,
912
913         // SRP based on the legacy hash
914         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
915
916         // SRP based on the srp verification key
917         AUTH_MECHANISM_SRP = 1 << 1,
918
919         // Establishes a srp verification key, for first login and password changing
920         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
921 };
922
923 enum AccessDeniedCode {
924         SERVER_ACCESSDENIED_WRONG_PASSWORD,
925         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
926         SERVER_ACCESSDENIED_SINGLEPLAYER,
927         SERVER_ACCESSDENIED_WRONG_VERSION,
928         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
929         SERVER_ACCESSDENIED_WRONG_NAME,
930         SERVER_ACCESSDENIED_TOO_MANY_USERS,
931         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
932         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
933         SERVER_ACCESSDENIED_SERVER_FAIL,
934         SERVER_ACCESSDENIED_CUSTOM_STRING,
935         SERVER_ACCESSDENIED_MAX,
936 };
937
938 enum NetProtoCompressionMode {
939         NETPROTO_COMPRESSION_ZLIB = 0,
940 };
941
942 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
943         "Invalid password",
944         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
945         "The server is running in simple singleplayer mode.  You cannot connect.",
946         "Your client's version is not supported.\nPlease contact server administrator.",
947         "Player name contains disallowed characters.",
948         "Player name not allowed.",
949         "Too many users.",
950         "Empty passwords are disallowed.  Set a password and try again.",
951         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
952         "Server authention failed.  This is likely a server error."
953         "",
954 };
955
956 #endif