3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
22 #include "util/string.h"
25 changes by PROTOCOL_VERSION:
28 Base for writing changes here
33 Add TOCLIENT_CRAFTITEMDEF
35 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36 Obsolete TOSERVER_GROUND_ACTION
38 Make players to be handled mostly as ActiveObjects
40 Only non-cached textures are sent
43 Obsolete TOCLIENT_TOOLDEF
44 Obsolete TOCLIENT_CRAFTITEMDEF
45 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47 Digging based on item groups
50 ContentFeatures and NodeDefManager use a different serialization
51 format; better for future version cross-compatibility
53 Obsolete TOCLIENT_PLAYERITEM
56 Version raised to force 'fly' and 'fast' privileges into effect.
57 Node metadata change (came in later; somewhat incompatible)
59 TileDef in ContentFeatures
62 TOCLIENT_INVENTORY_FORMSPEC
65 TOSERVER_INVENTORY_FIELDS
67 TOCLIENT_DETACHED_INVENTORY
69 InventoryList field "Width" (deserialization fails with old versions)
71 Added transfer of player pressed keys to the server
72 Added new messages for mesh and bone animation, as well as attachments
74 AO_CMD_SET_BONE_POSITION
75 GENERIC_CMD_SET_ATTACHMENT
77 Serialization format changes
79 TOCLIENT_SHOW_FORMSPEC
81 Serialization format change: include backface_culling flag in TileDef
82 Added rightclickable field in nodedef
83 TOCLIENT_SPAWN_PARTICLE
84 TOCLIENT_ADD_PARTICLESPAWNER
85 TOCLIENT_DELETE_PARTICLESPAWNER
87 damageGroups added to ToolCapabilities
88 sound_place added to ItemDefinition
90 AO_CMD_SET_PHYSICS_OVERRIDE
95 TOCLIENT_HUD_SET_FLAGS
99 range added to ItemDefinition
100 drowning, leveled and liquid_range added to ContentFeatures
101 stepheight and collideWithObjects added to object properties
102 version, heat and humidity transfer in MapBock
103 automatic_face_movement_dir and automatic_face_movement_dir_offset
104 added to object properties
108 Obsolete TOSERVER_RECEIVED_MEDIA
109 Server: Stop using TOSERVER_CLIENT_READY
111 ContentFeatures version 7
112 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
114 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121 for standard error, keeping customisation possible. This
123 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
125 Add new opcode TOSERVER_INIT for client presentation to server
126 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127 TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128 for the three supported auth mechanisms around srp
129 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130 for sudo mode handling (auth mech generic way of changing password).
131 Add TOCLIENT_HELLO for presenting server to client after client
133 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
136 Add TileDef tileable_horizontal, tileable_vertical flags
138 backface_culling: backwards compatibility for playing with
139 newer client on pre-27 servers.
140 Add nodedef v3 - connected nodeboxes
144 Server doesn't accept TOSERVER_BREATH anymore
145 serialization of TileAnimation params changed
147 Removed client-sided chat perdiction
149 New ContentFeatures serialization version
150 Add node and tile color and palette
151 Fix plantlike visual_scale being applied squared and add compatibility
152 with pre-30 clients by sending sqrt(visual_scale)
155 Stop sending TOSERVER_CLIENT_READY
159 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160 instead of guessing based on the active object list.
164 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166 This chat message is a signalisation message containing various
170 * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
172 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
174 Add settable player collisionbox. Breaks compatibility with older
175 clients as a 1-node vertical offset has been removed from player's
177 Add settable player stepheight using existing object property.
178 Breaks compatibility with older clients.
180 Backwards compatibility drop
181 Add 'can_zoom' to player object properties
182 Add glow to object properties
183 Change TileDef serialization format.
184 Add world-aligned tiles.
186 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
189 Add disconnected nodeboxes
190 Add TOCLIENT_FORMSPEC_PREPEND
192 Redo detached inventory sending
193 Add TOCLIENT_NODEMETA_CHANGED
194 New network float format
195 ContentFeatures version 13
196 Add full Euler rotations instead of just yaw
197 Add TOCLIENT_PLAYER_SPEED
199 Incremental inventory sending mode
200 Unknown inventory serialization fields no longer throw an error
201 Mod-specific formspec version
202 Player FOV override API
203 "ephemeral" added to TOCLIENT_PLAY_SOUND
205 Updated set_sky packet
206 Adds new sun, moon and stars packets
209 TOCLIENT_MEDIA_PUSH changed, TOSERVER_HAVE_MEDIA added
210 Added new particlespawner parameters
211 [scheduled bump for 5.6.0]
214 #define LATEST_PROTOCOL_VERSION 41
215 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
217 // Server's supported network protocol range
218 #define SERVER_PROTOCOL_VERSION_MIN 37
219 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
221 // Client's supported network protocol range
222 // The minimal version depends on whether
223 // send_pre_v25_init is enabled or not
224 #define CLIENT_PROTOCOL_VERSION_MIN 37
225 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
227 // Constant that differentiates the protocol from random data and other protocols
228 #define PROTOCOL_ID 0x4f457403
230 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
231 // base64-encoded SHA-1 (27+\0).
233 // See also formspec [Version History] in doc/lua_api.txt
234 #define FORMSPEC_API_VERSION 6
236 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
238 typedef u16 session_t;
242 TOCLIENT_HELLO = 0x02,
244 Sent after TOSERVER_INIT.
246 u8 deployed serialization version
247 u16 deployed network compression mode
248 u16 deployed protocol version
249 u32 supported auth methods
250 std::string username that should be used for legacy hash (for proper casing)
252 TOCLIENT_AUTH_ACCEPT = 0x03,
254 Message from server to accept auth.
256 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
258 f1000 recommended send interval
259 u32 : supported auth methods for sudo mode
260 (where the user can change their password)
262 TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
264 Sent to client to show it is in sudo mode now.
266 TOCLIENT_DENY_SUDO_MODE = 0x05,
268 Signals client that sudo mode auth failed.
270 TOCLIENT_ACCESS_DENIED = 0x0A,
273 std::string custom reason (if needed, otherwise "")
277 TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
279 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
280 TOCLIENT_ADDNODE = 0x21,
284 u8 keep_metadata // Added in protocol version 22
286 TOCLIENT_REMOVENODE = 0x22,
288 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
289 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
290 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
291 TOCLIENT_SECTORMETA = 0x26, // Obsolete
293 TOCLIENT_INVENTORY = 0x27,
296 [2] serialized inventory
299 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
301 TOCLIENT_TIME_OF_DAY = 0x29,
304 Added in a later version:
308 TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
310 u32 CSMRestrictionFlags byteflag
313 TOCLIENT_PLAYER_SPEED = 0x2B,
318 TOCLIENT_MEDIA_PUSH = 0x2C,
323 bool should_be_cached
326 // (oops, there is some gap here)
328 TOCLIENT_CHAT_MESSAGE = 0x2F,
332 u16 sendername length
338 TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
340 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
342 u16 count of removed objects
343 for all removed objects {
346 u16 count of added objects
347 for all added objects {
350 u32 initialization data length
351 string initialization data
355 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
370 TOCLIENT_MOVE_PLAYER = 0x34,
372 v3f1000 player position
377 TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
385 Sends an FOV override/multiplier to client.
392 TOCLIENT_DEATHSCREEN = 0x37,
394 u8 bool set camera point target
395 v3f1000 camera point target (to point the death cause or whatever)
398 TOCLIENT_MEDIA = 0x38,
400 u16 total number of texture bunches
401 u16 index of this bunch
402 u32 number of files in this bunch
409 u16 length of remote media server url (if applicable)
413 TOCLIENT_TOOLDEF = 0x39,
415 u32 length of the next item
416 serialized ToolDefManager
419 TOCLIENT_NODEDEF = 0x3a,
421 u32 length of the next item
422 serialized NodeDefManager
425 TOCLIENT_CRAFTITEMDEF = 0x3b,
427 u32 length of the next item
428 serialized CraftiItemDefManager
431 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
438 u16 length of sha1_digest
443 TOCLIENT_ITEMDEF = 0x3d,
445 u32 length of next item
446 serialized ItemDefManager
449 TOCLIENT_PLAY_SOUND = 0x3f,
455 u8 type (0=local, 1=positional, 2=object)
456 s32[3] pos_nodes*10000
462 TOCLIENT_STOP_SOUND = 0x40,
467 TOCLIENT_PRIVILEGES = 0x41,
469 u16 number of privileges
475 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
481 TOCLIENT_DETACHED_INVENTORY = 0x43,
486 [2] serialized inventory
489 TOCLIENT_SHOW_FORMSPEC = 0x44,
498 TOCLIENT_MOVEMENT = 0x45,
500 f1000 movement_acceleration_default
501 f1000 movement_acceleration_air
502 f1000 movement_acceleration_fast
503 f1000 movement_speed_walk
504 f1000 movement_speed_crouch
505 f1000 movement_speed_fast
506 f1000 movement_speed_climb
507 f1000 movement_speed_jump
508 f1000 movement_liquid_fluidity
509 f1000 movement_liquid_fluidity_smooth
510 f1000 movement_liquid_sink
511 f1000 movement_gravity
514 TOCLIENT_SPAWN_PARTICLE = 0x46,
516 -- struct range<T> { T min, T max, f32 bias };
522 u8 bool collisiondetection
527 TileAnimation animation
534 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
536 -- struct range<T> { T min, T max, f32 bias };
537 -- struct tween<T> { T start, T end };
550 u8 bool collisiondetection
556 TileAnimation animation
563 f32 exptime_start_bias
567 -- i.e v3f pos_end_min
573 tween<range<v3f>> drag
574 -- i.e. v3f drag_start_min
575 -- v3f drag_start_max
576 -- f32 drag_start_bias
580 tween<range<v3f>> jitter
581 tween<range<f32>> bounce
589 if attraction_kind > none {
590 tween<range<f32>> attract_strength
591 tween<v3f> attractor_origin
592 u16 attractor_origin_attachment_object_id
594 bit 1: attractor_kill (particles dies on contact)
595 if attraction_mode > point {
596 tween<v3f> attractor_angle
597 u16 attractor_origin_attachment_object_id
601 tween<range<v3f>> radius
602 tween<range<v3f>> drag
608 -- other bits free & ignored as of proto v40
612 TileAnimation animation
618 TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
620 TOCLIENT_HUDADD = 0x49,
642 TOCLIENT_HUDRM = 0x4a,
647 TOCLIENT_HUDCHANGE = 0x4b,
657 TOCLIENT_HUD_SET_FLAGS = 0x4c,
663 TOCLIENT_HUD_SET_PARAM = 0x4d,
670 TOCLIENT_BREATH = 0x4e,
675 TOCLIENT_SET_SKY = 0x4f,
678 u8[4] base_color (ARGB)
695 u8[4] day_horizon (ARGB)
696 u8[4] dawn_sky (ARGB)
697 u8[4] dawn_horizon (ARGB)
698 u8[4] night_sky (ARGB)
699 u8[4] night_horizon (ARGB)
701 u8[4] fog_sun_tint (ARGB)
702 u8[4] fog_moon_tint (ARGB)
703 std::string fog_tint_type
706 TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
708 u8 do_override (boolean)
709 u16 day-night ratio 0...65535
712 TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
721 TOCLIENT_EYE_OFFSET = 0x52,
727 TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
732 TOCLIENT_CLOUD_PARAMS = 0x54,
735 u8[4] color_diffuse (ARGB)
736 u8[4] color_ambient (ARGB)
742 TOCLIENT_FADE_SOUND = 0x55,
748 TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
751 u16 number of players
757 TOCLIENT_MODCHANNEL_MSG = 0x57,
759 u16 channel name length
760 std::string channel name
761 u16 channel name sender
762 std::string channel name
767 TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
770 u16 channel name length
771 std::string channel name
774 TOCLIENT_NODEMETA_CHANGED = 0x59,
776 serialized and compressed node metadata
779 TOCLIENT_SET_SUN = 0x5a,
788 TOCLIENT_SET_MOON = 0x5b,
796 TOCLIENT_SET_STARS = 0x5c,
800 u8[4] starcolor (ARGB)
805 TOCLIENT_SRP_BYTES_S_B = 0x60,
807 Belonging to AUTH_MECHANISM_SRP.
813 TOCLIENT_FORMSPEC_PREPEND = 0x61,
819 TOCLIENT_MINIMAP_MODES = 0x62,
822 u16 mode // wanted current mode index after change
830 TOCLIENT_SET_LIGHTING = 0x63,
836 TOCLIENT_NUM_MSG_TYPES = 0x64,
841 TOSERVER_INIT = 0x02,
843 Sent first after connected.
845 u8 serialization version (=SER_FMT_VER_HIGHEST_READ)
846 u16 supported network compression modes
847 u16 minimum supported network protocol version
848 u16 maximum supported network protocol version
849 std::string player name
852 TOSERVER_INIT_LEGACY = 0x10, // Obsolete
854 TOSERVER_INIT2 = 0x11,
856 Sent as an ACK for TOCLIENT_INIT.
857 After this, the server can send data.
859 [0] u16 TOSERVER_INIT2
862 TOSERVER_MODCHANNEL_JOIN = 0x17,
864 u16 channel name length
865 std::string channel name
868 TOSERVER_MODCHANNEL_LEAVE = 0x18,
870 u16 channel name length
871 std::string channel name
874 TOSERVER_MODCHANNEL_MSG = 0x19,
876 u16 channel name length
877 std::string channel name
882 TOSERVER_GETBLOCK = 0x20, // Obsolete
883 TOSERVER_ADDNODE = 0x21, // Obsolete
884 TOSERVER_REMOVENODE = 0x22, // Obsolete
886 TOSERVER_PLAYERPOS = 0x23,
889 [2] v3s32 position*100
890 [2+12] v3s32 speed*100
891 [2+12+12] s32 pitch*100
892 [2+12+12+4] s32 yaw*100
893 [2+12+12+4+4] u32 keyPressed
894 [2+12+12+4+4+1] u8 fov*80
895 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
898 TOSERVER_GOTBLOCKS = 0x24,
907 TOSERVER_DELETEDBLOCKS = 0x25,
916 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
917 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
918 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
919 TOSERVER_RELEASE = 0x29, // Obsolete
920 TOSERVER_SIGNTEXT = 0x30, // Obsolete
922 TOSERVER_INVENTORY_ACTION = 0x31,
924 See InventoryAction in inventorymanager.h
927 TOSERVER_CHAT_MESSAGE = 0x32,
933 TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
934 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
936 TOSERVER_DAMAGE = 0x35,
941 TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
943 TOSERVER_PLAYERITEM = 0x37,
945 Sent to change selected item.
947 [0] u16 TOSERVER_PLAYERITEM
951 TOSERVER_RESPAWN = 0x38,
956 TOSERVER_INTERACT = 0x39,
961 [5] u32 length of the next item
962 [9] serialized PointedThing
964 0: start digging (from undersurface) or use
965 1: stop digging (all parameters ignored)
967 3: place block or item (to abovesurface)
971 TOSERVER_REMOVED_SOUNDS = 0x3a,
977 TOSERVER_NODEMETA_FIELDS = 0x3b,
981 u8[len] form name (reserved for future use)
990 TOSERVER_INVENTORY_FIELDS = 0x3c,
993 u8[len] form name (reserved for future use)
1002 TOSERVER_REQUEST_MEDIA = 0x40,
1004 u16 number of files requested
1011 TOSERVER_HAVE_MEDIA = 0x41,
1013 u8 number of callback tokens
1018 TOSERVER_BREATH = 0x42, // Obsolete
1020 TOSERVER_CLIENT_READY = 0x43,
1027 u8[len] full_version_string
1030 TOSERVER_FIRST_SRP = 0x50,
1032 Belonging to AUTH_MECHANISM_FIRST_SRP.
1034 std::string srp salt
1035 std::string srp verification key
1036 u8 is_empty (=1 if password is empty, 0 otherwise)
1039 TOSERVER_SRP_BYTES_A = 0x51,
1041 Belonging to AUTH_MECHANISM_SRP,
1042 depending on current_login_based_on.
1045 u8 current_login_based_on : on which version of the password's
1046 hash this login is based on (0 legacy hash,
1047 or 1 directly the password)
1050 TOSERVER_SRP_BYTES_M = 0x52,
1052 Belonging to AUTH_MECHANISM_SRP.
1057 TOSERVER_NUM_MSG_TYPES = 0x53,
1063 AUTH_MECHANISM_NONE = 0,
1065 // SRP based on the legacy hash
1066 AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
1068 // SRP based on the srp verification key
1069 AUTH_MECHANISM_SRP = 1 << 1,
1071 // Establishes a srp verification key, for first login and password changing
1072 AUTH_MECHANISM_FIRST_SRP = 1 << 2,
1075 enum AccessDeniedCode : u8 {
1076 SERVER_ACCESSDENIED_WRONG_PASSWORD,
1077 SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1078 SERVER_ACCESSDENIED_SINGLEPLAYER,
1079 SERVER_ACCESSDENIED_WRONG_VERSION,
1080 SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1081 SERVER_ACCESSDENIED_WRONG_NAME,
1082 SERVER_ACCESSDENIED_TOO_MANY_USERS,
1083 SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1084 SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1085 SERVER_ACCESSDENIED_SERVER_FAIL,
1086 SERVER_ACCESSDENIED_CUSTOM_STRING,
1087 SERVER_ACCESSDENIED_SHUTDOWN,
1088 SERVER_ACCESSDENIED_CRASH,
1089 SERVER_ACCESSDENIED_MAX,
1092 enum NetProtoCompressionMode {
1093 NETPROTO_COMPRESSION_NONE = 0,
1096 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1098 "Your client sent something the server didn't expect. Try reconnecting or updating your client.",
1099 "The server is running in simple singleplayer mode. You cannot connect.",
1100 "Your client's version is not supported.\nPlease contact the server administrator.",
1101 "Player name contains disallowed characters",
1102 "Player name not allowed",
1104 "Empty passwords are disallowed. Set a password and try again.",
1105 "Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
1106 "Internal server error",
1108 "Server shutting down",
1109 "The server has experienced an internal error. You will now be disconnected."
1112 enum PlayerListModifer : u8
1119 enum CSMRestrictionFlags : u64 {
1120 CSM_RF_NONE = 0x00000000,
1121 // Until server-sent CSM and verifying of builtin are complete,
1122 // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1123 // When those are complete, this should return to only being a restriction on the
1124 // loading of client mods.
1125 CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1126 CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
1127 CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
1128 CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
1129 CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
1130 CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
1131 CSM_RF_ALL = 0xFFFFFFFF,
1134 enum InteractAction : u8
1136 INTERACT_START_DIGGING, // 0: start digging (from undersurface) or use
1137 INTERACT_STOP_DIGGING, // 1: stop digging (all parameters ignored)
1138 INTERACT_DIGGING_COMPLETED, // 2: digging completed
1139 INTERACT_PLACE, // 3: place block or item (to abovesurface)
1140 INTERACT_USE, // 4: use item
1141 INTERACT_ACTIVATE // 5: rightclick air ("activate")