]> git.lizzy.rs Git - minetest.git/blob - src/network/networkprotocol.h
Clean up some auth packet handling related code
[minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207                 Minimap modes
208         PROTOCOL VERSION 40:
209                 TOCLIENT_MEDIA_PUSH changed, TOSERVER_HAVE_MEDIA added
210 */
211
212 #define LATEST_PROTOCOL_VERSION 40
213 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
214
215 // Server's supported network protocol range
216 #define SERVER_PROTOCOL_VERSION_MIN 37
217 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
218
219 // Client's supported network protocol range
220 // The minimal version depends on whether
221 // send_pre_v25_init is enabled or not
222 #define CLIENT_PROTOCOL_VERSION_MIN 37
223 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
224
225 // Constant that differentiates the protocol from random data and other protocols
226 #define PROTOCOL_ID 0x4f457403
227
228 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
229                                // base64-encoded SHA-1 (27+\0).
230
231 // See also: Formspec Version History in doc/lua_api.txt
232 #define FORMSPEC_API_VERSION 5
233
234 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
235
236 typedef u16 session_t;
237
238 enum ToClientCommand
239 {
240         TOCLIENT_HELLO = 0x02,
241         /*
242                 Sent after TOSERVER_INIT.
243
244                 u8 deployed serialisation version
245                 u16 deployed network compression mode
246                 u16 deployed protocol version
247                 u32 supported auth methods
248                 std::string username that should be used for legacy hash (for proper casing)
249         */
250         TOCLIENT_AUTH_ACCEPT = 0x03,
251         /*
252                 Message from server to accept auth.
253
254                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
255                 u64 map seed
256                 f1000 recommended send interval
257                 u32 : supported auth methods for sudo mode
258                       (where the user can change their password)
259         */
260         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
261         /*
262                 Sent to client to show it is in sudo mode now.
263         */
264         TOCLIENT_DENY_SUDO_MODE = 0x05,
265         /*
266                 Signals client that sudo mode auth failed.
267         */
268         TOCLIENT_ACCESS_DENIED = 0x0A,
269         /*
270                 u8 reason
271                 std::string custom reason (if needed, otherwise "")
272                 u8 (bool) reconnect
273         */
274
275         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
276
277         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
278         TOCLIENT_ADDNODE = 0x21,
279         /*
280                 v3s16 position
281                 serialized mapnode
282                 u8 keep_metadata // Added in protocol version 22
283         */
284         TOCLIENT_REMOVENODE = 0x22,
285
286         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
287         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
288         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
289         TOCLIENT_SECTORMETA = 0x26, // Obsolete
290
291         TOCLIENT_INVENTORY = 0x27,
292         /*
293                 [0] u16 command
294                 [2] serialized inventory
295         */
296
297         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
298
299         TOCLIENT_TIME_OF_DAY = 0x29,
300         /*
301                 u16 time (0-23999)
302                 Added in a later version:
303                 f1000 time_speed
304         */
305
306         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
307         /*
308                 u32 CSMRestrictionFlags byteflag
309          */
310
311         TOCLIENT_PLAYER_SPEED = 0x2B,
312         /*
313                 v3f added_vel
314          */
315
316         TOCLIENT_MEDIA_PUSH = 0x2C,
317         /*
318                 std::string raw_hash
319                 std::string filename
320                 u32 callback_token
321                 bool should_be_cached
322         */
323
324         // (oops, there is some gap here)
325
326         TOCLIENT_CHAT_MESSAGE = 0x2F,
327         /*
328                 u8 version
329                 u8 message_type
330                 u16 sendername length
331                 wstring sendername
332                 u16 length
333                 wstring message
334         */
335
336         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
337
338         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
339         /*
340                 u16 count of removed objects
341                 for all removed objects {
342                         u16 id
343                 }
344                 u16 count of added objects
345                 for all added objects {
346                         u16 id
347                         u8 type
348                         u32 initialization data length
349                         string initialization data
350                 }
351         */
352
353         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
354         /*
355                 for all objects
356                 {
357                         u16 id
358                         u16 message length
359                         string message
360                 }
361         */
362
363         TOCLIENT_HP = 0x33,
364         /*
365                 u8 hp
366         */
367
368         TOCLIENT_MOVE_PLAYER = 0x34,
369         /*
370                 v3f1000 player position
371                 f1000 player pitch
372                 f1000 player yaw
373         */
374
375         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
376         /*
377                 u16 reason_length
378                 wstring reason
379         */
380
381         TOCLIENT_FOV = 0x36,
382         /*
383                 Sends an FOV override/multiplier to client.
384
385                 f32 fov
386                 bool is_multiplier
387                 f32 transition_time
388         */
389
390         TOCLIENT_DEATHSCREEN = 0x37,
391         /*
392                 u8 bool set camera point target
393                 v3f1000 camera point target (to point the death cause or whatever)
394         */
395
396         TOCLIENT_MEDIA = 0x38,
397         /*
398                 u16 total number of texture bunches
399                 u16 index of this bunch
400                 u32 number of files in this bunch
401                 for each file {
402                         u16 length of name
403                         string name
404                         u32 length of data
405                         data
406                 }
407                 u16 length of remote media server url (if applicable)
408                 string url
409         */
410
411         TOCLIENT_TOOLDEF = 0x39,
412         /*
413                 u32 length of the next item
414                 serialized ToolDefManager
415         */
416
417         TOCLIENT_NODEDEF = 0x3a,
418         /*
419                 u32 length of the next item
420                 serialized NodeDefManager
421         */
422
423         TOCLIENT_CRAFTITEMDEF = 0x3b,
424         /*
425                 u32 length of the next item
426                 serialized CraftiItemDefManager
427         */
428
429         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
430
431         /*
432                 u32 number of files
433                 for each texture {
434                         u16 length of name
435                         string name
436                         u16 length of sha1_digest
437                         string sha1_digest
438                 }
439         */
440
441         TOCLIENT_ITEMDEF = 0x3d,
442         /*
443                 u32 length of next item
444                 serialized ItemDefManager
445         */
446
447         TOCLIENT_PLAY_SOUND = 0x3f,
448         /*
449                 s32 sound_id
450                 u16 len
451                 u8[len] sound name
452                 s32 gain*1000
453                 u8 type (0=local, 1=positional, 2=object)
454                 s32[3] pos_nodes*10000
455                 u16 object_id
456                 u8 loop (bool)
457                 u8 ephemeral (bool)
458         */
459
460         TOCLIENT_STOP_SOUND = 0x40,
461         /*
462                 s32 sound_id
463         */
464
465         TOCLIENT_PRIVILEGES = 0x41,
466         /*
467                 u16 number of privileges
468                 for each privilege
469                         u16 len
470                         u8[len] privilege
471         */
472
473         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
474         /*
475                 u32 len
476                 u8[len] formspec
477         */
478
479         TOCLIENT_DETACHED_INVENTORY = 0x43,
480         /*
481                 [0] u16 command
482                 u16 len
483                 u8[len] name
484                 [2] serialized inventory
485         */
486
487         TOCLIENT_SHOW_FORMSPEC = 0x44,
488         /*
489                 [0] u16 command
490                 u32 len
491                 u8[len] formspec
492                 u16 len
493                 u8[len] formname
494         */
495
496         TOCLIENT_MOVEMENT = 0x45,
497         /*
498                 f1000 movement_acceleration_default
499                 f1000 movement_acceleration_air
500                 f1000 movement_acceleration_fast
501                 f1000 movement_speed_walk
502                 f1000 movement_speed_crouch
503                 f1000 movement_speed_fast
504                 f1000 movement_speed_climb
505                 f1000 movement_speed_jump
506                 f1000 movement_liquid_fluidity
507                 f1000 movement_liquid_fluidity_smooth
508                 f1000 movement_liquid_sink
509                 f1000 movement_gravity
510         */
511
512         TOCLIENT_SPAWN_PARTICLE = 0x46,
513         /*
514                 v3f1000 pos
515                 v3f1000 velocity
516                 v3f1000 acceleration
517                 f1000 expirationtime
518                 f1000 size
519                 u8 bool collisiondetection
520                 u32 len
521                 u8[len] texture
522                 u8 bool vertical
523                 u8 collision_removal
524                 TileAnimation animation
525                 u8 glow
526                 u8 object_collision
527         */
528
529         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
530         /*
531                 u16 amount
532                 f1000 spawntime
533                 v3f1000 minpos
534                 v3f1000 maxpos
535                 v3f1000 minvel
536                 v3f1000 maxvel
537                 v3f1000 minacc
538                 v3f1000 maxacc
539                 f1000 minexptime
540                 f1000 maxexptime
541                 f1000 minsize
542                 f1000 maxsize
543                 u8 bool collisiondetection
544                 u32 len
545                 u8[len] texture
546                 u8 bool vertical
547                 u8 collision_removal
548                 u32 id
549                 TileAnimation animation
550                 u8 glow
551                 u8 object_collision
552         */
553
554         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
555
556         TOCLIENT_HUDADD = 0x49,
557         /*
558                 u32 id
559                 u8 type
560                 v2f1000 pos
561                 u16 len
562                 u8[len] name
563                 v2f1000 scale
564                 u16 len2
565                 u8[len2] text
566                 u32 number
567                 u32 item
568                 u32 dir
569                 v2f1000 align
570                 v2f1000 offset
571                 v3f1000 world_pos
572                 v2s32 size
573                 s16 z_index
574                 u16 len3
575                 u8[len3] text2
576         */
577
578         TOCLIENT_HUDRM = 0x4a,
579         /*
580                 u32 id
581         */
582
583         TOCLIENT_HUDCHANGE = 0x4b,
584         /*
585                 u32 id
586                 u8 stat
587                 [v2f1000 data |
588                  u32 len
589                  u8[len] data |
590                  u32 data]
591         */
592
593         TOCLIENT_HUD_SET_FLAGS = 0x4c,
594         /*
595                 u32 flags
596                 u32 mask
597         */
598
599         TOCLIENT_HUD_SET_PARAM = 0x4d,
600         /*
601                 u16 param
602                 u16 len
603                 u8[len] value
604         */
605
606         TOCLIENT_BREATH = 0x4e,
607         /*
608                 u16 breath
609         */
610
611         TOCLIENT_SET_SKY = 0x4f,
612         /*
613                 Protocol 38:
614                 u8[4] base_color (ARGB)
615                 u8 len
616                 u8[len] type
617                 u16 count
618                 foreach count:
619                         u8 len
620                         u8[len] param
621                 u8 clouds (boolean)
622
623                 Protocol 39:
624                 u8[4] bgcolor (ARGB)
625                 std::string type
626                 int texture_count
627                 std::string[6] param
628                 bool clouds
629                 bool bgcolor_fog
630                 u8[4] day_sky (ARGB)
631                 u8[4] day_horizon (ARGB)
632                 u8[4] dawn_sky (ARGB)
633                 u8[4] dawn_horizon (ARGB)
634                 u8[4] night_sky (ARGB)
635                 u8[4] night_horizon (ARGB)
636                 u8[4] indoors (ARGB)
637                 u8[4] fog_sun_tint (ARGB)
638                 u8[4] fog_moon_tint (ARGB)
639                 std::string fog_tint_type
640         */
641
642         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
643         /*
644                 u8 do_override (boolean)
645                 u16 day-night ratio 0...65535
646         */
647
648         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
649         /*
650                 v2s32 stand/idle
651                 v2s32 walk
652                 v2s32 dig
653                 v2s32 walk+dig
654                 f1000 frame_speed
655         */
656
657         TOCLIENT_EYE_OFFSET = 0x52,
658         /*
659                 v3f1000 first
660                 v3f1000 third
661         */
662
663         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
664         /*
665                 u32 id
666         */
667
668         TOCLIENT_CLOUD_PARAMS = 0x54,
669         /*
670                 f1000 density
671                 u8[4] color_diffuse (ARGB)
672                 u8[4] color_ambient (ARGB)
673                 f1000 height
674                 f1000 thickness
675                 v2f1000 speed
676         */
677
678         TOCLIENT_FADE_SOUND = 0x55,
679         /*
680                 s32 sound_id
681                 float step
682                 float gain
683         */
684         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
685         /*
686                 u8 type
687                 u16 number of players
688                 for each player
689                         u16 len
690                         u8[len] player name
691         */
692
693         TOCLIENT_MODCHANNEL_MSG = 0x57,
694         /*
695                 u16 channel name length
696                 std::string channel name
697                 u16 channel name sender
698                 std::string channel name
699                 u16 message length
700                 std::string message
701         */
702
703         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
704         /*
705                 u8 signal id
706                 u16 channel name length
707                 std::string channel name
708         */
709
710         TOCLIENT_NODEMETA_CHANGED = 0x59,
711         /*
712                 serialized and compressed node metadata
713         */
714
715         TOCLIENT_SET_SUN = 0x5a,
716         /*
717                 bool visible
718                 std::string texture
719                 std::string tonemap
720                 std::string sunrise
721                 f32 scale
722         */
723
724         TOCLIENT_SET_MOON = 0x5b,
725         /*
726                 bool visible
727                 std::string texture
728                 std::string tonemap
729                 f32 scale
730         */
731
732         TOCLIENT_SET_STARS = 0x5c,
733         /*
734                 bool visible
735                 u32 count
736                 u8[4] starcolor (ARGB)
737                 f32 scale
738         */
739
740         TOCLIENT_SRP_BYTES_S_B = 0x60,
741         /*
742                 Belonging to AUTH_MECHANISM_SRP.
743
744                 std::string bytes_s
745                 std::string bytes_B
746         */
747
748         TOCLIENT_FORMSPEC_PREPEND = 0x61,
749         /*
750                 u16 len
751                 u8[len] formspec
752         */
753
754         TOCLIENT_MINIMAP_MODES = 0x62,
755         /*
756                 u16 count // modes
757                 u16 mode  // wanted current mode index after change
758                 for each mode
759                         u16 type
760                         std::string label
761                         u16 size
762                         std::string extra
763         */
764
765         TOCLIENT_SET_LIGHTING = 0x63,
766         /*
767                 f32 shadow_intensity
768         */
769
770         TOCLIENT_NUM_MSG_TYPES = 0x64,
771 };
772
773 enum ToServerCommand
774 {
775         TOSERVER_INIT = 0x02,
776         /*
777                 Sent first after connected.
778
779                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
780                 u16 supported network compression modes
781                 u16 minimum supported network protocol version
782                 u16 maximum supported network protocol version
783                 std::string player name
784         */
785
786         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
787
788         TOSERVER_INIT2 = 0x11,
789         /*
790                 Sent as an ACK for TOCLIENT_INIT.
791                 After this, the server can send data.
792
793                 [0] u16 TOSERVER_INIT2
794         */
795
796         TOSERVER_MODCHANNEL_JOIN = 0x17,
797         /*
798                 u16 channel name length
799                 std::string channel name
800          */
801
802         TOSERVER_MODCHANNEL_LEAVE = 0x18,
803         /*
804                 u16 channel name length
805                 std::string channel name
806          */
807
808         TOSERVER_MODCHANNEL_MSG = 0x19,
809         /*
810                 u16 channel name length
811                 std::string channel name
812                 u16 message length
813                 std::string message
814          */
815
816         TOSERVER_GETBLOCK = 0x20, // Obsolete
817         TOSERVER_ADDNODE = 0x21, // Obsolete
818         TOSERVER_REMOVENODE = 0x22, // Obsolete
819
820         TOSERVER_PLAYERPOS = 0x23,
821         /*
822                 [0] u16 command
823                 [2] v3s32 position*100
824                 [2+12] v3s32 speed*100
825                 [2+12+12] s32 pitch*100
826                 [2+12+12+4] s32 yaw*100
827                 [2+12+12+4+4] u32 keyPressed
828                 [2+12+12+4+4+1] u8 fov*80
829                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
830         */
831
832         TOSERVER_GOTBLOCKS = 0x24,
833         /*
834                 [0] u16 command
835                 [2] u8 count
836                 [3] v3s16 pos_0
837                 [3+6] v3s16 pos_1
838                 ...
839         */
840
841         TOSERVER_DELETEDBLOCKS = 0x25,
842         /*
843                 [0] u16 command
844                 [2] u8 count
845                 [3] v3s16 pos_0
846                 [3+6] v3s16 pos_1
847                 ...
848         */
849
850         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
851         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
852         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
853         TOSERVER_RELEASE = 0x29, // Obsolete
854         TOSERVER_SIGNTEXT = 0x30, // Obsolete
855
856         TOSERVER_INVENTORY_ACTION = 0x31,
857         /*
858                 See InventoryAction in inventorymanager.h
859         */
860
861         TOSERVER_CHAT_MESSAGE = 0x32,
862         /*
863                 u16 length
864                 wstring message
865         */
866
867         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
868         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
869
870         TOSERVER_DAMAGE = 0x35,
871         /*
872                 u8 amount
873         */
874
875         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
876
877         TOSERVER_PLAYERITEM = 0x37,
878         /*
879                 Sent to change selected item.
880
881                 [0] u16 TOSERVER_PLAYERITEM
882                 [2] u16 item
883         */
884
885         TOSERVER_RESPAWN = 0x38,
886         /*
887                 u16 TOSERVER_RESPAWN
888         */
889
890         TOSERVER_INTERACT = 0x39,
891         /*
892                 [0] u16 command
893                 [2] u8 action
894                 [3] u16 item
895                 [5] u32 length of the next item
896                 [9] serialized PointedThing
897                 actions:
898                 0: start digging (from undersurface) or use
899                 1: stop digging (all parameters ignored)
900                 2: digging completed
901                 3: place block or item (to abovesurface)
902                 4: use item
903         */
904
905         TOSERVER_REMOVED_SOUNDS = 0x3a,
906         /*
907                 u16 len
908                 s32[len] sound_id
909         */
910
911         TOSERVER_NODEMETA_FIELDS = 0x3b,
912         /*
913                 v3s16 p
914                 u16 len
915                 u8[len] form name (reserved for future use)
916                 u16 number of fields
917                 for each field:
918                         u16 len
919                         u8[len] field name
920                         u32 len
921                         u8[len] field value
922         */
923
924         TOSERVER_INVENTORY_FIELDS = 0x3c,
925         /*
926                 u16 len
927                 u8[len] form name (reserved for future use)
928                 u16 number of fields
929                 for each field:
930                         u16 len
931                         u8[len] field name
932                         u32 len
933                         u8[len] field value
934         */
935
936         TOSERVER_REQUEST_MEDIA = 0x40,
937         /*
938                 u16 number of files requested
939                 for each file {
940                         u16 length of name
941                         string name
942                 }
943         */
944
945         TOSERVER_HAVE_MEDIA = 0x41,
946         /*
947                 u8 number of callback tokens
948                 for each:
949                         u32 token
950         */
951
952         TOSERVER_BREATH = 0x42, // Obsolete
953
954         TOSERVER_CLIENT_READY = 0x43,
955         /*
956                 u8 major
957                 u8 minor
958                 u8 patch
959                 u8 reserved
960                 u16 len
961                 u8[len] full_version_string
962         */
963
964         TOSERVER_FIRST_SRP = 0x50,
965         /*
966                 Belonging to AUTH_MECHANISM_FIRST_SRP.
967
968                 std::string srp salt
969                 std::string srp verification key
970                 u8 is_empty (=1 if password is empty, 0 otherwise)
971         */
972
973         TOSERVER_SRP_BYTES_A = 0x51,
974         /*
975                 Belonging to AUTH_MECHANISM_SRP,
976                         depending on current_login_based_on.
977
978                 std::string bytes_A
979                 u8 current_login_based_on : on which version of the password's
980                                             hash this login is based on (0 legacy hash,
981                                             or 1 directly the password)
982         */
983
984         TOSERVER_SRP_BYTES_M = 0x52,
985         /*
986                 Belonging to AUTH_MECHANISM_SRP.
987
988                 std::string bytes_M
989         */
990
991         TOSERVER_NUM_MSG_TYPES = 0x53,
992 };
993
994 enum AuthMechanism
995 {
996         // reserved
997         AUTH_MECHANISM_NONE = 0,
998
999         // SRP based on the legacy hash
1000         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
1001
1002         // SRP based on the srp verification key
1003         AUTH_MECHANISM_SRP = 1 << 1,
1004
1005         // Establishes a srp verification key, for first login and password changing
1006         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
1007 };
1008
1009 enum AccessDeniedCode : u8 {
1010         SERVER_ACCESSDENIED_WRONG_PASSWORD,
1011         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1012         SERVER_ACCESSDENIED_SINGLEPLAYER,
1013         SERVER_ACCESSDENIED_WRONG_VERSION,
1014         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1015         SERVER_ACCESSDENIED_WRONG_NAME,
1016         SERVER_ACCESSDENIED_TOO_MANY_USERS,
1017         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1018         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1019         SERVER_ACCESSDENIED_SERVER_FAIL,
1020         SERVER_ACCESSDENIED_CUSTOM_STRING,
1021         SERVER_ACCESSDENIED_SHUTDOWN,
1022         SERVER_ACCESSDENIED_CRASH,
1023         SERVER_ACCESSDENIED_MAX,
1024 };
1025
1026 enum NetProtoCompressionMode {
1027         NETPROTO_COMPRESSION_NONE = 0,
1028 };
1029
1030 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1031         "Invalid password",
1032         "Your client sent something the server didn't expect.  Try reconnecting or updating your client.",
1033         "The server is running in simple singleplayer mode.  You cannot connect.",
1034         "Your client's version is not supported.\nPlease contact the server administrator.",
1035         "Player name contains disallowed characters",
1036         "Player name not allowed",
1037         "Too many users",
1038         "Empty passwords are disallowed.  Set a password and try again.",
1039         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1040         "Internal server error",
1041         "",
1042         "Server shutting down",
1043         "The server has experienced an internal error.  You will now be disconnected."
1044 };
1045
1046 enum PlayerListModifer : u8
1047 {
1048         PLAYER_LIST_INIT,
1049         PLAYER_LIST_ADD,
1050         PLAYER_LIST_REMOVE,
1051 };
1052
1053 enum CSMRestrictionFlags : u64 {
1054         CSM_RF_NONE = 0x00000000,
1055         // Until server-sent CSM and verifying of builtin are complete,
1056         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1057         // When those are complete, this should return to only being a restriction on the
1058         // loading of client mods.
1059         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1060         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1061         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1062         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1063         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1064         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1065         CSM_RF_ALL = 0xFFFFFFFF,
1066 };
1067
1068 enum InteractAction : u8
1069 {
1070         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1071         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1072         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1073         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1074         INTERACT_USE,               // 4: use item
1075         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1076 };