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1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207 */
208
209 #define LATEST_PROTOCOL_VERSION 39
210 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
211
212 // Server's supported network protocol range
213 #define SERVER_PROTOCOL_VERSION_MIN 37
214 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
215
216 // Client's supported network protocol range
217 // The minimal version depends on whether
218 // send_pre_v25_init is enabled or not
219 #define CLIENT_PROTOCOL_VERSION_MIN 37
220 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
221
222 // Constant that differentiates the protocol from random data and other protocols
223 #define PROTOCOL_ID 0x4f457403
224
225 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
226                                // base64-encoded SHA-1 (27+\0).
227
228 /*
229         Changes by FORMSPEC_API_VERSION:
230
231         FORMSPEC VERSION 1:
232                 (too much)
233         FORMSPEC VERSION 2:
234                 Forced real coordinates
235                 background9[]: 9-slice scaling parameters
236         FORMSPEC VERSION 3:
237                 Formspec elements are drawn in the order of definition
238                 bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
239                 box[] and image[] elements enable clipping by default
240                 new element: scroll_container[]
241 */
242 #define FORMSPEC_API_VERSION 3
243
244 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
245
246 typedef u16 session_t;
247
248 enum ToClientCommand
249 {
250         TOCLIENT_HELLO = 0x02,
251         /*
252                 Sent after TOSERVER_INIT.
253
254                 u8 deployed serialisation version
255                 u16 deployed network compression mode
256                 u16 deployed protocol version
257                 u32 supported auth methods
258                 std::string username that should be used for legacy hash (for proper casing)
259         */
260         TOCLIENT_AUTH_ACCEPT = 0x03,
261         /*
262                 Message from server to accept auth.
263
264                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
265                 u64 map seed
266                 f1000 recommended send interval
267                 u32 : supported auth methods for sudo mode
268                       (where the user can change their password)
269         */
270         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
271         /*
272                 Sent to client to show it is in sudo mode now.
273         */
274         TOCLIENT_DENY_SUDO_MODE = 0x05,
275         /*
276                 Signals client that sudo mode auth failed.
277         */
278         TOCLIENT_ACCESS_DENIED = 0x0A,
279         /*
280                 u8 reason
281                 std::string custom reason (if needed, otherwise "")
282                 u8 (bool) reconnect
283         */
284
285         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
286
287         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
288         TOCLIENT_ADDNODE = 0x21,
289         /*
290                 v3s16 position
291                 serialized mapnode
292                 u8 keep_metadata // Added in protocol version 22
293         */
294         TOCLIENT_REMOVENODE = 0x22,
295
296         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
297         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
298         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
299         TOCLIENT_SECTORMETA = 0x26, // Obsolete
300
301         TOCLIENT_INVENTORY = 0x27,
302         /*
303                 [0] u16 command
304                 [2] serialized inventory
305         */
306
307         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
308
309         TOCLIENT_TIME_OF_DAY = 0x29,
310         /*
311                 u16 time (0-23999)
312                 Added in a later version:
313                 f1000 time_speed
314         */
315
316         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
317         /*
318                 u32 CSMRestrictionFlags byteflag
319          */
320
321         TOCLIENT_PLAYER_SPEED = 0x2B,
322         /*
323                 v3f added_vel
324          */
325
326         // (oops, there is some gap here)
327
328         TOCLIENT_CHAT_MESSAGE = 0x2F,
329         /*
330                 u8 version
331                 u8 message_type
332                 u16 sendername length
333                 wstring sendername
334                 u16 length
335                 wstring message
336         */
337
338         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
339
340         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
341         /*
342                 u16 count of removed objects
343                 for all removed objects {
344                         u16 id
345                 }
346                 u16 count of added objects
347                 for all added objects {
348                         u16 id
349                         u8 type
350                         u32 initialization data length
351                         string initialization data
352                 }
353         */
354
355         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
356         /*
357                 for all objects
358                 {
359                         u16 id
360                         u16 message length
361                         string message
362                 }
363         */
364
365         TOCLIENT_HP = 0x33,
366         /*
367                 u8 hp
368         */
369
370         TOCLIENT_MOVE_PLAYER = 0x34,
371         /*
372                 v3f1000 player position
373                 f1000 player pitch
374                 f1000 player yaw
375         */
376
377         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
378         /*
379                 u16 reason_length
380                 wstring reason
381         */
382
383         TOCLIENT_FOV = 0x36,
384         /*
385                 Sends an FOV override/multiplier to client.
386
387                 float fov
388                 bool is_multiplier
389         */
390
391         TOCLIENT_DEATHSCREEN = 0x37,
392         /*
393                 u8 bool set camera point target
394                 v3f1000 camera point target (to point the death cause or whatever)
395         */
396
397         TOCLIENT_MEDIA = 0x38,
398         /*
399                 u16 total number of texture bunches
400                 u16 index of this bunch
401                 u32 number of files in this bunch
402                 for each file {
403                         u16 length of name
404                         string name
405                         u32 length of data
406                         data
407                 }
408                 u16 length of remote media server url (if applicable)
409                 string url
410         */
411
412         TOCLIENT_TOOLDEF = 0x39,
413         /*
414                 u32 length of the next item
415                 serialized ToolDefManager
416         */
417
418         TOCLIENT_NODEDEF = 0x3a,
419         /*
420                 u32 length of the next item
421                 serialized NodeDefManager
422         */
423
424         TOCLIENT_CRAFTITEMDEF = 0x3b,
425         /*
426                 u32 length of the next item
427                 serialized CraftiItemDefManager
428         */
429
430         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
431
432         /*
433                 u32 number of files
434                 for each texture {
435                         u16 length of name
436                         string name
437                         u16 length of sha1_digest
438                         string sha1_digest
439                 }
440         */
441
442         TOCLIENT_ITEMDEF = 0x3d,
443         /*
444                 u32 length of next item
445                 serialized ItemDefManager
446         */
447
448         TOCLIENT_PLAY_SOUND = 0x3f,
449         /*
450                 s32 sound_id
451                 u16 len
452                 u8[len] sound name
453                 s32 gain*1000
454                 u8 type (0=local, 1=positional, 2=object)
455                 s32[3] pos_nodes*10000
456                 u16 object_id
457                 u8 loop (bool)
458                 u8 ephemeral (bool)
459         */
460
461         TOCLIENT_STOP_SOUND = 0x40,
462         /*
463                 s32 sound_id
464         */
465
466         TOCLIENT_PRIVILEGES = 0x41,
467         /*
468                 u16 number of privileges
469                 for each privilege
470                         u16 len
471                         u8[len] privilege
472         */
473
474         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
475         /*
476                 u32 len
477                 u8[len] formspec
478         */
479
480         TOCLIENT_DETACHED_INVENTORY = 0x43,
481         /*
482                 [0] u16 command
483                 u16 len
484                 u8[len] name
485                 [2] serialized inventory
486         */
487
488         TOCLIENT_SHOW_FORMSPEC = 0x44,
489         /*
490                 [0] u16 command
491                 u32 len
492                 u8[len] formspec
493                 u16 len
494                 u8[len] formname
495         */
496
497         TOCLIENT_MOVEMENT = 0x45,
498         /*
499                 f1000 movement_acceleration_default
500                 f1000 movement_acceleration_air
501                 f1000 movement_acceleration_fast
502                 f1000 movement_speed_walk
503                 f1000 movement_speed_crouch
504                 f1000 movement_speed_fast
505                 f1000 movement_speed_climb
506                 f1000 movement_speed_jump
507                 f1000 movement_liquid_fluidity
508                 f1000 movement_liquid_fluidity_smooth
509                 f1000 movement_liquid_sink
510                 f1000 movement_gravity
511         */
512
513         TOCLIENT_SPAWN_PARTICLE = 0x46,
514         /*
515                 v3f1000 pos
516                 v3f1000 velocity
517                 v3f1000 acceleration
518                 f1000 expirationtime
519                 f1000 size
520                 u8 bool collisiondetection
521                 u32 len
522                 u8[len] texture
523                 u8 bool vertical
524                 u8 collision_removal
525                 TileAnimation animation
526                 u8 glow
527                 u8 object_collision
528         */
529
530         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
531         /*
532                 u16 amount
533                 f1000 spawntime
534                 v3f1000 minpos
535                 v3f1000 maxpos
536                 v3f1000 minvel
537                 v3f1000 maxvel
538                 v3f1000 minacc
539                 v3f1000 maxacc
540                 f1000 minexptime
541                 f1000 maxexptime
542                 f1000 minsize
543                 f1000 maxsize
544                 u8 bool collisiondetection
545                 u32 len
546                 u8[len] texture
547                 u8 bool vertical
548                 u8 collision_removal
549                 u32 id
550                 TileAnimation animation
551                 u8 glow
552                 u8 object_collision
553         */
554
555         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
556
557         TOCLIENT_HUDADD = 0x49,
558         /*
559                 u32 id
560                 u8 type
561                 v2f1000 pos
562                 u32 len
563                 u8[len] name
564                 v2f1000 scale
565                 u32 len2
566                 u8[len2] text
567                 u32 number
568                 u32 item
569                 u32 dir
570                 v2f1000 align
571                 v2f1000 offset
572                 v3f1000 world_pos
573                 v2s32 size
574                 s16 z_index
575         */
576
577         TOCLIENT_HUDRM = 0x4a,
578         /*
579                 u32 id
580         */
581
582         TOCLIENT_HUDCHANGE = 0x4b,
583         /*
584                 u32 id
585                 u8 stat
586                 [v2f1000 data |
587                  u32 len
588                  u8[len] data |
589                  u32 data]
590         */
591
592         TOCLIENT_HUD_SET_FLAGS = 0x4c,
593         /*
594                 u32 flags
595                 u32 mask
596         */
597
598         TOCLIENT_HUD_SET_PARAM = 0x4d,
599         /*
600                 u16 param
601                 u16 len
602                 u8[len] value
603         */
604
605         TOCLIENT_BREATH = 0x4e,
606         /*
607                 u16 breath
608         */
609
610         TOCLIENT_SET_SKY = 0x4f,
611         /*
612                 Protocol 38:
613                 u8[4] base_color (ARGB)
614                 u8 len
615                 u8[len] type
616                 u16 count
617                 foreach count:
618                         u8 len
619                         u8[len] param
620                 u8 clouds (boolean)
621
622                 Protocol 39:
623                 u8[4] bgcolor (ARGB)
624                 std::string type
625                 int texture_count
626                 std::string[6] param
627                 bool clouds
628                 bool bgcolor_fog
629                 u8[4] day_sky (ARGB)
630                 u8[4] day_horizon (ARGB)
631                 u8[4] dawn_sky (ARGB)
632                 u8[4] dawn_horizon (ARGB)
633                 u8[4] night_sky (ARGB)
634                 u8[4] night_horizon (ARGB)
635                 u8[4] indoors (ARGB)
636                 u8[4] sun_tint (ARGB)
637                 u8[4] moon_tint (ARGB)
638                 std::string tint_type
639         */
640
641         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
642         /*
643                 u8 do_override (boolean)
644                 u16 day-night ratio 0...65535
645         */
646
647         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
648         /*
649                 v2s32 stand/idle
650                 v2s32 walk
651                 v2s32 dig
652                 v2s32 walk+dig
653                 f1000 frame_speed
654         */
655
656         TOCLIENT_EYE_OFFSET = 0x52,
657         /*
658                 v3f1000 first
659                 v3f1000 third
660         */
661
662         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
663         /*
664                 u32 id
665         */
666
667         TOCLIENT_CLOUD_PARAMS = 0x54,
668         /*
669                 f1000 density
670                 u8[4] color_diffuse (ARGB)
671                 u8[4] color_ambient (ARGB)
672                 f1000 height
673                 f1000 thickness
674                 v2f1000 speed
675         */
676
677         TOCLIENT_FADE_SOUND = 0x55,
678         /*
679                 s32 sound_id
680                 float step
681                 float gain
682         */
683         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
684         /*
685                 u8 type
686                 u16 number of players
687                 for each player
688                         u16 len
689                         u8[len] player name
690         */
691
692         TOCLIENT_MODCHANNEL_MSG = 0x57,
693         /*
694                 u16 channel name length
695                 std::string channel name
696                 u16 channel name sender
697                 std::string channel name
698                 u16 message length
699                 std::string message
700         */
701
702         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
703         /*
704                 u8 signal id
705                 u16 channel name length
706                 std::string channel name
707         */
708
709         TOCLIENT_NODEMETA_CHANGED = 0x59,
710         /*
711                 serialized and compressed node metadata
712         */
713
714         TOCLIENT_SET_SUN = 0x5a,
715         /*
716                 bool visible
717                 std::string texture
718                 std::string tonemap
719                 std::string sunrise
720                 f32 scale
721         */
722
723         TOCLIENT_SET_MOON = 0x5b,
724         /*
725                 bool visible
726                 std::string texture
727                 std::string tonemap
728                 f32 scale
729         */
730
731         TOCLIENT_SET_STARS = 0x5c,
732         /*
733                 bool visible
734                 u32 count
735                 u8[4] starcolor (ARGB)
736                 f32 scale
737         */
738
739         TOCLIENT_SRP_BYTES_S_B = 0x60,
740         /*
741                 Belonging to AUTH_MECHANISM_SRP.
742
743                 std::string bytes_s
744                 std::string bytes_B
745         */
746
747         TOCLIENT_FORMSPEC_PREPEND = 0x61,
748         /*
749                 u16 len
750                 u8[len] formspec
751         */
752
753         TOCLIENT_NUM_MSG_TYPES = 0x62,
754 };
755
756 enum ToServerCommand
757 {
758         TOSERVER_INIT = 0x02,
759         /*
760                 Sent first after connected.
761
762                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
763                 u16 supported network compression modes
764                 u16 minimum supported network protocol version
765                 u16 maximum supported network protocol version
766                 std::string player name
767         */
768
769         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
770
771         TOSERVER_INIT2 = 0x11,
772         /*
773                 Sent as an ACK for TOCLIENT_INIT.
774                 After this, the server can send data.
775
776                 [0] u16 TOSERVER_INIT2
777         */
778
779         TOSERVER_MODCHANNEL_JOIN = 0x17,
780         /*
781                 u16 channel name length
782                 std::string channel name
783          */
784
785         TOSERVER_MODCHANNEL_LEAVE = 0x18,
786         /*
787                 u16 channel name length
788                 std::string channel name
789          */
790
791         TOSERVER_MODCHANNEL_MSG = 0x19,
792         /*
793                 u16 channel name length
794                 std::string channel name
795                 u16 message length
796                 std::string message
797          */
798
799         TOSERVER_GETBLOCK = 0x20, // Obsolete
800         TOSERVER_ADDNODE = 0x21, // Obsolete
801         TOSERVER_REMOVENODE = 0x22, // Obsolete
802
803         TOSERVER_PLAYERPOS = 0x23,
804         /*
805                 [0] u16 command
806                 [2] v3s32 position*100
807                 [2+12] v3s32 speed*100
808                 [2+12+12] s32 pitch*100
809                 [2+12+12+4] s32 yaw*100
810                 [2+12+12+4+4] u32 keyPressed
811                 [2+12+12+4+4+1] u8 fov*80
812                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
813         */
814
815         TOSERVER_GOTBLOCKS = 0x24,
816         /*
817                 [0] u16 command
818                 [2] u8 count
819                 [3] v3s16 pos_0
820                 [3+6] v3s16 pos_1
821                 ...
822         */
823
824         TOSERVER_DELETEDBLOCKS = 0x25,
825         /*
826                 [0] u16 command
827                 [2] u8 count
828                 [3] v3s16 pos_0
829                 [3+6] v3s16 pos_1
830                 ...
831         */
832
833         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
834         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
835         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
836         TOSERVER_RELEASE = 0x29, // Obsolete
837         TOSERVER_SIGNTEXT = 0x30, // Obsolete
838
839         TOSERVER_INVENTORY_ACTION = 0x31,
840         /*
841                 See InventoryAction in inventorymanager.h
842         */
843
844         TOSERVER_CHAT_MESSAGE = 0x32,
845         /*
846                 u16 length
847                 wstring message
848         */
849
850         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
851         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
852
853         TOSERVER_DAMAGE = 0x35,
854         /*
855                 u8 amount
856         */
857
858         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
859
860         TOSERVER_PLAYERITEM = 0x37,
861         /*
862                 Sent to change selected item.
863
864                 [0] u16 TOSERVER_PLAYERITEM
865                 [2] u16 item
866         */
867
868         TOSERVER_RESPAWN = 0x38,
869         /*
870                 u16 TOSERVER_RESPAWN
871         */
872
873         TOSERVER_INTERACT = 0x39,
874         /*
875                 [0] u16 command
876                 [2] u8 action
877                 [3] u16 item
878                 [5] u32 length of the next item
879                 [9] serialized PointedThing
880                 actions:
881                 0: start digging (from undersurface) or use
882                 1: stop digging (all parameters ignored)
883                 2: digging completed
884                 3: place block or item (to abovesurface)
885                 4: use item
886         */
887
888         TOSERVER_REMOVED_SOUNDS = 0x3a,
889         /*
890                 u16 len
891                 s32[len] sound_id
892         */
893
894         TOSERVER_NODEMETA_FIELDS = 0x3b,
895         /*
896                 v3s16 p
897                 u16 len
898                 u8[len] form name (reserved for future use)
899                 u16 number of fields
900                 for each field:
901                         u16 len
902                         u8[len] field name
903                         u32 len
904                         u8[len] field value
905         */
906
907         TOSERVER_INVENTORY_FIELDS = 0x3c,
908         /*
909                 u16 len
910                 u8[len] form name (reserved for future use)
911                 u16 number of fields
912                 for each field:
913                         u16 len
914                         u8[len] field name
915                         u32 len
916                         u8[len] field value
917         */
918
919         TOSERVER_REQUEST_MEDIA = 0x40,
920         /*
921                 u16 number of files requested
922                 for each file {
923                         u16 length of name
924                         string name
925                 }
926         */
927
928         TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
929         TOSERVER_BREATH = 0x42, // Obsolete
930
931         TOSERVER_CLIENT_READY = 0x43,
932         /*
933                 u8 major
934                 u8 minor
935                 u8 patch
936                 u8 reserved
937                 u16 len
938                 u8[len] full_version_string
939         */
940
941         TOSERVER_FIRST_SRP = 0x50,
942         /*
943                 Belonging to AUTH_MECHANISM_FIRST_SRP.
944
945                 std::string srp salt
946                 std::string srp verification key
947                 u8 is_empty (=1 if password is empty, 0 otherwise)
948         */
949
950         TOSERVER_SRP_BYTES_A = 0x51,
951         /*
952                 Belonging to AUTH_MECHANISM_SRP,
953                         depending on current_login_based_on.
954
955                 std::string bytes_A
956                 u8 current_login_based_on : on which version of the password's
957                                             hash this login is based on (0 legacy hash,
958                                             or 1 directly the password)
959         */
960
961         TOSERVER_SRP_BYTES_M = 0x52,
962         /*
963                 Belonging to AUTH_MECHANISM_SRP.
964
965                 std::string bytes_M
966         */
967
968         TOSERVER_NUM_MSG_TYPES = 0x53,
969 };
970
971 enum AuthMechanism
972 {
973         // reserved
974         AUTH_MECHANISM_NONE = 0,
975
976         // SRP based on the legacy hash
977         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
978
979         // SRP based on the srp verification key
980         AUTH_MECHANISM_SRP = 1 << 1,
981
982         // Establishes a srp verification key, for first login and password changing
983         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
984 };
985
986 enum AccessDeniedCode {
987         SERVER_ACCESSDENIED_WRONG_PASSWORD,
988         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
989         SERVER_ACCESSDENIED_SINGLEPLAYER,
990         SERVER_ACCESSDENIED_WRONG_VERSION,
991         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
992         SERVER_ACCESSDENIED_WRONG_NAME,
993         SERVER_ACCESSDENIED_TOO_MANY_USERS,
994         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
995         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
996         SERVER_ACCESSDENIED_SERVER_FAIL,
997         SERVER_ACCESSDENIED_CUSTOM_STRING,
998         SERVER_ACCESSDENIED_SHUTDOWN,
999         SERVER_ACCESSDENIED_CRASH,
1000         SERVER_ACCESSDENIED_MAX,
1001 };
1002
1003 enum NetProtoCompressionMode {
1004         NETPROTO_COMPRESSION_NONE = 0,
1005 };
1006
1007 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1008         "Invalid password",
1009         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
1010         "The server is running in simple singleplayer mode.  You cannot connect.",
1011         "Your client's version is not supported.\nPlease contact server administrator.",
1012         "Player name contains disallowed characters.",
1013         "Player name not allowed.",
1014         "Too many users.",
1015         "Empty passwords are disallowed.  Set a password and try again.",
1016         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1017         "Server authentication failed.  This is likely a server error.",
1018         "",
1019         "Server shutting down.",
1020         "This server has experienced an internal error. You will now be disconnected."
1021 };
1022
1023 enum PlayerListModifer: u8
1024 {
1025         PLAYER_LIST_INIT,
1026         PLAYER_LIST_ADD,
1027         PLAYER_LIST_REMOVE,
1028 };
1029
1030 enum CSMRestrictionFlags : u64 {
1031         CSM_RF_NONE = 0x00000000,
1032         // Until server-sent CSM and verifying of builtin are complete,
1033         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1034         // When those are complete, this should return to only being a restriction on the
1035         // loading of client mods.
1036         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1037         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1038         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1039         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1040         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1041         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1042         CSM_RF_ALL = 0xFFFFFFFF,
1043 };
1044
1045 enum InteractAction : u8
1046 {
1047         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1048         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1049         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1050         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1051         INTERACT_USE,               // 4: use item
1052         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1053 };