]> git.lizzy.rs Git - minetest.git/blob - src/network/networkprotocol.h
Fix interact range check (thanks to @lhofhansl)
[minetest.git] / src / network / networkprotocol.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef NETWORKPROTOCOL_HEADER
21 #define NETWORKPROTOCOL_HEADER
22 #include "util/string.h"
23
24 /*
25         changes by PROTOCOL_VERSION:
26
27         PROTOCOL_VERSION 3:
28                 Base for writing changes here
29         PROTOCOL_VERSION 4:
30                 Add TOCLIENT_MEDIA
31                 Add TOCLIENT_TOOLDEF
32                 Add TOCLIENT_NODEDEF
33                 Add TOCLIENT_CRAFTITEMDEF
34                 Add TOSERVER_INTERACT
35                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
36                 Obsolete TOSERVER_GROUND_ACTION
37         PROTOCOL_VERSION 5:
38                 Make players to be handled mostly as ActiveObjects
39         PROTOCOL_VERSION 6:
40                 Only non-cached textures are sent
41         PROTOCOL_VERSION 7:
42                 Add TOCLIENT_ITEMDEF
43                 Obsolete TOCLIENT_TOOLDEF
44                 Obsolete TOCLIENT_CRAFTITEMDEF
45                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
46         PROTOCOL_VERSION 8:
47                 Digging based on item groups
48                 Many things
49         PROTOCOL_VERSION 9:
50                 ContentFeatures and NodeDefManager use a different serialization
51                     format; better for future version cross-compatibility
52                 Many things
53         PROTOCOL_VERSION 10:
54                 TOCLIENT_PRIVILEGES
55                 Version raised to force 'fly' and 'fast' privileges into effect.
56                 Node metadata change (came in later; somewhat incompatible)
57         PROTOCOL_VERSION 11:
58                 TileDef in ContentFeatures
59                 Nodebox drawtype
60                 (some dev snapshot)
61                 TOCLIENT_INVENTORY_FORMSPEC
62                 (0.4.0, 0.4.1)
63         PROTOCOL_VERSION 12:
64                 TOSERVER_INVENTORY_FIELDS
65                 16-bit node ids
66                 TOCLIENT_DETACHED_INVENTORY
67         PROTOCOL_VERSION 13:
68                 InventoryList field "Width" (deserialization fails with old versions)
69         PROTOCOL_VERSION 14:
70                 Added transfer of player pressed keys to the server
71                 Added new messages for mesh and bone animation, as well as attachments
72                 GENERIC_CMD_SET_ANIMATION
73                 GENERIC_CMD_SET_BONE_POSITION
74                 GENERIC_CMD_SET_ATTACHMENT
75         PROTOCOL_VERSION 15:
76                 Serialization format changes
77         PROTOCOL_VERSION 16:
78                 TOCLIENT_SHOW_FORMSPEC
79         PROTOCOL_VERSION 17:
80                 Serialization format change: include backface_culling flag in TileDef
81                 Added rightclickable field in nodedef
82                 TOCLIENT_SPAWN_PARTICLE
83                 TOCLIENT_ADD_PARTICLESPAWNER
84                 TOCLIENT_DELETE_PARTICLESPAWNER
85         PROTOCOL_VERSION 18:
86                 damageGroups added to ToolCapabilities
87                 sound_place added to ItemDefinition
88         PROTOCOL_VERSION 19:
89                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
90         PROTOCOL_VERSION 20:
91                 TOCLIENT_HUDADD
92                 TOCLIENT_HUDRM
93                 TOCLIENT_HUDCHANGE
94                 TOCLIENT_HUD_SET_FLAGS
95         PROTOCOL_VERSION 21:
96                 TOCLIENT_BREATH
97                 TOSERVER_BREATH
98                 range added to ItemDefinition
99                 drowning, leveled and liquid_range added to ContentFeatures
100                 stepheight and collideWithObjects added to object properties
101                 version, heat and humidity transfer in MapBock
102                 automatic_face_movement_dir and automatic_face_movement_dir_offset
103                         added to object properties
104         PROTOCOL_VERSION 22:
105                 add swap_node
106         PROTOCOL_VERSION 23:
107                 TOSERVER_CLIENT_READY
108         PROTOCOL_VERSION 24:
109                 ContentFeatures version 7
110                 ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
111         PROTOCOL_VERSION 25:
112                 Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
113                 Rename TOCLIENT_DELETE_PARTICLESPAWNER to
114                         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
115                 Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
116                 Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
117                 Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
118                 Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
119                         for standard error, keeping customisation possible. This
120                         permit translation
121                 Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
122                         reading u32
123                 Add new opcode TOSERVER_INIT for client presentation to server
124                 Add new opcodes TOSERVER_FIRST_SRP, TOSERVER_SRP_BYTES_A,
125                         TOSERVER_SRP_BYTES_M, TOCLIENT_SRP_BYTES_S_B
126                         for the three supported auth mechanisms around srp
127                 Add new opcodes TOCLIENT_ACCEPT_SUDO_MODE and TOCLIENT_DENY_SUDO_MODE
128                         for sudo mode handling (auth mech generic way of changing password).
129                 Add TOCLIENT_HELLO for presenting server to client after client
130                         presentation
131                 Add TOCLIENT_AUTH_ACCEPT to accept connection from client
132                 Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
133         PROTOCOL_VERSION 26:
134                 Add TileDef tileable_horizontal, tileable_vertical flags
135         PROTOCOL_VERSION 27:
136                 backface_culling: backwards compatibility for playing with
137                 newer client on pre-27 servers.
138                 Add nodedef v3 - connected nodeboxes
139         PROTOCOL_VERSION 28:
140                 CPT2_MESHOPTIONS
141 */
142
143 #define LATEST_PROTOCOL_VERSION 28
144
145 // Server's supported network protocol range
146 #define SERVER_PROTOCOL_VERSION_MIN 13
147 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
148
149 // Client's supported network protocol range
150 // The minimal version depends on whether
151 // send_pre_v25_init is enabled or not
152 #define CLIENT_PROTOCOL_VERSION_MIN 25
153 #define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
154 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
155
156 // Constant that differentiates the protocol from random data and other protocols
157 #define PROTOCOL_ID 0x4f457403
158
159 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
160                                // base64-encoded SHA-1 (27+\0).
161
162 #define FORMSPEC_API_VERSION 1
163 #define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
164
165 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
166
167 enum ToClientCommand
168 {
169         TOCLIENT_HELLO = 0x02,
170         /*
171                 Sent after TOSERVER_INIT.
172
173                 u8 deployed serialisation version
174                 u16 deployed network compression mode
175                 u16 deployed protocol version
176                 u32 supported auth methods
177                 std::string username that should be used for legacy hash (for proper casing)
178         */
179         TOCLIENT_AUTH_ACCEPT = 0x03,
180         /*
181                 Message from server to accept auth.
182
183                 v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
184                 u64 map seed
185                 f1000 recommended send interval
186                 u32 : supported auth methods for sudo mode
187                       (where the user can change their password)
188         */
189         TOCLIENT_ACCEPT_SUDO_MODE = 0x04,
190         /*
191                 Sent to client to show it is in sudo mode now.
192         */
193         TOCLIENT_DENY_SUDO_MODE = 0x05,
194         /*
195                 Signals client that sudo mode auth failed.
196         */
197         TOCLIENT_INIT_LEGACY = 0x10,
198         /*
199                 Server's reply to TOSERVER_INIT.
200                 Sent second after connected.
201
202                 [0] u16 TOSERVER_INIT
203                 [2] u8 deployed version
204                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
205                 [12] u64 map seed (new as of 2011-02-27)
206                 [20] f1000 recommended send interval (in seconds) (new as of 14)
207
208                 NOTE: The position in here is deprecated; position is
209                       explicitly sent afterwards
210         */
211         TOCLIENT_ACCESS_DENIED = 0x0A,
212         /*
213                 u8 reason
214                 std::string custom reason (if needed, otherwise "")
215                 u8 (bool) reconnect
216         */
217         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
218         TOCLIENT_ADDNODE = 0x21,
219         /*
220                 v3s16 position
221                 serialized mapnode
222                 u8 keep_metadata // Added in protocol version 22
223         */
224         TOCLIENT_REMOVENODE = 0x22,
225
226         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
227         /*
228                 [0] u16 command
229                 // Followed by an arbitary number of these:
230                 // Number is determined from packet length.
231                 [N] u16 peer_id
232                 [N+2] v3s32 position*100
233                 [N+2+12] v3s32 speed*100
234                 [N+2+12+12] s32 pitch*100
235                 [N+2+12+12+4] s32 yaw*100
236         */
237
238         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
239         /*
240                 [0] u16 command
241                 // Followed by an arbitary number of these:
242                 // Number is determined from packet length.
243                 [N] u16 peer_id
244                 [N] char[20] name
245         */
246
247         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
248
249         TOCLIENT_SECTORMETA = 0x26, // Obsolete
250         /*
251                 [0] u16 command
252                 [2] u8 sector count
253                 [3...] v2s16 pos + sector metadata
254         */
255
256         TOCLIENT_INVENTORY = 0x27,
257         /*
258                 [0] u16 command
259                 [2] serialized inventory
260         */
261
262         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
263         /*
264                 Sent as unreliable.
265
266                 u16 number of player positions
267                 for each player:
268                         u16 peer_id
269                         v3s32 position*100
270                         v3s32 speed*100
271                         s32 pitch*100
272                         s32 yaw*100
273                 u16 count of blocks
274                 for each block:
275                         v3s16 blockpos
276                         block objects
277         */
278
279         TOCLIENT_TIME_OF_DAY = 0x29,
280         /*
281                 u16 time (0-23999)
282                 Added in a later version:
283                 f1000 time_speed
284         */
285
286         // (oops, there is some gap here)
287
288         TOCLIENT_CHAT_MESSAGE = 0x30,
289         /*
290                 u16 length
291                 wstring message
292         */
293
294         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
295         /*
296                 u16 count of removed objects
297                 for all removed objects {
298                         u16 id
299                 }
300                 u16 count of added objects
301                 for all added objects {
302                         u16 id
303                         u8 type
304                         u32 initialization data length
305                         string initialization data
306                 }
307         */
308
309         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
310         /*
311                 for all objects
312                 {
313                         u16 id
314                         u16 message length
315                         string message
316                 }
317         */
318
319         TOCLIENT_HP = 0x33,
320         /*
321                 u8 hp
322         */
323
324         TOCLIENT_MOVE_PLAYER = 0x34,
325         /*
326                 v3f1000 player position
327                 f1000 player pitch
328                 f1000 player yaw
329         */
330
331         TOCLIENT_ACCESS_DENIED_LEGACY = 0x35,
332         /*
333                 u16 reason_length
334                 wstring reason
335         */
336
337         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
338         /*
339                 u16 count of player items
340                 for all player items {
341                         u16 peer id
342                         u16 length of serialized item
343                         string serialized item
344                 }
345         */
346
347         TOCLIENT_DEATHSCREEN = 0x37,
348         /*
349                 u8 bool set camera point target
350                 v3f1000 camera point target (to point the death cause or whatever)
351         */
352
353         TOCLIENT_MEDIA = 0x38,
354         /*
355                 u16 total number of texture bunches
356                 u16 index of this bunch
357                 u32 number of files in this bunch
358                 for each file {
359                         u16 length of name
360                         string name
361                         u32 length of data
362                         data
363                 }
364                 u16 length of remote media server url (if applicable)
365                 string url
366         */
367
368         TOCLIENT_TOOLDEF = 0x39,
369         /*
370                 u32 length of the next item
371                 serialized ToolDefManager
372         */
373
374         TOCLIENT_NODEDEF = 0x3a,
375         /*
376                 u32 length of the next item
377                 serialized NodeDefManager
378         */
379
380         TOCLIENT_CRAFTITEMDEF = 0x3b,
381         /*
382                 u32 length of the next item
383                 serialized CraftiItemDefManager
384         */
385
386         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
387
388         /*
389                 u32 number of files
390                 for each texture {
391                         u16 length of name
392                         string name
393                         u16 length of sha1_digest
394                         string sha1_digest
395                 }
396         */
397
398         TOCLIENT_ITEMDEF = 0x3d,
399         /*
400                 u32 length of next item
401                 serialized ItemDefManager
402         */
403
404         TOCLIENT_PLAY_SOUND = 0x3f,
405         /*
406                 s32 sound_id
407                 u16 len
408                 u8[len] sound name
409                 s32 gain*1000
410                 u8 type (0=local, 1=positional, 2=object)
411                 s32[3] pos_nodes*10000
412                 u16 object_id
413                 u8 loop (bool)
414         */
415
416         TOCLIENT_STOP_SOUND = 0x40,
417         /*
418                 s32 sound_id
419         */
420
421         TOCLIENT_PRIVILEGES = 0x41,
422         /*
423                 u16 number of privileges
424                 for each privilege
425                         u16 len
426                         u8[len] privilege
427         */
428
429         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
430         /*
431                 u32 len
432                 u8[len] formspec
433         */
434
435         TOCLIENT_DETACHED_INVENTORY = 0x43,
436         /*
437                 [0] u16 command
438                 u16 len
439                 u8[len] name
440                 [2] serialized inventory
441         */
442
443         TOCLIENT_SHOW_FORMSPEC = 0x44,
444         /*
445                 [0] u16 command
446                 u32 len
447                 u8[len] formspec
448                 u16 len
449                 u8[len] formname
450         */
451
452         TOCLIENT_MOVEMENT = 0x45,
453         /*
454                 f1000 movement_acceleration_default
455                 f1000 movement_acceleration_air
456                 f1000 movement_acceleration_fast
457                 f1000 movement_speed_walk
458                 f1000 movement_speed_crouch
459                 f1000 movement_speed_fast
460                 f1000 movement_speed_climb
461                 f1000 movement_speed_jump
462                 f1000 movement_liquid_fluidity
463                 f1000 movement_liquid_fluidity_smooth
464                 f1000 movement_liquid_sink
465                 f1000 movement_gravity
466         */
467
468         TOCLIENT_SPAWN_PARTICLE = 0x46,
469         /*
470                 v3f1000 pos
471                 v3f1000 velocity
472                 v3f1000 acceleration
473                 f1000 expirationtime
474                 f1000 size
475                 u8 bool collisiondetection
476                 u8 bool vertical
477                 u32 len
478                 u8[len] texture
479                 u8 collision_removal
480         */
481
482         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
483         /*
484                 u16 amount
485                 f1000 spawntime
486                 v3f1000 minpos
487                 v3f1000 maxpos
488                 v3f1000 minvel
489                 v3f1000 maxvel
490                 v3f1000 minacc
491                 v3f1000 maxacc
492                 f1000 minexptime
493                 f1000 maxexptime
494                 f1000 minsize
495                 f1000 maxsize
496                 u8 bool collisiondetection
497                 u8 bool vertical
498                 u32 len
499                 u8[len] texture
500                 u32 id
501                 u8 collision_removal
502         */
503
504         TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
505         /*
506                 u16 id
507         */
508
509         TOCLIENT_HUDADD = 0x49,
510         /*
511                 u32 id
512                 u8 type
513                 v2f1000 pos
514                 u32 len
515                 u8[len] name
516                 v2f1000 scale
517                 u32 len2
518                 u8[len2] text
519                 u32 number
520                 u32 item
521                 u32 dir
522                 v2f1000 align
523                 v2f1000 offset
524                 v3f1000 world_pos
525                 v2s32 size
526         */
527
528         TOCLIENT_HUDRM = 0x4a,
529         /*
530                 u32 id
531         */
532
533         TOCLIENT_HUDCHANGE = 0x4b,
534         /*
535                 u32 id
536                 u8 stat
537                 [v2f1000 data |
538                  u32 len
539                  u8[len] data |
540                  u32 data]
541         */
542
543         TOCLIENT_HUD_SET_FLAGS = 0x4c,
544         /*
545                 u32 flags
546                 u32 mask
547         */
548
549         TOCLIENT_HUD_SET_PARAM = 0x4d,
550         /*
551                 u16 param
552                 u16 len
553                 u8[len] value
554         */
555
556         TOCLIENT_BREATH = 0x4e,
557         /*
558                 u16 breath
559         */
560
561         TOCLIENT_SET_SKY = 0x4f,
562         /*
563                 u8[4] color (ARGB)
564                 u8 len
565                 u8[len] type
566                 u16 count
567                 foreach count:
568                         u8 len
569                         u8[len] param
570         */
571
572         TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
573         /*
574                 u8 do_override (boolean)
575                 u16 day-night ratio 0...65535
576         */
577
578         TOCLIENT_LOCAL_PLAYER_ANIMATIONS = 0x51,
579         /*
580                 v2s32 stand/idle
581                 v2s32 walk
582                 v2s32 dig
583                 v2s32 walk+dig
584                 f1000 frame_speed
585         */
586
587         TOCLIENT_EYE_OFFSET = 0x52,
588         /*
589                 v3f1000 first
590                 v3f1000 third
591         */
592
593         TOCLIENT_DELETE_PARTICLESPAWNER = 0x53,
594         /*
595                 u32 id
596         */
597
598         TOCLIENT_SRP_BYTES_S_B = 0x60,
599         /*
600                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
601
602                 std::string bytes_s
603                 std::string bytes_B
604         */
605
606         TOCLIENT_NUM_MSG_TYPES = 0x61,
607 };
608
609 enum ToServerCommand
610 {
611         TOSERVER_INIT = 0x02,
612         /*
613                 Sent first after connected.
614
615                 u8 serialisation version (=SER_FMT_VER_HIGHEST_READ)
616                 u16 supported network compression modes
617                 u16 minimum supported network protocol version
618                 u16 maximum supported network protocol version
619                 std::string player name
620         */
621
622         TOSERVER_INIT_LEGACY = 0x10,
623         /*
624                 Sent first after connected.
625
626                 [0] u16 TOSERVER_INIT_LEGACY
627                 [2] u8 SER_FMT_VER_HIGHEST_READ
628                 [3] u8[20] player_name
629                 [23] u8[28] password (new in some version)
630                 [51] u16 minimum supported network protocol version (added sometime)
631                 [53] u16 maximum supported network protocol version (added later than the previous one)
632         */
633
634         TOSERVER_INIT2 = 0x11,
635         /*
636                 Sent as an ACK for TOCLIENT_INIT.
637                 After this, the server can send data.
638
639                 [0] u16 TOSERVER_INIT2
640         */
641
642         TOSERVER_GETBLOCK=0x20, // Obsolete
643         TOSERVER_ADDNODE = 0x21, // Obsolete
644         TOSERVER_REMOVENODE = 0x22, // Obsolete
645
646         TOSERVER_PLAYERPOS = 0x23,
647         /*
648                 [0] u16 command
649                 [2] v3s32 position*100
650                 [2+12] v3s32 speed*100
651                 [2+12+12] s32 pitch*100
652                 [2+12+12+4] s32 yaw*100
653                 [2+12+12+4+4] u32 keyPressed
654                 [2+12+12+4+4+1] u8 fov*80
655                 [2+12+12+4+4+4+1] u8 ceil(wanted_range / MAP_BLOCKSIZE)
656         */
657
658         TOSERVER_GOTBLOCKS = 0x24,
659         /*
660                 [0] u16 command
661                 [2] u8 count
662                 [3] v3s16 pos_0
663                 [3+6] v3s16 pos_1
664                 ...
665         */
666
667         TOSERVER_DELETEDBLOCKS = 0x25,
668         /*
669                 [0] u16 command
670                 [2] u8 count
671                 [3] v3s16 pos_0
672                 [3+6] v3s16 pos_1
673                 ...
674         */
675
676         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
677         /*
678                 [0] u16 command
679                 [2] v3s16 pos
680                 [8] u16 i
681         */
682
683         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
684         /*
685                 length: 13
686                 [0] u16 command
687                 [2] u8 button (0=left, 1=right)
688                 [3] v3s16 blockpos
689                 [9] s16 id
690                 [11] u16 item
691         */
692
693         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
694         /*
695                 length: 17
696                 [0] u16 command
697                 [2] u8 action
698                 [3] v3s16 nodepos_undersurface
699                 [9] v3s16 nodepos_abovesurface
700                 [15] u16 item
701                 actions:
702                 0: start digging (from undersurface)
703                 1: place block (to abovesurface)
704                 2: stop digging (all parameters ignored)
705                 3: digging completed
706         */
707
708         TOSERVER_RELEASE = 0x29, // Obsolete
709
710         // (oops, there is some gap here)
711
712         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
713         /*
714                 v3s16 blockpos
715                 s16 id
716                 u16 textlen
717                 textdata
718         */
719
720         TOSERVER_INVENTORY_ACTION = 0x31,
721         /*
722                 See InventoryAction in inventorymanager.h
723         */
724
725         TOSERVER_CHAT_MESSAGE = 0x32,
726         /*
727                 u16 length
728                 wstring message
729         */
730
731         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
732         /*
733                 v3s16 p
734                 u16 textlen
735                 textdata
736         */
737
738         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
739         /*
740                 length: 7
741                 [0] u16 command
742                 [2] u8 button (0=left, 1=right)
743                 [3] u16 id
744                 [5] u16 item
745         */
746
747         TOSERVER_DAMAGE = 0x35,
748         /*
749                 u8 amount
750         */
751
752         TOSERVER_PASSWORD_LEGACY = 0x36,
753         /*
754                 Sent to change password.
755
756                 [0] u16 TOSERVER_PASSWORD
757                 [2] u8[28] old password
758                 [30] u8[28] new password
759         */
760
761         TOSERVER_PLAYERITEM = 0x37,
762         /*
763                 Sent to change selected item.
764
765                 [0] u16 TOSERVER_PLAYERITEM
766                 [2] u16 item
767         */
768
769         TOSERVER_RESPAWN = 0x38,
770         /*
771                 u16 TOSERVER_RESPAWN
772         */
773
774         TOSERVER_INTERACT = 0x39,
775         /*
776                 [0] u16 command
777                 [2] u8 action
778                 [3] u16 item
779                 [5] u32 length of the next item
780                 [9] serialized PointedThing
781                 actions:
782                 0: start digging (from undersurface) or use
783                 1: stop digging (all parameters ignored)
784                 2: digging completed
785                 3: place block or item (to abovesurface)
786                 4: use item
787
788                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
789         */
790
791         TOSERVER_REMOVED_SOUNDS = 0x3a,
792         /*
793                 u16 len
794                 s32[len] sound_id
795         */
796
797         TOSERVER_NODEMETA_FIELDS = 0x3b,
798         /*
799                 v3s16 p
800                 u16 len
801                 u8[len] form name (reserved for future use)
802                 u16 number of fields
803                 for each field:
804                         u16 len
805                         u8[len] field name
806                         u32 len
807                         u8[len] field value
808         */
809
810         TOSERVER_INVENTORY_FIELDS = 0x3c,
811         /*
812                 u16 len
813                 u8[len] form name (reserved for future use)
814                 u16 number of fields
815                 for each field:
816                         u16 len
817                         u8[len] field name
818                         u32 len
819                         u8[len] field value
820         */
821
822         TOSERVER_REQUEST_MEDIA = 0x40,
823         /*
824                 u16 number of files requested
825                 for each file {
826                         u16 length of name
827                         string name
828                 }
829          */
830
831         TOSERVER_RECEIVED_MEDIA = 0x41,
832         /*
833                 <no payload data>
834         */
835
836         TOSERVER_BREATH = 0x42,
837         /*
838                 u16 breath
839         */
840
841         TOSERVER_CLIENT_READY = 0x43,
842         /*
843                 u8 major
844                 u8 minor
845                 u8 patch
846                 u8 reserved
847                 u16 len
848                 u8[len] full_version_string
849         */
850
851         TOSERVER_FIRST_SRP = 0x50,
852         /*
853                 Belonging to AUTH_MECHANISM_FIRST_SRP.
854
855                 std::string srp salt
856                 std::string srp verification key
857                 u8 is_empty (=1 if password is empty, 0 otherwise)
858         */
859
860         TOSERVER_SRP_BYTES_A = 0x51,
861         /*
862                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
863                         depending on current_login_based_on.
864
865                 std::string bytes_A
866                 u8 current_login_based_on : on which version of the password's
867                                             hash this login is based on (0 legacy hash,
868                                             or 1 directly the password)
869         */
870
871         TOSERVER_SRP_BYTES_M = 0x52,
872         /*
873                 Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
874
875                 std::string bytes_M
876         */
877
878         TOSERVER_NUM_MSG_TYPES = 0x53,
879 };
880
881 enum AuthMechanism
882 {
883         // reserved
884         AUTH_MECHANISM_NONE = 0,
885
886         // SRP based on the legacy hash
887         AUTH_MECHANISM_LEGACY_PASSWORD = 1 << 0,
888
889         // SRP based on the srp verification key
890         AUTH_MECHANISM_SRP = 1 << 1,
891
892         // Establishes a srp verification key, for first login and password changing
893         AUTH_MECHANISM_FIRST_SRP = 1 << 2,
894 };
895
896 enum AccessDeniedCode {
897         SERVER_ACCESSDENIED_WRONG_PASSWORD,
898         SERVER_ACCESSDENIED_UNEXPECTED_DATA,
899         SERVER_ACCESSDENIED_SINGLEPLAYER,
900         SERVER_ACCESSDENIED_WRONG_VERSION,
901         SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME,
902         SERVER_ACCESSDENIED_WRONG_NAME,
903         SERVER_ACCESSDENIED_TOO_MANY_USERS,
904         SERVER_ACCESSDENIED_EMPTY_PASSWORD,
905         SERVER_ACCESSDENIED_ALREADY_CONNECTED,
906         SERVER_ACCESSDENIED_SERVER_FAIL,
907         SERVER_ACCESSDENIED_CUSTOM_STRING,
908         SERVER_ACCESSDENIED_SHUTDOWN,
909         SERVER_ACCESSDENIED_CRASH,
910         SERVER_ACCESSDENIED_MAX,
911 };
912
913 enum NetProtoCompressionMode {
914         NETPROTO_COMPRESSION_NONE = 0,
915 };
916
917 const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
918         "Invalid password",
919         "Your client sent something the server didn't expect.  Try reconnecting or updating your client",
920         "The server is running in simple singleplayer mode.  You cannot connect.",
921         "Your client's version is not supported.\nPlease contact server administrator.",
922         "Player name contains disallowed characters.",
923         "Player name not allowed.",
924         "Too many users.",
925         "Empty passwords are disallowed.  Set a password and try again.",
926         "Another client is connected with this name.  If your client closed unexpectedly, try again in a minute.",
927         "Server authentication failed.  This is likely a server error.",
928         "",
929         "Server shutting down.",
930         "This server has experienced an internal error. You will now be disconnected."
931 };
932
933 #endif