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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207 */
208
209 #define LATEST_PROTOCOL_VERSION 39
210 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
211
212 // Server's supported network protocol range
213 #define SERVER_PROTOCOL_VERSION_MIN 37
214 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
215
216 // Client's supported network protocol range
217 // The minimal version depends on whether
218 // send_pre_v25_init is enabled or not
219 #define CLIENT_PROTOCOL_VERSION_MIN 37
220 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
221
222 // Constant that differentiates the protocol from random data and other protocols
223 #define PROTOCOL_ID 0x4f457403
224
225 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
226                                // base64-encoded SHA-1 (27+\0).
227
228 /*
229         Changes by FORMSPEC_API_VERSION:
230
231         FORMSPEC VERSION 1:
232                 (too much)
233         FORMSPEC VERSION 2:
234                 Forced real coordinates
235                 background9[]: 9-slice scaling parameters
236         FORMSPEC VERSION 3:
237                 Formspec elements are drawn in the order of definition
238                 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
239                 box[] and image[] elements enable clipping by default
240 */
241 #define FORMSPEC_API_VERSION 3
242
243 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
244
245 typedef u16 session_t;
246
247 enum ToClientCommand
248 {
249         TOCLIENT_HELLO = 0x02,
250         /*
251                 Sent after TOSERVER_INIT.
252
253                 u8 deployed serialisation version
254                 u16 deployed network compression mode
255                 u16 deployed protocol version
256                 u32 supported auth methods
257                 std::string username that should be used for legacy hash (for proper casing)
258         */
259         TOCLIENT_AUTH_ACCEPT = 0x03,
260         /*
261                 Message from server to accept auth.
262
263                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
264                 u64 map seed
265                 f1000 recommended send interval
266                 u32 : supported auth methods for sudo mode
267                       (where the user can change their password)
268         */
269         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
270         /*
271                 Sent to client to show it is in sudo mode now.
272         */
273         TOCLIENT_DENY_SUDO_MODE = 0x05,
274         /*
275                 Signals client that sudo mode auth failed.
276         */
277         TOCLIENT_ACCESS_DENIED = 0x0A,
278         /*
279                 u8 reason
280                 std::string custom reason (if needed, otherwise "")
281                 u8 (bool) reconnect
282         */
283
284         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
285
286         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
287         TOCLIENT_ADDNODE = 0x21,
288         /*
289                 v3s16 position
290                 serialized mapnode
291                 u8 keep_metadata // Added in protocol version 22
292         */
293         TOCLIENT_REMOVENODE = 0x22,
294
295         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
296         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
297         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
298         TOCLIENT_SECTORMETA = 0x26, // Obsolete
299
300         TOCLIENT_INVENTORY = 0x27,
301         /*
302                 [0] u16 command
303                 [2] serialized inventory
304         */
305
306         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
307
308         TOCLIENT_TIME_OF_DAY = 0x29,
309         /*
310                 u16 time (0-23999)
311                 Added in a later version:
312                 f1000 time_speed
313         */
314
315         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
316         /*
317                 u32 CSMRestrictionFlags byteflag
318          */
319
320         TOCLIENT_PLAYER_SPEED = 0x2B,
321         /*
322                 v3f added_vel
323          */
324
325         // (oops, there is some gap here)
326
327         TOCLIENT_CHAT_MESSAGE = 0x2F,
328         /*
329                 u8 version
330                 u8 message_type
331                 u16 sendername length
332                 wstring sendername
333                 u16 length
334                 wstring message
335         */
336
337         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
338
339         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
340         /*
341                 u16 count of removed objects
342                 for all removed objects {
343                         u16 id
344                 }
345                 u16 count of added objects
346                 for all added objects {
347                         u16 id
348                         u8 type
349                         u32 initialization data length
350                         string initialization data
351                 }
352         */
353
354         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
355         /*
356                 for all objects
357                 {
358                         u16 id
359                         u16 message length
360                         string message
361                 }
362         */
363
364         TOCLIENT_HP = 0x33,
365         /*
366                 u8 hp
367         */
368
369         TOCLIENT_MOVE_PLAYER = 0x34,
370         /*
371                 v3f1000 player position
372                 f1000 player pitch
373                 f1000 player yaw
374         */
375
376         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
377         /*
378                 u16 reason_length
379                 wstring reason
380         */
381
382         TOCLIENT_FOV = 0x36,
383         /*
384                 Sends an FOV override/multiplier to client.
385
386                 float fov
387                 bool is_multiplier
388         */
389
390         TOCLIENT_DEATHSCREEN = 0x37,
391         /*
392                 u8 bool set camera point target
393                 v3f1000 camera point target (to point the death cause or whatever)
394         */
395
396         TOCLIENT_MEDIA = 0x38,
397         /*
398                 u16 total number of texture bunches
399                 u16 index of this bunch
400                 u32 number of files in this bunch
401                 for each file {
402                         u16 length of name
403                         string name
404                         u32 length of data
405                         data
406                 }
407                 u16 length of remote media server url (if applicable)
408                 string url
409         */
410
411         TOCLIENT_TOOLDEF = 0x39,
412         /*
413                 u32 length of the next item
414                 serialized ToolDefManager
415         */
416
417         TOCLIENT_NODEDEF = 0x3a,
418         /*
419                 u32 length of the next item
420                 serialized NodeDefManager
421         */
422
423         TOCLIENT_CRAFTITEMDEF = 0x3b,
424         /*
425                 u32 length of the next item
426                 serialized CraftiItemDefManager
427         */
428
429         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
430
431         /*
432                 u32 number of files
433                 for each texture {
434                         u16 length of name
435                         string name
436                         u16 length of sha1_digest
437                         string sha1_digest
438                 }
439         */
440
441         TOCLIENT_ITEMDEF = 0x3d,
442         /*
443                 u32 length of next item
444                 serialized ItemDefManager
445         */
446
447         TOCLIENT_PLAY_SOUND = 0x3f,
448         /*
449                 s32 sound_id
450                 u16 len
451                 u8[len] sound name
452                 s32 gain*1000
453                 u8 type (0=local, 1=positional, 2=object)
454                 s32[3] pos_nodes*10000
455                 u16 object_id
456                 u8 loop (bool)
457                 u8 ephemeral (bool)
458         */
459
460         TOCLIENT_STOP_SOUND = 0x40,
461         /*
462                 s32 sound_id
463         */
464
465         TOCLIENT_PRIVILEGES = 0x41,
466         /*
467                 u16 number of privileges
468                 for each privilege
469                         u16 len
470                         u8[len] privilege
471         */
472
473         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
474         /*
475                 u32 len
476                 u8[len] formspec
477         */
478
479         TOCLIENT_DETACHED_INVENTORY = 0x43,
480         /*
481                 [0] u16 command
482                 u16 len
483                 u8[len] name
484                 [2] serialized inventory
485         */
486
487         TOCLIENT_SHOW_FORMSPEC = 0x44,
488         /*
489                 [0] u16 command
490                 u32 len
491                 u8[len] formspec
492                 u16 len
493                 u8[len] formname
494         */
495
496         TOCLIENT_MOVEMENT = 0x45,
497         /*
498                 f1000 movement_acceleration_default
499                 f1000 movement_acceleration_air
500                 f1000 movement_acceleration_fast
501                 f1000 movement_speed_walk
502                 f1000 movement_speed_crouch
503                 f1000 movement_speed_fast
504                 f1000 movement_speed_climb
505                 f1000 movement_speed_jump
506                 f1000 movement_liquid_fluidity
507                 f1000 movement_liquid_fluidity_smooth
508                 f1000 movement_liquid_sink
509                 f1000 movement_gravity
510         */
511
512         TOCLIENT_SPAWN_PARTICLE = 0x46,
513         /*
514                 v3f1000 pos
515                 v3f1000 velocity
516                 v3f1000 acceleration
517                 f1000 expirationtime
518                 f1000 size
519                 u8 bool collisiondetection
520                 u32 len
521                 u8[len] texture
522                 u8 bool vertical
523                 u8 collision_removal
524                 TileAnimation animation
525                 u8 glow
526                 u8 object_collision
527         */
528
529         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
530         /*
531                 u16 amount
532                 f1000 spawntime
533                 v3f1000 minpos
534                 v3f1000 maxpos
535                 v3f1000 minvel
536                 v3f1000 maxvel
537                 v3f1000 minacc
538                 v3f1000 maxacc
539                 f1000 minexptime
540                 f1000 maxexptime
541                 f1000 minsize
542                 f1000 maxsize
543                 u8 bool collisiondetection
544                 u32 len
545                 u8[len] texture
546                 u8 bool vertical
547                 u8 collision_removal
548                 u32 id
549                 TileAnimation animation
550                 u8 glow
551                 u8 object_collision
552         */
553
554         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
555
556         TOCLIENT_HUDADD = 0x49,
557         /*
558                 u32 id
559                 u8 type
560                 v2f1000 pos
561                 u32 len
562                 u8[len] name
563                 v2f1000 scale
564                 u32 len2
565                 u8[len2] text
566                 u32 number
567                 u32 item
568                 u32 dir
569                 v2f1000 align
570                 v2f1000 offset
571                 v3f1000 world_pos
572                 v2s32 size
573                 s16 z_index
574         */
575
576         TOCLIENT_HUDRM = 0x4a,
577         /*
578                 u32 id
579         */
580
581         TOCLIENT_HUDCHANGE = 0x4b,
582         /*
583                 u32 id
584                 u8 stat
585                 [v2f1000 data |
586                  u32 len
587                  u8[len] data |
588                  u32 data]
589         */
590
591         TOCLIENT_HUD_SET_FLAGS = 0x4c,
592         /*
593                 u32 flags
594                 u32 mask
595         */
596
597         TOCLIENT_HUD_SET_PARAM = 0x4d,
598         /*
599                 u16 param
600                 u16 len
601                 u8[len] value
602         */
603
604         TOCLIENT_BREATH = 0x4e,
605         /*
606                 u16 breath
607         */
608
609         TOCLIENT_SET_SKY = 0x4f,
610         /*
611                 Protocol 38:
612                 u8[4] base_color (ARGB)
613                 u8 len
614                 u8[len] type
615                 u16 count
616                 foreach count:
617                         u8 len
618                         u8[len] param
619                 u8 clouds (boolean)
620
621                 Protocol 39:
622                 u8[4] bgcolor (ARGB)
623                 std::string type
624                 int texture_count
625                 std::string[6] param
626                 bool clouds
627                 bool bgcolor_fog
628                 u8[4] day_sky (ARGB)
629                 u8[4] day_horizon (ARGB)
630                 u8[4] dawn_sky (ARGB)
631                 u8[4] dawn_horizon (ARGB)
632                 u8[4] night_sky (ARGB)
633                 u8[4] night_horizon (ARGB)
634                 u8[4] indoors (ARGB)
635                 u8[4] sun_tint (ARGB)
636                 u8[4] moon_tint (ARGB)
637                 std::string tint_type
638         */
639
640         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
641         /*
642                 u8 do_override (boolean)
643                 u16 day-night ratio 0...65535
644         */
645
646         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
647         /*
648                 v2s32 stand/idle
649                 v2s32 walk
650                 v2s32 dig
651                 v2s32 walk+dig
652                 f1000 frame_speed
653         */
654
655         TOCLIENT_EYE_OFFSET = 0x52,
656         /*
657                 v3f1000 first
658                 v3f1000 third
659         */
660
661         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
662         /*
663                 u32 id
664         */
665
666         TOCLIENT_CLOUD_PARAMS = 0x54,
667         /*
668                 f1000 density
669                 u8[4] color_diffuse (ARGB)
670                 u8[4] color_ambient (ARGB)
671                 f1000 height
672                 f1000 thickness
673                 v2f1000 speed
674         */
675
676         TOCLIENT_FADE_SOUND = 0x55,
677         /*
678                 s32 sound_id
679                 float step
680                 float gain
681         */
682         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
683         /*
684                 u8 type
685                 u16 number of players
686                 for each player
687                         u16 len
688                         u8[len] player name
689         */
690
691         TOCLIENT_MODCHANNEL_MSG = 0x57,
692         /*
693                 u16 channel name length
694                 std::string channel name
695                 u16 channel name sender
696                 std::string channel name
697                 u16 message length
698                 std::string message
699         */
700
701         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
702         /*
703                 u8 signal id
704                 u16 channel name length
705                 std::string channel name
706         */
707
708         TOCLIENT_NODEMETA_CHANGED = 0x59,
709         /*
710                 serialized and compressed node metadata
711         */
712
713         TOCLIENT_SET_SUN = 0x5a,
714         /*
715                 bool visible
716                 std::string texture
717                 std::string tonemap
718                 std::string sunrise
719                 f32 scale
720         */
721
722         TOCLIENT_SET_MOON = 0x5b,
723         /*
724                 bool visible
725                 std::string texture
726                 std::string tonemap
727                 f32 scale
728         */
729
730         TOCLIENT_SET_STARS = 0x5c,
731         /*
732                 bool visible
733                 u32 count
734                 u8[4] starcolor (ARGB)
735                 f32 scale
736         */
737
738         TOCLIENT_SRP_BYTES_S_B = 0x60,
739         /*
740                 Belonging to AUTH_MECHANISM_SRP.
741
742                 std::string bytes_s
743                 std::string bytes_B
744         */
745
746         TOCLIENT_FORMSPEC_PREPEND = 0x61,
747         /*
748                 u16 len
749                 u8[len] formspec
750         */
751
752         TOCLIENT_NUM_MSG_TYPES = 0x62,
753 };
754
755 enum ToServerCommand
756 {
757         TOSERVER_INIT = 0x02,
758         /*
759                 Sent first after connected.
760
761                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
762                 u16 supported network compression modes
763                 u16 minimum supported network protocol version
764                 u16 maximum supported network protocol version
765                 std::string player name
766         */
767
768         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
769
770         TOSERVER_INIT2 = 0x11,
771         /*
772                 Sent as an ACK for TOCLIENT_INIT.
773                 After this, the server can send data.
774
775                 [0] u16 TOSERVER_INIT2
776         */
777
778         TOSERVER_MODCHANNEL_JOIN = 0x17,
779         /*
780                 u16 channel name length
781                 std::string channel name
782          */
783
784         TOSERVER_MODCHANNEL_LEAVE = 0x18,
785         /*
786                 u16 channel name length
787                 std::string channel name
788          */
789
790         TOSERVER_MODCHANNEL_MSG = 0x19,
791         /*
792                 u16 channel name length
793                 std::string channel name
794                 u16 message length
795                 std::string message
796          */
797
798         TOSERVER_GETBLOCK = 0x20, // Obsolete
799         TOSERVER_ADDNODE = 0x21, // Obsolete
800         TOSERVER_REMOVENODE = 0x22, // Obsolete
801
802         TOSERVER_PLAYERPOS = 0x23,
803         /*
804                 [0] u16 command
805                 [2] v3s32 position*100
806                 [2+12] v3s32 speed*100
807                 [2+12+12] s32 pitch*100
808                 [2+12+12+4] s32 yaw*100
809                 [2+12+12+4+4] u32 keyPressed
810                 [2+12+12+4+4+1] u8 fov*80
811                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
812         */
813
814         TOSERVER_GOTBLOCKS = 0x24,
815         /*
816                 [0] u16 command
817                 [2] u8 count
818                 [3] v3s16 pos_0
819                 [3+6] v3s16 pos_1
820                 ...
821         */
822
823         TOSERVER_DELETEDBLOCKS = 0x25,
824         /*
825                 [0] u16 command
826                 [2] u8 count
827                 [3] v3s16 pos_0
828                 [3+6] v3s16 pos_1
829                 ...
830         */
831
832         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
833         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
834         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
835         TOSERVER_RELEASE = 0x29, // Obsolete
836         TOSERVER_SIGNTEXT = 0x30, // Obsolete
837
838         TOSERVER_INVENTORY_ACTION = 0x31,
839         /*
840                 See InventoryAction in inventorymanager.h
841         */
842
843         TOSERVER_CHAT_MESSAGE = 0x32,
844         /*
845                 u16 length
846                 wstring message
847         */
848
849         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
850         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
851
852         TOSERVER_DAMAGE = 0x35,
853         /*
854                 u8 amount
855         */
856
857         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
858
859         TOSERVER_PLAYERITEM = 0x37,
860         /*
861                 Sent to change selected item.
862
863                 [0] u16 TOSERVER_PLAYERITEM
864                 [2] u16 item
865         */
866
867         TOSERVER_RESPAWN = 0x38,
868         /*
869                 u16 TOSERVER_RESPAWN
870         */
871
872         TOSERVER_INTERACT = 0x39,
873         /*
874                 [0] u16 command
875                 [2] u8 action
876                 [3] u16 item
877                 [5] u32 length of the next item
878                 [9] serialized PointedThing
879                 actions:
880                 0: start digging (from undersurface) or use
881                 1: stop digging (all parameters ignored)
882                 2: digging completed
883                 3: place block or item (to abovesurface)
884                 4: use item
885         */
886
887         TOSERVER_REMOVED_SOUNDS = 0x3a,
888         /*
889                 u16 len
890                 s32[len] sound_id
891         */
892
893         TOSERVER_NODEMETA_FIELDS = 0x3b,
894         /*
895                 v3s16 p
896                 u16 len
897                 u8[len] form name (reserved for future use)
898                 u16 number of fields
899                 for each field:
900                         u16 len
901                         u8[len] field name
902                         u32 len
903                         u8[len] field value
904         */
905
906         TOSERVER_INVENTORY_FIELDS = 0x3c,
907         /*
908                 u16 len
909                 u8[len] form name (reserved for future use)
910                 u16 number of fields
911                 for each field:
912                         u16 len
913                         u8[len] field name
914                         u32 len
915                         u8[len] field value
916         */
917
918         TOSERVER_REQUEST_MEDIA = 0x40,
919         /*
920                 u16 number of files requested
921                 for each file {
922                         u16 length of name
923                         string name
924                 }
925         */
926
927         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
928         TOSERVER_BREATH = 0x42, // Obsolete
929
930         TOSERVER_CLIENT_READY = 0x43,
931         /*
932                 u8 major
933                 u8 minor
934                 u8 patch
935                 u8 reserved
936                 u16 len
937                 u8[len] full_version_string
938         */
939
940         TOSERVER_FIRST_SRP = 0x50,
941         /*
942                 Belonging to AUTH_MECHANISM_FIRST_SRP.
943
944                 std::string srp salt
945                 std::string srp verification key
946                 u8 is_empty (=1 if password is empty, 0 otherwise)
947         */
948
949         TOSERVER_SRP_BYTES_A = 0x51,
950         /*
951                 Belonging to AUTH_MECHANISM_SRP,
952                         depending on current_login_based_on.
953
954                 std::string bytes_A
955                 u8 current_login_based_on : on which version of the password's
956                                             hash this login is based on (0 legacy hash,
957                                             or 1 directly the password)
958         */
959
960         TOSERVER_SRP_BYTES_M = 0x52,
961         /*
962                 Belonging to AUTH_MECHANISM_SRP.
963
964                 std::string bytes_M
965         */
966
967         TOSERVER_NUM_MSG_TYPES = 0x53,
968 };
969
970 enum AuthMechanism
971 {
972         // reserved
973         AUTH_MECHANISM_NONE = 0,
974
975         // SRP based on the legacy hash
976         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
977
978         // SRP based on the srp verification key
979         AUTH_MECHANISM_SRP = 1 << 1,
980
981         // Establishes a srp verification key, for first login and password changing
982         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
983 };
984
985 enum AccessDeniedCode {
986         SERVER_ACCESSDENIED_WRONG_PASSWORD,
987         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
988         SERVER_ACCESSDENIED_SINGLEPLAYER,
989         SERVER_ACCESSDENIED_WRONG_VERSION,
990         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
991         SERVER_ACCESSDENIED_WRONG_NAME,
992         SERVER_ACCESSDENIED_TOO_MANY_USERS,
993         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
994         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
995         SERVER_ACCESSDENIED_SERVER_FAIL,
996         SERVER_ACCESSDENIED_CUSTOM_STRING,
997         SERVER_ACCESSDENIED_SHUTDOWN,
998         SERVER_ACCESSDENIED_CRASH,
999         SERVER_ACCESSDENIED_MAX,
1000 };
1001
1002 enum NetProtoCompressionMode {
1003         NETPROTO_COMPRESSION_NONE = 0,
1004 };
1005
1006 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1007         "Invalid password",
1008         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1009         "The server is running in simple singleplayer mode.  You cannot connect.",
1010         "Your client's version is not supported.\nPlease contact server administrator.",
1011         "Player name contains disallowed characters.",
1012         "Player name not allowed.",
1013         "Too many users.",
1014         "Empty passwords are disallowed.  Set a password and try again.",
1015         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1016         "Server authentication failed.  This is likely a server error.",
1017         "",
1018         "Server shutting down.",
1019         "This server has experienced an internal error. You will now be disconnected."
1020 };
1021
1022 enum PlayerListModifer: u8
1023 {
1024         PLAYER_LIST_INIT,
1025         PLAYER_LIST_ADD,
1026         PLAYER_LIST_REMOVE,
1027 };
1028
1029 enum CSMRestrictionFlags : u64 {
1030         CSM_RF_NONE = 0x00000000,
1031         // Until server-sent CSM and verifying of builtin are complete,
1032         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1033         // When those are complete, this should return to only being a restriction on the
1034         // loading of client mods.
1035         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1036         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1037         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1038         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1039         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1040         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1041         CSM_RF_ALL = 0xFFFFFFFF,
1042 };
1043
1044 enum InteractAction : u8
1045 {
1046         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1047         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1048         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1049         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1050         INTERACT_USE,               // 4: use item
1051         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1052 };