]> git.lizzy.rs Git - minetest.git/blob - src/network/networkprotocol.h
Allow saturation to be controlled by the server. (#13075)
[minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #pragma once
21
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53                 Obsolete TOCLIENT_PLAYERITEM
54         PROTOCOL_VERSION 10:
55                 TOCLIENT_PRIVILEGES
56                 Version raised to force 'fly' and 'fast' privileges into effect.
57                 Node metadata change (came in later; somewhat incompatible)
58         PROTOCOL_VERSION 11:
59                 TileDef in ContentFeatures
60                 Nodebox drawtype
61                 (some dev snapshot)
62                 TOCLIENT_INVENTORY_FORMSPEC
63                 (0.4.0, 0.4.1)
64         PROTOCOL_VERSION 12:
65                 TOSERVER_INVENTORY_FIELDS
66                 16-bit node ids
67                 TOCLIENT_DETACHED_INVENTORY
68         PROTOCOL_VERSION 13:
69                 InventoryList field "Width" (deserialization fails with old versions)
70         PROTOCOL_VERSION 14:
71                 Added transfer of player pressed keys to the server
72                 Added new messages for mesh and bone animation, as well as attachments
73                 AO_CMD_SET_ANIMATION
74                 AO_CMD_SET_BONE_POSITION
75                 GENERIC_CMD_SET_ATTACHMENT
76         PROTOCOL_VERSION 15:
77                 Serialization format changes
78         PROTOCOL_VERSION 16:
79                 TOCLIENT_SHOW_FORMSPEC
80         PROTOCOL_VERSION 17:
81                 Serialization format change: include backface_culling flag in TileDef
82                 Added rightclickable field in nodedef
83                 TOCLIENT_SPAWN_PARTICLE
84                 TOCLIENT_ADD_PARTICLESPAWNER
85                 TOCLIENT_DELETE_PARTICLESPAWNER
86         PROTOCOL_VERSION 18:
87                 damageGroups added to ToolCapabilities
88                 sound_place added to ItemDefinition
89         PROTOCOL_VERSION 19:
90                 AO_CMD_SET_PHYSICS_OVERRIDE
91         PROTOCOL_VERSION 20:
92                 TOCLIENT_HUDADD
93                 TOCLIENT_HUDRM
94                 TOCLIENT_HUDCHANGE
95                 TOCLIENT_HUD_SET_FLAGS
96         PROTOCOL_VERSION 21:
97                 TOCLIENT_BREATH
98                 TOSERVER_BREATH
99                 range added to ItemDefinition
100                 drowning, leveled and liquid_range added to ContentFeatures
101                 stepheight and collideWithObjects added to object properties
102                 version, heat and humidity transfer in MapBock
103                 automatic_face_movement_dir and automatic_face_movement_dir_offset
104                         added to object properties
105         PROTOCOL_VERSION 22:
106                 add swap_node
107         PROTOCOL_VERSION 23:
108                 Obsolete TOSERVER_RECEIVED_MEDIA
109                 Server: Stop using TOSERVER_CLIENT_READY
110         PROTOCOL_VERSION 24:
111                 ContentFeatures version 7
112                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
113         PROTOCOL_VERSION 25:
114                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
115                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
116                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
117                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
118                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
119                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
120                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
121                         for standard error, keeping customisation possible. This
122                         permit translation
123                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
124                         reading u32
125                 Add new opcode TOSERVER_INIT for client presentation to server
126                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
127                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
128                         for the three supported auth mechanisms around srp
129                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
130                         for sudo mode handling (auth mech generic way of changing password).
131                 Add TOCLIENT_HELLO for presenting server to client after client
132                         presentation
133                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
134                 Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
135         PROTOCOL_VERSION 26:
136                 Add TileDef tileable_horizontal, tileable_vertical flags
137         PROTOCOL_VERSION 27:
138                 backface_culling: backwards compatibility for playing with
139                 newer client on pre-27 servers.
140                 Add nodedef v3 - connected nodeboxes
141         PROTOCOL_VERSION 28:
142                 CPT2_MESHOPTIONS
143         PROTOCOL_VERSION 29:
144                 Server doesn't accept TOSERVER_BREATH anymore
145                 serialization of TileAnimation params changed
146                 TAT_SHEET_2D
147                 Removed client-sided chat perdiction
148         PROTOCOL VERSION 30:
149                 New ContentFeatures serialization version
150                 Add node and tile color and palette
151                 Fix plantlike visual_scale being applied squared and add compatibility
152                         with pre-30 clients by sending sqrt(visual_scale)
153         PROTOCOL VERSION 31:
154                 Add tile overlay
155                 Stop sending TOSERVER_CLIENT_READY
156         PROTOCOL VERSION 32:
157                 Add fading sounds
158         PROTOCOL VERSION 33:
159                 Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
160                         instead of guessing based on the active object list.
161         PROTOCOL VERSION 34:
162                 Add sound pitch
163         PROTOCOL VERSION 35:
164                 Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
165                 Add TOCLIENT_CHAT_MESSAGE (0x2F)
166                         This chat message is a signalisation message containing various
167                         informations:
168                         * timestamp
169                         * sender
170                         * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
171                         * content
172                 Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
173                         limited
174                 Add settable player collisionbox. Breaks compatibility with older
175                         clients as a 1-node vertical offset has been removed from player's
176                         position
177                 Add settable player stepheight using existing object property.
178                         Breaks compatibility with older clients.
179         PROTOCOL VERSION 36:
180                 Backwards compatibility drop
181                 Add 'can_zoom' to player object properties
182                 Add glow to object properties
183                 Change TileDef serialization format.
184                 Add world-aligned tiles.
185                 Mod channels
186                 Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
187                         'zoom_fov'.
188                 Nodebox version 5
189                 Add disconnected nodeboxes
190                 Add TOCLIENT_FORMSPEC_PREPEND
191         PROTOCOL VERSION 37:
192                 Redo detached inventory sending
193                 Add TOCLIENT_NODEMETA_CHANGED
194                 New network float format
195                 ContentFeatures version 13
196                 Add full Euler rotations instead of just yaw
197                 Add TOCLIENT_PLAYER_SPEED
198         PROTOCOL VERSION 38:
199                 Incremental inventory sending mode
200                 Unknown inventory serialization fields no longer throw an error
201                 Mod-specific formspec version
202                 Player FOV override API
203                 "ephemeral" added to TOCLIENT_PLAY_SOUND
204         PROTOCOL VERSION 39:
205                 Updated set_sky packet
206                 Adds new sun, moon and stars packets
207                 Minimap modes
208         PROTOCOL VERSION 40:
209                 TOCLIENT_MEDIA_PUSH changed, TOSERVER_HAVE_MEDIA added
210                 Added new particlespawner parameters
211                 [scheduled bump for 5.6.0]
212 */
213
214 #define LATEST_PROTOCOL_VERSION 41
215 #define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
216
217 // Server's supported network protocol range
218 #define SERVER_PROTOCOL_VERSION_MIN 37
219 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
220
221 // Client's supported network protocol range
222 // The minimal version depends on whether
223 // send_pre_v25_init is enabled or not
224 #define CLIENT_PROTOCOL_VERSION_MIN 37
225 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
226
227 // Constant that differentiates the protocol from random data and other protocols
228 #define PROTOCOL_ID 0x4f457403
229
230 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
231                                // base64-encoded SHA-1 (27+\0).
232
233 // See also formspec [Version History] in doc/lua_api.txt
234 #define FORMSPEC_API_VERSION 6
235
236 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
237
238 typedef u16 session_t;
239
240 enum ToClientCommand
241 {
242         TOCLIENT_HELLO = 0x02,
243         /*
244                 Sent after TOSERVER_INIT.
245
246                 u8 deployed serialization version
247                 u16 deployed network compression mode
248                 u16 deployed protocol version
249                 u32 supported auth methods
250                 std::string username that should be used for legacy hash (for proper casing)
251         */
252         TOCLIENT_AUTH_ACCEPT = 0x03,
253         /*
254                 Message from server to accept auth.
255
256                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
257                 u64 map seed
258                 f1000 recommended send interval
259                 u32 : supported auth methods for sudo mode
260                       (where the user can change their password)
261         */
262         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
263         /*
264                 Sent to client to show it is in sudo mode now.
265         */
266         TOCLIENT_DENY_SUDO_MODE = 0x05,
267         /*
268                 Signals client that sudo mode auth failed.
269         */
270         TOCLIENT_ACCESS_DENIED = 0x0A,
271         /*
272                 u8 reason
273                 std::string custom reason (if needed, otherwise "")
274                 u8 (bool) reconnect
275         */
276
277         TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
278
279         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
280         TOCLIENT_ADDNODE = 0x21,
281         /*
282                 v3s16 position
283                 serialized mapnode
284                 u8 keep_metadata // Added in protocol version 22
285         */
286         TOCLIENT_REMOVENODE = 0x22,
287
288         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
289         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
290         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
291         TOCLIENT_SECTORMETA = 0x26, // Obsolete
292
293         TOCLIENT_INVENTORY = 0x27,
294         /*
295                 [0] u16 command
296                 [2] serialized inventory
297         */
298
299         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
300
301         TOCLIENT_TIME_OF_DAY = 0x29,
302         /*
303                 u16 time (0-23999)
304                 Added in a later version:
305                 f1000 time_speed
306         */
307
308         TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
309         /*
310                 u32 CSMRestrictionFlags byteflag
311          */
312
313         TOCLIENT_PLAYER_SPEED = 0x2B,
314         /*
315                 v3f added_vel
316          */
317
318         TOCLIENT_MEDIA_PUSH = 0x2C,
319         /*
320                 std::string raw_hash
321                 std::string filename
322                 u32 callback_token
323                 bool should_be_cached
324         */
325
326         // (oops, there is some gap here)
327
328         TOCLIENT_CHAT_MESSAGE = 0x2F,
329         /*
330                 u8 version
331                 u8 message_type
332                 u16 sendername length
333                 wstring sendername
334                 u16 length
335                 wstring message
336         */
337
338         TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
339
340         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
341         /*
342                 u16 count of removed objects
343                 for all removed objects {
344                         u16 id
345                 }
346                 u16 count of added objects
347                 for all added objects {
348                         u16 id
349                         u8 type
350                         u32 initialization data length
351                         string initialization data
352                 }
353         */
354
355         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
356         /*
357                 for all objects
358                 {
359                         u16 id
360                         u16 message length
361                         string message
362                 }
363         */
364
365         TOCLIENT_HP = 0x33,
366         /*
367                 u8 hp
368         */
369
370         TOCLIENT_MOVE_PLAYER = 0x34,
371         /*
372                 v3f1000 player position
373                 f1000 player pitch
374                 f1000 player yaw
375         */
376
377         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
378         /*
379                 u16 reason_length
380                 wstring reason
381         */
382
383         TOCLIENT_FOV = 0x36,
384         /*
385                 Sends an FOV override/multiplier to client.
386
387                 f32 fov
388                 bool is_multiplier
389                 f32 transition_time
390         */
391
392         TOCLIENT_DEATHSCREEN = 0x37,
393         /*
394                 u8 bool set camera point target
395                 v3f1000 camera point target (to point the death cause or whatever)
396         */
397
398         TOCLIENT_MEDIA = 0x38,
399         /*
400                 u16 total number of texture bunches
401                 u16 index of this bunch
402                 u32 number of files in this bunch
403                 for each file {
404                         u16 length of name
405                         string name
406                         u32 length of data
407                         data
408                 }
409                 u16 length of remote media server url (if applicable)
410                 string url
411         */
412
413         TOCLIENT_TOOLDEF = 0x39,
414         /*
415                 u32 length of the next item
416                 serialized ToolDefManager
417         */
418
419         TOCLIENT_NODEDEF = 0x3a,
420         /*
421                 u32 length of the next item
422                 serialized NodeDefManager
423         */
424
425         TOCLIENT_CRAFTITEMDEF = 0x3b,
426         /*
427                 u32 length of the next item
428                 serialized CraftiItemDefManager
429         */
430
431         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
432
433         /*
434                 u32 number of files
435                 for each texture {
436                         u16 length of name
437                         string name
438                         u16 length of sha1_digest
439                         string sha1_digest
440                 }
441         */
442
443         TOCLIENT_ITEMDEF = 0x3d,
444         /*
445                 u32 length of next item
446                 serialized ItemDefManager
447         */
448
449         TOCLIENT_PLAY_SOUND = 0x3f,
450         /*
451                 s32 sound_id
452                 u16 len
453                 u8[len] sound name
454                 s32 gain*1000
455                 u8 type (0=local, 1=positional, 2=object)
456                 s32[3] pos_nodes*10000
457                 u16 object_id
458                 u8 loop (bool)
459                 u8 ephemeral (bool)
460         */
461
462         TOCLIENT_STOP_SOUND = 0x40,
463         /*
464                 s32 sound_id
465         */
466
467         TOCLIENT_PRIVILEGES = 0x41,
468         /*
469                 u16 number of privileges
470                 for each privilege
471                         u16 len
472                         u8[len] privilege
473         */
474
475         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
476         /*
477                 u32 len
478                 u8[len] formspec
479         */
480
481         TOCLIENT_DETACHED_INVENTORY = 0x43,
482         /*
483                 [0] u16 command
484                 u16 len
485                 u8[len] name
486                 [2] serialized inventory
487         */
488
489         TOCLIENT_SHOW_FORMSPEC = 0x44,
490         /*
491                 [0] u16 command
492                 u32 len
493                 u8[len] formspec
494                 u16 len
495                 u8[len] formname
496         */
497
498         TOCLIENT_MOVEMENT = 0x45,
499         /*
500                 f1000 movement_acceleration_default
501                 f1000 movement_acceleration_air
502                 f1000 movement_acceleration_fast
503                 f1000 movement_speed_walk
504                 f1000 movement_speed_crouch
505                 f1000 movement_speed_fast
506                 f1000 movement_speed_climb
507                 f1000 movement_speed_jump
508                 f1000 movement_liquid_fluidity
509                 f1000 movement_liquid_fluidity_smooth
510                 f1000 movement_liquid_sink
511                 f1000 movement_gravity
512         */
513
514         TOCLIENT_SPAWN_PARTICLE = 0x46,
515         /*
516                 -- struct range<T> { T min, T max, f32 bias };
517                 v3f pos
518                 v3f velocity
519                 v3f acceleration
520                 f32 expirationtime
521                 f32 size
522                 u8 bool collisiondetection
523                 u32 len
524                 u8[len] texture
525                 u8 bool vertical
526                 u8 collision_removal
527                 TileAnimation animation
528                 u8 glow
529                 u8 object_collision
530                 v3f drag
531                 range<v3f> bounce
532         */
533
534         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
535         /*
536                 -- struct range<T> { T min, T max, f32 bias };
537                 -- struct tween<T> { T start, T end };
538                 u16 amount
539                 f32 spawntime
540                 v3f minpos
541                 v3f maxpos
542                 v3f minvel
543                 v3f maxvel
544                 v3f minacc
545                 v3f maxacc
546                 f32 minexptime
547                 f32 maxexptime
548                 f32 minsize
549                 f32 maxsize
550                 u8 bool collisiondetection
551                 u32 len
552                 u8[len] texture
553                 u8 bool vertical
554                 u8 collision_removal
555                 u32 id
556                 TileAnimation animation
557                 u8 glow
558                 u8 object_collision
559
560                 f32 pos_start_bias
561                 f32 vel_start_bias
562                 f32 acc_start_bias
563                 f32 exptime_start_bias
564                 f32 size_start_bias
565
566                 range<v3f> pos_end
567                 -- i.e v3f pos_end_min
568                 --     v3f pos_end_max
569                 --     f32 pos_end_bias
570                 range<v3f> vel_end
571                 range<v3f> acc_end
572
573                 tween<range<v3f>> drag
574                 -- i.e. v3f drag_start_min
575                 --      v3f drag_start_max
576                 --      f32 drag_start_bias
577                 --      v3f drag_end_min
578                 --      v3f drag_end_max
579                 --      f32 drag_end_bias
580                 tween<range<v3f>> jitter
581                 tween<range<f32>> bounce
582
583                 u8 attraction_kind
584                         none  = 0
585                         point = 1
586                         line  = 2
587                         plane = 3
588
589                 if attraction_kind > none {
590                         tween<range<f32>> attract_strength
591                         tween<v3f>        attractor_origin
592                         u16               attractor_origin_attachment_object_id
593                         u8                spawner_flags
594                             bit 1: attractor_kill (particles dies on contact)
595                         if attraction_mode > point {
596                                 tween<v3f> attractor_angle
597                                 u16        attractor_origin_attachment_object_id
598                         }
599                 }
600
601                 tween<range<v3f>> radius
602                 tween<range<v3f>> drag
603
604                 u16 texpool_sz
605                 texpool_sz.times {
606                         u8 flags
607                         -- bit 0: animated
608                         -- other bits free & ignored as of proto v40
609                         tween<f32> alpha
610                         tween<v2f> scale
611                         if flags.animated {
612                                 TileAnimation animation
613                         }
614                 }
615
616         */
617
618         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
619
620         TOCLIENT_HUDADD = 0x49,
621         /*
622                 u32 id
623                 u8 type
624                 v2f1000 pos
625                 u16 len
626                 u8[len] name
627                 v2f1000 scale
628                 u16 len2
629                 u8[len2] text
630                 u32 number
631                 u32 item
632                 u32 dir
633                 v2f1000 align
634                 v2f1000 offset
635                 v3f1000 world_pos
636                 v2s32 size
637                 s16 z_index
638                 u16 len3
639                 u8[len3] text2
640         */
641
642         TOCLIENT_HUDRM = 0x4a,
643         /*
644                 u32 id
645         */
646
647         TOCLIENT_HUDCHANGE = 0x4b,
648         /*
649                 u32 id
650                 u8 stat
651                 [v2f1000 data |
652                  u32 len
653                  u8[len] data |
654                  u32 data]
655         */
656
657         TOCLIENT_HUD_SET_FLAGS = 0x4c,
658         /*
659                 u32 flags
660                 u32 mask
661         */
662
663         TOCLIENT_HUD_SET_PARAM = 0x4d,
664         /*
665                 u16 param
666                 u16 len
667                 u8[len] value
668         */
669
670         TOCLIENT_BREATH = 0x4e,
671         /*
672                 u16 breath
673         */
674
675         TOCLIENT_SET_SKY = 0x4f,
676         /*
677                 Protocol 38:
678                 u8[4] base_color (ARGB)
679                 u8 len
680                 u8[len] type
681                 u16 count
682                 foreach count:
683                         u8 len
684                         u8[len] param
685                 u8 clouds (boolean)
686
687                 Protocol 39:
688                 u8[4] bgcolor (ARGB)
689                 std::string type
690                 int texture_count
691                 std::string[6] param
692                 bool clouds
693                 bool bgcolor_fog
694                 u8[4] day_sky (ARGB)
695                 u8[4] day_horizon (ARGB)
696                 u8[4] dawn_sky (ARGB)
697                 u8[4] dawn_horizon (ARGB)
698                 u8[4] night_sky (ARGB)
699                 u8[4] night_horizon (ARGB)
700                 u8[4] indoors (ARGB)
701                 u8[4] fog_sun_tint (ARGB)
702                 u8[4] fog_moon_tint (ARGB)
703                 std::string fog_tint_type
704         */
705
706         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
707         /*
708                 u8 do_override (boolean)
709                 u16 day-night ratio 0...65535
710         */
711
712         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
713         /*
714                 v2s32 stand/idle
715                 v2s32 walk
716                 v2s32 dig
717                 v2s32 walk+dig
718                 f1000 frame_speed
719         */
720
721         TOCLIENT_EYE_OFFSET = 0x52,
722         /*
723                 v3f1000 first
724                 v3f1000 third
725         */
726
727         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
728         /*
729                 u32 id
730         */
731
732         TOCLIENT_CLOUD_PARAMS = 0x54,
733         /*
734                 f1000 density
735                 u8[4] color_diffuse (ARGB)
736                 u8[4] color_ambient (ARGB)
737                 f1000 height
738                 f1000 thickness
739                 v2f1000 speed
740         */
741
742         TOCLIENT_FADE_SOUND = 0x55,
743         /*
744                 s32 sound_id
745                 float step
746                 float gain
747         */
748         TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
749         /*
750                 u8 type
751                 u16 number of players
752                 for each player
753                         u16 len
754                         u8[len] player name
755         */
756
757         TOCLIENT_MODCHANNEL_MSG = 0x57,
758         /*
759                 u16 channel name length
760                 std::string channel name
761                 u16 channel name sender
762                 std::string channel name
763                 u16 message length
764                 std::string message
765         */
766
767         TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
768         /*
769                 u8 signal id
770                 u16 channel name length
771                 std::string channel name
772         */
773
774         TOCLIENT_NODEMETA_CHANGED = 0x59,
775         /*
776                 serialized and compressed node metadata
777         */
778
779         TOCLIENT_SET_SUN = 0x5a,
780         /*
781                 bool visible
782                 std::string texture
783                 std::string tonemap
784                 std::string sunrise
785                 f32 scale
786         */
787
788         TOCLIENT_SET_MOON = 0x5b,
789         /*
790                 bool visible
791                 std::string texture
792                 std::string tonemap
793                 f32 scale
794         */
795
796         TOCLIENT_SET_STARS = 0x5c,
797         /*
798                 bool visible
799                 u32 count
800                 u8[4] starcolor (ARGB)
801                 f32 scale
802                 f32 day_opacity
803         */
804
805         TOCLIENT_SRP_BYTES_S_B = 0x60,
806         /*
807                 Belonging to AUTH_MECHANISM_SRP.
808
809                 std::string bytes_s
810                 std::string bytes_B
811         */
812
813         TOCLIENT_FORMSPEC_PREPEND = 0x61,
814         /*
815                 u16 len
816                 u8[len] formspec
817         */
818
819         TOCLIENT_MINIMAP_MODES = 0x62,
820         /*
821                 u16 count // modes
822                 u16 mode  // wanted current mode index after change
823                 for each mode
824                         u16 type
825                         std::string label
826                         u16 size
827                         std::string extra
828         */
829
830         TOCLIENT_SET_LIGHTING = 0x63,
831         /*
832                 f32 shadow_intensity
833                 f32 saturation
834         */
835
836         TOCLIENT_NUM_MSG_TYPES = 0x64,
837 };
838
839 enum ToServerCommand
840 {
841         TOSERVER_INIT = 0x02,
842         /*
843                 Sent first after connected.
844
845                 u8 serialization version (=SER_FMT_VER_HIGHEST_READ)
846                 u16 supported network compression modes
847                 u16 minimum supported network protocol version
848                 u16 maximum supported network protocol version
849                 std::string player name
850         */
851
852         TOSERVER_INIT_LEGACY = 0x10, // Obsolete
853
854         TOSERVER_INIT2 = 0x11,
855         /*
856                 Sent as an ACK for TOCLIENT_INIT.
857                 After this, the server can send data.
858
859                 [0] u16 TOSERVER_INIT2
860         */
861
862         TOSERVER_MODCHANNEL_JOIN = 0x17,
863         /*
864                 u16 channel name length
865                 std::string channel name
866          */
867
868         TOSERVER_MODCHANNEL_LEAVE = 0x18,
869         /*
870                 u16 channel name length
871                 std::string channel name
872          */
873
874         TOSERVER_MODCHANNEL_MSG = 0x19,
875         /*
876                 u16 channel name length
877                 std::string channel name
878                 u16 message length
879                 std::string message
880          */
881
882         TOSERVER_GETBLOCK = 0x20, // Obsolete
883         TOSERVER_ADDNODE = 0x21, // Obsolete
884         TOSERVER_REMOVENODE = 0x22, // Obsolete
885
886         TOSERVER_PLAYERPOS = 0x23,
887         /*
888                 [0] u16 command
889                 [2] v3s32 position*100
890                 [2+12] v3s32 speed*100
891                 [2+12+12] s32 pitch*100
892                 [2+12+12+4] s32 yaw*100
893                 [2+12+12+4+4] u32 keyPressed
894                 [2+12+12+4+4+1] u8 fov*80
895                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
896         */
897
898         TOSERVER_GOTBLOCKS = 0x24,
899         /*
900                 [0] u16 command
901                 [2] u8 count
902                 [3] v3s16 pos_0
903                 [3+6] v3s16 pos_1
904                 ...
905         */
906
907         TOSERVER_DELETEDBLOCKS = 0x25,
908         /*
909                 [0] u16 command
910                 [2] u8 count
911                 [3] v3s16 pos_0
912                 [3+6] v3s16 pos_1
913                 ...
914         */
915
916         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
917         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
918         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
919         TOSERVER_RELEASE = 0x29, // Obsolete
920         TOSERVER_SIGNTEXT = 0x30, // Obsolete
921
922         TOSERVER_INVENTORY_ACTION = 0x31,
923         /*
924                 See InventoryAction in inventorymanager.h
925         */
926
927         TOSERVER_CHAT_MESSAGE = 0x32,
928         /*
929                 u16 length
930                 wstring message
931         */
932
933         TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
934         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
935
936         TOSERVER_DAMAGE = 0x35,
937         /*
938                 u8 amount
939         */
940
941         TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
942
943         TOSERVER_PLAYERITEM = 0x37,
944         /*
945                 Sent to change selected item.
946
947                 [0] u16 TOSERVER_PLAYERITEM
948                 [2] u16 item
949         */
950
951         TOSERVER_RESPAWN = 0x38,
952         /*
953                 u16 TOSERVER_RESPAWN
954         */
955
956         TOSERVER_INTERACT = 0x39,
957         /*
958                 [0] u16 command
959                 [2] u8 action
960                 [3] u16 item
961                 [5] u32 length of the next item
962                 [9] serialized PointedThing
963                 actions:
964                 0: start digging (from undersurface) or use
965                 1: stop digging (all parameters ignored)
966                 2: digging completed
967                 3: place block or item (to abovesurface)
968                 4: use item
969         */
970
971         TOSERVER_REMOVED_SOUNDS = 0x3a,
972         /*
973                 u16 len
974                 s32[len] sound_id
975         */
976
977         TOSERVER_NODEMETA_FIELDS = 0x3b,
978         /*
979                 v3s16 p
980                 u16 len
981                 u8[len] form name (reserved for future use)
982                 u16 number of fields
983                 for each field:
984                         u16 len
985                         u8[len] field name
986                         u32 len
987                         u8[len] field value
988         */
989
990         TOSERVER_INVENTORY_FIELDS = 0x3c,
991         /*
992                 u16 len
993                 u8[len] form name (reserved for future use)
994                 u16 number of fields
995                 for each field:
996                         u16 len
997                         u8[len] field name
998                         u32 len
999                         u8[len] field value
1000         */
1001
1002         TOSERVER_REQUEST_MEDIA = 0x40,
1003         /*
1004                 u16 number of files requested
1005                 for each file {
1006                         u16 length of name
1007                         string name
1008                 }
1009         */
1010
1011         TOSERVER_HAVE_MEDIA = 0x41,
1012         /*
1013                 u8 number of callback tokens
1014                 for each:
1015                         u32 token
1016         */
1017
1018         TOSERVER_BREATH = 0x42, // Obsolete
1019
1020         TOSERVER_CLIENT_READY = 0x43,
1021         /*
1022                 u8 major
1023                 u8 minor
1024                 u8 patch
1025                 u8 reserved
1026                 u16 len
1027                 u8[len] full_version_string
1028         */
1029
1030         TOSERVER_FIRST_SRP = 0x50,
1031         /*
1032                 Belonging to AUTH_MECHANISM_FIRST_SRP.
1033
1034                 std::string srp salt
1035                 std::string srp verification key
1036                 u8 is_empty (=1 if password is empty, 0 otherwise)
1037         */
1038
1039         TOSERVER_SRP_BYTES_A = 0x51,
1040         /*
1041                 Belonging to AUTH_MECHANISM_SRP,
1042                         depending on current_login_based_on.
1043
1044                 std::string bytes_A
1045                 u8 current_login_based_on : on which version of the password's
1046                                             hash this login is based on (0 legacy hash,
1047                                             or 1 directly the password)
1048         */
1049
1050         TOSERVER_SRP_BYTES_M = 0x52,
1051         /*
1052                 Belonging to AUTH_MECHANISM_SRP.
1053
1054                 std::string bytes_M
1055         */
1056
1057         TOSERVER_NUM_MSG_TYPES = 0x53,
1058 };
1059
1060 enum AuthMechanism
1061 {
1062         // reserved
1063         AUTH_MECHANISM_NONE = 0,
1064
1065         // SRP based on the legacy hash
1066         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
1067
1068         // SRP based on the srp verification key
1069         AUTH_MECHANISM_SRP = 1 << 1,
1070
1071         // Establishes a srp verification key, for first login and password changing
1072         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
1073 };
1074
1075 enum AccessDeniedCode : u8 {
1076         SERVER_ACCESSDENIED_WRONG_PASSWORD,
1077         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
1078         SERVER_ACCESSDENIED_SINGLEPLAYER,
1079         SERVER_ACCESSDENIED_WRONG_VERSION,
1080         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
1081         SERVER_ACCESSDENIED_WRONG_NAME,
1082         SERVER_ACCESSDENIED_TOO_MANY_USERS,
1083         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
1084         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
1085         SERVER_ACCESSDENIED_SERVER_FAIL,
1086         SERVER_ACCESSDENIED_CUSTOM_STRING,
1087         SERVER_ACCESSDENIED_SHUTDOWN,
1088         SERVER_ACCESSDENIED_CRASH,
1089         SERVER_ACCESSDENIED_MAX,
1090 };
1091
1092 enum NetProtoCompressionMode {
1093         NETPROTO_COMPRESSION_NONE = 0,
1094 };
1095
1096 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
1097         "Invalid password",
1098         "Your client sent something the server didn't expect.  Try reconnecting or updating your client.",
1099         "The server is running in simple singleplayer mode.  You cannot connect.",
1100         "Your client's version is not supported.\nPlease contact the server administrator.",
1101         "Player name contains disallowed characters",
1102         "Player name not allowed",
1103         "Too many users",
1104         "Empty passwords are disallowed.  Set a password and try again.",
1105         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
1106         "Internal server error",
1107         "",
1108         "Server shutting down",
1109         "The server has experienced an internal error.  You will now be disconnected."
1110 };
1111
1112 enum PlayerListModifer : u8
1113 {
1114         PLAYER_LIST_INIT,
1115         PLAYER_LIST_ADD,
1116         PLAYER_LIST_REMOVE,
1117 };
1118
1119 enum CSMRestrictionFlags : u64 {
1120         CSM_RF_NONE = 0x00000000,
1121         // Until server-sent CSM and verifying of builtin are complete,
1122         // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
1123         // When those are complete, this should return to only being a restriction on the
1124         // loading of client mods.
1125         CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
1126         CSM_RF_CHAT_MESSAGES = 0x00000002,    // Disable chat message sending from CSM
1127         CSM_RF_READ_ITEMDEFS = 0x00000004,    // Disable itemdef lookups
1128         CSM_RF_READ_NODEDEFS = 0x00000008,    // Disable nodedef lookups
1129         CSM_RF_LOOKUP_NODES = 0x00000010,     // Limit node lookups
1130         CSM_RF_READ_PLAYERINFO = 0x00000020,  // Disable player info lookups
1131         CSM_RF_ALL = 0xFFFFFFFF,
1132 };
1133
1134 enum InteractAction : u8
1135 {
1136         INTERACT_START_DIGGING,     // 0: start digging (from undersurface) or use
1137         INTERACT_STOP_DIGGING,      // 1: stop digging (all parameters ignored)
1138         INTERACT_DIGGING_COMPLETED, // 2: digging completed
1139         INTERACT_PLACE,             // 3: place block or item (to abovesurface)
1140         INTERACT_USE,               // 4: use item
1141         INTERACT_ACTIVATE           // 5: rightclick air ("activate")
1142 };