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1 /*
2 Minetest
3 Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21
22 #include "util/base64.h"
23 #include "clientmedia.h"
24 #include "log.h"
25 #include "map.h"
26 #include "mapsector.h"
27 #include "minimap.h"
28 #include "nodedef.h"
29 #include "serialization.h"
30 #include "server.h"
31 #include "util/strfnd.h"
32 #include "network/clientopcodes.h"
33 #include "script/scripting_client.h"
34 #include "util/serialize.h"
35 #include "util/srp.h"
36 #include "tileanimation.h"
37
38 void Client::handleCommand_Deprecated(NetworkPacket* pkt)
39 {
40         infostream << "Got deprecated command "
41                         << toClientCommandTable[pkt->getCommand()].name << " from peer "
42                         << pkt->getPeerId() << "!" << std::endl;
43 }
44
45 void Client::handleCommand_Hello(NetworkPacket* pkt)
46 {
47         if (pkt->getSize() < 1)
48                 return;
49
50         u8 serialization_ver;
51         u16 proto_ver;
52         u16 compression_mode;
53         u32 auth_mechs;
54         std::string username_legacy; // for case insensitivity
55         *pkt >> serialization_ver >> compression_mode >> proto_ver
56                 >> auth_mechs >> username_legacy;
57
58         // Chose an auth method we support
59         AuthMechanism chosen_auth_mechanism = choseAuthMech(auth_mechs);
60
61         infostream << "Client: TOCLIENT_HELLO received with "
62                         << "serialization_ver=" << (u32)serialization_ver
63                         << ", auth_mechs=" << auth_mechs
64                         << ", proto_ver=" << proto_ver
65                         << ", compression_mode=" << compression_mode
66                         << ". Doing auth with mech " << chosen_auth_mechanism << std::endl;
67
68         if (!ser_ver_supported(serialization_ver)) {
69                 infostream << "Client: TOCLIENT_HELLO: Server sent "
70                                 << "unsupported ser_fmt_ver"<< std::endl;
71                 return;
72         }
73
74         m_server_ser_ver = serialization_ver;
75         m_proto_ver = proto_ver;
76
77         //TODO verify that username_legacy matches sent username, only
78         // differs in casing (make both uppercase and compare)
79         // This is only neccessary though when we actually want to add casing support
80
81         if (m_chosen_auth_mech != AUTH_MECHANISM_NONE) {
82                 // we recieved a TOCLIENT_HELLO while auth was already going on
83                 errorstream << "Client: TOCLIENT_HELLO while auth was already going on"
84                         << "(chosen_mech=" << m_chosen_auth_mech << ")." << std::endl;
85                 if ((m_chosen_auth_mech == AUTH_MECHANISM_SRP)
86                                 || (m_chosen_auth_mech == AUTH_MECHANISM_LEGACY_PASSWORD)) {
87                         srp_user_delete((SRPUser *) m_auth_data);
88                         m_auth_data = 0;
89                 }
90         }
91
92         // Authenticate using that method, or abort if there wasn't any method found
93         if (chosen_auth_mechanism != AUTH_MECHANISM_NONE) {
94                 startAuth(chosen_auth_mechanism);
95         } else {
96                 m_chosen_auth_mech = AUTH_MECHANISM_NONE;
97                 m_access_denied = true;
98                 m_access_denied_reason = "Unknown";
99                 m_con.Disconnect();
100         }
101
102 }
103
104 void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
105 {
106         deleteAuthData();
107
108         v3f playerpos;
109         *pkt >> playerpos >> m_map_seed >> m_recommended_send_interval
110                 >> m_sudo_auth_methods;
111
112         playerpos -= v3f(0, BS / 2, 0);
113
114         // Set player position
115         LocalPlayer *player = m_env.getLocalPlayer();
116         assert(player != NULL);
117         player->setPosition(playerpos);
118
119         infostream << "Client: received map seed: " << m_map_seed << std::endl;
120         infostream << "Client: received recommended send interval "
121                                         << m_recommended_send_interval<<std::endl;
122
123         // Reply to server
124         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
125         Send(&resp_pkt);
126
127         m_state = LC_Init;
128 }
129 void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
130 {
131         deleteAuthData();
132
133         m_password = m_new_password;
134
135         verbosestream << "Client: Recieved TOCLIENT_ACCEPT_SUDO_MODE." << std::endl;
136
137         // send packet to actually set the password
138         startAuth(AUTH_MECHANISM_FIRST_SRP);
139
140         // reset again
141         m_chosen_auth_mech = AUTH_MECHANISM_NONE;
142 }
143 void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
144 {
145         pushToChatQueue(L"Password change denied. Password NOT changed.");
146         // reset everything and be sad
147         deleteAuthData();
148 }
149 void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
150 {
151         if (pkt->getSize() < 1)
152                 return;
153
154         u8 server_ser_ver;
155         *pkt >> server_ser_ver;
156
157         infostream << "Client: TOCLIENT_INIT_LEGACY received with "
158                 "server_ser_ver=" << ((int)server_ser_ver & 0xff) << std::endl;
159
160         if (!ser_ver_supported(server_ser_ver)) {
161                 infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
162                                 << "unsupported ser_fmt_ver"<< std::endl;
163                 return;
164         }
165
166         m_server_ser_ver = server_ser_ver;
167
168         // We can be totally wrong with this guess
169         // but we only need some value < 25.
170         m_proto_ver = 24;
171
172         // Get player position
173         v3s16 playerpos_s16(0, BS * 2 + BS * 20, 0);
174         if (pkt->getSize() >= 1 + 6) {
175                 *pkt >> playerpos_s16;
176         }
177         v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS / 2, 0);
178
179
180         // Set player position
181         LocalPlayer *player = m_env.getLocalPlayer();
182         assert(player != NULL);
183         player->setPosition(playerpos_f);
184
185         if (pkt->getSize() >= 1 + 6 + 8) {
186                 // Get map seed
187                 *pkt >> m_map_seed;
188                 infostream << "Client: received map seed: " << m_map_seed << std::endl;
189         }
190
191         if (pkt->getSize() >= 1 + 6 + 8 + 4) {
192                 *pkt >> m_recommended_send_interval;
193                 infostream << "Client: received recommended send interval "
194                                 << m_recommended_send_interval<<std::endl;
195         }
196
197         // Reply to server
198         NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
199         Send(&resp_pkt);
200
201         m_state = LC_Init;
202 }
203
204 void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
205 {
206         // The server didn't like our password. Note, this needs
207         // to be processed even if the serialisation format has
208         // not been agreed yet, the same as TOCLIENT_INIT.
209         m_access_denied = true;
210         m_access_denied_reason = "Unknown";
211
212         if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
213                 if (pkt->getSize() < 1)
214                         return;
215
216                 u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
217                 *pkt >> denyCode;
218                 if (denyCode == SERVER_ACCESSDENIED_SHUTDOWN ||
219                                 denyCode == SERVER_ACCESSDENIED_CRASH) {
220                         *pkt >> m_access_denied_reason;
221                         if (m_access_denied_reason == "") {
222                                 m_access_denied_reason = accessDeniedStrings[denyCode];
223                         }
224                         u8 reconnect;
225                         *pkt >> reconnect;
226                         m_access_denied_reconnect = reconnect & 1;
227                 } else if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
228                         *pkt >> m_access_denied_reason;
229                 } else if (denyCode < SERVER_ACCESSDENIED_MAX) {
230                         m_access_denied_reason = accessDeniedStrings[denyCode];
231                 } else {
232                         // Allow us to add new error messages to the
233                         // protocol without raising the protocol version, if we want to.
234                         // Until then (which may be never), this is outside
235                         // of the defined protocol.
236                         *pkt >> m_access_denied_reason;
237                         if (m_access_denied_reason == "") {
238                                 m_access_denied_reason = "Unknown";
239                         }
240                 }
241         }
242         // 13/03/15 Legacy code from 0.4.12 and lesser. must stay 1 year
243         // for compat with old clients
244         else {
245                 if (pkt->getSize() >= 2) {
246                         std::wstring wide_reason;
247                         *pkt >> wide_reason;
248                         m_access_denied_reason = wide_to_utf8(wide_reason);
249                 }
250         }
251 }
252
253 void Client::handleCommand_RemoveNode(NetworkPacket* pkt)
254 {
255         if (pkt->getSize() < 6)
256                 return;
257
258         v3s16 p;
259         *pkt >> p;
260         removeNode(p);
261 }
262
263 void Client::handleCommand_AddNode(NetworkPacket* pkt)
264 {
265         if (pkt->getSize() < 6 + MapNode::serializedLength(m_server_ser_ver))
266                 return;
267
268         v3s16 p;
269         *pkt >> p;
270
271         MapNode n;
272         n.deSerialize(pkt->getU8Ptr(6), m_server_ser_ver);
273
274         bool remove_metadata = true;
275         u32 index = 6 + MapNode::serializedLength(m_server_ser_ver);
276         if ((pkt->getSize() >= index + 1) && pkt->getU8(index)) {
277                 remove_metadata = false;
278         }
279
280         addNode(p, n, remove_metadata);
281 }
282 void Client::handleCommand_BlockData(NetworkPacket* pkt)
283 {
284         // Ignore too small packet
285         if (pkt->getSize() < 6)
286                 return;
287
288         v3s16 p;
289         *pkt >> p;
290
291         std::string datastring(pkt->getString(6), pkt->getSize() - 6);
292         std::istringstream istr(datastring, std::ios_base::binary);
293
294         MapSector *sector;
295         MapBlock *block;
296
297         v2s16 p2d(p.X, p.Z);
298         sector = m_env.getMap().emergeSector(p2d);
299
300         assert(sector->getPos() == p2d);
301
302         block = sector->getBlockNoCreateNoEx(p.Y);
303         if (block) {
304                 /*
305                         Update an existing block
306                 */
307                 block->deSerialize(istr, m_server_ser_ver, false);
308                 block->deSerializeNetworkSpecific(istr);
309         }
310         else {
311                 /*
312                         Create a new block
313                 */
314                 block = new MapBlock(&m_env.getMap(), p, this);
315                 block->deSerialize(istr, m_server_ser_ver, false);
316                 block->deSerializeNetworkSpecific(istr);
317                 sector->insertBlock(block);
318         }
319
320         if (m_localdb) {
321                 ServerMap::saveBlock(block, m_localdb);
322         }
323
324         /*
325                 Add it to mesh update queue and set it to be acknowledged after update.
326         */
327         addUpdateMeshTaskWithEdge(p, true);
328 }
329
330 void Client::handleCommand_Inventory(NetworkPacket* pkt)
331 {
332         if (pkt->getSize() < 1)
333                 return;
334
335         std::string datastring(pkt->getString(0), pkt->getSize());
336         std::istringstream is(datastring, std::ios_base::binary);
337
338         LocalPlayer *player = m_env.getLocalPlayer();
339         assert(player != NULL);
340
341         player->inventory.deSerialize(is);
342
343         m_inventory_updated = true;
344
345         delete m_inventory_from_server;
346         m_inventory_from_server = new Inventory(player->inventory);
347         m_inventory_from_server_age = 0.0;
348 }
349
350 void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
351 {
352         if (pkt->getSize() < 2)
353                 return;
354
355         u16 time_of_day;
356
357         *pkt >> time_of_day;
358
359         time_of_day      = time_of_day % 24000;
360         float time_speed = 0;
361
362         if (pkt->getSize() >= 2 + 4) {
363                 *pkt >> time_speed;
364         }
365         else {
366                 // Old message; try to approximate speed of time by ourselves
367                 float time_of_day_f = (float)time_of_day / 24000.0;
368                 float tod_diff_f = 0;
369
370                 if (time_of_day_f < 0.2 && m_last_time_of_day_f > 0.8)
371                         tod_diff_f = time_of_day_f - m_last_time_of_day_f + 1.0;
372                 else
373                         tod_diff_f = time_of_day_f - m_last_time_of_day_f;
374
375                 m_last_time_of_day_f       = time_of_day_f;
376                 float time_diff            = m_time_of_day_update_timer;
377                 m_time_of_day_update_timer = 0;
378
379                 if (m_time_of_day_set) {
380                         time_speed = (3600.0 * 24.0) * tod_diff_f / time_diff;
381                         infostream << "Client: Measured time_of_day speed (old format): "
382                                         << time_speed << " tod_diff_f=" << tod_diff_f
383                                         << " time_diff=" << time_diff << std::endl;
384                 }
385         }
386
387         // Update environment
388         m_env.setTimeOfDay(time_of_day);
389         m_env.setTimeOfDaySpeed(time_speed);
390         m_time_of_day_set = true;
391
392         u32 dr = m_env.getDayNightRatio();
393         infostream << "Client: time_of_day=" << time_of_day
394                         << " time_speed=" << time_speed
395                         << " dr=" << dr << std::endl;
396 }
397
398 void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
399 {
400         /*
401                 u16 command
402                 u16 length
403                 wstring message
404         */
405         u16 len, read_wchar;
406
407         *pkt >> len;
408
409         std::wstring message;
410         for (u32 i = 0; i < len; i++) {
411                 *pkt >> read_wchar;
412                 message += (wchar_t)read_wchar;
413         }
414
415         // If chat message not consummed by client lua API
416         if (!moddingEnabled() || !m_script->on_receiving_message(wide_to_utf8(message))) {
417                 pushToChatQueue(message);
418         }
419 }
420
421 void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
422 {
423         /*
424                 u16 count of removed objects
425                 for all removed objects {
426                         u16 id
427                 }
428                 u16 count of added objects
429                 for all added objects {
430                         u16 id
431                         u8 type
432                         u32 initialization data length
433                         string initialization data
434                 }
435         */
436
437         try {
438                 u8 type;
439                 u16 removed_count, added_count, id;
440
441                 // Read removed objects
442                 *pkt >> removed_count;
443
444                 for (u16 i = 0; i < removed_count; i++) {
445                         *pkt >> id;
446                         m_env.removeActiveObject(id);
447                 }
448
449                 // Read added objects
450                 *pkt >> added_count;
451
452                 for (u16 i = 0; i < added_count; i++) {
453                         *pkt >> id >> type;
454                         m_env.addActiveObject(id, type, pkt->readLongString());
455                 }
456         } catch (PacketError &e) {
457                 infostream << "handleCommand_ActiveObjectRemoveAdd: " << e.what()
458                                 << ". The packet is unreliable, ignoring" << std::endl;
459         }
460 }
461
462 void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
463 {
464         /*
465                 for all objects
466                 {
467                         u16 id
468                         u16 message length
469                         string message
470                 }
471         */
472         std::string datastring(pkt->getString(0), pkt->getSize());
473         std::istringstream is(datastring, std::ios_base::binary);
474
475         try {
476                 while (is.good()) {
477                         u16 id = readU16(is);
478                         if (!is.good())
479                                 break;
480
481                         std::string message = deSerializeString(is);
482
483                         // Pass on to the environment
484                         m_env.processActiveObjectMessage(id, message);
485                 }
486         } catch (SerializationError &e) {
487                 errorstream << "Client::handleCommand_ActiveObjectMessages: "
488                         << "caught SerializationError: " << e.what() << std::endl;
489         }
490 }
491
492 void Client::handleCommand_Movement(NetworkPacket* pkt)
493 {
494         LocalPlayer *player = m_env.getLocalPlayer();
495         assert(player != NULL);
496
497         float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
498
499         *pkt >> mad >> maa >> maf >> msw >> mscr >> msf >> mscl >> msj
500                 >> lf >> lfs >> ls >> g;
501
502         player->movement_acceleration_default   = mad * BS;
503         player->movement_acceleration_air       = maa * BS;
504         player->movement_acceleration_fast      = maf * BS;
505         player->movement_speed_walk             = msw * BS;
506         player->movement_speed_crouch           = mscr * BS;
507         player->movement_speed_fast             = msf * BS;
508         player->movement_speed_climb            = mscl * BS;
509         player->movement_speed_jump             = msj * BS;
510         player->movement_liquid_fluidity        = lf * BS;
511         player->movement_liquid_fluidity_smooth = lfs * BS;
512         player->movement_liquid_sink            = ls * BS;
513         player->movement_gravity                = g * BS;
514 }
515
516 void Client::handleCommand_HP(NetworkPacket* pkt)
517 {
518
519         LocalPlayer *player = m_env.getLocalPlayer();
520         assert(player != NULL);
521
522         u8 oldhp   = player->hp;
523
524         u8 hp;
525         *pkt >> hp;
526
527         player->hp = hp;
528
529         if (moddingEnabled()) {
530                 m_script->on_hp_modification(hp);
531         }
532
533         if (hp < oldhp) {
534                 // Add to ClientEvent queue
535                 ClientEvent event;
536                 event.type = CE_PLAYER_DAMAGE;
537                 event.player_damage.amount = oldhp - hp;
538                 m_client_event_queue.push(event);
539         }
540 }
541
542 void Client::handleCommand_Breath(NetworkPacket* pkt)
543 {
544         LocalPlayer *player = m_env.getLocalPlayer();
545         assert(player != NULL);
546
547         u16 breath;
548
549         *pkt >> breath;
550
551         player->setBreath(breath);
552 }
553
554 void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
555 {
556         LocalPlayer *player = m_env.getLocalPlayer();
557         assert(player != NULL);
558
559         v3f pos;
560         f32 pitch, yaw;
561
562         *pkt >> pos >> pitch >> yaw;
563
564         player->setPosition(pos);
565
566         infostream << "Client got TOCLIENT_MOVE_PLAYER"
567                         << " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
568                         << " pitch=" << pitch
569                         << " yaw=" << yaw
570                         << std::endl;
571
572         /*
573                 Add to ClientEvent queue.
574                 This has to be sent to the main program because otherwise
575                 it would just force the pitch and yaw values to whatever
576                 the camera points to.
577         */
578         ClientEvent event;
579         event.type = CE_PLAYER_FORCE_MOVE;
580         event.player_force_move.pitch = pitch;
581         event.player_force_move.yaw = yaw;
582         m_client_event_queue.push(event);
583
584         // Ignore damage for a few seconds, so that the player doesn't
585         // get damage from falling on ground
586         m_ignore_damage_timer = 3.0;
587 }
588
589 void Client::handleCommand_DeathScreen(NetworkPacket* pkt)
590 {
591         bool set_camera_point_target;
592         v3f camera_point_target;
593
594         *pkt >> set_camera_point_target;
595         *pkt >> camera_point_target;
596
597         ClientEvent event;
598         event.type                                = CE_DEATHSCREEN;
599         event.deathscreen.set_camera_point_target = set_camera_point_target;
600         event.deathscreen.camera_point_target_x   = camera_point_target.X;
601         event.deathscreen.camera_point_target_y   = camera_point_target.Y;
602         event.deathscreen.camera_point_target_z   = camera_point_target.Z;
603         m_client_event_queue.push(event);
604 }
605
606 void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
607 {
608         u16 num_files;
609
610         *pkt >> num_files;
611
612         infostream << "Client: Received media announcement: packet size: "
613                         << pkt->getSize() << std::endl;
614
615         if (m_media_downloader == NULL ||
616                         m_media_downloader->isStarted()) {
617                 const char *problem = m_media_downloader ?
618                         "we already saw another announcement" :
619                         "all media has been received already";
620                 errorstream << "Client: Received media announcement but "
621                         << problem << "! "
622                         << " files=" << num_files
623                         << " size=" << pkt->getSize() << std::endl;
624                 return;
625         }
626
627         // Mesh update thread must be stopped while
628         // updating content definitions
629         sanity_check(!m_mesh_update_thread.isRunning());
630
631         for (u16 i = 0; i < num_files; i++) {
632                 std::string name, sha1_base64;
633
634                 *pkt >> name >> sha1_base64;
635
636                 std::string sha1_raw = base64_decode(sha1_base64);
637                 m_media_downloader->addFile(name, sha1_raw);
638         }
639
640         try {
641                 std::string str;
642
643                 *pkt >> str;
644
645                 Strfnd sf(str);
646                 while(!sf.at_end()) {
647                         std::string baseurl = trim(sf.next(","));
648                         if (baseurl != "")
649                                 m_media_downloader->addRemoteServer(baseurl);
650                 }
651         }
652         catch(SerializationError& e) {
653                 // not supported by server or turned off
654         }
655
656         m_media_downloader->step(this);
657 }
658
659 void Client::handleCommand_Media(NetworkPacket* pkt)
660 {
661         /*
662                 u16 command
663                 u16 total number of file bunches
664                 u16 index of this bunch
665                 u32 number of files in this bunch
666                 for each file {
667                         u16 length of name
668                         string name
669                         u32 length of data
670                         data
671                 }
672         */
673         u16 num_bunches;
674         u16 bunch_i;
675         u32 num_files;
676
677         *pkt >> num_bunches >> bunch_i >> num_files;
678
679         infostream << "Client: Received files: bunch " << bunch_i << "/"
680                         << num_bunches << " files=" << num_files
681                         << " size=" << pkt->getSize() << std::endl;
682
683         if (num_files == 0)
684                 return;
685
686         if (m_media_downloader == NULL ||
687                         !m_media_downloader->isStarted()) {
688                 const char *problem = m_media_downloader ?
689                         "media has not been requested" :
690                         "all media has been received already";
691                 errorstream << "Client: Received media but "
692                         << problem << "! "
693                         << " bunch " << bunch_i << "/" << num_bunches
694                         << " files=" << num_files
695                         << " size=" << pkt->getSize() << std::endl;
696                 return;
697         }
698
699         // Mesh update thread must be stopped while
700         // updating content definitions
701         sanity_check(!m_mesh_update_thread.isRunning());
702
703         for (u32 i=0; i < num_files; i++) {
704                 std::string name;
705
706                 *pkt >> name;
707
708                 std::string data = pkt->readLongString();
709
710                 m_media_downloader->conventionalTransferDone(
711                                 name, data, this);
712         }
713 }
714
715 void Client::handleCommand_NodeDef(NetworkPacket* pkt)
716 {
717         infostream << "Client: Received node definitions: packet size: "
718                         << pkt->getSize() << std::endl;
719
720         // Mesh update thread must be stopped while
721         // updating content definitions
722         sanity_check(!m_mesh_update_thread.isRunning());
723
724         // Decompress node definitions
725         std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
726         std::ostringstream tmp_os;
727         decompressZlib(tmp_is, tmp_os);
728
729         // Deserialize node definitions
730         std::istringstream tmp_is2(tmp_os.str());
731         m_nodedef->deSerialize(tmp_is2);
732         m_nodedef_received = true;
733 }
734
735 void Client::handleCommand_ItemDef(NetworkPacket* pkt)
736 {
737         infostream << "Client: Received item definitions: packet size: "
738                         << pkt->getSize() << std::endl;
739
740         // Mesh update thread must be stopped while
741         // updating content definitions
742         sanity_check(!m_mesh_update_thread.isRunning());
743
744         // Decompress item definitions
745         std::istringstream tmp_is(pkt->readLongString(), std::ios::binary);
746         std::ostringstream tmp_os;
747         decompressZlib(tmp_is, tmp_os);
748
749         // Deserialize node definitions
750         std::istringstream tmp_is2(tmp_os.str());
751         m_itemdef->deSerialize(tmp_is2);
752         m_itemdef_received = true;
753 }
754
755 void Client::handleCommand_PlaySound(NetworkPacket* pkt)
756 {
757         /*
758                 [0] u32 server_id
759                 [4] u16 name length
760                 [6] char name[len]
761                 [ 6 + len] f32 gain
762                 [10 + len] u8 type
763                 [11 + len] (f32 * 3) pos
764                 [23 + len] u16 object_id
765                 [25 + len] bool loop
766                 [26 + len] f32 fade
767         */
768
769         s32 server_id;
770         std::string name;
771
772         float gain;
773         u8 type; // 0=local, 1=positional, 2=object
774         v3f pos;
775         u16 object_id;
776         bool loop;
777         float fade = 0;
778
779         *pkt >> server_id >> name >> gain >> type >> pos >> object_id >> loop;
780
781         try {
782                 *pkt >> fade;
783         } catch (SerializationError &e) {};
784
785         // Start playing
786         int client_id = -1;
787         switch(type) {
788                 case 0: // local
789                         client_id = m_sound->playSound(name, loop, gain, fade);
790                         break;
791                 case 1: // positional
792                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
793                         break;
794                 case 2:
795                 { // object
796                         ClientActiveObject *cao = m_env.getActiveObject(object_id);
797                         if (cao)
798                                 pos = cao->getPosition();
799                         client_id = m_sound->playSoundAt(name, loop, gain, pos);
800                         // TODO: Set up sound to move with object
801                         break;
802                 }
803                 default:
804                         break;
805         }
806
807         if (client_id != -1) {
808                 m_sounds_server_to_client[server_id] = client_id;
809                 m_sounds_client_to_server[client_id] = server_id;
810                 if (object_id != 0)
811                         m_sounds_to_objects[client_id] = object_id;
812         }
813 }
814
815 void Client::handleCommand_StopSound(NetworkPacket* pkt)
816 {
817         s32 server_id;
818
819         *pkt >> server_id;
820
821         UNORDERED_MAP<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
822         if (i != m_sounds_server_to_client.end()) {
823                 int client_id = i->second;
824                 m_sound->stopSound(client_id);
825         }
826 }
827
828 void Client::handleCommand_FadeSound(NetworkPacket *pkt)
829 {
830         s32 sound_id;
831         float step;
832         float gain;
833
834         *pkt >> sound_id >> step >> gain;
835
836         UNORDERED_MAP<s32, int>::iterator i =
837                         m_sounds_server_to_client.find(sound_id);
838
839         if (i != m_sounds_server_to_client.end())
840                 m_sound->fadeSound(i->second, step, gain);
841 }
842
843 void Client::handleCommand_Privileges(NetworkPacket* pkt)
844 {
845         m_privileges.clear();
846         infostream << "Client: Privileges updated: ";
847         u16 num_privileges;
848
849         *pkt >> num_privileges;
850
851         for (u16 i = 0; i < num_privileges; i++) {
852                 std::string priv;
853
854                 *pkt >> priv;
855
856                 m_privileges.insert(priv);
857                 infostream << priv << " ";
858         }
859         infostream << std::endl;
860 }
861
862 void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
863 {
864         LocalPlayer *player = m_env.getLocalPlayer();
865         assert(player != NULL);
866
867         // Store formspec in LocalPlayer
868         player->inventory_formspec = pkt->readLongString();
869 }
870
871 void Client::handleCommand_DetachedInventory(NetworkPacket* pkt)
872 {
873         std::string datastring(pkt->getString(0), pkt->getSize());
874         std::istringstream is(datastring, std::ios_base::binary);
875
876         std::string name = deSerializeString(is);
877
878         infostream << "Client: Detached inventory update: \"" << name
879                         << "\"" << std::endl;
880
881         Inventory *inv = NULL;
882         if (m_detached_inventories.count(name) > 0)
883                 inv = m_detached_inventories[name];
884         else {
885                 inv = new Inventory(m_itemdef);
886                 m_detached_inventories[name] = inv;
887         }
888         inv->deSerialize(is);
889 }
890
891 void Client::handleCommand_ShowFormSpec(NetworkPacket* pkt)
892 {
893         std::string formspec = pkt->readLongString();
894         std::string formname;
895
896         *pkt >> formname;
897
898         ClientEvent event;
899         event.type = CE_SHOW_FORMSPEC;
900         // pointer is required as event is a struct only!
901         // adding a std:string to a struct isn't possible
902         event.show_formspec.formspec = new std::string(formspec);
903         event.show_formspec.formname = new std::string(formname);
904         m_client_event_queue.push(event);
905 }
906
907 void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
908 {
909         std::string datastring(pkt->getString(0), pkt->getSize());
910         std::istringstream is(datastring, std::ios_base::binary);
911
912         v3f pos                 = readV3F1000(is);
913         v3f vel                 = readV3F1000(is);
914         v3f acc                 = readV3F1000(is);
915         float expirationtime    = readF1000(is);
916         float size              = readF1000(is);
917         bool collisiondetection = readU8(is);
918         std::string texture     = deSerializeLongString(is);
919         bool vertical           = false;
920         bool collision_removal  = false;
921         struct TileAnimationParams animation;
922         animation.type = TAT_NONE;
923         u8 glow = 0;
924         try {
925                 vertical = readU8(is);
926                 collision_removal = readU8(is);
927                 animation.deSerialize(is, m_proto_ver);
928                 glow = readU8(is);
929         } catch (...) {}
930
931         ClientEvent event;
932         event.type                              = CE_SPAWN_PARTICLE;
933         event.spawn_particle.pos                = new v3f (pos);
934         event.spawn_particle.vel                = new v3f (vel);
935         event.spawn_particle.acc                = new v3f (acc);
936         event.spawn_particle.expirationtime     = expirationtime;
937         event.spawn_particle.size               = size;
938         event.spawn_particle.collisiondetection = collisiondetection;
939         event.spawn_particle.collision_removal  = collision_removal;
940         event.spawn_particle.vertical           = vertical;
941         event.spawn_particle.texture            = new std::string(texture);
942         event.spawn_particle.animation          = animation;
943         event.spawn_particle.glow               = glow;
944
945         m_client_event_queue.push(event);
946 }
947
948 void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
949 {
950         u16 amount;
951         float spawntime;
952         v3f minpos;
953         v3f maxpos;
954         v3f minvel;
955         v3f maxvel;
956         v3f minacc;
957         v3f maxacc;
958         float minexptime;
959         float maxexptime;
960         float minsize;
961         float maxsize;
962         bool collisiondetection;
963         u32 id;
964
965         *pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
966                 >> minacc >> maxacc >> minexptime >> maxexptime >> minsize
967                 >> maxsize >> collisiondetection;
968
969         std::string texture = pkt->readLongString();
970
971         *pkt >> id;
972
973         bool vertical = false;
974         bool collision_removal = false;
975         struct TileAnimationParams animation;
976         animation.type = TAT_NONE;
977         u8 glow = 0;
978         u16 attached_id = 0;
979         try {
980                 *pkt >> vertical;
981                 *pkt >> collision_removal;
982                 *pkt >> attached_id;
983
984                 // This is horrible but required (why are there two ways to deserialize pkts?)
985                 std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes());
986                 std::istringstream is(datastring, std::ios_base::binary);
987                 animation.deSerialize(is, m_proto_ver);
988                 glow = readU8(is);
989         } catch (...) {}
990
991         ClientEvent event;
992         event.type                                   = CE_ADD_PARTICLESPAWNER;
993         event.add_particlespawner.amount             = amount;
994         event.add_particlespawner.spawntime          = spawntime;
995         event.add_particlespawner.minpos             = new v3f (minpos);
996         event.add_particlespawner.maxpos             = new v3f (maxpos);
997         event.add_particlespawner.minvel             = new v3f (minvel);
998         event.add_particlespawner.maxvel             = new v3f (maxvel);
999         event.add_particlespawner.minacc             = new v3f (minacc);
1000         event.add_particlespawner.maxacc             = new v3f (maxacc);
1001         event.add_particlespawner.minexptime         = minexptime;
1002         event.add_particlespawner.maxexptime         = maxexptime;
1003         event.add_particlespawner.minsize            = minsize;
1004         event.add_particlespawner.maxsize            = maxsize;
1005         event.add_particlespawner.collisiondetection = collisiondetection;
1006         event.add_particlespawner.collision_removal  = collision_removal;
1007         event.add_particlespawner.attached_id        = attached_id;
1008         event.add_particlespawner.vertical           = vertical;
1009         event.add_particlespawner.texture            = new std::string(texture);
1010         event.add_particlespawner.id                 = id;
1011         event.add_particlespawner.animation          = animation;
1012         event.add_particlespawner.glow               = glow;
1013
1014         m_client_event_queue.push(event);
1015 }
1016
1017
1018 void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
1019 {
1020         u16 legacy_id;
1021         u32 id;
1022
1023         // Modification set 13/03/15, 1 year of compat for protocol v24
1024         if (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY) {
1025                 *pkt >> legacy_id;
1026         }
1027         else {
1028                 *pkt >> id;
1029         }
1030
1031
1032         ClientEvent event;
1033         event.type                      = CE_DELETE_PARTICLESPAWNER;
1034         event.delete_particlespawner.id =
1035                         (pkt->getCommand() == TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY ? (u32) legacy_id : id);
1036
1037         m_client_event_queue.push(event);
1038 }
1039
1040 void Client::handleCommand_HudAdd(NetworkPacket* pkt)
1041 {
1042         std::string datastring(pkt->getString(0), pkt->getSize());
1043         std::istringstream is(datastring, std::ios_base::binary);
1044
1045         u32 id;
1046         u8 type;
1047         v2f pos;
1048         std::string name;
1049         v2f scale;
1050         std::string text;
1051         u32 number;
1052         u32 item;
1053         u32 dir;
1054         v2f align;
1055         v2f offset;
1056         v3f world_pos;
1057         v2s32 size;
1058
1059         *pkt >> id >> type >> pos >> name >> scale >> text >> number >> item
1060                 >> dir >> align >> offset;
1061         try {
1062                 *pkt >> world_pos;
1063         }
1064         catch(SerializationError &e) {};
1065
1066         try {
1067                 *pkt >> size;
1068         } catch(SerializationError &e) {};
1069
1070         ClientEvent event;
1071         event.type             = CE_HUDADD;
1072         event.hudadd.id        = id;
1073         event.hudadd.type      = type;
1074         event.hudadd.pos       = new v2f(pos);
1075         event.hudadd.name      = new std::string(name);
1076         event.hudadd.scale     = new v2f(scale);
1077         event.hudadd.text      = new std::string(text);
1078         event.hudadd.number    = number;
1079         event.hudadd.item      = item;
1080         event.hudadd.dir       = dir;
1081         event.hudadd.align     = new v2f(align);
1082         event.hudadd.offset    = new v2f(offset);
1083         event.hudadd.world_pos = new v3f(world_pos);
1084         event.hudadd.size      = new v2s32(size);
1085         m_client_event_queue.push(event);
1086 }
1087
1088 void Client::handleCommand_HudRemove(NetworkPacket* pkt)
1089 {
1090         u32 id;
1091
1092         *pkt >> id;
1093
1094         ClientEvent event;
1095         event.type     = CE_HUDRM;
1096         event.hudrm.id = id;
1097         m_client_event_queue.push(event);
1098 }
1099
1100 void Client::handleCommand_HudChange(NetworkPacket* pkt)
1101 {
1102         std::string sdata;
1103         v2f v2fdata;
1104         v3f v3fdata;
1105         u32 intdata = 0;
1106         v2s32 v2s32data;
1107         u32 id;
1108         u8 stat;
1109
1110         *pkt >> id >> stat;
1111
1112         if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE ||
1113                 stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
1114                 *pkt >> v2fdata;
1115         else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
1116                 *pkt >> sdata;
1117         else if (stat == HUD_STAT_WORLD_POS)
1118                 *pkt >> v3fdata;
1119         else if (stat == HUD_STAT_SIZE )
1120                 *pkt >> v2s32data;
1121         else
1122                 *pkt >> intdata;
1123
1124         ClientEvent event;
1125         event.type              = CE_HUDCHANGE;
1126         event.hudchange.id      = id;
1127         event.hudchange.stat    = (HudElementStat)stat;
1128         event.hudchange.v2fdata = new v2f(v2fdata);
1129         event.hudchange.v3fdata = new v3f(v3fdata);
1130         event.hudchange.sdata   = new std::string(sdata);
1131         event.hudchange.data    = intdata;
1132         event.hudchange.v2s32data = new v2s32(v2s32data);
1133         m_client_event_queue.push(event);
1134 }
1135
1136 void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
1137 {
1138         u32 flags, mask;
1139
1140         *pkt >> flags >> mask;
1141
1142         LocalPlayer *player = m_env.getLocalPlayer();
1143         assert(player != NULL);
1144
1145         bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
1146
1147         player->hud_flags &= ~mask;
1148         player->hud_flags |= flags;
1149
1150         m_minimap_disabled_by_server = !(player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE);
1151
1152         // Hide minimap if it has been disabled by the server
1153         if (m_minimap_disabled_by_server && was_minimap_visible) {
1154                 // defers a minimap update, therefore only call it if really
1155                 // needed, by checking that minimap was visible before
1156                 m_minimap->setMinimapMode(MINIMAP_MODE_OFF);
1157         }
1158 }
1159
1160 void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
1161 {
1162         u16 param; std::string value;
1163
1164         *pkt >> param >> value;
1165
1166         LocalPlayer *player = m_env.getLocalPlayer();
1167         assert(player != NULL);
1168
1169         if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
1170                 s32 hotbar_itemcount = readS32((u8*) value.c_str());
1171                 if (hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
1172                         player->hud_hotbar_itemcount = hotbar_itemcount;
1173         }
1174         else if (param == HUD_PARAM_HOTBAR_IMAGE) {
1175                 player->hotbar_image = value;
1176         }
1177         else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
1178                 player->hotbar_selected_image = value;
1179         }
1180 }
1181
1182 void Client::handleCommand_HudSetSky(NetworkPacket* pkt)
1183 {
1184         std::string datastring(pkt->getString(0), pkt->getSize());
1185         std::istringstream is(datastring, std::ios_base::binary);
1186
1187         video::SColor *bgcolor           = new video::SColor(readARGB8(is));
1188         std::string *type                = new std::string(deSerializeString(is));
1189         u16 count                        = readU16(is);
1190         std::vector<std::string> *params = new std::vector<std::string>;
1191
1192         for (size_t i = 0; i < count; i++)
1193                 params->push_back(deSerializeString(is));
1194
1195         bool clouds = true;
1196         try {
1197                 clouds = readU8(is);
1198         } catch (...) {}
1199
1200         ClientEvent event;
1201         event.type            = CE_SET_SKY;
1202         event.set_sky.bgcolor = bgcolor;
1203         event.set_sky.type    = type;
1204         event.set_sky.params  = params;
1205         event.set_sky.clouds  = clouds;
1206         m_client_event_queue.push(event);
1207 }
1208
1209 void Client::handleCommand_CloudParams(NetworkPacket* pkt)
1210 {
1211         f32 density;
1212         video::SColor color_bright;
1213         video::SColor color_ambient;
1214         f32 height;
1215         f32 thickness;
1216         v2f speed;
1217
1218         *pkt >> density >> color_bright >> color_ambient
1219                         >> height >> thickness >> speed;
1220
1221         ClientEvent event;
1222         event.type                       = CE_CLOUD_PARAMS;
1223         event.cloud_params.density       = density;
1224         // use the underlying u32 representation, because we can't
1225         // use struct members with constructors here, and this way
1226         // we avoid using new() and delete() for no good reason
1227         event.cloud_params.color_bright  = color_bright.color;
1228         event.cloud_params.color_ambient = color_ambient.color;
1229         event.cloud_params.height        = height;
1230         event.cloud_params.thickness     = thickness;
1231         // same here: deconstruct to skip constructor
1232         event.cloud_params.speed_x       = speed.X;
1233         event.cloud_params.speed_y       = speed.Y;
1234         m_client_event_queue.push(event);
1235 }
1236
1237 void Client::handleCommand_OverrideDayNightRatio(NetworkPacket* pkt)
1238 {
1239         bool do_override;
1240         u16 day_night_ratio_u;
1241
1242         *pkt >> do_override >> day_night_ratio_u;
1243
1244         float day_night_ratio_f = (float)day_night_ratio_u / 65536;
1245
1246         ClientEvent event;
1247         event.type                                 = CE_OVERRIDE_DAY_NIGHT_RATIO;
1248         event.override_day_night_ratio.do_override = do_override;
1249         event.override_day_night_ratio.ratio_f     = day_night_ratio_f;
1250         m_client_event_queue.push(event);
1251 }
1252
1253 void Client::handleCommand_LocalPlayerAnimations(NetworkPacket* pkt)
1254 {
1255         LocalPlayer *player = m_env.getLocalPlayer();
1256         assert(player != NULL);
1257
1258         *pkt >> player->local_animations[0];
1259         *pkt >> player->local_animations[1];
1260         *pkt >> player->local_animations[2];
1261         *pkt >> player->local_animations[3];
1262         *pkt >> player->local_animation_speed;
1263 }
1264
1265 void Client::handleCommand_EyeOffset(NetworkPacket* pkt)
1266 {
1267         LocalPlayer *player = m_env.getLocalPlayer();
1268         assert(player != NULL);
1269
1270         *pkt >> player->eye_offset_first >> player->eye_offset_third;
1271 }
1272
1273 void Client::handleCommand_SrpBytesSandB(NetworkPacket* pkt)
1274 {
1275         if ((m_chosen_auth_mech != AUTH_MECHANISM_LEGACY_PASSWORD)
1276                         && (m_chosen_auth_mech != AUTH_MECHANISM_SRP)) {
1277                 errorstream << "Client: Recieved SRP S_B login message,"
1278                         << " but wasn't supposed to (chosen_mech="
1279                         << m_chosen_auth_mech << ")." << std::endl;
1280                 return;
1281         }
1282
1283         char *bytes_M = 0;
1284         size_t len_M = 0;
1285         SRPUser *usr = (SRPUser *) m_auth_data;
1286         std::string s;
1287         std::string B;
1288         *pkt >> s >> B;
1289
1290         infostream << "Client: Recieved TOCLIENT_SRP_BYTES_S_B." << std::endl;
1291
1292         srp_user_process_challenge(usr, (const unsigned char *) s.c_str(), s.size(),
1293                 (const unsigned char *) B.c_str(), B.size(),
1294                 (unsigned char **) &bytes_M, &len_M);
1295
1296         if ( !bytes_M ) {
1297                 errorstream << "Client: SRP-6a S_B safety check violation!" << std::endl;
1298                 return;
1299         }
1300
1301         NetworkPacket resp_pkt(TOSERVER_SRP_BYTES_M, 0);
1302         resp_pkt << std::string(bytes_M, len_M);
1303         Send(&resp_pkt);
1304 }