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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 GENERIC_CMD_SET_ANIMATION
74                 GENERIC_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202 */
203
204 #define LATEST_PROTOCOL_VERSION 38
205 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
206
207 // Server's supported network protocol range
208 #define SERVER_PROTOCOL_VERSION_MIN 37
209 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
210
211 // Client's supported network protocol range
212 // The minimal version depends on whether
213 // send_pre_v25_init is enabled or not
214 #define CLIENT_PROTOCOL_VERSION_MIN 37
215 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
216
217 // Constant that differentiates the protocol from random data and other protocols
218 #define PROTOCOL_ID 0x4f457403
219
220 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
221                                // base64-encoded SHA-1 (27+\0).
222
223 /*
224         Changes by FORMSPEC_API_VERSION:
225
226         FORMSPEC VERSION 1:
227                 (too much)
228         FORMSPEC VERSION 2:
229                 Forced real coordinates
230                 background[]: 9-slice scaling parameters
231 */
232 #define FORMSPEC_API_VERSION 2
233
234 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
235
236 typedef u16 session_t;
237
238 enum ToClientCommand
239 {
240         TOCLIENT_HELLO = 0x02,
241         /*
242                 Sent after TOSERVER_INIT.
243
244                 u8 deployed serialisation version
245                 u16 deployed network compression mode
246                 u16 deployed protocol version
247                 u32 supported auth methods
248                 std::string username that should be used for legacy hash (for proper casing)
249         */
250         TOCLIENT_AUTH_ACCEPT = 0x03,
251         /*
252                 Message from server to accept auth.
253
254                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
255                 u64 map seed
256                 f1000 recommended send interval
257                 u32 : supported auth methods for sudo mode
258                       (where the user can change their password)
259         */
260         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
261         /*
262                 Sent to client to show it is in sudo mode now.
263         */
264         TOCLIENT_DENY_SUDO_MODE = 0x05,
265         /*
266                 Signals client that sudo mode auth failed.
267         */
268         TOCLIENT_ACCESS_DENIED = 0x0A,
269         /*
270                 u8 reason
271                 std::string custom reason (if needed, otherwise "")
272                 u8 (bool) reconnect
273         */
274
275         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
276
277         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
278         TOCLIENT_ADDNODE = 0x21,
279         /*
280                 v3s16 position
281                 serialized mapnode
282                 u8 keep_metadata // Added in protocol version 22
283         */
284         TOCLIENT_REMOVENODE = 0x22,
285
286         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
287         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
288         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
289         TOCLIENT_SECTORMETA = 0x26, // Obsolete
290
291         TOCLIENT_INVENTORY = 0x27,
292         /*
293                 [0] u16 command
294                 [2] serialized inventory
295         */
296
297         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
298
299         TOCLIENT_TIME_OF_DAY = 0x29,
300         /*
301                 u16 time (0-23999)
302                 Added in a later version:
303                 f1000 time_speed
304         */
305
306         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
307         /*
308                 u32 CSMRestrictionFlags byteflag
309          */
310
311         TOCLIENT_PLAYER_SPEED = 0x2B,
312         /*
313                 v3f added_vel
314          */
315
316         // (oops, there is some gap here)
317
318         TOCLIENT_CHAT_MESSAGE = 0x2F,
319         /*
320                 u8 version
321                 u8 message_type
322                 u16 sendername length
323                 wstring sendername
324                 u16 length
325                 wstring message
326         */
327
328         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
329
330         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
331         /*
332                 u16 count of removed objects
333                 for all removed objects {
334                         u16 id
335                 }
336                 u16 count of added objects
337                 for all added objects {
338                         u16 id
339                         u8 type
340                         u32 initialization data length
341                         string initialization data
342                 }
343         */
344
345         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
346         /*
347                 for all objects
348                 {
349                         u16 id
350                         u16 message length
351                         string message
352                 }
353         */
354
355         TOCLIENT_HP = 0x33,
356         /*
357                 u8 hp
358         */
359
360         TOCLIENT_MOVE_PLAYER = 0x34,
361         /*
362                 v3f1000 player position
363                 f1000 player pitch
364                 f1000 player yaw
365         */
366
367         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
368         /*
369                 u16 reason_length
370                 wstring reason
371         */
372
373         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
374
375         TOCLIENT_DEATHSCREEN = 0x37,
376         /*
377                 u8 bool set camera point target
378                 v3f1000 camera point target (to point the death cause or whatever)
379         */
380
381         TOCLIENT_MEDIA = 0x38,
382         /*
383                 u16 total number of texture bunches
384                 u16 index of this bunch
385                 u32 number of files in this bunch
386                 for each file {
387                         u16 length of name
388                         string name
389                         u32 length of data
390                         data
391                 }
392                 u16 length of remote media server url (if applicable)
393                 string url
394         */
395
396         TOCLIENT_TOOLDEF = 0x39,
397         /*
398                 u32 length of the next item
399                 serialized ToolDefManager
400         */
401
402         TOCLIENT_NODEDEF = 0x3a,
403         /*
404                 u32 length of the next item
405                 serialized NodeDefManager
406         */
407
408         TOCLIENT_CRAFTITEMDEF = 0x3b,
409         /*
410                 u32 length of the next item
411                 serialized CraftiItemDefManager
412         */
413
414         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
415
416         /*
417                 u32 number of files
418                 for each texture {
419                         u16 length of name
420                         string name
421                         u16 length of sha1_digest
422                         string sha1_digest
423                 }
424         */
425
426         TOCLIENT_ITEMDEF = 0x3d,
427         /*
428                 u32 length of next item
429                 serialized ItemDefManager
430         */
431
432         TOCLIENT_PLAY_SOUND = 0x3f,
433         /*
434                 s32 sound_id
435                 u16 len
436                 u8[len] sound name
437                 s32 gain*1000
438                 u8 type (0=local, 1=positional, 2=object)
439                 s32[3] pos_nodes*10000
440                 u16 object_id
441                 u8 loop (bool)
442         */
443
444         TOCLIENT_STOP_SOUND = 0x40,
445         /*
446                 s32 sound_id
447         */
448
449         TOCLIENT_PRIVILEGES = 0x41,
450         /*
451                 u16 number of privileges
452                 for each privilege
453                         u16 len
454                         u8[len] privilege
455         */
456
457         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
458         /*
459                 u32 len
460                 u8[len] formspec
461         */
462
463         TOCLIENT_DETACHED_INVENTORY = 0x43,
464         /*
465                 [0] u16 command
466                 u16 len
467                 u8[len] name
468                 [2] serialized inventory
469         */
470
471         TOCLIENT_SHOW_FORMSPEC = 0x44,
472         /*
473                 [0] u16 command
474                 u32 len
475                 u8[len] formspec
476                 u16 len
477                 u8[len] formname
478         */
479
480         TOCLIENT_MOVEMENT = 0x45,
481         /*
482                 f1000 movement_acceleration_default
483                 f1000 movement_acceleration_air
484                 f1000 movement_acceleration_fast
485                 f1000 movement_speed_walk
486                 f1000 movement_speed_crouch
487                 f1000 movement_speed_fast
488                 f1000 movement_speed_climb
489                 f1000 movement_speed_jump
490                 f1000 movement_liquid_fluidity
491                 f1000 movement_liquid_fluidity_smooth
492                 f1000 movement_liquid_sink
493                 f1000 movement_gravity
494         */
495
496         TOCLIENT_SPAWN_PARTICLE = 0x46,
497         /*
498                 v3f1000 pos
499                 v3f1000 velocity
500                 v3f1000 acceleration
501                 f1000 expirationtime
502                 f1000 size
503                 u8 bool collisiondetection
504                 u32 len
505                 u8[len] texture
506                 u8 bool vertical
507                 u8 collision_removal
508                 TileAnimation animation
509                 u8 glow
510                 u8 object_collision
511         */
512
513         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
514         /*
515                 u16 amount
516                 f1000 spawntime
517                 v3f1000 minpos
518                 v3f1000 maxpos
519                 v3f1000 minvel
520                 v3f1000 maxvel
521                 v3f1000 minacc
522                 v3f1000 maxacc
523                 f1000 minexptime
524                 f1000 maxexptime
525                 f1000 minsize
526                 f1000 maxsize
527                 u8 bool collisiondetection
528                 u32 len
529                 u8[len] texture
530                 u8 bool vertical
531                 u8 collision_removal
532                 u32 id
533                 TileAnimation animation
534                 u8 glow
535                 u8 object_collision
536         */
537
538         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
539
540         TOCLIENT_HUDADD = 0x49,
541         /*
542                 u32 id
543                 u8 type
544                 v2f1000 pos
545                 u32 len
546                 u8[len] name
547                 v2f1000 scale
548                 u32 len2
549                 u8[len2] text
550                 u32 number
551                 u32 item
552                 u32 dir
553                 v2f1000 align
554                 v2f1000 offset
555                 v3f1000 world_pos
556                 v2s32 size
557         */
558
559         TOCLIENT_HUDRM = 0x4a,
560         /*
561                 u32 id
562         */
563
564         TOCLIENT_HUDCHANGE = 0x4b,
565         /*
566                 u32 id
567                 u8 stat
568                 [v2f1000 data |
569                  u32 len
570                  u8[len] data |
571                  u32 data]
572         */
573
574         TOCLIENT_HUD_SET_FLAGS = 0x4c,
575         /*
576                 u32 flags
577                 u32 mask
578         */
579
580         TOCLIENT_HUD_SET_PARAM = 0x4d,
581         /*
582                 u16 param
583                 u16 len
584                 u8[len] value
585         */
586
587         TOCLIENT_BREATH = 0x4e,
588         /*
589                 u16 breath
590         */
591
592         TOCLIENT_SET_SKY = 0x4f,
593         /*
594                 u8[4] color (ARGB)
595                 u8 len
596                 u8[len] type
597                 u16 count
598                 foreach count:
599                         u8 len
600                         u8[len] param
601                 u8 clouds (boolean)
602         */
603
604         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
605         /*
606                 u8 do_override (boolean)
607                 u16 day-night ratio 0...65535
608         */
609
610         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
611         /*
612                 v2s32 stand/idle
613                 v2s32 walk
614                 v2s32 dig
615                 v2s32 walk+dig
616                 f1000 frame_speed
617         */
618
619         TOCLIENT_EYE_OFFSET = 0x52,
620         /*
621                 v3f1000 first
622                 v3f1000 third
623         */
624
625         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
626         /*
627                 u32 id
628         */
629
630         TOCLIENT_CLOUD_PARAMS = 0x54,
631         /*
632                 f1000 density
633                 u8[4] color_diffuse (ARGB)
634                 u8[4] color_ambient (ARGB)
635                 f1000 height
636                 f1000 thickness
637                 v2f1000 speed
638         */
639
640         TOCLIENT_FADE_SOUND = 0x55,
641         /*
642                 s32 sound_id
643                 float step
644                 float gain
645         */
646         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
647         /*
648                 u8 type
649                 u16 number of players
650                 for each player
651                         u16 len
652                         u8[len] player name
653         */
654
655         TOCLIENT_MODCHANNEL_MSG = 0x57,
656         /*
657                 u16 channel name length
658                 std::string channel name
659                 u16 channel name sender
660                 std::string channel name
661                 u16 message length
662                 std::string message
663         */
664
665         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
666         /*
667                 u8 signal id
668                 u16 channel name length
669                 std::string channel name
670         */
671
672         TOCLIENT_NODEMETA_CHANGED = 0x59,
673         /*
674                 serialized and compressed node metadata
675         */
676
677         TOCLIENT_SRP_BYTES_S_B = 0x60,
678         /*
679                 Belonging to AUTH_MECHANISM_SRP.
680
681                 std::string bytes_s
682                 std::string bytes_B
683         */
684
685         TOCLIENT_FORMSPEC_PREPEND = 0x61,
686         /*
687                 u16 len
688                 u8[len] formspec
689         */
690
691         TOCLIENT_NUM_MSG_TYPES = 0x62,
692 };
693
694 enum ToServerCommand
695 {
696         TOSERVER_INIT = 0x02,
697         /*
698                 Sent first after connected.
699
700                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
701                 u16 supported network compression modes
702                 u16 minimum supported network protocol version
703                 u16 maximum supported network protocol version
704                 std::string player name
705         */
706
707         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
708
709         TOSERVER_INIT2 = 0x11,
710         /*
711                 Sent as an ACK for TOCLIENT_INIT.
712                 After this, the server can send data.
713
714                 [0] u16 TOSERVER_INIT2
715         */
716
717         TOSERVER_MODCHANNEL_JOIN = 0x17,
718         /*
719                 u16 channel name length
720                 std::string channel name
721          */
722
723         TOSERVER_MODCHANNEL_LEAVE = 0x18,
724         /*
725                 u16 channel name length
726                 std::string channel name
727          */
728
729         TOSERVER_MODCHANNEL_MSG = 0x19,
730         /*
731                 u16 channel name length
732                 std::string channel name
733                 u16 message length
734                 std::string message
735          */
736
737         TOSERVER_GETBLOCK = 0x20, // Obsolete
738         TOSERVER_ADDNODE = 0x21, // Obsolete
739         TOSERVER_REMOVENODE = 0x22, // Obsolete
740
741         TOSERVER_PLAYERPOS = 0x23,
742         /*
743                 [0] u16 command
744                 [2] v3s32 position*100
745                 [2+12] v3s32 speed*100
746                 [2+12+12] s32 pitch*100
747                 [2+12+12+4] s32 yaw*100
748                 [2+12+12+4+4] u32 keyPressed
749                 [2+12+12+4+4+1] u8 fov*80
750                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
751         */
752
753         TOSERVER_GOTBLOCKS = 0x24,
754         /*
755                 [0] u16 command
756                 [2] u8 count
757                 [3] v3s16 pos_0
758                 [3+6] v3s16 pos_1
759                 ...
760         */
761
762         TOSERVER_DELETEDBLOCKS = 0x25,
763         /*
764                 [0] u16 command
765                 [2] u8 count
766                 [3] v3s16 pos_0
767                 [3+6] v3s16 pos_1
768                 ...
769         */
770
771         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
772         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
773         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
774         TOSERVER_RELEASE = 0x29, // Obsolete
775         TOSERVER_SIGNTEXT = 0x30, // Obsolete
776
777         TOSERVER_INVENTORY_ACTION = 0x31,
778         /*
779                 See InventoryAction in inventorymanager.h
780         */
781
782         TOSERVER_CHAT_MESSAGE = 0x32,
783         /*
784                 u16 length
785                 wstring message
786         */
787
788         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
789         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
790
791         TOSERVER_DAMAGE = 0x35,
792         /*
793                 u8 amount
794         */
795
796         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
797
798         TOSERVER_PLAYERITEM = 0x37,
799         /*
800                 Sent to change selected item.
801
802                 [0] u16 TOSERVER_PLAYERITEM
803                 [2] u16 item
804         */
805
806         TOSERVER_RESPAWN = 0x38,
807         /*
808                 u16 TOSERVER_RESPAWN
809         */
810
811         TOSERVER_INTERACT = 0x39,
812         /*
813                 [0] u16 command
814                 [2] u8 action
815                 [3] u16 item
816                 [5] u32 length of the next item
817                 [9] serialized PointedThing
818                 actions:
819                 0: start digging (from undersurface) or use
820                 1: stop digging (all parameters ignored)
821                 2: digging completed
822                 3: place block or item (to abovesurface)
823                 4: use item
824         */
825
826         TOSERVER_REMOVED_SOUNDS = 0x3a,
827         /*
828                 u16 len
829                 s32[len] sound_id
830         */
831
832         TOSERVER_NODEMETA_FIELDS = 0x3b,
833         /*
834                 v3s16 p
835                 u16 len
836                 u8[len] form name (reserved for future use)
837                 u16 number of fields
838                 for each field:
839                         u16 len
840                         u8[len] field name
841                         u32 len
842                         u8[len] field value
843         */
844
845         TOSERVER_INVENTORY_FIELDS = 0x3c,
846         /*
847                 u16 len
848                 u8[len] form name (reserved for future use)
849                 u16 number of fields
850                 for each field:
851                         u16 len
852                         u8[len] field name
853                         u32 len
854                         u8[len] field value
855         */
856
857         TOSERVER_REQUEST_MEDIA = 0x40,
858         /*
859                 u16 number of files requested
860                 for each file {
861                         u16 length of name
862                         string name
863                 }
864         */
865
866         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
867         TOSERVER_BREATH = 0x42, // Obsolete
868
869         TOSERVER_CLIENT_READY = 0x43,
870         /*
871                 u8 major
872                 u8 minor
873                 u8 patch
874                 u8 reserved
875                 u16 len
876                 u8[len] full_version_string
877         */
878
879         TOSERVER_FIRST_SRP = 0x50,
880         /*
881                 Belonging to AUTH_MECHANISM_FIRST_SRP.
882
883                 std::string srp salt
884                 std::string srp verification key
885                 u8 is_empty (=1 if password is empty, 0 otherwise)
886         */
887
888         TOSERVER_SRP_BYTES_A = 0x51,
889         /*
890                 Belonging to AUTH_MECHANISM_SRP,
891                         depending on current_login_based_on.
892
893                 std::string bytes_A
894                 u8 current_login_based_on : on which version of the password's
895                                             hash this login is based on (0 legacy hash,
896                                             or 1 directly the password)
897         */
898
899         TOSERVER_SRP_BYTES_M = 0x52,
900         /*
901                 Belonging to AUTH_MECHANISM_SRP.
902
903                 std::string bytes_M
904         */
905
906         TOSERVER_NUM_MSG_TYPES = 0x53,
907 };
908
909 enum AuthMechanism
910 {
911         // reserved
912         AUTH_MECHANISM_NONE = 0,
913
914         // SRP based on the legacy hash
915         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
916
917         // SRP based on the srp verification key
918         AUTH_MECHANISM_SRP = 1 << 1,
919
920         // Establishes a srp verification key, for first login and password changing
921         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
922 };
923
924 enum AccessDeniedCode {
925         SERVER_ACCESSDENIED_WRONG_PASSWORD,
926         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
927         SERVER_ACCESSDENIED_SINGLEPLAYER,
928         SERVER_ACCESSDENIED_WRONG_VERSION,
929         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
930         SERVER_ACCESSDENIED_WRONG_NAME,
931         SERVER_ACCESSDENIED_TOO_MANY_USERS,
932         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
933         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
934         SERVER_ACCESSDENIED_SERVER_FAIL,
935         SERVER_ACCESSDENIED_CUSTOM_STRING,
936         SERVER_ACCESSDENIED_SHUTDOWN,
937         SERVER_ACCESSDENIED_CRASH,
938         SERVER_ACCESSDENIED_MAX,
939 };
940
941 enum NetProtoCompressionMode {
942         NETPROTO_COMPRESSION_NONE = 0,
943 };
944
945 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
946         "Invalid password",
947         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
948         "The server is running in simple singleplayer mode.  You cannot connect.",
949         "Your client's version is not supported.\nPlease contact server administrator.",
950         "Player name contains disallowed characters.",
951         "Player name not allowed.",
952         "Too many users.",
953         "Empty passwords are disallowed.  Set a password and try again.",
954         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
955         "Server authentication failed.  This is likely a server error.",
956         "",
957         "Server shutting down.",
958         "This server has experienced an internal error. You will now be disconnected."
959 };
960
961 enum PlayerListModifer: u8
962 {
963         PLAYER_LIST_INIT,
964         PLAYER_LIST_ADD,
965         PLAYER_LIST_REMOVE,
966 };
967
968 enum CSMRestrictionFlags : u64 {
969         CSM_RF_NONE = 0x00000000,
970         // Until server-sent CSM and verifying of builtin are complete,
971         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
972         // When those are complete, this should return to only being a restriction on the
973         // loading of client mods.
974         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
975         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
976         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
977         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
978         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
979         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
980         CSM_RF_ALL = 0xFFFFFFFF,
981 };
982
983 enum InteractAction : u8
984 {
985         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
986         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
987         INTERACT_DIGGING_COMPLETED, // 2: digging completed
988         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
989         INTERACT_USE,               // 4: use item
990         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
991 };